Leiti 4 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
52 MarkusTegelane Maci erinevad veateateekraanid [HD] 0 2015-09-28 Selles videos näitan ma erinevaid Mac-i veateateid. Kui teile see video meeldis, siis miks mitte vaadata Windowsi veateateid: [link]

Vaata ka rebane2001 videot: [link]



[linkide loend]
1 0 0 1 https://www.youtube.com/watch?v=PkLNumJdCkc 0 Different Mac error screens [HD] Maci erinevad veateateekraanid [HD] In this video I'm going to show different Mac error messages. If you liked this video, then why not watch Windows error screens: [link] Also check out rebane2001's video: [link] [link list] Selles videos näitan ma erinevaid Mac-i veateateid. Kui teile see video meeldis, siis miks mitte vaadata Windowsi veateateid: [link]

Vaata ka rebane2001 videot: [link]



[linkide loend]
Mac-i veateateekraanid.mp4 Operatsioonsüsteemid Operating systems Apple Inc. (Publisher),Macintosh,Mac OS (Operating System),OS X (Operating System),OS X Server (Operating System),Mac OS 7 (Operating System),Mac OS X Tiger (Operating System),Mac OS X Leopard (Operating System) https://odysee.com/@MarkusTegelane:8/maci-erinevad-veateateekraanid-hd:6 MarkusTegelane . 1 /channel_db_lite/web/thumbs/52.jpg N/A /channel_db_lite/web/json/52.json N/A N/A
568 MarkusTegelane++ Light OS with draggable windows is really broken [Fun Experiments 0x00] 0 2024-03-15 For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
0 1 0 1 https://www.youtube.com/watch?v=RwAvwf8xYeA 0 Light OS with draggable windows is really broken [Fun Experiments 0x00] Light OS with draggable windows is really broken [Fun Experiments 0x00] For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
2024-03-15 21-10-42.mkv PowerPoint PowerPoint PPTOS,Light OS,PowerPoint OS,movable windows,draggable,droppable,VBA,Visual Basic for Applications,Microsoft PowerPoint,ppsm,Light OS Technologies,macro,scripting N/A MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/568.jpg N/A /channel_db_lite/web/json/568.json N/A N/A
571 MarkusTegelane [Re-upload] Markuse arvuti meelelahutus - Android Oreo ülevaade ja Firefoxi röst (I osa) 0 2024-05-10 Muutsin selles videos mõned asjad ära ja laadisin uuesti üles autoriõigusega seotud probleemide tõttu.

Algversiooni üleslaadimise kuupäev: 20. november 2017
Kanali andmebaasi kirje: https://markusmaal.ee/channel_db_lite/web/video/161

-----------------------------------
Algne kirjeldus:
-----------------------------------

Google lasi välja uue Android versiooni nimega Oreo. Kas see on parem kui eelmine versioon? Vaadake videot, et teada saada!

#MarkuseArvutiMeelelahutus #Android

Ole kursis

Ajaveeb: http://www.markustegelane.tk
Google+: https://plus.google.com/115914313352149705046
Twitter: @MarkusMaal

Teised kanalid

MarkusTegelane+ : https://www.youtube.com/channel/UCGGM...
MarkusTegelane++ : https://www.youtube.com/channel/UC_ah...
Markuse asjad: https://www.youtube.com/channel/UCMD2...

Lisainfo

Video RAW nimi: mamo.mp4
Kasutatud tarkvara: Sony Vegas Pro 11, Süsteem Android Oreo 8.0, ROM Nitrogen OS
Renderdamise aeg: NA, jätsin ööseks tegema Suvaline video: http://markustegelane.tk/random.html
1 1 0 1 https://www.youtube.com/watch?v=0iWui9CJE1E 0 [Re-upload] Android Oreo overview and Firefox roast (Part I) [Markus computer entertainment] [Re-upload] Markuse arvuti meelelahutus - Android Oreo ülevaade ja Firefoxi röst (I osa) I modified some stuff in this video and re-uploaded it due to copyright related issues.

Upload date of the original version: 20. november 2017
Channel database entry: https://markusmaal.ee/channel_db_lite/web/video/161

-----------------------------------
Original description:
-----------------------------------

Google released a new Android version named Oreo. Is it better than the last version? Keep watching to find out!

Stay updated

Blog: http://www.themarkusguy.tk
Google+: https://plus.google.com/115914313352149705046
Twitter: @MarkusMaal

Other channels

TheMarkusGuy+ : https://www.youtube.com/channel/UCGGM...
TheMarkusGuy++ : https://www.youtube.com/channel/UC_ah...
Markus's stuff: https://www.youtube.com/channel/UCMD2...

Lisainfo
RAW filename: mamo.mp4
Software used: Sony Vegas Pro 11, System Android Oreo 8.0, ROM Nitrogen OS
Rendering time NA, left it rendering over night
Muutsin selles videos mõned asjad ära ja laadisin uuesti üles autoriõigusega seotud probleemide tõttu.

Algversiooni üleslaadimise kuupäev: 20. november 2017
Kanali andmebaasi kirje: https://markusmaal.ee/channel_db_lite/web/video/161

-----------------------------------
Algne kirjeldus:
-----------------------------------

Google lasi välja uue Android versiooni nimega Oreo. Kas see on parem kui eelmine versioon? Vaadake videot, et teada saada!

#MarkuseArvutiMeelelahutus #Android

Ole kursis

Ajaveeb: http://www.markustegelane.tk
Google+: https://plus.google.com/115914313352149705046
Twitter: @MarkusMaal

Teised kanalid

MarkusTegelane+ : https://www.youtube.com/channel/UCGGM...
MarkusTegelane++ : https://www.youtube.com/channel/UC_ah...
Markuse asjad: https://www.youtube.com/channel/UCMD2...

Lisainfo

Video RAW nimi: mamo.mp4
Kasutatud tarkvara: Sony Vegas Pro 11, Süsteem Android Oreo 8.0, ROM Nitrogen OS
Renderdamise aeg: NA, jätsin ööseks tegema Suvaline video: http://markustegelane.tk/random.html
AndroidOreoPart1Reupload.mp4 Markuse arvuti meelelahutus Markus computer entertainment Markus Maal,MarkusTegelane,TheMarkusGuy,Markuse arvuti meelelahutus,Markus computer entertainment,Android 8.0,Android Oreo,Oreo N/A MarkusTegelane . 0 /channel_db_lite/web/thumbs/571.jpg N/A /channel_db_lite/web/json/571.json N/A N/A
661 Press any key to continue... Fishing Fantasy: Buzzrod (Post-Credits) [PCSX2 Longplay] 0 2025-12-24 Gameplay of Fishing Fantasy: BuzzRod without commentary. This video showcases the epilogue part of the game that occurs after you beat it for the first time and then reload the save file.

Pre-credits gameplay: https://www.youtube.com/watch?v=d1AzWnvNr4E
0 1 0 1 https://www.youtube.com/watch?v=_v-gsoQy73c 0 Fishing Fantasy: Buzzrod (Post-Credits) [PCSX2 Longplay] Fishing Fantasy: Buzzrod (Post-Credits) [PCSX2 Longplay] Gameplay of Fishing Fantasy: BuzzRod without commentary. This video showcases the epilogue part of the game that occurs after you beat it for the first time and then reload the save file.

Pre-credits gameplay: https://www.youtube.com/watch?v=d1AzWnvNr4E
Gameplay of Fishing Fantasy: BuzzRod without commentary. This video showcases the epilogue part of the game that occurs after you beat it for the first time and then reload the save file.

Pre-credits gameplay: https://www.youtube.com/watch?v=d1AzWnvNr4E
brff_longplay_postcredits.mp4 Muud mängimise videod Other gameplay videos Fishing Fantasy,Buzzrod,PlayStation,PS2,fishing,Opa,Tifoss N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/661.jpg N/A N/A N/A N/A