Leiti 2 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
638 Press any key to continue... ManiaPlanet 3 vs 4.1 [Graphics Comparison] 0 2025-08-04 Comparison of graphics between the two versions of TrackMania² Canyon/Stadium/Valley. ManiaPlanet 4 was critizised for its physics as well as some graphical downgrades.

So, I decided to boot up a frozen ManiaPlanet 3 install and compared it with the latest version, which is what this video is.

I drove a replay on MP3, rendered it using the in-game "Shoot video" option and copied the replay over to MP4, so I could get 2 identical replays. I then rendered it again in ManiaPlanet 4.1. I switch between the two every couple of seconds on this upload, so you can see the difference.

If you want to play ManiaPlanet 3 in 2025, you can follow the guide here: https://www.youtube.com/watch?v=Fg5Ddtzqbzw

Environments:
0:00 Canyon
2:23 Stadium
5:11 Valley
0 1 0 1 https://www.youtube.com/watch?v=io7BJ9iG8VI 0 ManiaPlanet 3 vs 4.1 [Graphics Comparison] ManiaPlanet 3 vs 4.1 [Graphics Comparison] Comparison of graphics between the two versions of TrackMania² Canyon/Stadium/Valley. ManiaPlanet 4 was critizised for its physics as well as some graphical downgrades.

So, I decided to boot up a frozen ManiaPlanet 3 install and compared it with the latest version, which is what this video is.

I drove a replay on MP3, rendered it using the in-game "Shoot video" option and copied the replay over to MP4, so I could get 2 identical replays. I then rendered it again in ManiaPlanet 4.1. I switch between the two every couple of seconds on this upload, so you can see the difference.

If you want to play ManiaPlanet 3 in 2025, you can follow the guide here: https://www.youtube.com/watch?v=Fg5Ddtzqbzw

Environments:
0:00 Canyon
2:23 Stadium
5:11 Valley
Comparison of graphics between the two versions of TrackMania² Canyon/Stadium/Valley. ManiaPlanet 4 was critizised for its physics as well as some graphical downgrades.

So, I decided to boot up a frozen ManiaPlanet 3 install and compared it with the latest version, which is what this video is.

I drove a replay on MP3, rendered it using the in-game "Shoot video" option and copied the replay over to MP4, so I could get 2 identical replays. I then rendered it again in ManiaPlanet 4.1. I switch between the two every couple of seconds on this upload, so you can see the difference.

If you want to play ManiaPlanet 3 in 2025, you can follow the guide here: https://www.youtube.com/watch?v=Fg5Ddtzqbzw

Environments:
0:00 Canyon
2:23 Stadium
5:11 Valley
ReplayComparison.mp4 Videomängude analüüs Video game analysis TrackMania,ManiaPlanet,Graphics,ManiaPlanet 3,MP4,MP3,ManiaPlanet 4,Graphical comparison,Windows,DirectX 9,DirectX 11,DirectX 9 vs DirectX 11,Nadeo,Ubisoft,Canyon,Valley,Stadium,Renault 9 Turbo N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/638.jpg N/A N/A N/A N/A
562 Press any key to continue... Pac-Man Rally (PS2 FMV/BGM Rip) 0 2024-02-02 Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
0 1 0 1 https://www.youtube.com/watch?v=raX-LEe08b4 0 Pac-Man Rally (PS2 FMV/BGM Rip) Pac-Man Rally (PS2 FMV/BGM Rip) Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
pmr.mov Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/562.jpg N/A /channel_db_lite/web/json/562.json N/A N/A