Leiti 25 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream
315 Press any key to continue... comment testing zone 0 2020-08-26 This video contains a comment section designed for posting random/nonsensical comments. You may want to test how a comment gets displayed or how YouTube may handle your reply. 0 1 0 1 https://www.youtube.com/watch?v=3RB_wVmY2ko 0 . . This video contains a comment section designed for posting random/nonsensical comments. You may want to test how a comment gets displayed or how YouTube may handle your reply.

The following upload settings were used:
- Popular comments are displayed first by default.
- This video cannot be embedded (that means you are unable to view it from an external website, which is pointless anyway)
- Subscribers were not notified about this upload. They also will not see this in their subscription feed.
- Language is set to English (United Kingdom)
- Video is set up for viewers 13+ only (for COPPA compliance)
- Video is available for under 18 year old viewers
- Category is set to Science and Technology
- Manual thumbnail is used

ANY comments in line with YouTube terms of service are allowed and even the ones that YouTube AI marks as potentially inappropiate will get through. If comments breach the terms of service, it may be reported/flagged by another user.
. dudepost.wmv Eksperimentaalne Experimental N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/315.jpg N/A
362 Press any key to continue... I turned my cars into functional rockets | Colin McRae Rally 2.0 0 2020-12-01 An interesting thing I used to do when using cheats in this video game. This video showcases the PC version. 0 1 0 1 https://www.youtube.com/watch?v=c0L2yI9lq64 0 . . . . cmr2_rocket.MP4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/362.jpg N/A
381 Press any key to continue... [Archival video] Work at a pizza place - October 18th 2019 0 2021-05-30 This is a gameplay footage, showing the old map of a Roblox game called Work at a pizza place. This particular version was made as a halloween special and it had a lot of unpatched glitches and exploits (which you can see in the video). Nothing really crazy about this video, just a video I had sitting on my hard drive doing nothing for 2 years of me playing this game. 0 1 0 1 https://www.youtube.com/watch?v=pzK0zzXqHYg 0 . . This is a gameplay footage, showing the old map of a Roblox game called Work at a pizza place. This particular version was made as a halloween special and it had a lot of unpatched glitches and exploits (which you can see in the video). Nothing really crazy about this video, just a video I had sitting on my hard drive doing nothing for 2 years of me playing this game.

Also, pls don't unsub just because I posted a video about a game you didn't like, okay? This is the first and probably the last Roblox video on this channel.

This video was marked as "for kids" to comply with YouTube's rules regarding COPPA (Children's Online Privacy Protection Act). For comments on this video, please use the discussion tab on my channel page. Current video ratings: 0 likes / 0 dislikes (as of 30th May 2021)
. Work at a pizza place halloween.mp4 Varia Miscellaneous N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/381.jpg N/A
397 Press any key to continue... Unknown music on my hard drive 0 2021-10-29 This is a compilation of music that I have on my hard drive that I haven't been able to find much info about (because I don't know the song names). I uploaded this for both your enjoyment and in hopes that Content ID might pick something up... 0 1 0 1 https://www.youtube.com/watch?v=F2WdXYgvtvk 0 . . This is a compilation of music that I have on my hard drive that I haven't been able to find much info about (because I don't know the song names). I uploaded this for both your enjoyment and in hopes that Content ID might pick something up...

0:00 #1
0:30 #2
2:45 #3
3:35 #4
3:50 #5
4:50 #6
5:05 #7
5:25 #8
5:56 #9
6:43 #10
7:02 #11
7:21 #12
7:36 #13
8:57 #14
10:55 #15
12:29 #16
12:42 #17
12:58 #18
13:07 #19
13:17 #20
13:32 #21
13:52 #22
14:04 #23
14:24 #24
15:09 #25
15:54 #26
17:07 #27
17:20 #28
18:20 #29
20:30 #30
. unknown_songs.webm Muusika Music N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/397.jpg N/A
402 Press any key to continue... Flipnic - All cutscenes (PAL version) 0 2022-01-02 This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those.

I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one.

Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video.
1 1 0 0 https://www.youtube.com/watch?v=BDhZr5ArKoI 0 Flipnic [PAL PS2 Deinterlaced FMV Rip] Flipnic - All cutscenes (PAL version) This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those.

I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high res one and the low res one.

Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video.

Related links:
Help FMVs (TUTO.BIN): https://youtu.be/374kqzSBuOA
Game Over 6 (GAME_OVER6.PSS): https://youtu.be/AcqUf014EDQ
Exported MOV files with translucency (W.I.P.): https://bit.ly/FlipnicFMV
V/O RIP w unused sounds: https://youtu.be/o8TtCp63uuo

Timestamps and filenames:
0:00 Intro (SHUKYAKUDEMO.PSS)
1:24 Title screen (TITLE_.PSS)
1:42 Drop of Silver 1 (SILVER_DROOP.PSS)
1:59 Circle of Life 1 (CIRCLE_OF_LIFE.PSS)
2:21 Freeze Over 1 (FREEZE_OVER.PSS)
2:38 Hidden Path Discovery 1 (TAKIWARI.PSS)
2:52 UFO Quiz Show (UFO_QUIZ_SHOW.PSS*)
3:02 Lucky Flamingos (LUCKEY_FLAMINGOS.PSS*)
3:08 Freeze Over 2 (FREEZE_OVER2.PSS)
3:24 Drop of Silver 2 (SILVER_DROP2.PSS)
3:41 Circle of Life 2 (CIRCLE_OF_LIFE2.PSS)
4:02 Hidden Path Discovery 2 (TAKIWARI2.PSS)
4:15 Point of No Return (POINT_OF_NO_RETURN.PSS*)
4:24 Color Puzzle (COLOR_PUZZLE2.PSS*)
4:32 Hungry Monkey (HUNGLY_MONKEY.PSS*)
4:41 Biology Multiball (MULTIBALL.PSS*)
4:49 Metallurgy Multiball (MULTIBALL03.PSS*)
4:55 Optics Multiball (MULTIBALL04.PSS*)
5:01 Geometry Multiball (MULTIBALL05.PSS*)
5:10 Show Time (SHOWTIME.PSS*)
5:15 Move On (MOVE_ON01.PSS*)
5:21 Watch Out! (WATCH_OUT.PSS)
5:26 UFO invasion! (MISSING.PSS)
5:35 Tilt (TILT2.PSS*)
5:42 Extra ball 1 (EXTRABALL.PSS*)
5:48 Extra ball 2 (EXTRABALL2.PSS*)
5:55 Extra credit 1 (EXTRA_CREDIT.PSS*)
6:04 Extra credit 2 (EXTRA_CREDIT02.PSS*)
6:11 You unlocked the next stage (NEXT_STAGE.PSS*)
6:32 Congratulations 1 (CONGRATULATIONS01.PSS*)
6:39 Congratulations 2 (CONGRATULATIONS02.PSS*)
6:46 Congratulations 3 (CONGRATULATIONS03.PSS*)
6:55 Congratulations 4 (CONGRATULATIONS04.PSS*)
7:04 Congratulations 5 (CONGRATULATIONS05.PSS*)
7:14 Congratulations 6 (CONGRATULATIONS06.PSS*)
7:23 Congratulations 7 (CONGRATULATIONS07.PSS*)
7:32 Congratulations 8 (CONGRATULATIONS08.PSS*)
7:39 Congratulations 9 (CONGRATULATIONS09.PSS*)
7:46 Congratulations: cake (CONGRATULATIONS10.PSS*)
7:58 Game Over 2 (GAME_OVER2.PSS*)
8:12 Game Over 3 (GAME_OVER3.PSS*)
8:19 Game Over 4 (GAME_OVER4.PSS*)
8:30 Game Over 5 (GAME_OVER5.PSS*)
8:42 Staff Credits 1 (STAFF_ROLL1.PSS)
10:46 Staff Credits 2 (STAFF_ROLL2.PSS)
12:50 Ubi Soft Logo (UBI.PSS)
13:00 Bad Luck (BAD_LUCK.PSS)
13:39 Small Luck (SMALL_LUCK.PSS)
14:18 Good Luck (GOOD_LUCK.PSS)
14:56 Great Luck (GREAT_LUCK.PSS)
15:34 Miraculous! (MIRACULOUS.PSS)
* These FMVs have translucency effects that are not displayed in this video
This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those.

I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one.

Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video.
flipnic_fmv-6000.mp4 FMV klipid FMV clips Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt https://odysee.com/@Press_any_key_to_continue:2/FlipnicFMV:8 Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/402.jpg N/A
463 Press any key to continue... Flipnic - Optics A (Hard difficulty gameplay) 0 2022-07-24 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it.

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=XudtUvFv-r8 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it.

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. OpticsA_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/463.jpg N/A
464 Press any key to continue... Flipnic - Evolution A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
0 1 0 1 https://www.youtube.com/watch?v=HABD6EgdWqc 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
. EvolutionA_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/464.jpg N/A
465 Press any key to continue... Flipnic - Evolution B (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
0 1 0 1 https://www.youtube.com/watch?v=eTFOdl_DLNY 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
. EvolutionB_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/465.jpg N/A
466 Press any key to continue... Flipnic - Evolution C (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
0 1 0 1 https://www.youtube.com/watch?v=RcTUQig43M0 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
. EvolutionC_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/466.jpg N/A
467 Press any key to continue... Flipnic - Metallurgy A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=pftgH8DNink 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. MetallurgyA_hard.mp4 Teised skriptimiskeeled Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/467.jpg N/A
468 Press any key to continue... Flipnic - Biology A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have.

At the minimum, to complete this stage, you have to do the following:
1. Get to the "Slot chance" area
2. Go to the left lane
3. Once you get to the middle section with the flipper, you need to aim for the lane on the right
4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission
5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start
6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start.
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=wwQiDW8WaDA 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have.

At the minimum, to complete this stage, you have to do the following:
1. Get to the "Slot chance" area
2. Go to the left lane
3. Once you get to the middle section with the flipper, you need to aim for the lane on the right
4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission
5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start
6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start.
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. BiologyA_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/468.jpg N/A
469 Press any key to continue... Flipnic - Metallurgy 2P gameplay 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Metallurgy 2P, each player has a basket they need to get balls to. Each time you drop a ball through a basket, the corresponding player scores a point. Both players are allowed to shoot balls to each other's baskets without penalty. The first player to reach 10 points or have the most points after the time runs out wins.
0 1 0 1 https://www.youtube.com/watch?v=-Y7b3hBQOB8 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up.
. ZZ_Biology2P.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/469.jpg N/A
470 Press any key to continue... Flipnic - Optics 2P gameplay 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match.
0 1 0 1 https://www.youtube.com/watch?v=rSNMO5QCGrc 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match.
. ZZ_Optics2P.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/470.jpg N/A
471 Press any key to continue... Flipnic - Biology 2P gameplay 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up.
0 1 0 1 https://www.youtube.com/watch?v=gmvZKETSn44 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match.
. ZZ_Optics2P.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/471.jpg N/A
474 Press any key to continue... Flipnic - Biology B (Hard difficulty gameplay) 0 2022-07-28 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the very first B-version of a stage in this game - Biology B. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A.

At the minimum, to complete this stage, you have to do the following:
1. Get to the "Slot chance" area
2. Go to the right lane
3. Once you get to the middle section with the flipper, you need to aim for the lane on the left
4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission
5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start
6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start.
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=cTGeJ3Yr3_c 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the B-version of the Metallurgy stage. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)

P.S. I already finished the Optics B stage, but due to some garbage with pulseaudio, the recording was missing audio, which is really annoying. This means that it'll take some time before I can upload a finished Optics B run :(
. MetallurgyB_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/474.jpg N/A
493 Press any key to continue... Loading a PS1 game [Real time capture \w disc seeking sounds] 0 2022-10-10 If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that.

Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut.

The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version).

Timestamps:
0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on
0:11 Power-on, disc check
0:15 BIOS screen
0:31 Exit BIOS screen
0:35 Copyright screen
2:35 Black screen
2:52 Codemasters FMV
3:01 Black screen
3:46 Intro FMV (cut)
4:08 Black screen
4:16 Title screen/language selection
4:30 Loading demo mode
5:34 Exit demo mode
6:09 Navigating menus
6:21 Loading service area
6:31 Loading single stage
6:50 Single stage gameplay (cut)
7:08 Exit single stage

P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording.
0 1 0 1 https://www.youtube.com/watch?v=5RzOn7rjeD8 0 Loading a PS1 game [Real time capture \w disc seeking sounds] . If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that.

Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut.

The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version).

Timestamps:
0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on
0:11 Power-on, disc check
0:15 BIOS screen
0:31 Exit BIOS screen
0:35 Copyright screen
2:35 Black screen
2:52 Codemasters FMV
3:01 Black screen
3:46 Intro FMV (cut)
4:08 Black screen
4:16 Title screen/language selection
4:30 Loading demo mode
5:34 Exit demo mode
6:09 Navigating menus
6:21 Loading service area
6:31 Loading single stage
6:50 Single stage gameplay (cut)
7:08 Exit single stage

P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording.
. PS1-seeking.mp4 Varia Miscellaneous N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/493.jpg N/A
509 Press any key to continue... Flipnic - Optics B (Hard difficulty gameplay) 0 2022-12-04 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult).

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=VahRvD_2iyY 0 Flipnic - Optics B (Hard difficulty gameplay) . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult).

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. FlipnicOpticsBHard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/509.jpg N/A
512 Press any key to continue... Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] 0 2022-12-06 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here.

For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
0 1 0 1 https://www.youtube.com/watch?v=EZbm-NMU5t4 0 Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here.

For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless.

To complete this stage, you have to do the following:
1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls
2. If you manage to destroy a red skull, you'll complete the stage
. 2022-12-06 23-04-04.mkv Muud mängimise videod Other gameplay videos gameplay,Evolution,Theology,credits,Flipnic,pinball,PlayStation 2 N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/512.jpg N/A
510 Press any key to continue... Flipnic - Geometry A (Hard difficulty gameplay) [no sound] 0 2022-12-06 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me.

I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do.

At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys
2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field.
3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag
4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls.
5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0.
6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission
7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position.
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=M7R03-vNb7s 0 Flipnic - Geometry A (Hard difficulty gameplay) [no sound] . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me.

I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do.

At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys
2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field.
3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag
4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls.
5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0.
6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission
7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position.
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. 2022-12-06 21-42-10.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/510.jpg N/A
511 Press any key to continue... Flipnic - Geometry 2P gameplay 0 2022-12-06 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Geometry 2P, each player has a goal, which the opponent is trying to defend. Each time a ball reaches the goal, a point is awarded.
0 1 0 1 https://www.youtube.com/watch?v=LWL_ziwHlkE 0 Flipnic - Geometry 2P gameplay . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Geometry 2P, each player has a goal, which the opponent is trying to defend. Each time a ball reaches the goal, a point is awarded.
. 2022-12-06 22-54-25.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/511.jpg N/A
523 Press any key to continue... Trying to play TrackMania (2020) with joystick drift be like... 0 2023-01-16 My controller has pretty bad drifting on the right joystick, so I though what would happen if I mapped that to steering in TrackMania and try playing some training maps. There were some I couldn't beat and others I could beat, but it is unquestionably really difficulty to play TrackMania maps with joystick drift. I used OpenPlanet plugins to display medal times and joystick inputs. 0 1 0 1 https://www.youtube.com/watch?v=TGBN8qjHnJ8 0 Trying to play TrackMania (2020) with joystick drift be like... . My controller has pretty bad drifting on the right joystick, so I though what would happen if I mapped that to steering in TrackMania and try playing some training maps. There were some I couldn't beat and others I could beat, but it is unquestionably really difficulty to play TrackMania maps with joystick drift. I used OpenPlanet plugins to display medal times and joystick inputs. . Trackmania 2023.01.15 - 20.23.02.01.mp4 Muud mängimise videod Other gameplay videos TrackMania,joystick,mechanical failure,drifting,false read,false inputs,cheating scandal,I am not riolu!,airbrake,strategies,analog stick failure,graphite pad,joycon drift,joystick drift,drifting issue,level 2 drift,unusable,unplayable N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/523.jpg N/A
533 Press any key to continue... MySpace! 0 2023-04-17 A clip from an old Windows Live Essentials video. Yeah, this aged pretty poorly. 0 0 0 1 https://www.youtube.com/watch?v=7eUNyHepYyY 0 MySpace! . A clip from an old Windows Live Essentials video. Yeah, this aged pretty poorly. . MySpace.mp4 Varia Miscellaneous https://odysee.com/@Press_any_key_to_continue:2/MySpace:6 Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/533.jpg N/A
548 Press any key to continue... an intro? 0 2023-08-08 Potentially an intro for my future videos... that is if you like it.
Made with Microsoft Clipchamp
0 1 0 1 https://www.youtube.com/watch?v=_mb0RlmgMp0 0 an intro? an intro? Potentially an intro for my future videos... that is if you like it.
Made with Microsoft Clipchamp
Potentially an intro for my future videos... that is if you like it.
Made with Microsoft Clipchamp
paktc newintro – Clipchampiga loodud.mp4 Introd Intros N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/548.jpg N/A
550 Press any key to continue... Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] 0 2023-10-01 This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video.

The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background.

Technical information:

Video container: Interleaved audio/video streams, PSS file extension
Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display)
High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL)
Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400

Extraction commands:
STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR
TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO
Video container: FlipnicBinExtractor /est [filename].PSS
IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV"

Extraction tools:
FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor
FFmpeg: https://ffmpeg.org/
MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html

Chapters:
0:00 SHUKYAKUDEMO.PSS (Audio 1)
1:23 SHUKYAKUDEMO.PSS (Audio 2)
2:48 SHUKYAKUDEMO.PSS (Audio 3)
4:13 SHUKYAKUDEMO.PSS (Audio 4)
5:38 SHUKYAKUDEMO.PSS (Audio 5)
7:03 TITLE_.PSS (NTSC-U)
7:19 TITLE_.PSS (PAL)
7:35 TITLE_.PSS (NTSC-J)
7:51 SILVER_DROP.PSS
8:07 CIRCLE_OF_LIFE.PSS
8:29 FREEZE_OVER.PSS
8:45 TAKIWARI.PSS
8:58 SILVER_DROP2.PSS
9:14 CIRCLE_OF_LIFE2.PSS
9:35 FREEZE_OVER2.PSS
9:51 TAKIWARI2.PSS
10:04 UFO_QUIZ_SHOW.PSS
10:14 LUCKEY_FLAMINGOS.PSS
10:20 POINT_OF_NO_RETURN.PSS
10:29 COLOR_PUZZLE2.PSS
10:36 HUNGLY_MONKEY.PSS
10:45 MULTIBALL.PSS
10:53 MULTIBALL03.PSS
10:59 MULTIBALL04.PSS
11:04 MULTIBALL05.PSS
11:14 SHOWTIME.PSS
11:18 MOVE_ON01.PSS
11:24 WATCH_OUT.PSS
11:29 MISSING.PSS
11:38 TILT2.PSS
11:44 EXTRABALL.PSS
11:49 EXTRABALL2.PSS
11:57 EXTRA_CREDIT.PSS
12:05 EXTRA_CREDIT02.PSS
12:13 NEXT_STAGE.PSS
12:33 CONGRATULATIONS01.PSS
12:40 CONGRATULATIONS02.PSS
12:46 CONGRATULATIONS03.PSS
12:55 CONGRATULATIONS04.PSS
13:04 CONGRATULATIONS05.PSS
13:13 CONGRATULATIONS06.PSS
13:22 CONGRATULATIONS07.PSS
13:31 CONGRATULATIONS08.PSS
13:39 CONGRATULATIONS09.PSS
13:46 CONGRATULATIONS10.PSS
13:58 GAME_OVER2.PSS
14:13 GAME_OVER3.PSS
14:21 GAME_OVER4.PSS
14:32 GAME_OVER5.PSS
14:46 GAME_OVER6.PSS (NTSC-J only)
14:58 STAFF_ROLL1.PSS (NTSC-U)
17:02 STAFF_ROLL1.PSS (NTSC-J)
19:06 STAFF_ROLL1.PSS (PAL)
21:10 STAFF_ROLL2.PSS (NTSC-U)
23:14 STAFF_ROLL2.PSS (NTSC-J)
25:18 STAFF_ROLL2.PSS (PAL)
27:22 UBI.PSS (PAL only)
27:30 BAD_LUCK.PSS (NTSC-U/PAL)
28:03 SMALL_LUCK.PSS (NTSC-U/PAL)
28:46 GOOD_LUCK.PSS (NTSC-U/PAL)
29:24 GREAT_LUCK.PSS (NTSC-U/PAL)
30:02 MIRACULOUS.PSS (NTSC-U/PAL)
30:40 CHAP01.PSS (NTSC-U/PAL)
33:59 CHAP02.PSS (NTSC-U/PAL)
37:52 CHAP03.PSS (NTSC-U/PAL)
41:57 CHAP04.PSS (NTSC-U/PAL)
44:39 CHAP05.PSS (NTSC-U/PAL)
49:50 CHAP06.PSS (NTSC-U/PAL)
53:21 CHAP07.PSS (NTSC-U/PAL)
55:28 CHAP01.PSS (NTSC-J)
58:49 CHAP02.PSS (NTSC-J)
1:02:42 CHAP03.PSS (NTSC-J)
1:06:48 CHAP04.PSS (NTSC-J)
1:09:31 CHAP05.PSS (NTSC-J)
1:14:44 CHAP06.PSS (NTSC-J)
1:18:16 CHAP07.PSS (NTSC-J)
1:20:24 BAD_LUCK.PSS (NTSC-J)
1:21:04 SMALL_LUCK.PSS (NTSC-J)
1:21:44 GOOD_LUCK.PSS (NTSC-J)
1:22:24 GREAT_LUCK.PSS (NTSC-J)
1:23:04 MIRACULOUS
1 1 0 1 https://www.youtube.com/watch?v=ZaA8-H71-3U 0 Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video.

The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background.

Technical information:

Video container: Interleaved audio/video streams, PSS file extension
Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display)
High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL)
Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400

Extraction commands:
STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR
TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO
Video container: FlipnicBinExtractor /est [filename].PSS
IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV"

Extraction tools:
FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor
FFmpeg: https://ffmpeg.org/
MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html

Chapters:
0:00 SHUKYAKUDEMO.PSS (Audio 1)
1:23 SHUKYAKUDEMO.PSS (Audio 2)
2:48 SHUKYAKUDEMO.PSS (Audio 3)
4:13 SHUKYAKUDEMO.PSS (Audio 4)
5:38 SHUKYAKUDEMO.PSS (Audio 5)
7:03 TITLE_.PSS (NTSC-U)
7:19 TITLE_.PSS (PAL)
7:35 TITLE_.PSS (NTSC-J)
7:51 SILVER_DROP.PSS
8:07 CIRCLE_OF_LIFE.PSS
8:29 FREEZE_OVER.PSS
8:45 TAKIWARI.PSS
8:58 SILVER_DROP2.PSS
9:14 CIRCLE_OF_LIFE2.PSS
9:35 FREEZE_OVER2.PSS
9:51 TAKIWARI2.PSS
10:04 UFO_QUIZ_SHOW.PSS
10:14 LUCKEY_FLAMINGOS.PSS
10:20 POINT_OF_NO_RETURN.PSS
10:29 COLOR_PUZZLE2.PSS
10:36 HUNGLY_MONKEY.PSS
10:45 MULTIBALL.PSS
10:53 MULTIBALL03.PSS
10:59 MULTIBALL04.PSS
11:04 MULTIBALL05.PSS
11:14 SHOWTIME.PSS
11:18 MOVE_ON01.PSS
11:24 WATCH_OUT.PSS
11:29 MISSING.PSS
11:38 TILT2.PSS
11:44 EXTRABALL.PSS
11:49 EXTRABALL2.PSS
11:57 EXTRA_CREDIT.PSS
12:05 EXTRA_CREDIT02.PSS
12:13 NEXT_STAGE.PSS
12:33 CONGRATULATIONS01.PSS
12:40 CONGRATULATIONS02.PSS
12:46 CONGRATULATIONS03.PSS
12:55 CONGRATULATIONS04.PSS
13:04 CONGRATULATIONS05.PSS
13:13 CONGRATULATIONS06.PSS
13:22 CONGRATULATIONS07.PSS
13:31 CONGRATULATIONS08.PSS
13:39 CONGRATULATIONS09.PSS
13:46 CONGRATULATIONS10.PSS
13:58 GAME_OVER2.PSS
14:13 GAME_OVER3.PSS
14:21 GAME_OVER4.PSS
14:32 GAME_OVER5.PSS
14:46 GAME_OVER6.PSS (NTSC-J only)
14:58 STAFF_ROLL1.PSS (NTSC-U)
17:02 STAFF_ROLL1.PSS (NTSC-J)
19:06 STAFF_ROLL1.PSS (PAL)
21:10 STAFF_ROLL2.PSS (NTSC-U)
23:14 STAFF_ROLL2.PSS (NTSC-J)
25:18 STAFF_ROLL2.PSS (PAL)
27:22 UBI.PSS (PAL only)
27:30 BAD_LUCK.PSS (NTSC-U/PAL)
28:03 SMALL_LUCK.PSS (NTSC-U/PAL)
28:46 GOOD_LUCK.PSS (NTSC-U/PAL)
29:24 GREAT_LUCK.PSS (NTSC-U/PAL)
30:02 MIRACULOUS.PSS (NTSC-U/PAL)
30:40 CHAP01.PSS (NTSC-U/PAL)
33:59 CHAP02.PSS (NTSC-U/PAL)
37:52 CHAP03.PSS (NTSC-U/PAL)
41:57 CHAP04.PSS (NTSC-U/PAL)
44:39 CHAP05.PSS (NTSC-U/PAL)
49:50 CHAP06.PSS (NTSC-U/PAL)
53:21 CHAP07.PSS (NTSC-U/PAL)
55:28 CHAP01.PSS (NTSC-J)
58:49 CHAP02.PSS (NTSC-J)
1:02:42 CHAP03.PSS (NTSC-J)
1:06:48 CHAP04.PSS (NTSC-J)
1:09:31 CHAP05.PSS (NTSC-J)
1:14:44 CHAP06.PSS (NTSC-J)
1:18:16 CHAP07.PSS (NTSC-J)
1:20:24 BAD_LUCK.PSS (NTSC-J)
1:21:04 SMALL_LUCK.PSS (NTSC-J)
1:21:44 GOOD_LUCK.PSS (NTSC-J)
1:22:24 GREAT_LUCK.PSS (NTSC-J)
1:23:04 MIRACULOUS.PSS (NTSC-J)
This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video.

The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background.

Technical information:

Video container: Interleaved audio/video streams, PSS file extension
Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display)
High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL)
Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400

Extraction commands:
STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR
TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO
Video container: FlipnicBinExtractor /est [filename].PSS
IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov
Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV"

Extraction tools:
FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor
FFmpeg: https://ffmpeg.org/
MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html

Chapters:
0:00 SHUKYAKUDEMO.PSS (Audio 1)
1:23 SHUKYAKUDEMO.PSS (Audio 2)
2:48 SHUKYAKUDEMO.PSS (Audio 3)
4:13 SHUKYAKUDEMO.PSS (Audio 4)
5:38 SHUKYAKUDEMO.PSS (Audio 5)
7:03 TITLE_.PSS (NTSC-U)
7:19 TITLE_.PSS (PAL)
7:35 TITLE_.PSS (NTSC-J)
7:51 SILVER_DROP.PSS
8:07 CIRCLE_OF_LIFE.PSS
8:29 FREEZE_OVER.PSS
8:45 TAKIWARI.PSS
8:58 SILVER_DROP2.PSS
9:14 CIRCLE_OF_LIFE2.PSS
9:35 FREEZE_OVER2.PSS
9:51 TAKIWARI2.PSS
10:04 UFO_QUIZ_SHOW.PSS
10:14 LUCKEY_FLAMINGOS.PSS
10:20 POINT_OF_NO_RETURN.PSS
10:29 COLOR_PUZZLE2.PSS
10:36 HUNGLY_MONKEY.PSS
10:45 MULTIBALL.PSS
10:53 MULTIBALL03.PSS
10:59 MULTIBALL04.PSS
11:04 MULTIBALL05.PSS
11:14 SHOWTIME.PSS
11:18 MOVE_ON01.PSS
11:24 WATCH_OUT.PSS
11:29 MISSING.PSS
11:38 TILT2.PSS
11:44 EXTRABALL.PSS
11:49 EXTRABALL2.PSS
11:57 EXTRA_CREDIT.PSS
12:05 EXTRA_CREDIT02.PSS
12:13 NEXT_STAGE.PSS
12:33 CONGRATULATIONS01.PSS
12:40 CONGRATULATIONS02.PSS
12:46 CONGRATULATIONS03.PSS
12:55 CONGRATULATIONS04.PSS
13:04 CONGRATULATIONS05.PSS
13:13 CONGRATULATIONS06.PSS
13:22 CONGRATULATIONS07.PSS
13:31 CONGRATULATIONS08.PSS
13:39 CONGRATULATIONS09.PSS
13:46 CONGRATULATIONS10.PSS
13:58 GAME_OVER2.PSS
14:13 GAME_OVER3.PSS
14:21 GAME_OVER4.PSS
14:32 GAME_OVER5.PSS
14:46 GAME_OVER6.PSS (NTSC-J only)
14:58 STAFF_ROLL1.PSS (NTSC-U)
17:02 STAFF_ROLL1.PSS (NTSC-J)
19:06 STAFF_ROLL1.PSS (PAL)
21:10 STAFF_ROLL2.PSS (NTSC-U)
23:14 STAFF_ROLL2.PSS (NTSC-J)
25:18 STAFF_ROLL2.PSS (PAL)
27:22 UBI.PSS (PAL only)
27:30 BAD_LUCK.PSS (NTSC-U/PAL)
28:03 SMALL_LUCK.PSS (NTSC-U/PAL)
28:46 GOOD_LUCK.PSS (NTSC-U/PAL)
29:24 GREAT_LUCK.PSS (NTSC-U/PAL)
30:02 MIRACULOUS.PSS (NTSC-U/PAL)
30:40 CHAP01.PSS (NTSC-U/PAL)
33:59 CHAP02.PSS (NTSC-U/PAL)
37:52 CHAP03.PSS (NTSC-U/PAL)
41:57 CHAP04.PSS (NTSC-U/PAL)
44:39 CHAP05.PSS (NTSC-U/PAL)
49:50 CHAP06.PSS (NTSC-U/PAL)
53:21 CHAP07.PSS (NTSC-U/PAL)
55:28 CHAP01.PSS (NTSC-J)
58:49 CHAP02.PSS (NTSC-J)
1:02:42 CHAP03.PSS (NTSC-J)
1:06:48 CHAP04.PSS (NTSC-J)
1:09:31 CHAP05.PSS (NTSC-J)
1:14:44 CHAP06.PSS (NTSC-J)
1:18:16 CHAP07.PSS (NTSC-J)
1:20:24 BAD_LUCK.PSS (NTSC-J)
1:21:04 SMALL_LUCK.PSS (NTSC-J)
1:21:44 GOOD_LUCK.PSS (NTSC-J)
1:22:24 GREAT_LUCK.PSS (NTSC-J)
1:23:04 MIRACULOUS.PSS (NTSC-J)
FlipnicFMVfullquality.mp4 FMV klipid FMV clips Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/550.jpg N/A
567 Press any key to continue... All PEGI ratings compiled [Unofficial] 0 2024-03-03 This video contains all of the PEGI ratings found on my previous videos combined into one. Enjoy :) 0 1 0 1 https://www.youtube.com/watch?v=3DA6kCO8WAI 0 All PEGI ratings compiled [Unofficial] All PEGI ratings compiled [Unofficial] This video contains all of the PEGI ratings found on my previous videos combined into one. Enjoy :) This video contains all of the PEGI ratings found on my previous videos combined into one. Enjoy :) pepe.mp4 Naljavideod Joke videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/567.jpg N/A