Leiti 12 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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606 | MarkusTegelane++ | Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] | 0 | 2025-03-26 | See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS). Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha! Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada. Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo Peatükid: 0:00 Windows 9:34 Linux 13:57 macOS Kasulikud lingid: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/ Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/ Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Taustamuusika: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=0AXyqkxZwE4 | 0 | How to always have a window stay behind other windows in AvaloniaUI? [Desktop level windows] | Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] | This video showcases how to have a window always at the desktop level, i.e. behind other windows and never come to the front when clicking on it for several desktop platforms (Windows, Linux, macOS). I've been looking for a tutorial on this and other than a post on Reddit, haven't found much about it, so I decided to make a tutorial on this topic! I'm not showing a way to do it with just code on Linux, because of the crazy modularity Linux has in terms of different window managers and display servers it has. So I'm going to limit myself on this video to just showing how to add a window rule in KDE Plasma with KWin window manager to achieve a similar effect. Credit to @almenscorner on Reddit for coming up with a solution that works on macOS: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ My demo app: https://github.com/MarkusMaal/StayBehindDemo Chapters: 0:00 Windows 9:34 Linux 13:57 macOS Useful links: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI documentation: https://docs.avaloniaui.net/ Firefox theme: https://addons.mozilla.org/en-US/firefox/addon/arona/ Wallpaper: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Background music: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS). Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha! Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada. Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo Peatükid: 0:00 Windows 9:34 Linux 13:57 macOS Kasulikud lingid: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/ Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/ Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Taustamuusika: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
avaavas.mp4 | Programmeerimine | Programming | Avalonia,C#,dotnet,.NET,multi-platform,desktop,desktop level,behind other windows,stay behind,send to back,back of other windows | https://odysee.com/@hashMarkusTegelane:3/avaavas:8 | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/606.jpg | N/A | N/A | N/A | N/A |
573 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | 0 | 2024-06-19 | The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZR4oof0LP8M | 0 | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
bssp_3_du1.mp4 | devUpdate | devUpdate | https://odysee.com/@hashMarkusTegelane:3/bssp_3_du1:f | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/573.jpg | /channel_db_lite/web/stream/573.mp4 | /channel_db_lite/web/json/573.json | N/A | N/A | |
570 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator JS - First reveal | 0 | 2024-05-07 | The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=BjnkhZy19F8 | 0 | [devUpdate 1] Blue Screen Simulator JS - First reveal | [devUpdate 1] Blue Screen Simulator JS - First reveal | The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
bssw_du1.mp4 | devUpdate | devUpdate | N/A | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/570.jpg | /channel_db_lite/web/stream/570.mp4 | /channel_db_lite/web/json/570.json | N/A | N/A | |
568 | MarkusTegelane++ | Light OS with draggable windows is really broken [Fun Experiments 0x00] | 0 | 2024-03-15 | For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RwAvwf8xYeA | 0 | Light OS with draggable windows is really broken [Fun Experiments 0x00] | Light OS with draggable windows is really broken [Fun Experiments 0x00] | For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
2024-03-15 21-10-42.mkv | PowerPoint | PowerPoint | PPTOS,Light OS,PowerPoint OS,movable windows,draggable,droppable,VBA,Visual Basic for Applications,Microsoft PowerPoint,ppsm,Light OS Technologies,macro,scripting | N/A | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/568.jpg | N/A | /channel_db_lite/web/json/568.json | N/A | N/A |
504 | MarkusTegelane++ | Windows 11, but it's a PowerPoint presentation I made in 2014 | 0 | 2022-11-06 | Back in 2014, when Windows 10 wasn't even announced yet, I made a few concepts for future Windows versions in PowerPoint. This is one of them. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=oWSzbytS7Sk | 0 | Windows 11, but it's a PowerPoint presentation I made in 2014 | Back in 2014, when Windows 10 wasn't even announced yet, I made a few concepts for future Windows versions in PowerPoint. This is one of them. | win11.mp4 | Varia | Joke videos | N/A | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/504.jpg | /channel_db_lite/web/stream/504.mp4 | /channel_db_lite/web/json/504.json | N/A | N/A | |||
461 | MarkusTegelane++ | Akna liigutamise test (PowerPoint) | 0 | 2022-07-11 | Selles videos näitan ma teile, kuidas luua liigutatavaid aknaid PowerPointis makrode abil. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=oJbaQq0Ozv0 | 0 | Movable window test (PowerPoint) | Akna liigutamise test (PowerPoint) | In this video, I am showcasing a way to make movable windows in PowerPoint using macros. | Selles videos näitan ma teile, kuidas luua liigutatavaid aknaid PowerPointis makrode abil. | ppt_window.mp4 | PowerPoint | PowerPoint | N/A | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/461.jpg | /channel_db_lite/web/stream/461.mp4 | /channel_db_lite/web/json/461.json | N/A | N/A | |
460 | MarkusTegelane++ | PowerPointi mäng - Movement Point | 0 | 2022-07-04 | See video demonstreerib PowerPointi mängu, mille tegin, mis on port Movement Batch-ist. See oli alguses nali, aga ma üritasin välja selgitada, kas see on päriselt võimalik. Noh, see video annab teile vastuse. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=dhqy5G9yvqs | 0 | Pushing PowerPoint to its limits - Movement Point | . | This video demonstrates a PowerPoint game I made, which is a port of Movement Batch. It started off as a joke, but I was thinking if it was actually possible. Well, in this video, we'll find out. Downloads: https://drive.google.com/drive/folders/188K4IxAvX6pvclajD5TL7szZEZheVcFa?usp=sharing Chapters: 0:00 Demonstration 2:39 How do you make a game like this in PowerPoint 6:08 Macro overview 11:26 Making a custom map |
See video demonstreerib PowerPointi mängu, mille tegin, mis on port Movement Batch-ist. See oli alguses nali, aga ma üritasin välja selgitada, kas see on päriselt võimalik. Noh, see video annab teile vastuse. Allalaadimised: https://drive.google.com/drive/folders/188K4IxAvX6pvclajD5TL7szZEZheVcFa?usp=sharing Peatükid: 0:00 Demonstratsioon 2:39 Kuidas on võimalik üldse sellist mängu PowerPointi teha 6:08 Makro ülevaade 11:26 Kohandatud väljaku loomine |
MovementPoint.mp4 | PowerPoint | PowerPoint | https://odysee.com/@hashMarkusTegelane:3/MovementPoint:5 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/460.jpg | /channel_db_lite/web/stream/460.mp4 | /channel_db_lite/web/json/460.json | /channel_db_lite/web/stream/460.et.ass | /channel_db_lite/web/stream/460.en.ass | |
449 | MarkusTegelane++ | [devUpdate 2] Sinise ekraani simulaator pluss 2.1 - Realistlikum protsessiindikaator, pärandexport | 0 | 2022-05-07 | Teine devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=2paJzjiL6vc | 0 | [devUpdate 2] Blue Screen Simulator Plus 2.1 - Non-linear progress indicators, legacy export | . | The second devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v2.1-pre2 Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.ml Main channel: https://www.youtube.com/markustegelane |
Teine devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks. Beeta binraar: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v2.1-pre2 Beeta lähtekood: https://github.com/MarkusMaal/BlueScreenSimulatorPlus Github: https://github.com/MarkusMaal Veebisait: https://markustegelane.ml Põhikanal: https://www.youtube.com/markustegelane |
bssp21_du2.mp4 | devUpdate | devUpdate | https://odysee.com/@hashMarkusTegelane:3/bssp21_du2:8 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/449.jpg | /channel_db_lite/web/stream/449.mp4 | /channel_db_lite/web/json/449.json | /channel_db_lite/web/stream/449.et.ass | /channel_db_lite/web/stream/449.en.ass | |
410 | MarkusTegelane++ | [devUpdate 1] Movement Pie | 0 | 2022-02-19 | See video näitab Movement Pie-d, mis on Pythoni mäng, mille idee põhineb Movement Batch mängul. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=wH83EieQVaM | 0 | . | . | The devUpdate series showcases new features in development for the next version of the software. This video showcases Movement Pie, a Python game based on the idea of Movement Batch. GitHub repository: https://github.com/MarkusMaal/Movement_Pie |
. | movement_pie_du1.mp4 | devUpdate | devUpdate | Movement Batch,batch game,python game,pygame,Python3,programming language,game,editor,map editor,backwards compatibility,conversion technology | https://odysee.com/@hashMarkusTegelane:3/movement_pie_du1:2 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/410.jpg | /channel_db_lite/web/stream/410.mp4 | /channel_db_lite/web/json/410.json | N/A | N/A |
409 | MarkusTegelane++ | ascii2pixels - Convert ASCII text to pictures! | 0 | 2022-02-06 | This video showcases a cool tool I've made. It's called ascii2pixels. You can use it to convert ANY ascii text graphic in black and white to grayscale images. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=tEh0XZ37P00 | 0 | . | ascii2pixels - Teisenda ASCII tekst kujutisteks! | . | See video näitab lahedat tööriista, mida ma tegin. Selle nimi on ascii2pixels. Te saate kasutada seda IGA must-valge ascii teksti teisendada halliskaalal kujutisteks. | ascii2pixels.mp4 | Utilliidid | Utilities | ASCII,text encoding,ASCII art,batch file,batch scripting,C#,Microsoft Visual Studio,Microsoft .NET Framework,Windows 11,Portable Network Graphics,Graphics Interchange Format,Bitmap,raster graphics | https://odysee.com/@hashMarkusTegelane:3/ascii2pixels:d | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/409.jpg | /channel_db_lite/web/stream/409.mp4 | /channel_db_lite/web/json/409.json | N/A | N/A |
407 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator Plus 2.1 - Vista/7 separation, Prank mode, Windows 11 | 0 | 2022-02-03 | The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XG6mGJGkBBo | 0 | . | [devUpdate 1] Sinise ekraani simulaator pluss 2.1 - Vista/7 eraldamine, vemburežiim, Windows 11 | The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental My Github: https://github.com/MarkusMaal My website: https://markustegelane.ml Main channel: https://www.youtube.com/markustegelane |
Esimene devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks. Beeta lähtekood: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental GitHub: https://github.com/MarkusMaal Veebisait: https://markustegelane.ml Põhikanal: https://www.youtube.com/markustegelane |
bssp21_du1.mp4 | devUpdate | devUpdate | #markusTegelane,markustegelane,mmaal,mmaal (markustegelane),Blue Screen Simulator Plus,Blue Screen Simulator,bugcheck,Microsoft Windows,kernel bugcheck,simulation technology | https://odysee.com/@hashMarkusTegelane:3/bssp21_du1:6 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/407.jpg | /channel_db_lite/web/stream/407.mp4 | /channel_db_lite/web/json/407.json | N/A | N/A |
408 | MarkusTegelane++ | How to convert cursor to icons (and vice versa)? | 0 | 2022-02-03 | Yes, it's that simple. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=yHjQbyRFDCk | 0 | . | Kuidas teisendada kursoreid ikoonideks (ja vastupidi)? | Yes, it's that simple. You can read more about the header differences here: https://en.wikipedia.org/wiki/ICO_(file_format)#Outline | Jep, see on nii lihtne. Saate lugeda veel faili päiste erinevuste kohta siit: https://en.wikipedia.org/wiki/ICO_(file_format)#Outline | cursoricon.mp4 | Failiformaadid | File formats | mmaal,markustegelane,cursor,icon,converter,how to,convert,mspaint,HxD,hex editor,hex code,binary data,file format,ICO,CUR | https://odysee.com/@hashMarkusTegelane:3/cursoricon:e | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/408.jpg | /channel_db_lite/web/stream/408.mp4 | /channel_db_lite/web/json/408.json | N/A | N/A |