Adding a custom FMV to a PlayStation game can't be that difficult, right? [PS2 Romhack]
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Famous last words.
This video showcases what it takes to insert a custom video clip into a retail PlayStation 2 game. I'm demonstrating with Flipnic, because I know a thing or two about this game.
Tools used:
DaVinci Resolve - For creating the source video
MFAudio - For converting WAV to Sony ADPCM
ffmpeg - Video encoder
ps2str - For converting M2V to IPU
Ps2IsoTools - Included with FFT, allows you to repack PS2 ISO files
ImHex - Hex editor and data analysis tool
Audacity - For converting source audio to 16-bit PCM
PCSX2 - PlayStation 2 emulator
Custom tools:
FlipnicBinExtractor - STR.BIN repacking
FlipnicFileTools - For working with game-specific data
FlipnicPatterns - Custom patterns for ImHex
Chapters:
0:00 Audio conversion
0:27 Video encoding with FFmpeg
0:44 IPU conversion
0:55 Patching the generated IPU file
1:20 Generating the final PSS file used by the game
1:40 Adding the PSS file to STR.BIN
2:30 Modding Optics stage to play the new FMV at a specific point
7:30 Repacking ISO file
7:46 Testing with emulator (failed attempt)
8:09 Testing if the video plays at all
8:36 Undoing stage mods
8:55 Second attempt at modding the stage data
9:39 Repacking ISO file (again)
9:58 Final result
Avaldati: 19.04.26
Failinimi: FMV replacement PS2.mp4
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