Leiti 9 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated
573 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log 0 2024-06-19 The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
0 1 0 1 https://www.youtube.com/watch?v=ZR4oof0LP8M 0 [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
bssp_3_du1.mp4 devUpdate devUpdate https://odysee.com/@hashMarkusTegelane:3/bssp_3_du1:f MarkusTegelane++ MarkusTegelane++ 0
570 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator JS - First reveal 0 2024-05-07 The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
0 1 0 1 https://www.youtube.com/watch?v=BjnkhZy19F8 0 [devUpdate 1] Blue Screen Simulator JS - First reveal [devUpdate 1] Blue Screen Simulator JS - First reveal The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
bssw_du1.mp4 devUpdate devUpdate N/A MarkusTegelane++ MarkusTegelane++ 0
568 MarkusTegelane++ Light OS with draggable windows is really broken [Fun Experiments 0x00] 0 2024-03-15 For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
0 1 0 1 https://www.youtube.com/watch?v=RwAvwf8xYeA 0 Light OS with draggable windows is really broken [Fun Experiments 0x00] Light OS with draggable windows is really broken [Fun Experiments 0x00] For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
2024-03-15 21-10-42.mkv PowerPoint PowerPoint PPTOS,Light OS,PowerPoint OS,movable windows,draggable,droppable,VBA,Visual Basic for Applications,Microsoft PowerPoint,ppsm,Light OS Technologies,macro,scripting N/A MarkusTegelane++ MarkusTegelane++ 0
460 MarkusTegelane++ PowerPointi mäng - Movement Point 0 2022-07-04 See video demonstreerib PowerPointi mängu, mille tegin, mis on port Movement Batch-ist. See oli alguses nali, aga ma üritasin välja selgitada, kas see on päriselt võimalik. Noh, see video annab teile vastuse. 1 1 0 1 https://www.youtube.com/watch?v=dhqy5G9yvqs 0 Pushing PowerPoint to its limits - Movement Point . This video demonstrates a PowerPoint game I made, which is a port of Movement Batch. It started off as a joke, but I was thinking if it was actually possible. Well, in this video, we'll find out.

Downloads: https://drive.google.com/drive/folders/188K4IxAvX6pvclajD5TL7szZEZheVcFa?usp=sharing

Chapters:
0:00 Demonstration
2:39 How do you make a game like this in PowerPoint
6:08 Macro overview
11:26 Making a custom map
See video demonstreerib PowerPointi mängu, mille tegin, mis on port Movement Batch-ist. See oli alguses nali, aga ma üritasin välja selgitada, kas see on päriselt võimalik. Noh, see video annab teile vastuse.

Allalaadimised: https://drive.google.com/drive/folders/188K4IxAvX6pvclajD5TL7szZEZheVcFa?usp=sharing

Peatükid:
0:00 Demonstratsioon
2:39 Kuidas on võimalik üldse sellist mängu PowerPointi teha
6:08 Makro ülevaade
11:26 Kohandatud väljaku loomine
MovementPoint.mp4 PowerPoint PowerPoint https://odysee.com/@hashMarkusTegelane:3/MovementPoint:5 MarkusTegelane++ MarkusTegelane++ 1
449 MarkusTegelane++ [devUpdate 2] Sinise ekraani simulaator pluss 2.1 - Realistlikum protsessiindikaator, pärandexport 0 2022-05-07 Teine devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks. 1 1 0 1 https://www.youtube.com/watch?v=2paJzjiL6vc 0 [devUpdate 2] Blue Screen Simulator Plus 2.1 - Non-linear progress indicators, legacy export . The second devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v2.1-pre2
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.ml
Main channel: https://www.youtube.com/markustegelane
Teine devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks.

Beeta binraar: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v2.1-pre2
Beeta lähtekood: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
Github: https://github.com/MarkusMaal
Veebisait: https://markustegelane.ml
Põhikanal: https://www.youtube.com/markustegelane
bssp21_du2.mp4 devUpdate devUpdate https://odysee.com/@hashMarkusTegelane:3/bssp21_du2:8 MarkusTegelane++ MarkusTegelane++ 1
410 MarkusTegelane++ [devUpdate 1] Movement Pie 0 2022-02-19 See video näitab Movement Pie-d, mis on Pythoni mäng, mille idee põhineb Movement Batch mängul. 1 1 0 1 https://www.youtube.com/watch?v=wH83EieQVaM 0 . . The devUpdate series showcases new features in development for the next version of the software. This video showcases Movement Pie, a Python game based on the idea of Movement Batch.

GitHub repository: https://github.com/MarkusMaal/Movement_Pie
. movement_pie_du1.mp4 devUpdate devUpdate Movement Batch,batch game,python game,pygame,Python3,programming language,game,editor,map editor,backwards compatibility,conversion technology https://odysee.com/@hashMarkusTegelane:3/movement_pie_du1:2 MarkusTegelane++ MarkusTegelane++ 1
409 MarkusTegelane++ ascii2pixels - Convert ASCII text to pictures! 0 2022-02-06 This video showcases a cool tool I've made. It's called ascii2pixels. You can use it to convert ANY ascii text graphic in black and white to grayscale images. 1 1 0 1 https://www.youtube.com/watch?v=tEh0XZ37P00 0 . ascii2pixels - Teisenda ASCII tekst kujutisteks! . See video näitab lahedat tööriista, mida ma tegin. Selle nimi on ascii2pixels. Te saate kasutada seda IGA must-valge ascii teksti teisendada halliskaalal kujutisteks. ascii2pixels.mp4 Utilliidid Utilities ASCII,text encoding,ASCII art,batch file,batch scripting,C#,Microsoft Visual Studio,Microsoft .NET Framework,Windows 11,Portable Network Graphics,Graphics Interchange Format,Bitmap,raster graphics https://odysee.com/@hashMarkusTegelane:3/ascii2pixels:d MarkusTegelane++ MarkusTegelane++ 1
407 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator Plus 2.1 - Vista/7 separation, Prank mode, Windows 11 0 2022-02-03 The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. 1 1 0 1 https://www.youtube.com/watch?v=XG6mGJGkBBo 0 . [devUpdate 1] Sinise ekraani simulaator pluss 2.1 - Vista/7 eraldamine, vemburežiim, Windows 11 The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software.

Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.ml
Main channel: https://www.youtube.com/markustegelane
Esimene devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks.

Beeta lähtekood: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental
GitHub: https://github.com/MarkusMaal
Veebisait: https://markustegelane.ml
Põhikanal: https://www.youtube.com/markustegelane
bssp21_du1.mp4 devUpdate devUpdate #markusTegelane,markustegelane,mmaal,mmaal (markustegelane),Blue Screen Simulator Plus,Blue Screen Simulator,bugcheck,Microsoft Windows,kernel bugcheck,simulation technology https://odysee.com/@hashMarkusTegelane:3/bssp21_du1:6 MarkusTegelane++ MarkusTegelane++ 1
408 MarkusTegelane++ How to convert cursor to icons (and vice versa)? 0 2022-02-03 Yes, it's that simple. 1 1 0 1 https://www.youtube.com/watch?v=yHjQbyRFDCk 0 . Kuidas teisendada kursoreid ikoonideks (ja vastupidi)? Yes, it's that simple. You can read more about the header differences here: https://en.wikipedia.org/wiki/ICO_(file_format)#Outline Jep, see on nii lihtne. Saate lugeda veel faili päiste erinevuste kohta siit: https://en.wikipedia.org/wiki/ICO_(file_format)#Outline cursoricon.mp4 Failiformaadid File formats mmaal,markustegelane,cursor,icon,converter,how to,convert,mspaint,HxD,hex editor,hex code,binary data,file format,ICO,CUR https://odysee.com/@hashMarkusTegelane:3/cursoricon:e MarkusTegelane++ MarkusTegelane++ 1