Leiti 22 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
616 | Press any key to continue... | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | 0 | 2025-04-26 | Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FBDma-tPlJw | 0 | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
2025-04-26 16-12-25.mkv | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/616.jpg | N/A | N/A | N/A | N/A | |
573 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | 0 | 2024-06-19 | The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZR4oof0LP8M | 0 | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log | The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software. Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/markustegelane |
bssp_3_du1.mp4 | devUpdate | devUpdate | https://odysee.com/@hashMarkusTegelane:3/bssp_3_du1:f | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/573.jpg | /channel_db_lite/web/stream/573.mp4 | /channel_db_lite/web/json/573.json | N/A | N/A | |
570 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator JS - First reveal | 0 | 2024-05-07 | The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=BjnkhZy19F8 | 0 | [devUpdate 1] Blue Screen Simulator JS - First reveal | [devUpdate 1] Blue Screen Simulator JS - First reveal | The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software. Live version (still in beta): https://markusmaal.ee/BSSW Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite My Github: https://github.com/MarkusMaal My website: https://markustegelane.eu Main channel: https://www.youtube.com/MarkusTegelane |
bssw_du1.mp4 | devUpdate | devUpdate | N/A | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/570.jpg | /channel_db_lite/web/stream/570.mp4 | /channel_db_lite/web/json/570.json | N/A | N/A | |
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
492 | MarkusTegelane | Windowsi helid - 20x aeglasemalt (käivitumine ja sulgumine) | 0 | 2022-10-08 | Selle video tarvis venitasin ma mitme Windowsi väljaande käivitamis ja sulgumishelid kasutades Audacity tarkvaras olevat Paulstretch tööriista. Lisaks tuntud helidele, lisasin ka mõned boonushelid vähemtuntud versioonidest ja ka kasutamata helisid (nagu näiteks Windows 8 sisselogimisheli). ► Lingid Veebileht: https://markustegelane.online Juhuslik video: https://markustegelane.online/markustegelane/random/?c=mt Ajaveeb: https://markustegelane.blogspot.com Twitter: https://twitter.com/@markustegelane ► Peatükid 0:00 Intro 0:06 Windows 3.1x (käivitumine) 0:31 Windows 3.1x (sulgumine) 0:45 Windows 95 (sisselogimine/käivitumine) 1:47 Windows NT 4.0 (käivitumine) 3:27 Windows NT 4.0 (sulgumine) 5:06 Windows 98 (sisselogimine/käivitumine) 6:25 Windows 98 (väljalogimine) 7:00 Windows 2000/ME (sisselogimine/käivitumine) 7:55 Windows 2000/ME (sulgumine) 8:34 Windows XP (käivitumine) 9:23 Windows XP (sulgumine) 9:54 Windows Vista/7 (käivitumine) 10:44 Windows Vista/7 (sulgumine) 11:22 Windows 11 (käivitumine) 12:22 Boonushelid! 12:28 Windows 3.0 MME (BELLS.WAV) 14:10 Windows CE 1.0 (käivitumine) 14:41 ReactOS (käivitumine) 16:01 Windows 8 sisselogimisheli (kasutamata) 17:13 Microsoft Surface sisselogimisheli (kasutamata) 18:25 Lõpuekraan ► Lisainfo Failinimi: OS_Paulstretch.mp4 Renderdamise aeg: umbes 45 minutit Monteerimistarkvara: DaVinci Resolve 18 (video), Audacity 3.2.0 (heli) Stiil: LaservalgusV3 ► Aitäh, et vaatasite! ©2022 Markuse videod ► Teemaviited #Windows #käivitumine #sulgumine #helid |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ddVH0hjdzuM | 0 | Windows sounds - 20x slower (startup and shutdown) | . | For this video, I have stretched the startup and shutdown sounds of several Windows releases in Audacity using the Paulstretch tool. In addition to the known sounds, I have also included some bonus sounds from less known releases and unused sounds (such as the Windows 8 login sound). ► Links Website: https://markustegelane.online Random video: https://markustegelane.online/markustegelane/random/?c=mt Blog: https://markustegelane-en.blogspot.com Twitter: https://twitter.com/@markustegelane ► Chapters 0:00 Intro 0:06 Windows 3.1x (startup) 0:31 Windows 3.1x (shutdown) 0:45 Windows 95 (logon/startup) 1:47 Windows NT 4.0 (startup) 3:27 Windows NT 4.0 (shutdown) 5:06 Windows 98 (logon/startup) 6:25 Windows 98 (logoff) 7:00 Windows 2000/ME (logon/startup) 7:55 Windows 2000/ME (shutdown) 8:34 Windows XP (startup) 9:23 Windows XP (shutdown) 9:54 Windows Vista/7 (startup) 10:44 Windows Vista/7 (shutdown) 11:22 Windows 11 (startup) 12:22 Bonus sounds! 12:28 Windows 3.0 MME (BELLS.WAV) 14:10 Windows CE 1.0 (startup) 14:41 ReactOS (startup) 16:01 Windows 8 Logon Sound (unused) 17:13 Microsoft Surface Logon Sound (unused) 18:25 End screen ► Other info Filename: OS_Paulstretch.mp4 Render time: about 45 minutes Editing software: DaVinci Resolve 18 (video), Audacity 3.2.0 (audio) Style: LaservalgusV3 ► Thank you for watching! ©2022 Markus' videos ► Hashtags #Windows #startup #shutdown #sounds |
. | OS_Paulstretch.mp4 | Operatsioonsüsteemid | Operating systems | Windows,startup sound,shutdown sound,Windows CE,Windows NT,Windows XP,Windows 11,Windows Vista,Windows 3.1,Windows 95,Windows 98,Windows ME,millennium edition,second edition,first edition,audio editing,sound manipulation,paul stretch,stretch,aesthetic,ReactOS,Windows 8,Microsoft Surface,Windows 3.0 MME,Multimedia Extensions | https://odysee.com/@MarkusTegelane:8/windows-startup-and-shutdown-sounds-2:2 | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/492.jpg | N/A | /channel_db_lite/web/json/492.json | N/A | N/A |
480 | Press any key to continue... | TrackMania - Menu Music | 0 | 2022-08-10 | This is the main menu music from TrackMania. TrackMania is an arcade racing game franchise, which was first created in 2003. The goal in these games is to collect as many medals as possible. You can also make your own maps and play with others online. The game also has a very active competitive scene, where players try to beat each other's times in an attempt to hold the world record on that track. That being said, this video was made just to make fun of Nadeo, for naming their latest game TrackMania, which is the same name they used for the first game (they started calling it "TrackMania Original" only after TrackMania Sunrise came out). And since you can't change history, I thought it would funny to confuse some people. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=BLuRLCSWIA8 | 0 | . | . | This is the main menu music from TrackMania. TrackMania is an arcade racing game franchise, which was first created in 2003. The goal in these games is to collect as many medals as possible. You can also make your own maps and play with others online. The game also has a very active competitive scene, where players try to beat each other's times in an attempt to hold the world record on that track. That being said, this video was made just to make fun of Nadeo, for naming their latest game TrackMania, which is the same name they used for the first game (they started calling it "TrackMania Original" only after TrackMania Sunrise came out). And since you can't change history, I thought it would funny to confuse some people. |
. | tmroll2.mp4 | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/480.jpg | N/A | /channel_db_lite/web/json/480.json | N/A | N/A | |
478 | MarkusTegelane+ | Minu esimesed YouTube videod tagurpidi | 1 | 2022-08-06 | Need videod pole markustegelane kanalil enam üleval, kuid kui soovite kindlad olla, et tegemist on tõepoolest minu esimeste videotega (või vähemalt sellega, et need avaldati enne "Talking Tom läks lolliks" videot), võtke minuga ühendust ning ma saadan teile originaalsed YouTube e-kirjad ("Palju õnne, teie video on nüüd YouTube-is!") algsete daatumite ja pealdistega (.eml failiformaadis). Videod (esitamise järjekorras) minu tehtud TrackMania Foreveri rajad Maniaplanet rajad lahedad TrackMania rajad TrackMania Rally rajad |
0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=gs7w0MrRjr4 | 0 | . | . | . | Need videod pole markustegelane kanalil enam üleval, kuid kui soovite kindlad olla, et tegemist on tõepoolest minu esimeste videotega (või vähemalt sellega, et need avaldati enne "Talking Tom läks lolliks" videot), võtke minuga ühendust ning ma saadan teile originaalsed YouTube e-kirjad ("Palju õnne, teie video on nüüd YouTube-is!") algsete daatumite ja pealdistega (.eml failiformaadis). Videod (esitamise järjekorras) minu tehtud TrackMania Foreveri rajad Maniaplanet rajad lahedad TrackMania rajad TrackMania Rally rajad |
FirstRev.mp4 | Tagurpidi | Reversed | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/478.jpg | N/A | /channel_db_lite/web/json/478.json | N/A | N/A | |
474 | Press any key to continue... | Flipnic - Biology B (Hard difficulty gameplay) | 0 | 2022-07-28 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first B-version of a stage in this game - Biology B. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the right lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the left 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=cTGeJ3Yr3_c | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the B-version of the Metallurgy stage. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) P.S. I already finished the Optics B stage, but due to some garbage with pulseaudio, the recording was missing audio, which is really annoying. This means that it'll take some time before I can upload a finished Optics B run :( |
. | MetallurgyB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/474.jpg | N/A | /channel_db_lite/web/json/474.json | N/A | N/A | |
464 | Press any key to continue... | Flipnic - Evolution A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HABD6EgdWqc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/464.jpg | N/A | /channel_db_lite/web/json/464.json | N/A | N/A | |
467 | Press any key to continue... | Flipnic - Metallurgy A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pftgH8DNink | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | MetallurgyA_hard.mp4 | Teised skriptimiskeeled | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/467.jpg | N/A | /channel_db_lite/web/json/467.json | N/A | N/A | |
468 | Press any key to continue... | Flipnic - Biology A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=wwQiDW8WaDA | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | BiologyA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/468.jpg | N/A | /channel_db_lite/web/json/468.json | N/A | N/A | |
469 | Press any key to continue... | Flipnic - Metallurgy 2P gameplay | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Metallurgy 2P, each player has a basket they need to get balls to. Each time you drop a ball through a basket, the corresponding player scores a point. Both players are allowed to shoot balls to each other's baskets without penalty. The first player to reach 10 points or have the most points after the time runs out wins. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=-Y7b3hBQOB8 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up. |
. | ZZ_Biology2P.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/469.jpg | N/A | /channel_db_lite/web/json/469.json | N/A | N/A | |
470 | Press any key to continue... | Flipnic - Optics 2P gameplay | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=rSNMO5QCGrc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match. |
. | ZZ_Optics2P.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/470.jpg | N/A | /channel_db_lite/web/json/470.json | N/A | N/A | |
471 | Press any key to continue... | Flipnic - Biology 2P gameplay | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=gmvZKETSn44 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match. |
. | ZZ_Optics2P.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/471.jpg | N/A | /channel_db_lite/web/json/471.json | N/A | N/A | |
463 | Press any key to continue... | Flipnic - Optics A (Hard difficulty gameplay) | 0 | 2022-07-24 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it. At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XudtUvFv-r8 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it. At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | OpticsA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/463.jpg | N/A | /channel_db_lite/web/json/463.json | N/A | N/A | |
452 | MarkusTegelane | Windowsi käivitus- ja sulgemishelid - eriti kõrge helikõrgusega | 0 | 2022-05-21 | Selles videos esitan käivitus- ja sulgemishelisid mitmest Microsoft Windows-i versioonist. Esitan ka variatsioonid nendest helidest, kus ma tõstsin helikõrgust ekstreemsele tasemele kasutades Audacity tarkvara. Märkused versioonidest, mida ma ei lisanud: - Windows 2000 helid on identsed Windows ME-ga (Millennium Edition), mistõttu ma esimest eraldi siia videosse ei lisanud - Windows NT 5.0, Windows Longhorn, Windows Server 2003 käivitumis- ja sulgemishelisid ma ei lisanud, sest need on kas fännide loodud või pärinevad kolmanda osapoole heliskeemist - Windows 7-10 on Windows Vista-ga identsed käivitumise ja sulgemise helid, mistõttu need pole siin videos. Windows 8-s ja hilisemates versioonides on helid vaikesättena välja lülitatud, kuid need saab teatud registrihäkkidega sisse lülitada - Windows 11 sulgemisheli on identne Vista sulgemisheliga ning vaikesättena välja lülitatud, mistõttu ma ka seda videosse ei lisanud - Nii palju kui olen uurinud, siis Windows CE-l puudub sulgemisheli, öelge kommentaarides kui mul pole selles osas õigus - Windows NT 4 helid on "peidetud" seni kuni lülitate sisse helidraiveri. Ning jah, need helid on ametlikud. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=U0K8eqnI4pc | 0 | Windows startup and shutdown sounds - extremely high pitch | . | In this video, I play startup and shutdown sounds from several releases of Microsoft Windows. I also play versions, which have the pitch increased to an extreme level in Audacity. Some notes about stuff that I didn't include: - Windows 2000 has the same sound as ME, so I didn't include it separately - Windows NT 5.0, Windows Longhorn, Windows Server 2003 startup and shutdown sounds aren't included, because they're fan-made or from a third-party sound scheme - Windows 7-10 have the same startup and shutdown sounds as Windows Vista, which is why they aren't included. In Windows 8 and later, the sounds are disabled by default, but you can enable them with certain registry hacks - Windows 11 shutdown sound is identical to Windows Vista and disabled by default, which is why I didn't include it - AFAIK, Windows CE doesn't have a shutdown sound, let me know in the comments if I'm wrong - Windows NT 4 sounds are "hidden" until you enable the audio driver. And yes, these sounds are official. Sources: Animated Windows ME bootscreen: https://www.deviantart.com/oscareczek/art/Windows-Millenium-Edition-boot-screen-537277802 Windows XP logo wallpaper: https://cdn.wallpapersafari.com/42/74/3APKBn.jpg Windows Vista logo wallpaper: https://cdn.wallpapersafari.com/77/83/7MBn1N.jpg Windows Sun Valley (Windows 11) logo: https://i3g4v6w8.stackpathcdn.com/wp-content/uploads/2021/06/windows-11-next-gen-logo_hero-1536x994.jpg Windows CE logo: https://bit.ly/385sMMH Windows 98 boot logo: https://bit.ly/3lPdvmJ Windows NT 4.0 Workstation default wallpaper: https://wallpapercave.com/wp/wp4034005.jpg Windows 95 bootscreen: http://www.virtualdesktop.org/complete/95a/loading.png Windows 3.1 boot logo: https://wallpapermemory.com/uploads/649/windows-3-1-background-full-hd-378586.jpg Colored Windows 10 logo: https://www.softzone.es/app/uploads-softzone.es/2021/03/Logo-Windows-10-coloreado-xREAMED.jpg Links: Website: https://markustegelane.ml Random video: https://markustegelane.ml/markustegelane/random/?c=mt Blog: https://markustegelane-en.blogspot.com Twitter: https://twitter.com/@markustegelane Chapters: 0:00 Intro 0:06 Windows 3.1x 0:11 Windows 95 0:28 Windows NT 4.0 (New Technology) 1:09 Windows 98 1:32 Windows ME (Millennium Edition) 1:53 Windows XP (eXPerience) 2:11 Windows CE (Compact Edition) 2:12 Windows Vista 2:24 Windows 11 2:31 Outro Other info: Filename: windows_sound_highpitch.mp4 Encoder preset: NVENC H264 VBR Render time: 5 minutes, 45 seconds Editing software: kdenlive (video), Audacity (audio) Thank you for watching! ©2022 Markus' videos productions |
Selles videos esitan käivitus- ja sulgemishelisid mitmest Microsoft Windows-i versioonist. Esitan ka variatsioonid nendest helidest, kus ma tõstsin helikõrgust ekstreemsele tasemele kasutades Audacity tarkvara. Märkused versioonidest, mida ma ei lisanud: - Windows 2000 helid on identsed Windows ME-ga (Millennium Edition), mistõttu ma esimest eraldi siia videosse ei lisanud - Windows NT 5.0, Windows Longhorn, Windows Server 2003 käivitumis- ja sulgemishelisid ma ei lisanud, sest need on kas fännide loodud või pärinevad kolmanda osapoole heliskeemist - Windows 7-10 on Windows Vista-ga identsed käivitumise ja sulgemise helid, mistõttu need pole siin videos. Windows 8-s ja hilisemates versioonides on helid vaikesättena välja lülitatud, kuid need saab teatud registrihäkkidega sisse lülitada - Windows 11 sulgemisheli on identne Vista sulgemisheliga ning vaikesättena välja lülitatud, mistõttu ma ka seda videosse ei lisanud - Nii palju kui olen uurinud, siis Windows CE-l puudub sulgemisheli, öelge kommentaarides kui mul pole selles osas õigus - Windows NT 4 helid on "peidetud" seni kuni lülitate sisse helidraiveri. Ning jah, need helid on ametlikud. Allikad: Animeeritud Windows ME buutimisekraan: https://www.deviantart.com/oscareczek/art/Windows-Millenium-Edition-boot-screen-537277802 Windows XP logo taustapilt: https://cdn.wallpapersafari.com/42/74/3APKBn.jpg Windows Vista logo taustapilt: https://cdn.wallpapersafari.com/77/83/7MBn1N.jpg Windows Sun Valley (Windows 11) logo: https://i3g4v6w8.stackpathcdn.com/wp-content/uploads/2021/06/windows-11-next-gen-logo_hero-1536x994.jpg Windows CE logo: https://bit.ly/385sMMH Windows 98 buutimis/sulgumislogo: https://bit.ly/3lPdvmJ Windows NT 4.0 tööjaama versiooni vaiketaustapilt: https://wallpapercave.com/wp/wp4034005.jpg Windows 95 buutimisekraan: http://www.virtualdesktop.org/complete/95a/loading.png Windows 3.1 buutimislogo: https://wallpapermemory.com/uploads/649/windows-3-1-background-full-hd-378586.jpg Värviline Windows 10 logo: https://www.softzone.es/app/uploads-softzone.es/2021/03/Logo-Windows-10-coloreado-xREAMED.jpg Lingid: Veebisait: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt Ajaveeb: https://markustegelane.blogspot.com Twitter: https://twitter.com/@markustegelane Peatükid: 0:00 Intro 0:06 Windows 3.1x 0:11 Windows 95 0:28 Windows NT 4.0 (New Technology ehk Uus Tehnoloogia) 1:09 Windows 98 1:32 Windows ME (Millennium Edition ehk millenniumi väljaanne) 1:53 Windows XP (eXPerience ehk kogemus) 2:11 Windows CE (Compact Edition ehk kompaktne väljaanne) 2:12 Windows Vista 2:24 Windows 11 2:31 Outro Lisainfo: Faili nimi: windows_sound_highpitch.mp4 Enkooderi eelseadistus: NVENC H264 VBR Renderdamise aeg: 5 minutit, 45 sekundit Monteerimise tarkvara: kdenlive (video), Audacity (heli) Aitäh, et vaatasite! ©2022 Markuse videod productions |
windows_sound_highpitch.mp4 | Operatsioonsüsteemid | Operating systems | Windows,startup sound,shutdown sound,Windows CE,Windows NT,Windows XP,Windows 11,Windows Vista,Windows 3.1,Windows 95,Windows 98,Windows ME,millennium edition,second edition,first edition,high pitch,audio editing,sound manipulation | https://odysee.com/@MarkusTegelane:8/windows-startup-and-shutdown-sounds:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/452.jpg | N/A | /channel_db_lite/web/json/452.json | N/A | N/A |
424 | MarkusTegelane | Naljapäev 2022 | Windows 13 - Esimene eelvaade! (Järk 12001) [Markuse arvuti meelelahutus] | 0 | 2022-04-01 | Täiesti uus Windowsi versioon on lekkinud, mis sisaldab poolitusfunktsiooniga failihaldurit ja täiesti uut kontoritarkvarakomplekti! Heidame pilgu sellele sinises HP Stream sülearvutis! Muusika: MarkuStation 2 - Punane ekraan (remiksitud PlayStation 2 punane ekraan) Professor Kliq - Moth Lingid: Veebileht: https://markustegelane.ml Ajaveeb: https://markustegelane.blogspot.com Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt (c) 2022 Markuse videod productions |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=CWOmNkQRfd8 | 0 | April Fools 2022 | Windows 13 - First look! (Build 12001) [Markus Computer Entertainment] | Naljapäev 2022 | Windows 13 - Esimene eelvaade! (Järk 12001) [Markuse arvuti meelelahutus] | A brand new version of Windows has been leaked, including what looks like split screens on a file browser and a brand new office suite! Lets take a look at it on our blue HP stream laptop! Music: MarkuStation 2 - Red Screen (remix of PlayStation 2 red screen) Professor Kliq - Moth Links: Website: https://markustegelane.ml Blog: https://markustegelane-en.blogspot.com Random video: https://markustegelane.ml/markustegelane/random/?c=mt (c) 2022 Markus' videos productions |
Täiesti uus Windowsi versioon on lekkinud, mis sisaldab poolitusfunktsiooniga failihaldurit ja täiesti uut kontoritarkvarakomplekti! Heidame pilgu sellele sinises HP Stream sülearvutis! Muusika: MarkuStation 2 - Punane ekraan (remiksitud PlayStation 2 punane ekraan) Professor Kliq - Moth Lingid: Veebileht: https://markustegelane.ml Ajaveeb: https://markustegelane.blogspot.com Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt (c) 2022 Markuse videod productions |
windows13.mp4 | Markuse arvuti meelelahutus | Markus computer entertainment | Markus computer entertainment,satire,Windows 13 | https://odysee.com/@MarkusTegelane:8/windows-13-first-look!-(build-12001):0 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/424.jpg | N/A | /channel_db_lite/web/json/424.json | N/A | /channel_db_lite/web/stream/424.en.srt |
407 | MarkusTegelane++ | [devUpdate 1] Blue Screen Simulator Plus 2.1 - Vista/7 separation, Prank mode, Windows 11 | 0 | 2022-02-03 | The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XG6mGJGkBBo | 0 | . | [devUpdate 1] Sinise ekraani simulaator pluss 2.1 - Vista/7 eraldamine, vemburežiim, Windows 11 | The first devUpdate video for Blue Screen Simulator Plus 2.1. The devUpdate series showcases new features in development for the next version of the software. Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental My Github: https://github.com/MarkusMaal My website: https://markustegelane.ml Main channel: https://www.youtube.com/markustegelane |
Esimene devUpdate video sinise ekraani simulaator pluss 2.1 jaoks. See devUpdate seeria näitab uusi funktsioone, mis on arendamisel tarkvara järgmise versiooni jaoks. Beeta lähtekood: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/tree/experimental GitHub: https://github.com/MarkusMaal Veebisait: https://markustegelane.ml Põhikanal: https://www.youtube.com/markustegelane |
bssp21_du1.mp4 | devUpdate | devUpdate | #markusTegelane,markustegelane,mmaal,mmaal (markustegelane),Blue Screen Simulator Plus,Blue Screen Simulator,bugcheck,Microsoft Windows,kernel bugcheck,simulation technology | https://odysee.com/@hashMarkusTegelane:3/bssp21_du1:6 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/407.jpg | /channel_db_lite/web/stream/407.mp4 | /channel_db_lite/web/json/407.json | N/A | N/A |
314 | Press any key to continue... | Microsoft Office - Sample MIDI music | 0 | 2020-07-04 | This video features all MIDI files that were first included in Office 97 and later versions up to Office 2007 (any edition with Microsoft Publisher included). These could be accessed using the Clip Organizer tool or from a folder located at C:Program FilesMicrosoft OfficeCLIPARTPUB60COR. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=CsSdtKeYC7c | 0 | . | . | This video features all MIDI files that were first included in Office 97 and later versions up to Office 2007 (any edition with Microsoft Publisher included). These could be accessed using the Clip Organizer tool or from a folder located at C:Program FilesMicrosoft OfficeCLIPARTPUB60COR. Images are from Google searches with the "labeled for noncommercial reuse" search option enabled (this video was posted with monetization disabled). Special thanks to MIDI's Wiki for information about these MIDI files (https://midis.fandom.com/wiki/) Timestamps: 0:00 Title & intro 0:04 Baby (BABY_01) 1:01 Caribbean (CARBN_01) 1:47 Community (CMNTY_01) 2:42 East (EAST_01) 3:35 Explorer (EXPLR_01) 4:28 Fall (FALL_01) 5:11 Financial 1 (FINCL_01) 7:37 Financial 2 (FINCL_02) 8:26 Garden (GRDEN_01) 9:13 Grid (GRID_01) 10:00 Hi-tech (HTECH_01) 10:50 Industrial (INDST_01) 11:29 Java (JAVA_01) 12:37 Jungle (JNGLE_01) 13:33 Music 1 (MUSIC_01) 14:48 Notebook (NBOOK_01) 15:34 Ocean (OCEAN_01) 16:17 Outdoor (OUTDR_01) 17:09 Paper (PAPER_01) 17:53 Parent 1 (PARNT_01) 18:38 Parent 2 (PARNT_02) 19:20 Parent 3 (PARNT_03) 20:12 Parent 4 (PARNT_04) 21:04 Parent 5 (PARNT_05) 21:57 Parent 6 (PARNT_06) 22:52 Parent 7 (PARNT_07) 23:39 Parent 8 (PARNT_08) 24:34 Parent 9 (PARNT_09) 25:18 Parent 10 (PARNT_10) 26:08 Road (ROAD_01) 27:06 Safari (SAFRI_01) 28:06 School (SCHOL_01) 28:45 Show (SHOW_01) 29:33 Space (SPACE_01) 30:26 Spring (SPRNG_01) 31:46 Summer (SUMER_01) 32:43 Sweetest/South-West (SWEST_01) 33:51 Urban (URBAN_01) 34:50 Victorian (VCTRN_01) 36:00 Winter (WNTER_01) |
. | trebucket.MP4 | Muusika | Music | https://odysee.com/@Press_any_key_to_continue:2/trebucket:3 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/314.jpg | N/A | /channel_db_lite/web/json/314.json | N/A | N/A | |
192 | MarkusTegelane+ | [Vanad videod uues kuues] Talking Tom läks lolliks | 1 | 2017-07-28 | My first video on YouTube with a better quality and more standard aspect ratio. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uB6DflN9dHQ | 0 | [Old videos with new look] Talking Tom is not responding | . | . | Minu esimene video YouTube'is parema kvaliteedi ja standardsema aspektiga. | yt-editor.flv | Eksperimentaalne | Experimental | YouTube'i redigeerija,tom,läks,lolliks,loll,minema,Talking Friends,Talking,is not responding,error,program error,repetitive,HD,remaster,HD remaster,Old to new,vanast uus | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/192.jpg | N/A | /channel_db_lite/web/json/192.json | N/A | N/A |
326 | MarkusTegelane | Minu esimene batch mäng üldse - crazygame.bat (2013) | 0 | 2017-05-19 | Selles videos teen ma lühikese ülevaate enda kõige vanemat batch mängust, mille ma leidsin enda Google Drive'st. Ajaveeb: http://markustegelane.blogspot.com |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=CqLBh2f1y5k | 0 | My first batch game ever - crazygame.bat (2013) | Minu esimene batch mäng üldse - crazygame.bat (2013) | In this video I do a short review of my oldest batch game I found from my Google Drive. Blog: http://markustegelane-en.blogspot.com |
Selles videos teen ma lühikese ülevaate enda kõige vanemat batch mängust, mille ma leidsin enda Google Drive'st. Ajaveeb: http://markustegelane.blogspot.com |
mt_mags.avi | Pakkfailid | Batch files | batch game,batch file,advanced batch,first,ever,batch,file,batch mäng,batch fail,file format,.bat,*.bat,batch file game,batch file game tutorial,batch file games,batch game code | https://odysee.com/@MarkusTegelane:8/my-first-batch-game-ever-crazygame-bat:5 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/326.jpg | N/A | /channel_db_lite/web/json/326.json | N/A | N/A |
146 | MarkusTegelane | Midagi minu kõige esimesest arvutist…. [Markus arvuti meelelahutus special] | 0 | 2017-03-29 | Taastasin enda arvutist faile programmiga PhotoRec. Esialgu otsisin fail *.asf formaadiga (sama mis *.wmv ja *.wma). Mis ma leidsin üllatas mind. Leidsin ühe video iseendast rääkimas mingitest uudistest ja veel mingi video… | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=YUTH7QQ6au4 | 0 | Something from my first computer.. [Markus Computer Entertainment special] | . | I restored files from my computer using a program called "PhotoRec". First of all, I searched files with *.asf format (equilient to *.wmv and *.wma). What I found was really suprising. I found a video with me talking about some news and another video of "fanmade" Windows version. I also found a video, what I called Ert 100 at the time. PS: All grammar mistakes were normal at the time and I don't want that you comment anything about it (otherwise your comment will be deleted) If you didn't see a video about my first computer, watch it here: https://www.youtube.com/watch?v=RTI-f3evqPA Watch full version of Ert 100 here: https://www.youtube.com/watch?v=iCjBMpxewUg Check out my blog: http://markustegelane-en.blogspot.com |
Taastasin enda arvutist faile programmiga "PhotoRec". Esialgu otsisin fail *.asf formaadiga (sama mis *.wmv ja *.wma). Mis ma leidsin üllatas mind. Leidsin ühe video iseendast rääkimas mingitest uudistest ja veel mingi video "fanmade" Windowsi versioonidest. Samuti leidsin video, mida ma sellel ajal nimetasin Ert 100-ks. #MarkuseArvutiMeelelahutus NB! Kõik kirjavead on sellel ajal loomulikult ning ma ei taha, et te selle kohta midagi kommenteeriksite (vastasel juhul teie kommentaar kustutatakse) Kui te ei näinud videot minu kõige esimese arvuti kohta, vaadake seda siit: https://www.youtube.com/watch?v=RTI-f3evqPA Vaata Ert 100 täispikka videot siit: https://www.youtube.com/watch?v=iCjBMpxewUg Vaata MarkusTegelane ajaveebi: http://markustegelane.blogspot.com |
k.mxf | Markuse arvuti meelelahutus | Markus computer entertainment | Markuse,arvuti,meelelahutus,computer,entertain,entertainment,ment,my,first,minu,esimene,Windows XP,kogemus,eXPerience | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/146.jpg | N/A | /channel_db_lite/web/json/146.json | N/A | N/A |