Leiti 3 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
646 Press any key to continue... Gran Turismo 4 - GT Mode 2 [MIDI Waveform Deconstruction] 0 2025-09-19 Did you know that the iconic Gran Turismo 4 menu music is actually a MIDI file? In this video, I play this tune with 16 waveforms displaying the output of each MIDI channel as well as a keyboard, which displays the notes being played.

Original song composed by Isamu Ohira
Original filename: map.sqt (Track 2)

MIDI player: SpessaSynth
Soundfont/MIDI extracted with GT4SoundTool (by Nenkai), which I made some modifications to get it sounding closer to the original in-game track.
0 1 0 1 https://www.youtube.com/watch?v=Ica36GIsiIY 0 Gran Turismo 4 - GT Mode 2 [MIDI Waveform Deconstruction] Gran Turismo 4 - GT Mode 2 [MIDI Waveform Deconstruction] Did you know that the iconic Gran Turismo 4 menu music is actually a MIDI file? In this video, I play this tune with 16 waveforms displaying the output of each MIDI channel as well as a keyboard, which displays the notes being played.

Original song composed by Isamu Ohira
Original filename: map.sqt (Track 2)

MIDI player: SpessaSynth
Soundfont/MIDI extracted with GT4SoundTool (by Nenkai), which I made some modifications to get it sounding closer to the original in-game track.
Did you know that the iconic Gran Turismo 4 menu music is actually a MIDI file? In this video, I play this tune with 16 waveforms displaying the output of each MIDI channel as well as a keyboard, which displays the notes being played.

Original song composed by Isamu Ohira
Original filename: map.sqt (Track 2)

MIDI player: SpessaSynth
Soundfont/MIDI extracted with GT4SoundTool (by Nenkai), which I made some modifications to get it sounding closer to the original in-game track.
GT4_Simulation2_MIDI.mp4 Muusika Music Gran Turismo 4,soundtrack,bgm,menu music,rip,soundfont,sf2,jam,sqt file N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/646.jpg N/A N/A N/A N/A
644 Press any key to continue... Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] 0 2025-09-12 In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down.

This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes.

Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools

Chapters:
0:00 Biology - Main Theme (NATURE_0.MID)
2:20 Biology - Watch Out! (NATURE_1.MID)
5:17 Biology - Multiball (NATURE_2.MID)
6:17 Biology - Slot Chance (POSITIVE.MID)
8:00 Evolution/Theology - Main Theme (BOSS_1.MID)
9:46 Metallurgy - Main Theme (ISEKI_0.MID)
12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID)
13:43 Metallurgy - Multiball (ISEKI_2.MID)
15:06 Optics - Main Theme (HIKARI_0.MID)
17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID)
18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID)
20:04 Zero Gravity (SERIOUS.MID)
21:32 Geometry - Main Theme (LOAD_RETRO_3.MID)
22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID)
22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID)
23:27 Geometry - Area 74 (LOAD_RETRO_6.MID)
24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID)
25:09 Menu Theme (MENU_1.MID)
26:08 Geometry - Triple Paddle (RETRO_0.MID)
27:30 Staff Roll 1 (RETRO_1.MID)
28:35 Intermissions - Wonderful (LOAD_0.MID)
28:45 Intermissions - Ready (LOAD_1.MID)
28:51 Intermissions - Warning (LOAD_1.MID)
28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID)
29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID)
29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID)
0 1 0 1 https://www.youtube.com/watch?v=DTtTDvUCvBE 0 Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down.

This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes.

Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools

Chapters:
0:00 Biology - Main Theme (NATURE_0.MID)
2:20 Biology - Watch Out! (NATURE_1.MID)
5:17 Biology - Multiball (NATURE_2.MID)
6:17 Biology - Slot Chance (POSITIVE.MID)
8:00 Evolution/Theology - Main Theme (BOSS_1.MID)
9:46 Metallurgy - Main Theme (ISEKI_0.MID)
12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID)
13:43 Metallurgy - Multiball (ISEKI_2.MID)
15:06 Optics - Main Theme (HIKARI_0.MID)
17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID)
18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID)
20:04 Zero Gravity (SERIOUS.MID)
21:32 Geometry - Main Theme (LOAD_RETRO_3.MID)
22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID)
22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID)
23:27 Geometry - Area 74 (LOAD_RETRO_6.MID)
24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID)
25:09 Menu Theme (MENU_1.MID)
26:08 Geometry - Triple Paddle (RETRO_0.MID)
27:30 Staff Roll 1 (RETRO_1.MID)
28:35 Intermissions - Wonderful (LOAD_0.MID)
28:45 Intermissions - Ready (LOAD_1.MID)
28:51 Intermissions - Warning (LOAD_1.MID)
28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID)
29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID)
29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID)
In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down.

This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes.

Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools

Chapters:
0:00 Biology - Main Theme (NATURE_0.MID)
2:20 Biology - Watch Out! (NATURE_1.MID)
5:17 Biology - Multiball (NATURE_2.MID)
6:17 Biology - Slot Chance (POSITIVE.MID)
8:00 Evolution/Theology - Main Theme (BOSS_1.MID)
9:46 Metallurgy - Main Theme (ISEKI_0.MID)
12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID)
13:43 Metallurgy - Multiball (ISEKI_2.MID)
15:06 Optics - Main Theme (HIKARI_0.MID)
17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID)
18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID)
20:04 Zero Gravity (SERIOUS.MID)
21:32 Geometry - Main Theme (LOAD_RETRO_3.MID)
22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID)
22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID)
23:27 Geometry - Area 74 (LOAD_RETRO_6.MID)
24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID)
25:09 Menu Theme (MENU_1.MID)
26:08 Geometry - Triple Paddle (RETRO_0.MID)
27:30 Staff Roll 1 (RETRO_1.MID)
28:35 Intermissions - Wonderful (LOAD_0.MID)
28:45 Intermissions - Ready (LOAD_1.MID)
28:51 Intermissions - Warning (LOAD_1.MID)
28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID)
29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID)
29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID)
FlipnicSequences.mov Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/644.jpg N/A N/A N/A N/A
542 Press any key to continue... BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] 0 2023-06-04 I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
0 1 0 1 https://www.youtube.com/watch?v=FCJHOQe-feA 0 BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
FishingFantasyOSTrip.mp4 Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/542.jpg N/A /channel_db_lite/web/json/542.json N/A N/A