Leiti 8 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
625 Press any key to continue... Want to destroy Linux? Just uninstall systemd! 0 2025-05-20 This video shows a really simple method to completely nuke your Linux installation. The result is a bunch of apps and components breaking and the system no longer starting up after a reboot.

DISCLAIMER
This method is NOT an effective method for wiping user data quickly. Also, DO NOT run the command shown in the video unless you're using a virtual machine or secondary computer, which does not contain any important user data!
0 1 0 1 https://www.youtube.com/watch?v=OMbcumPJxiE 0 Want to destroy Linux? Just uninstall systemd! Want to destroy Linux? Just uninstall systemd! This video shows a really simple method to completely nuke your Linux installation. The result is a bunch of apps and components breaking and the system no longer starting up after a reboot.

DISCLAIMER
This method is NOT an effective method for wiping user data quickly. Also, DO NOT run the command shown in the video unless you're using a virtual machine or secondary computer, which does not contain any important user data!
This video shows a really simple method to completely nuke your Linux installation. The result is a bunch of apps and components breaking and the system no longer starting up after a reboot.

DISCLAIMER
This method is NOT an effective method for wiping user data quickly. Also, DO NOT run the command shown in the video unless you're using a virtual machine or secondary computer, which does not contain any important user data!
destroylinux-6000.mp4 Operatsioonsüsteemid Operating systems Linux,destroy,how to destroy,kernel panic,systemd,uninstall,apt,apt-get,Ubuntu,Debian,Zorin,HP,HP Stream 11,blue laptop N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/625.jpg N/A N/A N/A N/A
611 Press any key to continue... Windows XP Tour [SWF Audio Rip] 0 2025-04-06 Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually.

Chapters:
0:00 intro.swf
1:02 nav.swf
1:05 segment1.swf
3:23 segment2.swf
5:13 segment3.swf
7:51 segment4.swf
11:54 segment5.swf
19:30 tour.exe (tour music)
0 1 0 1 https://www.youtube.com/watch?v=QWWP8B0TKJI 0 Windows XP Tour [SWF Audio Rip] Windows XP Tour [SWF Audio Rip] Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually.

Chapters:
0:00 intro.swf
1:02 nav.swf
1:05 segment1.swf
3:23 segment2.swf
5:13 segment3.swf
7:51 segment4.swf
11:54 segment5.swf
19:30 tour.exe (tour music)
Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually.

Chapters:
0:00 intro.swf
1:02 nav.swf
1:05 segment1.swf
3:23 segment2.swf
5:13 segment3.swf
7:51 segment4.swf
11:54 segment5.swf
19:30 tour.exe (tour music)
xptour.mp4 Muusika Music Windows XP,Windows XP Tour,mmTour,where is windows xp tour music located,MP3,audio,extraction,background music,BGM,tour music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/611.jpg N/A N/A N/A N/A
610 Press any key to continue... Minesweeper [PC Longplay] 0 2025-04-01 Full gameplay for the Windows XP version of Minesweeper without commentary.

Chapters:
0:00 Beginner
0:46 Intermediate
5:01 Expert
0 1 0 1 https://www.youtube.com/watch?v=NhrS3xDpgPU 0 Minesweeper [PC Longplay] Minesweeper [PC Longplay] Full gameplay for the Windows XP version of Minesweeper without commentary.

Chapters:
0:00 Beginner
0:46 Intermediate
5:01 Expert
Full gameplay for the Windows XP version of Minesweeper without commentary.

Chapters:
0:00 Beginner
0:46 Intermediate
5:01 Expert
minesweeper.mp4 Muud mängimise videod Other gameplay videos Windows XP,Minesweeper,gameplay,longplay,no commentary,Expert difficulty,how to win at minesweeper,why did i spend 4 hours of my life trying to beat the expert difficulty,Intermediate difficulty,Beginner difficulty,speedrun,100% speedrun,Microsoft,Microsoft Minesweeper,flags,question mark N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/610.jpg N/A N/A N/A N/A
562 Press any key to continue... Pac-Man Rally (PS2 FMV/BGM Rip) 0 2024-02-02 Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
0 1 0 1 https://www.youtube.com/watch?v=raX-LEe08b4 0 Pac-Man Rally (PS2 FMV/BGM Rip) Pac-Man Rally (PS2 FMV/BGM Rip) Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
pmr.mov Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/562.jpg N/A /channel_db_lite/web/json/562.json N/A N/A
543 Press any key to continue... Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] 0 2023-07-01 In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save!

Prerequesties:
Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation)
BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder)
A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible)

w/uLaunchElf entrypoints:
- If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot
- If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu
- If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf
- If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077

Commands:
To list all saves: python save_editor.py -f [filename] -saves
To list items in a save: python save_editor.py -f [filename] -save[num] -li
To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename]

Chapters:
0:00 Describing the bug
0:58 Getting the save out of a memory card
2:38 Patching the save file
4:31 Copying the patched save file back to a memory card
5:30 Testing the modified save
0 1 0 1 https://www.youtube.com/watch?v=fSE4aCLbXPQ 0 Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] . In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save!

Prerequesties:
Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation)
BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder)
A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible)

w/uLaunchElf entrypoints:
- If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot
- If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu
- If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf
- If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077

Commands:
To list all saves: python save_editor.py -f [filename] -saves
To list items in a save: python save_editor.py -f [filename] -save[num] -li
To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename]

Chapters:
0:00 Describing the bug
0:58 Getting the save out of a memory card
2:38 Patching the save file
4:31 Copying the patched save file back to a memory card
5:30 Testing the modified save
. BuzzrodFixFinal.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/543.jpg N/A /channel_db_lite/web/json/543.json N/A N/A
542 Press any key to continue... BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] 0 2023-06-04 I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
0 1 0 1 https://www.youtube.com/watch?v=FCJHOQe-feA 0 BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
FishingFantasyOSTrip.mp4 Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/542.jpg N/A /channel_db_lite/web/json/542.json N/A N/A
493 Press any key to continue... Loading a PS1 game [Real time capture \w disc seeking sounds] 0 2022-10-10 If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that.

Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut.

The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version).

Timestamps:
0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on
0:11 Power-on, disc check
0:15 BIOS screen
0:31 Exit BIOS screen
0:35 Copyright screen
2:35 Black screen
2:52 Codemasters FMV
3:01 Black screen
3:46 Intro FMV (cut)
4:08 Black screen
4:16 Title screen/language selection
4:30 Loading demo mode
5:34 Exit demo mode
6:09 Navigating menus
6:21 Loading service area
6:31 Loading single stage
6:50 Single stage gameplay (cut)
7:08 Exit single stage

P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording.
0 1 0 1 https://www.youtube.com/watch?v=5RzOn7rjeD8 0 Loading a PS1 game [Real time capture \w disc seeking sounds] . If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that.

Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut.

The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version).

Timestamps:
0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on
0:11 Power-on, disc check
0:15 BIOS screen
0:31 Exit BIOS screen
0:35 Copyright screen
2:35 Black screen
2:52 Codemasters FMV
3:01 Black screen
3:46 Intro FMV (cut)
4:08 Black screen
4:16 Title screen/language selection
4:30 Loading demo mode
5:34 Exit demo mode
6:09 Navigating menus
6:21 Loading service area
6:31 Loading single stage
6:50 Single stage gameplay (cut)
7:08 Exit single stage

P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording.
. PS1-seeking.mp4 Varia Miscellaneous N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/493.jpg N/A /channel_db_lite/web/json/493.json N/A N/A
311 Press any key to continue... Captain Tortilla - Wind Chill (Wintertunes) 0 2020-06-15 I decided to upload this song, because I couldn't find it on YouTube. 0 1 0 1 https://www.youtube.com/watch?v=qIOyl84Gci4 0 . . I decided to upload this song, because I couldn't find it on YouTube. More info about wintertunes: http://ubiktune.com/releases/ubi013-various-artists-wintertunes . tortilla.webm Muusika Music N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/311.jpg N/A /channel_db_lite/web/json/311.json N/A N/A