Leiti 2 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
562 Press any key to continue... Pac-Man Rally (PS2 FMV/BGM Rip) 0 2024-02-02 Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
0 1 0 1 https://www.youtube.com/watch?v=raX-LEe08b4 0 Pac-Man Rally (PS2 FMV/BGM Rip) Pac-Man Rally (PS2 FMV/BGM Rip) Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files.

Chapters:
0:00 Arctic Iceberg (ArticIc.mib)
2:01 Award Ceremony/Artic Iceberg (Award.mib)
3:58 Canyon Crusade (CanyonCr.mib)
5:50 Cloud Garden (CloudGar.mib)
8:04 Toc-Man's Factory (DarkFact.mib)
10:01 Funhouse of Terror (Funhouse.mib)
11:58 Ghost Mansion (GhostMan.mib)
13:58 Intro (Intro.pss)
15:04 Jungle Safari (JungleSa.mib)
17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib)
19:04 Molten Mountain (MoltenMo.mib)
21:03 Pirate Cove (PirateCo.mib)
22:52 Retro Maze/Menu (RetroMaz.mib)
25:02 Rolling Hills (RollingH.mib)
26:58 Spookys Castle (SpookysC.mib)
29:01 Subterranean Speedway? (Subterra.mib)
31:26 Winding Wetlands (WindingW.mib)
33:22 Menu music? (oldMidi.mib)
35:32 Unknown (songSnip.mib)

Technical info:

Intro movie:
Container .PSS
Format: PS2 Movie Audio Stream
Codec: MPEG-1/2
Resolution: 640x448
Framerate: 29.97 fps
Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream)

Background music (header files)
Container .MIH
0x00 - 0x03 = Length of header
0x04 = Unknown
0x05 - 0x07 = Length of sample file ?
0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo)
0x0C - 0x0F = Audio frequency
0x10 - 0x13 = Interleave
0x14 - 0x17 = Unknown (Buffer size? Loop count?)
0x18 - 0x3F = Empty space

Background music (samples)
Container .MIB
Format: Compressed Sony ADPCM audio
Interleave, frequency, channels = Based on corresponding header file
pmr.mov Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/562.jpg N/A /channel_db_lite/web/json/562.json N/A N/A
406 MarkusTegelane Flipnic - Cutscenes with translucency data [FMV] 0 2022-01-07 This video compiles together FMVs with translucency data from a PlayStation 2 game called Flipnic. This video is a sequel to the last one, as on that video I mentioned that the video omitted displaying any translucency data. Well, this one doesn't! 0 0 0 0 https://www.youtube.com/watch?v=Fy6ZYpAmjn0 0 Flipnic - Cutscenes with translucency data [FMV] Flipnic - Cutscenes with translucency data [FMV] This video compiles together FMVs with translucency data from a PlayStation 2 game called Flipnic. This video is a sequel to the last one, as on that video I mentioned that the video omitted displaying any translucency data. Well, this one doesn't!

Related links:
Better quality version: https://odysee.com/@Press_any_key_to_continue:2/FlipnicAlphaFMV:c
[Download] Exported MOV files with translucency: https://bit.ly/FlipnicFMV
All FMVs: https://youtu.be/BDhZr5ArKoI
Help FMVs (TUTO.BIN): https://youtu.be/374kqzSBuOA
V/O RIP w unused sounds: https://youtu.be/o8TtCp63uuo

Timestamps and filenames:
0:00 Color Puzzle (COLOR_PUZZLE2.PSS)
0:08 Congratulations 1 (CONGRATULATIONS01.PSS)
0:15 Congratulations 2 (CONGRATULATIONS02.PSS)
0:22 Congratulations 3 (CONGRATULATIONS03.PSS)
0:31 Congratulations 4 (CONGRATULATIONS04.PSS)
0:41 Congratulations 5 (CONGRATULATIONS05.PSS)
0:50 Congratulations 6 (CONGRATULATIONS06.PSS)
1:00 Congratulations 7 (CONGRATULATIONS07.PSS)
1:09 Congratulations 8 (CONGRATULATIONS08.PSS)
1:16 Congratulations 9 (CONGRATULATIONS09.PSS)
1:24 Congratulations 10 (CONGRATULATIONS10.PSS)
1:36 Extra ball (EXTRABALL.PSS)
1:41 Extra ball (EXTRABALL2.PSS)
1:49 Extra credit (EXTRA_CREDIT.PSS)
1:57 Extra credit 2 (EXTRA_CREDIT02.PSS)
2:05 Game Over 2 (GAME_OVER2.PSS)
2:20 Game Over 3 (GAME_OVER3.PSS)
2:28 Game Over 4 (GAME_OVER4.PSS)
2:40 Game Over 5 (GAME_OVER5.PSS)
2:53 Hungry Monkey (HUNGLY_MONKEY.PSS)
3:02 Lucky Flamingos (LUCKEY_FLAMINGOS.PSS)
3:09 Move On (MOVE_ON01.PSS*)
3:15 Biology Multiball (MULTIBALL.PSS)
3:22 Metallurgy Multiball (MULTIBALL03.PSS*)
3:29 Optics Multiball (MULTIBALL04.PSS)
3:35 Chu-Chu Multiball (MULTIBALL05.PSS)
3:45 You unlocked the next stage (NEXT_STAGE.PSS)
4:05 Point Of No Return (POINT_OF_NO_RETURN.PSS)
4:15 Show Time (SHOWTIME.PSS)
4:19 Tilt (TILT2.PSS)
4:26 UFO Quiz Show (UFO_QUIZ_SHOW.PSS*)
* The game seems to apply an additional black translucent background to these FMVs, which is why they're not opaque enough in this video
This video compiles together FMVs with translucency data from a PlayStation 2 game called Flipnic. This video is a sequel to the last one, as on that video I mentioned that the video omitted displaying any translucency data. Well, this one doesn't! Preview.mp4 FMV klipid FMV clips Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,UFO,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt,flying saucer,translucent https://odysee.com/@Press_any_key_to_continue:2/FlipnicAlphaFMV:c MarkusTegelane . 1 /channel_db_lite/web/thumbs/406.jpg N/A /channel_db_lite/web/json/406.json N/A N/A