Leiti 91 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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593 | Press any key to continue... | Constructor - Flicks and sound effects [DOS FLC RIP] | 0 | 2025-01-01 | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KwRIcbXnGkQ | 0 | Constructor - Flicks and sound effects [DOS FLC RIP] | Constructor - Flicks and sound effects [DOS FLC RIP] | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
ConstructorFlicks.mp4 | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/593.jpg | N/A | /channel_db_lite/web/json/593.json | N/A | N/A | |
591 | MarkusTegelane | Top 100 minu tehtud TrackMania rada - The Movie | 0 | 2024-12-26 | Selles videos näitan ja hindan 100 erinevat rada, mida ma olen teinud aastate jooksul erinevates TrackMania mängudes. See video pidi algselt välja tulema 2017. aasta märtsis, kuid mitmed tehnilised väljakutsed takistasid sel ajal video reaalsuseks saamist (peamiselt seoses kõvakettaruumiga). See video avardab ka algset ideed, sest algselt tahtsin ainult näidata TMNF ja TMUF radasid, kuid selles videos näitan ka asju, mida ma tegin TrackMania² mängudes ja samuti uues TrackMania mängus. ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ◙ Peatükid ◙ 0:00 Intro 0:27 100 3:54 99 4:44 98 5:17 97 5:33 96 6:35 95 7:06 94 8:13 93 9:02 92 9:22 91 10:10 90 11:38 89 12:07 88 14:40 87 14:51 86 15:23 85 16:30 84 17:01 83 18:30 82 19:39 81 20:21 80 21:38 79 22:04 78 22:37 77 29:32 76 31:12 75 33:59 74 36:51 73 38:07 72 38:53 71 39:33 70 40:37 69 42:15 68 43:05 67 44:38 66 45:01 65 45:51 64 50:21 63 51:10 62 51:37 61 52:45 60 54:28 59 55:25 58 58:02 57 58:40 56 1:00:38 55 1:05:02 54 1:05:37 53 1:07:13 52 1:08:37 51 1:09:36 50 1:13:47 49 1:16:29 48 1:17:00 47 1:17:24 46 1:21:01 45 1:22:05 44 1:23:19 43 1:24:50 42 1:27:28 41 1:35:43 40 1:36:19 39 1:37:34 38 1:39:20 37 1:41:18 36 1:44:09 35 1:45:11 34 1:47:29 33 1:51:50 32 1:52:58 31 1:54:09 30 1:56:31 29 2:04:51 28 2:05:19 27 2:06:17 26 2:07:12 25 2:13:15 24 2:17:17 23 2:18:51 22 2:20:14 21 2:24:15 20 2:27:06 19 2:28:03 18 2:31:40 17 2:34:45 16 2:35:38 15 2:36:37 14 2:39:05 13 2:41:29 12 2:43:25 11 2:47:07 10 2:47:54 9 2:51:45 8 2:53:02 7 2:55:13 6 2:58:44 5 3:01:48 4 3:05:42 3 3:09:48 2 3:12:39 1 3:19:45 Lõputiitrid ? Lisainfo ? Faili nimi: tm100.mp4 Renderdamise aeg: 3 tundi, 39 minutit, 58 sekundit Protsessor: AMD Ryzen 7 5700X Tarkvara: Kdenlive 24.08.3, TrackMania United Forever, ManiaPlanet, TrackMania (2020), Windows 11 ? Video koostas: Markus Maal ? © 2024 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Ru_FvMuFr5o | 0 | Top 100 TrackMania maps I've ever made - The Movie | Top 100 minu tehtud TrackMania rada - The Movie | In this video I'm showcasing and ranking 100 different tracks I've made in various TrackMania games over the years. The video was originally supposed to come out in March 2017, but several technical challenges prevented my from making the video back then (mainly related to very hard disk space). This video expands on the original idea tough, since I originally only wanted to showcase TMNF and TMUF tracks, this video will also showcase stuff I've made in TrackMania² games as well as the new TrackMania game. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ◙ Chapters ◙ 0:00 Intro 0:27 100 3:54 99 4:44 98 5:17 97 5:33 96 6:35 95 7:06 94 8:13 93 9:02 92 9:22 91 10:10 90 11:38 89 12:07 88 14:40 87 14:51 86 15:23 85 16:30 84 17:01 83 18:30 82 19:39 81 20:21 80 21:38 79 22:04 78 22:37 77 29:32 76 31:12 75 33:59 74 36:51 73 38:07 72 38:53 71 39:33 70 40:37 69 42:15 68 43:05 67 44:38 66 45:01 65 45:51 64 50:21 63 51:10 62 51:37 61 52:45 60 54:28 59 55:25 58 58:02 57 58:40 56 1:00:38 55 1:05:02 54 1:05:37 53 1:07:13 52 1:08:37 51 1:09:36 50 1:13:47 49 1:16:29 48 1:17:00 47 1:17:24 46 1:21:01 45 1:22:05 44 1:23:19 43 1:24:50 42 1:27:28 41 1:35:43 40 1:36:19 39 1:37:34 38 1:39:20 37 1:41:18 36 1:44:09 35 1:45:11 34 1:47:29 33 1:51:50 32 1:52:58 31 1:54:09 30 1:56:31 29 2:04:51 28 2:05:19 27 2:06:17 26 2:07:12 25 2:13:15 24 2:17:17 23 2:18:51 22 2:20:14 21 2:24:15 20 2:27:06 19 2:28:03 18 2:31:40 17 2:34:45 16 2:35:38 15 2:36:37 14 2:39:05 13 2:41:29 12 2:43:25 11 2:47:07 10 2:47:54 9 2:51:45 8 2:53:02 7 2:55:13 6 2:58:44 5 3:01:48 4 3:05:42 3 3:09:48 2 3:12:39 1 3:19:45 Credits ? Additional information ? Filename: tm100.mp4 Render time: 3 hours, 39 minutes, 58 seconds Processor: AMD Ryzen 7 5700X Software: Kdenlive 24.08.3, TrackMania United Forever, ManiaPlanet, TrackMania (2020), Windows 11 ? Created by: Markus Maal ? © 2024 Markuse videod |
Selles videos näitan ja hindan 100 erinevat rada, mida ma olen teinud aastate jooksul erinevates TrackMania mängudes. See video pidi algselt välja tulema 2017. aasta märtsis, kuid mitmed tehnilised väljakutsed takistasid sel ajal video reaalsuseks saamist (peamiselt seoses kõvakettaruumiga). See video avardab ka algset ideed, sest algselt tahtsin ainult näidata TMNF ja TMUF radasid, kuid selles videos näitan ka asju, mida ma tegin TrackMania² mängudes ja samuti uues TrackMania mängus. ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ◙ Peatükid ◙ 0:00 Intro 0:27 100 3:54 99 4:44 98 5:17 97 5:33 96 6:35 95 7:06 94 8:13 93 9:02 92 9:22 91 10:10 90 11:38 89 12:07 88 14:40 87 14:51 86 15:23 85 16:30 84 17:01 83 18:30 82 19:39 81 20:21 80 21:38 79 22:04 78 22:37 77 29:32 76 31:12 75 33:59 74 36:51 73 38:07 72 38:53 71 39:33 70 40:37 69 42:15 68 43:05 67 44:38 66 45:01 65 45:51 64 50:21 63 51:10 62 51:37 61 52:45 60 54:28 59 55:25 58 58:02 57 58:40 56 1:00:38 55 1:05:02 54 1:05:37 53 1:07:13 52 1:08:37 51 1:09:36 50 1:13:47 49 1:16:29 48 1:17:00 47 1:17:24 46 1:21:01 45 1:22:05 44 1:23:19 43 1:24:50 42 1:27:28 41 1:35:43 40 1:36:19 39 1:37:34 38 1:39:20 37 1:41:18 36 1:44:09 35 1:45:11 34 1:47:29 33 1:51:50 32 1:52:58 31 1:54:09 30 1:56:31 29 2:04:51 28 2:05:19 27 2:06:17 26 2:07:12 25 2:13:15 24 2:17:17 23 2:18:51 22 2:20:14 21 2:24:15 20 2:27:06 19 2:28:03 18 2:31:40 17 2:34:45 16 2:35:38 15 2:36:37 14 2:39:05 13 2:41:29 12 2:43:25 11 2:47:07 10 2:47:54 9 2:51:45 8 2:53:02 7 2:55:13 6 2:58:44 5 3:01:48 4 3:05:42 3 3:09:48 2 3:12:39 1 3:19:45 Lõputiitrid ? Lisainfo ? Faili nimi: tm100.mp4 Renderdamise aeg: 3 tundi, 39 minutit, 58 sekundit Protsessor: AMD Ryzen 7 5700X Tarkvara: Kdenlive 24.08.3, TrackMania United Forever, ManiaPlanet, TrackMania (2020), Windows 11 ? Video koostas: Markus Maal ? © 2024 Markuse videod |
tm100.mp4 | MarkuStation 1 | MarkuStation 1 | markustegelane,TheMarkusGuy,trackmania,trackmania (video game series),trackmania top 100,trackmania 2: canyon (video game),top 100,trackmania nations forever,trackmania random map,trackmania drift,trackmania speedrun,trackmania ice,trackmania club,trackmania best,trackmania 2021,trackmania ranked,movie,trackmania exchange,gaming,MarkuStation,trackmania 2: valley (video game),trackmania 2 lagoon,trackmania united forever,trackmania sunrise,stadium,coast,valley | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/591.jpg | N/A | /channel_db_lite/web/json/591.json | N/A | /channel_db_lite/web/stream/591.en.ass |
589 | MarkusTegelane | Vaatame esimesi MarkusTegelane videoid (feat. kadunud meedia) [1. osa] | 0 | 2024-12-20 | Selles videos vaatan esimesi enda tehtud YouTube videoid, mille laadisin üles vahemikus 2013-2015. Räägin videote tegemis protsessist, miks ma üldse nad tegin ja muudest asjadest, mida tahan lisada. Kui teid huvitab mu kanali ajalugu, siis "Markus Maal - läbi nende aastate" räägib ka videotest, mida ma tegin enne YouTube kanali tegemist (nn klassikaline ajastu): https://www.youtube.com/watch?v=CTBuIM4fQeE ⏰ Peatükid ⏰ 0:00 Sissejuhatus 2:58 2013 3:36 TrackMania Foreveri rajad 16:26 TrackMania lahedad rajad 29:17 ManiaPlanet rajad 38:36 TrackMania rally rajad 52:45 Tom läks lolliks 54:07 2014 54:37 Talking Ben - Krooksutamine aeg luubis 55:25 Kuidas näha graafikakaardi informatsiooni? 58:26 TrackMania kokkupõrked 1:00:22 Windows XP tootetugi on lõppenud 1:09:00 Batch game: Movement Batch 1:12:28 Kuidas panna arvuti sunniviisiliselt näitama sinist ekraani? 1:15:14 2015 1:18:00 Minu uus YouTube intro (1024p) 1:20:39 @rebane2001 loodud intro 1:22:39 Milline võiks olla mu järgmine video? 1:23:47 Movement Batch 200 views special update 1:29:26 Markus mängib I - Windows 7 mängud [VAATAJATE OTSUS] 1:31:20 Kuidas näha graafikakaardi informatsiooni Windows 7 puhul? 1:32:52 Kuidas näha arvuti põhjalikku informatsiooni? 1:39:42 Mida võib pudel teha? (Talking Ben) 1:41:08 Crashing Windows 1:45:20 Kuidas teha minu sarnast Movement Batch mängu? 1:52:01 Erinevad Windowsi veateateekraanid 2:00:08 Kass tahab peeru süüa ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ? Lisainfo ? Faili nimi: lookback1.mp4 Renderdamise aeg: 27 minutit, 2 sekundit Renderdatud 2020 M1 Macbook Pro sülearvutis Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, macOS Seqouia ? Video koostas: Markus Maal ? © 2024 Markuse videod |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=o7NkgNw52o8 | 0 | Watching first MarkusTegelane videos (feat. lost media) [Part 1] | Vaatame esimesi MarkusTegelane videoid (feat. kadunud meedia) [1. osa] | In this video I'm looking back at the first videos I've ever uploaded to YouTube from the 2013-2015 range. I'll talk about the process of making these videos, why they even got made and other stuff I just want to add to the video. Note. This video currently has no English subtitles available and is intended for audiences who can understand Estonian. Subtitles may come later, however since this is a very long video, it might take a while for me to make them. ⏰ Chapters ⏰ 0:00 Introduction 2:58 2013 3:36 TrackMania Foreveri rajad 16:26 TrackMania lahedad rajad 29:17 ManiaPlanet rajad 38:36 TrackMania rally rajad 52:45 Tom läks lolliks 54:07 2014 54:37 Talking Ben - Krooksutamine aeg luubis 55:25 Kuidas näha graafikakaardi informatsiooni? 58:26 TrackMania kokkupõrked 1:00:22 Windows XP tootetugi on lõppenud 1:09:00 Batch game: Movement Batch 1:12:28 Kuidas panna arvuti sunniviisiliselt näitama sinist ekraani? 1:15:14 2015 1:18:00 Minu uus YouTube intro (1024p) 1:20:39 @rebane2001 loodud intro 1:22:39 Milline võiks olla mu järgmine video? 1:23:47 Movement Batch 200 views special update 1:29:26 Markus mängib I - Windows 7 mängud [VAATAJATE OTSUS] 1:31:20 Kuidas näha graafikakaardi informatsiooni Windows 7 puhul? 1:32:52 Kuidas näha arvuti põhjalikku informatsiooni? 1:39:42 Mida võib pudel teha? (Talking Ben) 1:41:08 Crashing Windows 1:45:20 Kuidas teha minu sarnast Movement Batch mängu? 1:52:01 Erinevad Windowsi veateateekraanid 2:00:08 Kass tahab peeru süüa ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ? Additional information ? Filename: lookback1.mp4 Render time: 27 minutes, 2 seconds Renderded on 2020 M1 Macbook Pro Software: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, macOS Seqouia ? Created by: Markus Maal ? © 2024 Markuse videod |
Selles videos vaatan esimesi enda tehtud YouTube videoid, mille laadisin üles vahemikus 2013-2015. Räägin videote tegemis protsessist, miks ma üldse nad tegin ja muudest asjadest, mida tahan lisada. Kui teid huvitab mu kanali ajalugu, siis "Markus Maal - läbi nende aastate" räägib ka videotest, mida ma tegin enne YouTube kanali tegemist (nn klassikaline ajastu): https://www.youtube.com/watch?v=CTBuIM4fQeE ⏰ Peatükid ⏰ 0:00 Sissejuhatus 2:58 2013 3:36 TrackMania Foreveri rajad 16:26 TrackMania lahedad rajad 29:17 ManiaPlanet rajad 38:36 TrackMania rally rajad 52:45 Tom läks lolliks 54:07 2014 54:37 Talking Ben - Krooksutamine aeg luubis 55:25 Kuidas näha graafikakaardi informatsiooni? 58:26 TrackMania kokkupõrked 1:00:22 Windows XP tootetugi on lõppenud 1:09:00 Batch game: Movement Batch 1:12:28 Kuidas panna arvuti sunniviisiliselt näitama sinist ekraani? 1:15:14 2015 1:18:00 Minu uus YouTube intro (1024p) 1:20:39 @rebane2001 loodud intro 1:22:39 Milline võiks olla mu järgmine video? 1:23:47 Movement Batch 200 views special update 1:29:26 Markus mängib I - Windows 7 mängud [VAATAJATE OTSUS] 1:31:20 Kuidas näha graafikakaardi informatsiooni Windows 7 puhul? 1:32:52 Kuidas näha arvuti põhjalikku informatsiooni? 1:39:42 Mida võib pudel teha? (Talking Ben) 1:41:08 Crashing Windows 1:45:20 Kuidas teha minu sarnast Movement Batch mängu? 1:52:01 Erinevad Windowsi veateateekraanid 2:00:08 Kass tahab peeru süüa ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ? Lisainfo ? Faili nimi: lookback1.mp4 Renderdamise aeg: 27 minutit, 2 sekundit Renderdatud 2020 M1 Macbook Pro sülearvutis Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, macOS Seqouia ? Video koostas: Markus Maal ? © 2024 Markuse videod |
lookback1.mp4 | Kommentaar | Commentary | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/589.jpg | N/A | /channel_db_lite/web/json/589.json | N/A | N/A |
588 | MarkusTegelane | Sunlight PowerPoint OS (2024) #PPTOS #PowerPointOS #MadeInPowerPoint | 0 | 2024-12-15 | Kõige modulaarsem ja arendajasõbralikum PowerPoint OS! Pärast mitme kuu pikkust arendust, Light OS Technologies esitleb - Sunlight OS 1.0! ▲ *Lisamärkused* ▲ See PowerPoint OS-i jaoks tuleb makrod sisse lülitada. Kui näete akent esitluse kuvamisel, mis küsib kas soovite makrod või ActiveX sisse lülitada, tehke seda. See PPTOS ei toimi PowerPointi mobiili või veebiversioonides. Samuti ei toimi see Office for Mac-iga. Kui olete Linuxi või Maci kasutaja, soovitame teha Windowsi virtuaalmasin, kuhu on Microsoft Office paigaldatud. Office 2016 või hilisem versioon on vajalik täieliku funktsionaalsuse tagamiseks, kuid Office 2010-2013 peaksid ka toimima, kuid esineda võivad mõned ühilduvusprobleemid (Office 2007 peaks teoorias toimima, aga ma pole seda versiooni katsetanud). ■ Lingid ■ Allalaadimise link: https://markustegelane.eu/markustegelane/?doc=dload.md&id=62 Loo enda rakendusi (inglise keeles): https://github.com/MarkusMaal/OrangePath/blob/main/README.md Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika♫ ELPHNT - Ravines Audionautix - Drifting2 Kevin MacLeod - Takeover of the 8-bit Synths Kevin MacLeod - Who Likes to Party Raigon - Hyperstar Yoshinobo Hiraiwa, Noriyuki Iwadare, feat. Raigon - King of the River (Ranger-X Remix) Raigon - Rails Davic Yackley - One Stop Huma-Huma - Smart Riot Jimmy Fontanez/Media Right Productions - Dub Hub Stevia Sphere - Nostalgia ? Lisainfo ? Failinimi: LetThereBeSunlight.mp4 Renderdamise aeg: 5 minutit, 59 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, Microsoft PowerPoint 2024 ? Video koostas: Markus Maal ? © 2024 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KdfOI-mtnuA | 0 | Sunlight PowerPoint OS (2024) #PPTOS #PowerPointOS #MadeInPowerPoint | Sunlight PowerPoint OS (2024) #PPTOS #PowerPointOS #MadeInPowerPoint | The most modular and developer friendly PowerPoint OS ever made! After several months of development, Light OS Technologies is ready to present Sunlight OS 1.0! ▲ *Additional notes* ▲ This PowerPoint OS requires macros to be enabled in order to operate. If you see a prompt when launching the presentation asking if you want to enable Macros or ActiveX, you need to enable them. This PPTOS will NOT work on mobile or web versions of PowerPoint. In addition, it's not compatible with Office for Mac. If you're a Linux or Mac user, we recommend creating a Windows virtual machine with Microsoft Office installed on it. Office 2016 or later required for full functionality, but it should boot with Office 2010-2013 as well, tough you may experience compatiblity some issues (Office 2007 might work in theory, but I haven't tested it). ■ Links ■ Download link: https://markustegelane.eu/markustegelane/?doc=dload.md&id=62 Create your own apps: https://github.com/MarkusMaal/OrangePath/blob/main/README.md Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ ELPHNT - Ravines Audionautix - Drifting2 Kevin MacLeod - Takeover of the 8-bit Synths Kevin MacLeod - Who Likes to Party Raigon - Hyperstar Yoshinobo Hiraiwa, Noriyuki Iwadare, feat. Raigon - King of the River (Ranger-X Remix) Raigon - Rails Davic Yackley - One Stop Huma-Huma - Smart Riot Jimmy Fontanez/Media Right Productions - Dub Hub Stevia Sphere - Nostalgia ? Additional information ? Filename: LetThereBeSunlight.mp4 Render time: 5 minutes, 59 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, Microsoft PowerPoint 2024 ? Created by: Markus Maal ? © 2024 Markuse videod |
Kõige modulaarsem ja arendajasõbralikum PowerPoint OS! Pärast mitme kuu pikkust arendust, Light OS Technologies esitleb - Sunlight OS 1.0! ▲ *Lisamärkused* ▲ See PowerPoint OS-i jaoks tuleb makrod sisse lülitada. Kui näete akent esitluse kuvamisel, mis küsib kas soovite makrod või ActiveX sisse lülitada, tehke seda. See PPTOS ei toimi PowerPointi mobiili või veebiversioonides. Samuti ei toimi see Office for Mac-iga. Kui olete Linuxi või Maci kasutaja, soovitame teha Windowsi virtuaalmasin, kuhu on Microsoft Office paigaldatud. Office 2016 või hilisem versioon on vajalik täieliku funktsionaalsuse tagamiseks, kuid Office 2010-2013 peaksid ka toimima, kuid esineda võivad mõned ühilduvusprobleemid (Office 2007 peaks teoorias toimima, aga ma pole seda versiooni katsetanud). ■ Lingid ■ Allalaadimise link: https://markustegelane.eu/markustegelane/?doc=dload.md&id=62 Loo enda rakendusi (inglise keeles): https://github.com/MarkusMaal/OrangePath/blob/main/README.md Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika♫ ELPHNT - Ravines Audionautix - Drifting2 Kevin MacLeod - Takeover of the 8-bit Synths Kevin MacLeod - Who Likes to Party Raigon - Hyperstar Yoshinobo Hiraiwa, Noriyuki Iwadare, feat. Raigon - King of the River (Ranger-X Remix) Raigon - Rails Davic Yackley - One Stop Huma-Huma - Smart Riot Jimmy Fontanez/Media Right Productions - Dub Hub Stevia Sphere - Nostalgia ? Lisainfo ? Failinimi: LetThereBeSunlight.mp4 Renderdamise aeg: 5 minutit, 59 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, Microsoft PowerPoint 2024 ? Video koostas: Markus Maal ? © 2024 Markuse videod |
LetThereBeSunlight.mp4 | PowerPoint | PowerPoint | Markus Maal,computers,Sunlight,Light OS Technologies,Light OS,Light OS Modern,Sunlight OS,PPTOS,PowerPoint OS,VBA,macros,jeff,movable windows,resizable windows,in PowerPoint,Made in PowerPoint,OS simulator,multitasking,advanced,custom apps,make custom apps for PowerPoint OS,Software Development Kit,Application Programming Interface,API,SDK,Microsoft PowerPoint,PPSM,PowerPoint VBA,CursorAPI,HSL color picker,PPTGames,common dialogs,file system,ShapeFS | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/588.jpg | N/A | /channel_db_lite/web/json/588.json | /channel_db_lite/web/stream/588.et.ass | N/A |
583 | MarkusTegelane+ | 15 minutit klippe videotest, mida ma (lõpuni) ei monteerinud | 1 | 2024-10-19 | Videod, mida ma erinevatel põhjustel otsustasin avaldamata jätta. 0:00 Kuidas käbi? [Arvuti nõuanded] - @markusTegelane 0:02 Windows 7 paigaldamine sinisesse HP sülearvutisse [Markuse arvuti meelelahutus] - @markusTegelane 0:43 OneUI 6 paigaldamine rootitud seadmesse - @markusTegelanePlus 1:20 Monitori OSD-ga jamamine - @markusTegelane 4:10 X.orgi suurim puudus - @markusTegelanePlus 4:28 KDE Plasma 6 paigaldamine väljalaskepäeval - @markusTegelanePlus 7:28 Välja lõigatud klipp PonyOS videost - @markusTegelane 7:37 The most broken flash game ever made (Part 2) - @PAKTC 7:59 Otseülekande paigutuse testimine - @markusTegelanePlus 8:33 Monteerimata klipp uue aasta vastuvõtja introst - @markuseasjad 8:42 Monteerimata klipp Windows 8.1 toe lõpu videost - @markusTegelane 8:54 Blue Screen Simulator Plus 2.0 (rääkimisega tutvustus) - @markusTegelane 8:57 Various Windows blue screens (monteerimine) - ? 9:07 Vaatajate operatsioonsüsteemid (monteerimata klipp) - @markusTegelanePlus 9:12 Võidusõit sillaga - @markusTegelanePlus 9:42 Kui kaugele on võimalik sõita mängus TrackMania? - @markusTegelane 11:59 [devUpdate 2] Blue Screen Simulator Plus 3.0 - @markusTegelanePlusPlus 13:05 vana ja mitte eriti hea lähtekoodi ülevaade - @markusTegelanePlusPlus 13:19 White Screen OS (a.k.a. Light Mode/OS) - @markusTegelanePlus 13:30 Colin McRae Rally 2.0 intro [60 FPS AI Interpolated] - @PAKTC 13:55 Blue Screen Simulator Plus for Android - @markusTegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=UQKCrWUWBtI | 0 | 15 minutit klippe videotest, mida ma (lõpuni) ei monteerinud | 15 minutit klippe videotest, mida ma (lõpuni) ei monteerinud | Videod, mida ma erinevatel põhjustel otsustasin avaldamata jätta. 0:00 Kuidas käbi? [Arvuti nõuanded] - @markusTegelane 0:02 Windows 7 paigaldamine sinisesse HP sülearvutisse [Markuse arvuti meelelahutus] - @markusTegelane 0:43 OneUI 6 paigaldamine rootitud seadmesse - @markusTegelanePlus 1:20 Monitori OSD-ga jamamine - @markusTegelane 4:10 X.orgi suurim puudus - @markusTegelanePlus 4:28 KDE Plasma 6 paigaldamine väljalaskepäeval - @markusTegelanePlus 7:28 Välja lõigatud klipp PonyOS videost - @markusTegelane 7:37 The most broken flash game ever made (Part 2) - @PAKTC 7:59 Otseülekande paigutuse testimine - @markusTegelanePlus 8:33 Monteerimata klipp uue aasta vastuvõtja introst - @markuseasjad 8:42 Monteerimata klipp Windows 8.1 toe lõpu videost - @markusTegelane 8:54 Blue Screen Simulator Plus 2.0 (rääkimisega tutvustus) - @markusTegelane 8:57 Various Windows blue screens (monteerimine) - ? 9:07 Vaatajate operatsioonsüsteemid (monteerimata klipp) - @markusTegelanePlus 9:12 Võidusõit sillaga - @markusTegelanePlus 9:42 Kui kaugele on võimalik sõita mängus TrackMania? - @markusTegelane 11:59 [devUpdate 2] Blue Screen Simulator Plus 3.0 - @markusTegelanePlusPlus 13:05 vana ja mitte eriti hea lähtekoodi ülevaade - @markusTegelanePlusPlus 13:19 White Screen OS (a.k.a. Light Mode/OS) - @markusTegelanePlus 13:30 Colin McRae Rally 2.0 intro [60 FPS AI Interpolated] - @PAKTC 13:55 Blue Screen Simulator Plus for Android - @markusTegelane |
Videod, mida ma erinevatel põhjustel otsustasin avaldamata jätta. 0:00 Kuidas käbi? [Arvuti nõuanded] - @markusTegelane 0:02 Windows 7 paigaldamine sinisesse HP sülearvutisse [Markuse arvuti meelelahutus] - @markusTegelane 0:43 OneUI 6 paigaldamine rootitud seadmesse - @markusTegelanePlus 1:20 Monitori OSD-ga jamamine - @markusTegelane 4:10 X.orgi suurim puudus - @markusTegelanePlus 4:28 KDE Plasma 6 paigaldamine väljalaskepäeval - @markusTegelanePlus 7:28 Välja lõigatud klipp PonyOS videost - @markusTegelane 7:37 The most broken flash game ever made (Part 2) - @PAKTC 7:59 Otseülekande paigutuse testimine - @markusTegelanePlus 8:33 Monteerimata klipp uue aasta vastuvõtja introst - @markuseasjad 8:42 Monteerimata klipp Windows 8.1 toe lõpu videost - @markusTegelane 8:54 Blue Screen Simulator Plus 2.0 (rääkimisega tutvustus) - @markusTegelane 8:57 Various Windows blue screens (monteerimine) - ? 9:07 Vaatajate operatsioonsüsteemid (monteerimata klipp) - @markusTegelanePlus 9:12 Võidusõit sillaga - @markusTegelanePlus 9:42 Kui kaugele on võimalik sõita mängus TrackMania? - @markusTegelane 11:59 [devUpdate 2] Blue Screen Simulator Plus 3.0 - @markusTegelanePlusPlus 13:05 vana ja mitte eriti hea lähtekoodi ülevaade - @markusTegelanePlusPlus 13:19 White Screen OS (a.k.a. Light Mode/OS) - @markusTegelanePlus 13:30 Colin McRae Rally 2.0 intro [60 FPS AI Interpolated] - @PAKTC 13:55 Blue Screen Simulator Plus for Android - @markusTegelane |
unreleased_r2.mp4 | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/583.jpg | N/A | /channel_db_lite/web/json/583.json | N/A | N/A | |
569 | Press any key to continue... | Hearts win animation (Windows Vista/7 Card Game) | 0 | 2024-03-27 | This is the animation that plays when you win a game of Hearts in Windows Vista or 7. Seeing this animation is rare, because in Hearts, there are multiple rounds and the game only ends when a player reaches 100 points and obviously it also requires you to win the game. | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=-s5ZHhz4GQU | 0 | Hearts win animation (Windows Vista/7 Card Game) | Hearts win animation (Windows Vista/7 Card Game) | This is the animation that plays when you win a game of Hearts in Windows Vista or 7. Seeing this animation is rare, because in Hearts, there are multiple rounds and the game only ends when a player reaches 100 points and obviously it also requires you to win the game. | This is the animation that plays when you win a game of Hearts in Windows Vista or 7. Seeing this animation is rare, because in Hearts, there are multiple rounds and the game only ends when a player reaches 100 points and obviously it also requires you to win the game. | HeartsWinNearest.mov | Muud mängimise videod | Other gameplay videos | Microsoft,Windows 7,built-in games,Solitaire,card game,playing cards,Hearts,Clubs,Spades,Diamonds,operating system,Queen of Spades | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/569.jpg | N/A | /channel_db_lite/web/json/569.json | N/A | N/A |
568 | MarkusTegelane++ | Light OS with draggable windows is really broken [Fun Experiments 0x00] | 0 | 2024-03-15 | For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RwAvwf8xYeA | 0 | Light OS with draggable windows is really broken [Fun Experiments 0x00] | Light OS with draggable windows is really broken [Fun Experiments 0x00] | For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
2024-03-15 21-10-42.mkv | PowerPoint | PowerPoint | PPTOS,Light OS,PowerPoint OS,movable windows,draggable,droppable,VBA,Visual Basic for Applications,Microsoft PowerPoint,ppsm,Light OS Technologies,macro,scripting | N/A | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/568.jpg | N/A | /channel_db_lite/web/json/568.json | N/A | N/A |
562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
561 | Press any key to continue... | Flipnic, but it's REALLY LOUD | 0 | 2024-01-20 | Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127? In this video, we'll find out what happens if you increase the volume from 127 to 32767! Note that the specific memory address for changing the volume may be different accross various regional versions of the game. Emulator: PCSX2 (Nightly) Timestamps: 0:00 Increasing the volume 0:23 Biology 11:08 Evolution 12:30 Metallurgy 19:16 Optics 26:17 Biology 2P 27:23 Geometry 42:18 Geometry 2P |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=w4VzUiEuH10 | 0 | Flipnic, but it's REALLY LOUD | Flipnic, but it's REALLY LOUD | Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127? In this video, we'll find out what happens if you increase the volume from 127 to 32767! Note that the specific memory address for changing the volume may be different accross various regional versions of the game. Emulator: PCSX2 (Nightly) Timestamps: 0:00 Increasing the volume 0:23 Biology 11:08 Evolution 12:30 Metallurgy 19:16 Optics 26:17 Biology 2P 27:23 Geometry 42:18 Geometry 2P |
Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127? In this video, we'll find out what happens if you increase the volume from 127 to 32767! Note that the specific memory address for changing the volume may be different accross various regional versions of the game. Emulator: PCSX2 (Nightly) Timestamps: 0:00 Increasing the volume 0:23 Biology 11:08 Evolution 12:30 Metallurgy 19:16 Optics 26:17 Biology 2P 27:23 Geometry 42:18 Geometry 2P |
FlipnicButLoudMinified.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/561.jpg | N/A | /channel_db_lite/web/json/561.json | N/A | N/A | |
558 | Press any key to continue... | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | 0 | 2024-01-04 | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=caPMvu0wSC8 | 0 | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | cmr2_datamosh.mp4 | FMV klipid | FMV clips | Colin McRae Rally,2.0,CMR2,PC,Intro,Rally,Racing,Video Game,FMV | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/558.jpg | N/A | /channel_db_lite/web/json/558.json | N/A | N/A |
557 | Press any key to continue... | Beetle Crazy Cup - Subaru Impreza STI Rally [PC Mod Gameplay] | 0 | 2023-12-22 | This is a mod, which adds Subaru Impreza STI Rally car to Beetle Crazy Cup (a.k.a. Beetle Buggin). This mod requires Beetle Crazy Cup Tool for repacking game files. The car replaces some of the vehicles in the cross game mode. Download links: https://www.moddb.com/games/beetle-crazy-cup/downloads |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=CLzYv0smZco | 0 | Beetle Crazy Cup - Subaru Impreza STI Rally [PC Mod Gameplay] | Beetle Crazy Cup - Subaru Impreza STI Rally [PC Mod Gameplay] | This is a mod, which adds Subaru Impreza STI Rally car to Beetle Crazy Cup (a.k.a. Beetle Buggin). This mod requires Beetle Crazy Cup Tool for repacking game files. The car replaces some of the vehicles in the cross game mode. Download links: https://www.moddb.com/games/beetle-crazy-cup/downloads |
This is a mod, which adds Subaru Impreza STI Rally car to Beetle Crazy Cup (a.k.a. Beetle Buggin). This mod requires Beetle Crazy Cup Tool for repacking game files. The car replaces some of the vehicles in the cross game mode. Download links: https://www.moddb.com/games/beetle-crazy-cup/downloads |
BeetleImprezza.mp4 | Muud mängimise videod | Other gameplay videos | Beetle Buggin,Beetle Crazy Cup,car,impreza,mod,modification,rally car,subaru | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/557.jpg | N/A | /channel_db_lite/web/json/557.json | N/A | N/A |
556 | Press any key to continue... | 2D galaxy tennis [Flipnic PS2 gameplay] | 0 | 2023-12-08 | I hacked the camera to this top-down perspective. Unfortunately right now I've only found a way to adjust rotation, yaw, and roll, but not the origin/position. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=UvzPmk9jGjs | 0 | 2D galaxy tennis [Flipnic PS2 gameplay] | 2D galaxy tennis [Flipnic PS2 gameplay] | I hacked the camera to this top-down perspective. Unfortunately right now I've only found a way to adjust rotation, yaw, and roll, but not the origin/position. | I hacked the camera to this top-down perspective. Unfortunately right now I've only found a way to adjust rotation, yaw, and roll, but not the origin/position. | 2023-04-02 20-45-32.mkv | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/556.jpg | N/A | /channel_db_lite/web/json/556.json | N/A | N/A | |
550 | Press any key to continue... | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | 0 | 2023-10-01 | This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZaA8-H71-3U | 0 | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS.PSS (NTSC-J) |
This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS.PSS (NTSC-J) |
FlipnicFMVfullquality.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/550.jpg | N/A | /channel_db_lite/web/json/550.json | N/A | N/A |
554 | Press any key to continue... | Forza Horizon 5 gameplay testvideo | 0 | 2023-08-20 | Pika lindistuse üleslaaidmise test.\n\n*Faili info*\n\nSuurus: 1,4GiB\nNimi: fh5test.mp4\nVorming: MPEG-4/AVC/AAC | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=hk9ZlLy97Ys | 0 | Forza Horizon 5 gameplay test upload | Forza Horizon 5 gameplay testvideo | Gameplay footage upload test.\n\n*File info*\n\nSize: 1.4GiB\nName: fh5test.mp4\nFormat: MPEG-4/AVC/AAC | Pika lindistuse üleslaaidmise test.\n\n*Faili info*\n\nSuurus: 1,4GiB\nNimi: fh5test.mp4\nVorming: MPEG-4/AVC/AAC | fh5test.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/554.jpg | N/A | N/A | N/A | N/A | |
541 | MarkusTegelane | Markus Maal mängib VI - Trials Rising (Gigatrack rada) | 0 | 2023-07-07 | Selles videos mängin lihtsalt pikka rada mängust Trials Rising. Midagi muud pole vaja öelda. Peaksin mainima ka seda, et jah, see pole just video, mida ma lubasid avaldada. Ma lükkan tolle natuke edasi ja avaldan siis, kui see on valmis :) ► *Lingid* Ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee) Veebileht: https://markustegelane.eu Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt ► *Lisainfo* Faili nimi: trials_fail.mp4 Renderdamise aeg: 14 minutit, 15 sekundit Stiil: Sära Tarkvara: DaVinci Resolve 18, Geforce Experience Lindistamise kuupäev: 7. juuli 2023 ► *Kanalid* Põhikanal: youtube.com/@markusTegelane Lisakanal: youtube.com/@markusTegelanePlus Programmeerimise kanal: youtube.com/@hashMarkusTegelane Markuse asjad: youtube.com/@markuseasjad Press any key to continue: youtube.com/@PAKTC Markus Maal: youtube.com/@MarkusMaal ► *Aitäh, et vaatasite!* © 2023 Markuse videod ► *Teemaviited* #trials #gigatrack #markustation |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=SAUc71BNK5Y | 0 | Markus Maal plays VI - Trials Rising (the Gigatrack) | Markus Maal mängib VI - Trials Rising (Gigatrack rada) | This video is just me playing this long track from the Trials Rising game. Nothing else needs to be said really. I should also mention that yes, this isn't quite the video I promised to release. I am going to delay that one until it's ready :) ► *Links* Blog: https://markustegelane-en.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane) Website: https://markustegelane.eu Random video: https://markustegelane.eu/markustegelane/random/?c=mt ► *Additional information* Filename: trials_fail.mp4 Render time: 14 minutes, 15 seconds Style: Shine Software used: DaVinci Resolve 18, Geforce Experience Recording date: 7th July 2023 ► *Channels* Main channel: youtube.com/@markusTegelane Secondary channel: youtube.com/@markusTegelanePlus Programming channel: youtube.com/@hashMarkusTegelane Markus' stuff: youtube.com/@markuseasjad Press any key to continue: youtube.com/@PAKTC Markus Maal: youtube.com/@MarkusMaal ► *Thank you for watching!* © 2023 Markus' videos ► *Hashtags* #trials #gigatrack #markustation |
Selles videos mängin lihtsalt pikka rada mängust Trials Rising. Midagi muud pole vaja öelda. Peaksin mainima ka seda, et jah, see pole just video, mida ma lubasid avaldada. Ma lükkan tolle natuke edasi ja avaldan siis, kui see on valmis :) ► *Lingid* Ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee) Veebileht: https://markustegelane.eu Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt ► *Lisainfo* Faili nimi: trials_fail.mp4 Renderdamise aeg: 14 minutit, 15 sekundit Stiil: Sära Tarkvara: DaVinci Resolve 18, Geforce Experience Lindistamise kuupäev: 7. juuli 2023 ► *Kanalid* Põhikanal: youtube.com/@markusTegelane Lisakanal: youtube.com/@markusTegelanePlus Programmeerimise kanal: youtube.com/@hashMarkusTegelane Markuse asjad: youtube.com/@markuseasjad Press any key to continue: youtube.com/@PAKTC Markus Maal: youtube.com/@MarkusMaal ► *Aitäh, et vaatasite!* © 2023 Markuse videod ► *Teemaviited* #trials #gigatrack #markustation |
trials_fail.mp4 | Markus Maal mängib | Markus Maal plays | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,trials,bike,rising,bmx,MarkuStation,video game,videomäng,gameplay,longplay,gigatrack,fire,tuli,kosmos,space,SPAAAAAAAAAAACE,lumi,snow,snowflake,lumehelves,dünaamiline päevatsükkel,dynamic daylight cycle | https://odysee.com/@MarkusTegelane:8/markus-maal-plays-vi-trials-rising-(the:7 | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/541.jpg | N/A | /channel_db_lite/web/json/541.json | N/A | N/A |
543 | Press any key to continue... | Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] | 0 | 2023-07-01 | In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save! Prerequesties: Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation) BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder) A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible) w/uLaunchElf entrypoints: - If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot - If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu - If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf - If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077 Commands: To list all saves: python save_editor.py -f [filename] -saves To list items in a save: python save_editor.py -f [filename] -save[num] -li To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename] Chapters: 0:00 Describing the bug 0:58 Getting the save out of a memory card 2:38 Patching the save file 4:31 Copying the patched save file back to a memory card 5:30 Testing the modified save |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=fSE4aCLbXPQ | 0 | Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] | . | In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save! Prerequesties: Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation) BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder) A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible) w/uLaunchElf entrypoints: - If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot - If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu - If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf - If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077 Commands: To list all saves: python save_editor.py -f [filename] -saves To list items in a save: python save_editor.py -f [filename] -save[num] -li To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename] Chapters: 0:00 Describing the bug 0:58 Getting the save out of a memory card 2:38 Patching the save file 4:31 Copying the patched save file back to a memory card 5:30 Testing the modified save |
. | BuzzrodFixFinal.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/543.jpg | N/A | /channel_db_lite/web/json/543.json | N/A | N/A | |
542 | Press any key to continue... | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | 0 | 2023-06-04 | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FCJHOQe-feA | 0 | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
FishingFantasyOSTrip.mp4 | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/542.jpg | N/A | /channel_db_lite/web/json/542.json | N/A | N/A | |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
536 | Press any key to continue... | Rick's Adventure [PS1 FMV RIP] | 0 | 2023-04-01 | Opening FMV clip from a very little known PS1 game. Wanted to upload this, since I couldn't find it on YouTube. Filename: RICKINTRO.STR |
0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=jhk2_LGaqvY | 0 | Rick's Adventure [PS1 FMV RIP] | . | Opening FMV clip from a very little known PS1 game. Wanted to upload this, since I couldn't find it on YouTube. Filename: RICKINTRO.STR |
. | RICKSADVENTURE.mov | Naljavideod | Joke videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/536.jpg | N/A | /channel_db_lite/web/json/536.json | N/A | N/A | |
513 | Press any key to continue... | PEGI Teen | 0 | 2022-12-19 | PEGI Teen PEGI Teen PEGI Teen PEGI Teen PEGI Teen |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=2U_5NnQJJX8 | 0 | PEGI Teen | . | PEGI Teen PEGI Teen PEGI Teen PEGI Teen PEGI Teen |
. | PegiTeen.mp4 | Naljavideod | Joke videos | PEGI Teen,Pan European Game Information | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/513.jpg | N/A | /channel_db_lite/web/json/513.json | N/A | N/A |
512 | Press any key to continue... | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=EZbm-NMU5t4 | 0 | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | 2022-12-06 23-04-04.mkv | Muud mängimise videod | Other gameplay videos | gameplay,Evolution,Theology,credits,Flipnic,pinball,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/512.jpg | N/A | /channel_db_lite/web/json/512.json | N/A | N/A |
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
511 | Press any key to continue... | Flipnic - Geometry 2P gameplay | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Geometry 2P, each player has a goal, which the opponent is trying to defend. Each time a ball reaches the goal, a point is awarded. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=LWL_ziwHlkE | 0 | Flipnic - Geometry 2P gameplay | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Geometry 2P, each player has a goal, which the opponent is trying to defend. Each time a ball reaches the goal, a point is awarded. |
. | 2022-12-06 22-54-25.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/511.jpg | N/A | /channel_db_lite/web/json/511.json | N/A | N/A | |
509 | Press any key to continue... | Flipnic - Optics B (Hard difficulty gameplay) | 0 | 2022-12-04 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult). At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=VahRvD_2iyY | 0 | Flipnic - Optics B (Hard difficulty gameplay) | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult). At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | FlipnicOpticsBHard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/509.jpg | N/A | /channel_db_lite/web/json/509.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
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485 | MarkusTegelane | Markus Maal mängib 5 - Minecraft (Bedrock Edition) | 0 | 2022-08-27 | Viimasest gameplay videost minu kanalil on möödunud mitu aastat, kuid ma otsustasin seeria tagasi tuua mänguga Minecraft: Bedrock Edition. Selles video ma ka kõnelen ning reageerin mängus toimuvatele sündmustele, mis on selles seerias uus. Ma mängin Minecrafti ellujäämisrežiimis, kus tuleb koguda resursse ning võimalikult kaua elus püsida. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=o-GQk4alt2c | 0 | Markus Maal plays 5 - Minecraft (Bedrock Edition) | . | It has been a while since the last gameplay video on my channel, but I decided to bring the series back with Minecraft: Bedrock Edition. In this video, I also speak and react to events while playing this game, which is a new concept for this series. I'm playing the game in survival mode, where you have to collect resources to survive in the Minecraft world. ► About the audio issues I forgot my microphone to stereo mode (even tough it records in mono), so I set the whole video to mono, which is better than having audio on only one side. The noise is caused by the fact that the microphone audio level was really low (I wasn't using a headset, so I had the microphone sitting about 20 centimeters away from me) and I had to increase the volume at points. Another thing contributing to the noise was the fact that I didn't even have noise cancellation turned on while recording. I was able to reduce some noise by recording noise with the same microphone and using that as the noise profile in Audacity, then merging it with the video using ffmpeg. I hope you forgive me, since this is the first actual gameplay video I've made with real-time commentary. ► About the game Minecraft Bedrock is a newer multi-platform version of Minecraft written in C++ . Read more: https://minecraft.fandom.com/wiki/Bedrock_Edition Platform version: Minecraft for Windows World seed: Windows RT ► Useful links Minecraft profile: https://et.namemc.com/profile/markustegelane.1 Minecraft website: https://minecraft.net Website: https://markustegelane.ml Channel blog: https://markustegelane-en.blogspot.com (Feedburner: https://feeds.feedburner.com/markustegelane) Other channels: https://youtube.com/c/MarkusMaal/channels ► Music Handel - Messiah (YouTube Audio Library) Otis MacDonald - Not For Nothing Kevin MacLeod - Cipher (incompetech.com) Licensed under Creative Commons By Attribution 3.0 License: http://creativecommons.org/licenses/by/3.0/ ► Additional information Filename: minecraftvideo.mp4 Render time: 7 hours, 2 minutes, 56 seconds Rendered on my laptop :) Recording date: 16 July 2022 ► Thank you for watching! © 2022 Markus' videos ► Hashtags #minecraft #bedrock #markustation |
Viimasest gameplay videost minu kanalil on möödunud mitu aastat, kuid ma otsustasin seeria tagasi tuua mänguga Minecraft: Bedrock Edition. Selles video ma ka kõnelen ning reageerin mängus toimuvatele sündmustele, mis on selles seerias uus. Ma mängin Minecrafti ellujäämisrežiimis, kus tuleb koguda resursse ning võimalikult kaua elus püsida. ► Heliprobleemidest Ma unustasin mikrofoni stereorežiimi (kuigi see lindistab monos), mistõttu panin terve video mono režiimi, mis on parem kui heli esitamine ainult ühelt poolt. Müra põhjustas see, et mikrofoni helitase oli väga madal (ma ei kasutanud peakomplekti, mis tähendab, et mikrofon oli minust umbes 20 sentimeetri kaugusel) ning ma pidin helitugevust teatud hetkedel tõstma. Veel üks asi, mis suurendab müra, on asjaolu, et ma ei lülitanud isegi mürasummutus lindistamise hetkel sisse lülitatud. Ma sain natuke müra summutada lindistades sama mikrofoniga müra ning seades selle müraprofiiliks programmis Audacity, seejärel liitsin selle videoga kasutades ffmpeg-i. Ma loodan, et andestate, kuna tegu oli mu esimese gameplay videoga, millel on reaalajas kommentaar. ► Mängu kohta Minecraft Bedrock on uuem multi-platvormi versioon Minecraftist, mis on kirjutatud C++ programmeerimiskeeles. Lisainfo (inglise keeles): https://minecraft.fandom.com/wiki/Bedrock_Edition Platvormi versioon: Minecraft for Windows Maailma seeme: Windows RT ► Kasulikud lingid Minecrafti profiil: https://et.namemc.com/profile/markustegelane.1 Minecrafti veebileht: https://minecraft.net Veebileht: https://markustegelane.ml Kanali ajaveeb: https://markustegelane.blogspot.com (Feedburner: https://feeds.feedburner.com/markustegelane_ee) Teised kanalid: https://youtube.com/c/MarkusMaal/channels ► Taustamuusika Handel - Messiah (YouTube Fonoteek) Otis MacDonald - Not For Nothing Kevin MacLeod - Cipher (incompetech.com) Licensed under Creative Commons By Attribution 3.0 License: http://creativecommons.org/licenses/by/3.0/ ► Lisainfo Failinimi: minecraftvideo.mp4 Renderdamise aeg: 7 tundi, 2 minutit, 56 sekundit Renderdatud Markuse sülearvutis :) Lindistamise kuupäev: 16. juuli 2022. a ► Aitäh, et vaatasite! © 2022 Markuse videod ► Teemaviited #minecraft #bedrock #markustation |
minecraftvideo.mp4 | Markus Maal mängib | Markus Maal plays | Minecraft,Bedrock Edition,gameplay,gameplay video,MarkuStation,CREEPER,markustegelane,survival mode,Markus mängib,Markus plays,bedrock,snowy tundra,snow village,skeleton,wolf,mining,voxel based video game,voksel,spruce planks,Windows RT,Microsoft Surface RT | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/485.jpg | N/A | /channel_db_lite/web/json/485.json | N/A | /channel_db_lite/web/stream/485.en.ass |
480 | Press any key to continue... | TrackMania - Menu Music | 0 | 2022-08-10 | This is the main menu music from TrackMania. TrackMania is an arcade racing game franchise, which was first created in 2003. The goal in these games is to collect as many medals as possible. You can also make your own maps and play with others online. The game also has a very active competitive scene, where players try to beat each other's times in an attempt to hold the world record on that track. That being said, this video was made just to make fun of Nadeo, for naming their latest game TrackMania, which is the same name they used for the first game (they started calling it "TrackMania Original" only after TrackMania Sunrise came out). And since you can't change history, I thought it would funny to confuse some people. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=BLuRLCSWIA8 | 0 | . | . | This is the main menu music from TrackMania. TrackMania is an arcade racing game franchise, which was first created in 2003. The goal in these games is to collect as many medals as possible. You can also make your own maps and play with others online. The game also has a very active competitive scene, where players try to beat each other's times in an attempt to hold the world record on that track. That being said, this video was made just to make fun of Nadeo, for naming their latest game TrackMania, which is the same name they used for the first game (they started calling it "TrackMania Original" only after TrackMania Sunrise came out). And since you can't change history, I thought it would funny to confuse some people. |
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474 | Press any key to continue... | Flipnic - Biology B (Hard difficulty gameplay) | 0 | 2022-07-28 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first B-version of a stage in this game - Biology B. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the right lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the left 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=cTGeJ3Yr3_c | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the B-version of the Metallurgy stage. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) P.S. I already finished the Optics B stage, but due to some garbage with pulseaudio, the recording was missing audio, which is really annoying. This means that it'll take some time before I can upload a finished Optics B run :( |
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473 | Press any key to continue... | Beetle Crazy Cup (a.k.a. Beetle Buggin) [PC Longplay] | 0 | 2022-07-27 | Full gameplay of Beetle Crazy Cup (2000) without commentary. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=xsL3shSyn4A | 0 | . | . | . | . | Beetle-1.m4v | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/473.jpg | N/A | /channel_db_lite/web/json/473.json | N/A | N/A | |
464 | Press any key to continue... | Flipnic - Evolution A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HABD6EgdWqc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
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465 | Press any key to continue... | Flipnic - Evolution B (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=eTFOdl_DLNY | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
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466 | Press any key to continue... | Flipnic - Evolution C (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RcTUQig43M0 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionC_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/466.jpg | N/A | /channel_db_lite/web/json/466.json | N/A | N/A | |
467 | Press any key to continue... | Flipnic - Metallurgy A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pftgH8DNink | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
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468 | Press any key to continue... | Flipnic - Biology A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=wwQiDW8WaDA | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
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469 | Press any key to continue... | Flipnic - Metallurgy 2P gameplay | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Metallurgy 2P, each player has a basket they need to get balls to. Each time you drop a ball through a basket, the corresponding player scores a point. Both players are allowed to shoot balls to each other's baskets without penalty. The first player to reach 10 points or have the most points after the time runs out wins. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=-Y7b3hBQOB8 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up. |
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470 | Press any key to continue... | Flipnic - Optics 2P gameplay | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=rSNMO5QCGrc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match. |
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471 | Press any key to continue... | Flipnic - Biology 2P gameplay | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=gmvZKETSn44 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format. The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P). In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match. |
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463 | Press any key to continue... | Flipnic - Optics A (Hard difficulty gameplay) | 0 | 2022-07-24 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it. At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XudtUvFv-r8 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it. At the minimum, to complete this stage, you have to do the following: 1. Hit a flying target to trigger a "Point of No Return" mission 2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan) 3. Go back to the spawn location, a multiball mission will then start 4. (Optional) Complete a required task for the multiball mission 5. Repeat steps 1-4 two more times 6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
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453 | Press any key to continue... | The most broken flash game I've played - Ower Web (Part I) | 0 | 2022-05-24 | This series of videos will cover various glitches I've found just from playing this game. Part 2 will definitely be released at some point, but I am unsure if I'll make a part 3. The objective in this game is to finish levels with a spider, but the unique thing about this game is that you can draw webs using your mouse, which your spider can stand on. The only problem - the physics in this game are really broken and it seems like the developers may have rushed to release this game. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ry7sky-ZCmg | 0 | . | . | This series of videos will cover various glitches I've found just from playing this game. Part 2 will definitely be released at some point, but I am unsure if I'll make a part 3. The objective in this game is to finish levels with a spider, but the unique thing about this game is that you can draw webs using your mouse, which your spider can stand on. The only problem - the physics in this game are really broken and it seems like the developers may have rushed to release this game. |
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451 | MarkusTegelane | Mis toimub minu kanali(te)ga? (Mai 2022) [Info ja uudised] | 0 | 2022-05-20 | Selles videos räägin ma erinevatest asjadest, mis on seotud selle ja muude kanalitega, mida ma haldan. Videole on saadaval eesti ja inglisekeelsed subtiitrid. Teemad: 0:00 Intro 0:07 Registrivälised videod 0:55 Draw Batch 1:26 Uus kanal 2:12 Markuse arvuti meelelahutus 2:57 Markuse asjad kohta (kanal) 4:00 Gameplay videod? 5:34 Nõuanded arvutitele? Lingid: Veebisait: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt Programmeerimisele keskenduv kanal: https://www.youtube.com/channel/UCvpWEcJTj4DRGIa3o279-3Q Kanal Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Ajaveeb: https://markustegelane.blogspot.com MarkuStation videod (sisaldab gameplay videoid): https://www.youtube.com/playlist?list=PL6WkVx7vhloghO_vq9Mlyrk-yFjAXWDfr Lisainformatsioon: Muusika: Riot - Newsroom Failinimi: infomay2022_final.mp4 Monteerimistarkvara: kdenlive (video), Audacity (heli) Renderdamise aeg: 11 minutes, 59 seconds |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=1tl38nYUz2Y | 0 | What is going on with my channel(s)? (May 2022) [Info and news] | . | In this video, I talk about several things, which are going on with this channel and some other channels I manage. I speak in Estonian, but English subtitles are available, for those who don't understand this language. Topics: 0:00 Intro 0:07 Unlisted videos 0:55 Draw Batch 1:26 New channel 2:12 Markus computer entertainment 2:57 About Markus' stuff (channel) 4:00 Gameplay videos? 5:34 Tips for computers? Links: Website: https://markustegelane.ml Random video: https://markustegelane.ml/markustegelane/random/?c=mt Programming focused channel: https://www.youtube.com/channel/UCvpWEcJTj4DRGIa3o279-3Q Markus' stuff channel: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Blog: https://markustegelane-en.blogspot.com MarkuStation videos (includes gameplay videos): https://www.youtube.com/playlist?list=PL6WkVx7vhloghO_vq9Mlyrk-yFjAXWDfr Other information: Music: Riot - Newsroom Raw filename: infomay2022_final.mp4 Editing software: kdenlive (video), Audacity (audio) Render time: 11 minutes, 59 seconds |
Selles videos räägin ma erinevatest asjadest, mis on seotud selle ja muude kanalitega, mida ma haldan. Videole on saadaval eesti ja inglisekeelsed subtiitrid. Teemad: 0:00 Intro 0:07 Registrivälised videod 0:55 Draw Batch 1:26 Uus kanal 2:12 Markuse arvuti meelelahutus 2:57 Markuse asjad kohta (kanal) 4:00 Gameplay videod? 5:34 Nõuanded arvutitele? Lingid: Veebisait: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt Programmeerimisele keskenduv kanal: https://www.youtube.com/channel/UCvpWEcJTj4DRGIa3o279-3Q Kanal Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Ajaveeb: https://markustegelane.blogspot.com MarkuStation videod (sisaldab gameplay videoid): https://www.youtube.com/playlist?list=PL6WkVx7vhloghO_vq9Mlyrk-yFjAXWDfr Lisainformatsioon: Muusika: Riot - Newsroom Failinimi: infomay2022_final.mp4 Monteerimistarkvara: kdenlive (video), Audacity (heli) Renderdamise aeg: 11 minutes, 59 seconds |
infomay2022_final.mp4 | Info ja uudised | Info and news | maasikas,markustegelane,arvuti nõuanded,MarkuStation,reptiil,reptile,what's new,mis on uut,Markus Maal,draw batch,batch file,#markusTegelane,soul eye,rectangular core,white noise,unlisted videos,registrivälised videod,Markuse arvuti meelelahutus,Markus computer entertainment,Momonga Linux,Windows 10 AME,Ameliorated Edition,Markuse asjad,Markus' stuff,#mmaal (#markusTegelane),Markus Maal mängib | https://odysee.com/@MarkusTegelane:8/what-is-going-on-with-my-channel(s)-(may:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/451.jpg | N/A | /channel_db_lite/web/json/451.json | /channel_db_lite/web/stream/451.et.ass | /channel_db_lite/web/stream/451.en.ass |
448 | MarkusTegelane | MarkuStation 3 - Kõik introd [UUS] | 0 | 2022-05-06 | See video näitab kõiki MarkuStation 3 introsid, mida ma kasutan tulevastes gameplay ja Markuse arvuti meelelahutuse videotes. 0:00 Standardversioon 0:24 MarkuStation 2 lõpp 0:49 MarkuStation 1 lõpp 1:22 Special versioon |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=b3P_x_c7nW4 | 0 | MarkuStation 3 - All intros [NEW] | MarkuStation 3 - Kõik introd [UUS] | This video shows all new MarkuStation 3 intros, which I'll use for future gameplay and Markus computer entertainment videos. 0:00 Standard version 0:24 MarkuStation 2 ending 0:49 MarkuStation 1 ending 1:22 Special version |
See video näitab kõiki MarkuStation 3 introsid, mida ma kasutan tulevastes gameplay ja Markuse arvuti meelelahutuse videotes. 0:00 Standardversioon 0:24 MarkuStation 2 lõpp 0:49 MarkuStation 1 lõpp 1:22 Special versioon |
ms3_all.mp4 | Introd | Intros | Markus computer entertainment,Markuse arvuti meelelahutus,PlayStation,PlayStation 3,gaming console,MarkuStation,MarkuStation 3,MarkuStation 2 | https://odysee.com/@MarkusTegelane:8/markustation-3-all-intros-new:8 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/448.jpg | N/A | /channel_db_lite/web/json/448.json | N/A | N/A |
438 | MarkusTegelane | Bash mäng: Movement Bash | 0 | 2022-05-04 | See video tutvustab lihtsat bash mängu, mille kallal olen töötanud - Movement Bash'i! Selles mängus on teie eesmärgiks liikuda alguspunktist lõpppunkti, igal antud väljakul. Movement Bash-is on ka sisse-ehitatud väljakuredigeerija, mis võimaldab teil luua enda väljakuid laiendatud funktsionaalsusega! Teil on isegi võimalik luua enda väljakukollektsioone kasutades väljakupaki redigeerijat! * Lingid* Allalaadimise link: https://github.com/MarkusMaal/MovementBash/releases/download/v1.0/Movement_bash_public.tar.gz (MD5 kontrollsumma: f10b6c158faf25d8e4d7d53f36a4356c) Veebileht: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random?c=mt Te võite vabalt enda väljakuid siin jagada, sest ma ei ole linke selle video kommentaarides blokeerinud! * Ühilduvus* Movement Bash on testitud järgnevates opsüsteemides ja konfiguratsioonides: Windows XP või hilisem (Git) - Töötab, üsna aeglane Windows 10 või hilisem (WSL2) - Töötab probleemideta ReactOS - Töötab ainult SSH kaudu, üsna katkine Haiku OS - Töötab, aga ASCII režiim tuleb sisse lülitada ning juhtnupud küsitsi seadistada pärast esimest avamist. Samuti tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu. FreeBSD - Töötab, kui käivitate "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu pärast bash-i installimist (pkg install bash) Ubuntu 20.04 - Töötab probleemideta Ubuntu 22.04 - Töötab probleemideta Arch Linux - Töötab probleemideta Gobo Linux - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab TinyCore - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab * Muusika* Jeremy Blake - Absolutely Nothing (intro) Vince Kaichan - Hometown Dreams Dance Electric - TrackTribe Dan Lebowitz - Tiptoe Out the Back Kevin MacLeod - Perpectives, Who Likes To Party, Disco con Tutti, Jay Jay (Litsenseeritud Creative Commons 3.0: autorile viitamine litsentsi kaudu, http://creativecommons.org/licenses/by/3.0/) * Lisainformatsioon * Monteerimistarkvara: kdenlive Renderdamise aeg: 39 minutit, 19 sekundit Failinimi: movement_bash3.mp4 |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=wlEqwIWfhCw | 0 | Bash game: Movement Bash | Bash mäng: Movement Bash | This video showcases a simple bash game I've been working on - Movement Bash! In this game your goal is to move from the start block to the finish block in any given map. Movement Bash also has a built-in map editor, which allows you to make custom maps with extended capabilities! You can even make your own map collections using the map pack editor! * Links * Download link: https://github.com/MarkusMaal/MovementBash/releases/download/v1.0/Movement_bash_public.tar.gz (MD5 checksum: f10b6c158faf25d8e4d7d53f36a4356c) Website: https://markustegelane.ml Random video: https://markustegelane.ml/markustegelane/random?c=mt You are also free to share your own maps here, since I haven't blocked any links, at least for this video! * Compatiblity * Movement Bash has been tested on following operating systems and configurations: Windows XP or later (Git) - Works, kind of slow Windows 10 or later (WSL2) - Works with flying colors ReactOS - Works only through SSH, pretty glitchy Haiku OS - Works, but ASCII mode must be turned on and controls must be set manually after setup. Also, the game must be launched with "./Movement_bash.sh" or "bash Start_game.sh". FreeBSD - Works, if you launch with "./Movement_bash.sh" or "bash Start_game.sh" after installing bash (pkg install bash) Ubuntu 20.04 - Works with flying colors Ubuntu 22.04 - Works with flying colors Arch Linux - Works with flying colors Gobo Linux - The game must be launched with "./Movement_bash.sh" or "bash Start_game.sh", otherwise works TinyCore - The game must be launched with "./Movement_bash.sh" or "bash Start_game.sh", otherwise works * Music * Jeremy Blake - Absolutely Nothing (intro) Vince Kaichan - Hometown Dreams Dance Electric - TrackTribe Dan Lebowitz - Tiptoe Out the Back Kevin MacLeod - Perpectives, Who Likes To Party, Disco con Tutti, Jay Jay (Licensed under Creative Commons: By Attribution 3.0 License, http://creativecommons.org/licenses/by/3.0/) * Other information * Editing software: kdenlive Render time: 39 minutes, 19 seconds Filename: movement_bash3.mp4 |
See video tutvustab lihtsat bash mängu, mille kallal olen töötanud - Movement Bash'i! Selles mängus on teie eesmärgiks liikuda alguspunktist lõpppunkti, igal antud väljakul. Movement Bash-is on ka sisse-ehitatud väljakuredigeerija, mis võimaldab teil luua enda väljakuid laiendatud funktsionaalsusega! Teil on isegi võimalik luua enda väljakukollektsioone kasutades väljakupaki redigeerijat! * Lingid* Allalaadimise link: https://github.com/MarkusMaal/MovementBash/releases/download/v1.0/Movement_bash_public.tar.gz (MD5 kontrollsumma: f10b6c158faf25d8e4d7d53f36a4356c) Veebileht: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random?c=mt Te võite vabalt enda väljakuid siin jagada, sest ma ei ole linke selle video kommentaarides blokeerinud! * Ühilduvus* Movement Bash on testitud järgnevates opsüsteemides ja konfiguratsioonides: Windows XP või hilisem (Git) - Töötab, üsna aeglane Windows 10 või hilisem (WSL2) - Töötab probleemideta ReactOS - Töötab ainult SSH kaudu, üsna katkine Haiku OS - Töötab, aga ASCII režiim tuleb sisse lülitada ning juhtnupud küsitsi seadistada pärast esimest avamist. Samuti tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu. FreeBSD - Töötab, kui käivitate "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu pärast bash-i installimist (pkg install bash) Ubuntu 20.04 - Töötab probleemideta Ubuntu 22.04 - Töötab probleemideta Arch Linux - Töötab probleemideta Gobo Linux - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab TinyCore - Mäng tuleb käivitada "./Movement_bash.sh" või "bash Start_game.sh" käskluste kaudu, muidu töötab * Muusika* Jeremy Blake - Absolutely Nothing (intro) Vince Kaichan - Hometown Dreams Dance Electric - TrackTribe Dan Lebowitz - Tiptoe Out the Back Kevin MacLeod - Perpectives, Who Likes To Party, Disco con Tutti, Jay Jay (Litsenseeritud Creative Commons 3.0: autorile viitamine litsentsi kaudu, http://creativecommons.org/licenses/by/3.0/) * Lisainformatsioon * Monteerimistarkvara: kdenlive Renderdamise aeg: 39 minutit, 19 sekundit Failinimi: movement_bash3.mp4 |
movement_bash3.mp4 | Teised skriptimiskeeled | Other gameplay videos | Bash game,Bash movement,Movement bash,Bash file,bash script,unix shell,shell script,/bin/bash | https://odysee.com/@MarkusTegelane:8/bash-game-movement-bash:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/438.jpg | N/A | /channel_db_lite/web/json/438.json | /channel_db_lite/web/stream/438.et.ass | N/A |
436 | Press any key to continue... | Directly extracting game data from Flipnic™ (PS2) using VGMToolbox | 0 | 2022-04-22 | This video lays out the process for how to extract data for this game from the .BIN files. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=IO3fHZYRQk0 | 0 | . | . | This video lays out the process for how to extract data for this game from the .BIN files. VGMToolbox presets: https://bit.ly/FlipnicPresets (copy to pluginsVGFExtractor) VGMToolbox: https://sourceforge.net/projects/vgmtoolbox/ FlipnicBinExtractor and technical explanation for how the TOC works: https://github.com/MarkusMaal/FlipnicBinExtractor |
. | flipnic_extraction_project.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/436.jpg | N/A | /channel_db_lite/web/json/436.json | N/A | N/A | |
410 | MarkusTegelane++ | [devUpdate 1] Movement Pie | 0 | 2022-02-19 | See video näitab Movement Pie-d, mis on Pythoni mäng, mille idee põhineb Movement Batch mängul. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=wH83EieQVaM | 0 | . | . | The devUpdate series showcases new features in development for the next version of the software. This video showcases Movement Pie, a Python game based on the idea of Movement Batch. GitHub repository: https://github.com/MarkusMaal/Movement_Pie |
. | movement_pie_du1.mp4 | devUpdate | devUpdate | Movement Batch,batch game,python game,pygame,Python3,programming language,game,editor,map editor,backwards compatibility,conversion technology | https://odysee.com/@hashMarkusTegelane:3/movement_pie_du1:2 | MarkusTegelane++ | MarkusTegelane++ | 1 | /channel_db_lite/web/thumbs/410.jpg | /channel_db_lite/web/stream/410.mp4 | /channel_db_lite/web/json/410.json | N/A | N/A |
406 | MarkusTegelane | Flipnic - Cutscenes with translucency data [FMV] | 0 | 2022-01-07 | This video compiles together FMVs with translucency data from a PlayStation 2 game called Flipnic. This video is a sequel to the last one, as on that video I mentioned that the video omitted displaying any translucency data. Well, this one doesn't! | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=Fy6ZYpAmjn0 | 0 | Flipnic - Cutscenes with translucency data [FMV] | Flipnic - Cutscenes with translucency data [FMV] | This video compiles together FMVs with translucency data from a PlayStation 2 game called Flipnic. This video is a sequel to the last one, as on that video I mentioned that the video omitted displaying any translucency data. Well, this one doesn't! Related links: Better quality version: https://odysee.com/@Press_any_key_to_continue:2/FlipnicAlphaFMV:c [Download] Exported MOV files with translucency: https://bit.ly/FlipnicFMV All FMVs: https://youtu.be/BDhZr5ArKoI Help FMVs (TUTO.BIN): https://youtu.be/374kqzSBuOA V/O RIP w unused sounds: https://youtu.be/o8TtCp63uuo Timestamps and filenames: 0:00 Color Puzzle (COLOR_PUZZLE2.PSS) 0:08 Congratulations 1 (CONGRATULATIONS01.PSS) 0:15 Congratulations 2 (CONGRATULATIONS02.PSS) 0:22 Congratulations 3 (CONGRATULATIONS03.PSS) 0:31 Congratulations 4 (CONGRATULATIONS04.PSS) 0:41 Congratulations 5 (CONGRATULATIONS05.PSS) 0:50 Congratulations 6 (CONGRATULATIONS06.PSS) 1:00 Congratulations 7 (CONGRATULATIONS07.PSS) 1:09 Congratulations 8 (CONGRATULATIONS08.PSS) 1:16 Congratulations 9 (CONGRATULATIONS09.PSS) 1:24 Congratulations 10 (CONGRATULATIONS10.PSS) 1:36 Extra ball (EXTRABALL.PSS) 1:41 Extra ball (EXTRABALL2.PSS) 1:49 Extra credit (EXTRA_CREDIT.PSS) 1:57 Extra credit 2 (EXTRA_CREDIT02.PSS) 2:05 Game Over 2 (GAME_OVER2.PSS) 2:20 Game Over 3 (GAME_OVER3.PSS) 2:28 Game Over 4 (GAME_OVER4.PSS) 2:40 Game Over 5 (GAME_OVER5.PSS) 2:53 Hungry Monkey (HUNGLY_MONKEY.PSS) 3:02 Lucky Flamingos (LUCKEY_FLAMINGOS.PSS) 3:09 Move On (MOVE_ON01.PSS*) 3:15 Biology Multiball (MULTIBALL.PSS) 3:22 Metallurgy Multiball (MULTIBALL03.PSS*) 3:29 Optics Multiball (MULTIBALL04.PSS) 3:35 Chu-Chu Multiball (MULTIBALL05.PSS) 3:45 You unlocked the next stage (NEXT_STAGE.PSS) 4:05 Point Of No Return (POINT_OF_NO_RETURN.PSS) 4:15 Show Time (SHOWTIME.PSS) 4:19 Tilt (TILT2.PSS) 4:26 UFO Quiz Show (UFO_QUIZ_SHOW.PSS*) * The game seems to apply an additional black translucent background to these FMVs, which is why they're not opaque enough in this video |
This video compiles together FMVs with translucency data from a PlayStation 2 game called Flipnic. This video is a sequel to the last one, as on that video I mentioned that the video omitted displaying any translucency data. Well, this one doesn't! | Preview.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,UFO,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt,flying saucer,translucent | https://odysee.com/@Press_any_key_to_continue:2/FlipnicAlphaFMV:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/406.jpg | N/A | /channel_db_lite/web/json/406.json | N/A | N/A |
553 | Press any key to continue... | Game Over 3.mov | 0 | 2022-01-06 | Registriväline API test | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=LzL-e3G2H8E | 0 | Game Over 3.mov | Game Over 3.mov | Registriväline API test | Registriväline API test | Game Over 3.mov | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/553.jpg | N/A | /channel_db_lite/web/json/553.json | N/A | N/A | |
402 | Press any key to continue... | Flipnic - All cutscenes (PAL version) | 0 | 2022-01-02 | This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. |
1 | 1 | 0 | 0 | https://www.youtube.com/watch?v=BDhZr5ArKoI | 0 | Flipnic [PAL PS2 Deinterlaced FMV Rip] | Flipnic - All cutscenes (PAL version) | This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high res one and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. Related links: Help FMVs (TUTO.BIN): https://youtu.be/374kqzSBuOA Game Over 6 (GAME_OVER6.PSS): https://youtu.be/AcqUf014EDQ Exported MOV files with translucency (W.I.P.): https://bit.ly/FlipnicFMV V/O RIP w unused sounds: https://youtu.be/o8TtCp63uuo Timestamps and filenames: 0:00 Intro (SHUKYAKUDEMO.PSS) 1:24 Title screen (TITLE_.PSS) 1:42 Drop of Silver 1 (SILVER_DROOP.PSS) 1:59 Circle of Life 1 (CIRCLE_OF_LIFE.PSS) 2:21 Freeze Over 1 (FREEZE_OVER.PSS) 2:38 Hidden Path Discovery 1 (TAKIWARI.PSS) 2:52 UFO Quiz Show (UFO_QUIZ_SHOW.PSS*) 3:02 Lucky Flamingos (LUCKEY_FLAMINGOS.PSS*) 3:08 Freeze Over 2 (FREEZE_OVER2.PSS) 3:24 Drop of Silver 2 (SILVER_DROP2.PSS) 3:41 Circle of Life 2 (CIRCLE_OF_LIFE2.PSS) 4:02 Hidden Path Discovery 2 (TAKIWARI2.PSS) 4:15 Point of No Return (POINT_OF_NO_RETURN.PSS*) 4:24 Color Puzzle (COLOR_PUZZLE2.PSS*) 4:32 Hungry Monkey (HUNGLY_MONKEY.PSS*) 4:41 Biology Multiball (MULTIBALL.PSS*) 4:49 Metallurgy Multiball (MULTIBALL03.PSS*) 4:55 Optics Multiball (MULTIBALL04.PSS*) 5:01 Geometry Multiball (MULTIBALL05.PSS*) 5:10 Show Time (SHOWTIME.PSS*) 5:15 Move On (MOVE_ON01.PSS*) 5:21 Watch Out! (WATCH_OUT.PSS) 5:26 UFO invasion! (MISSING.PSS) 5:35 Tilt (TILT2.PSS*) 5:42 Extra ball 1 (EXTRABALL.PSS*) 5:48 Extra ball 2 (EXTRABALL2.PSS*) 5:55 Extra credit 1 (EXTRA_CREDIT.PSS*) 6:04 Extra credit 2 (EXTRA_CREDIT02.PSS*) 6:11 You unlocked the next stage (NEXT_STAGE.PSS*) 6:32 Congratulations 1 (CONGRATULATIONS01.PSS*) 6:39 Congratulations 2 (CONGRATULATIONS02.PSS*) 6:46 Congratulations 3 (CONGRATULATIONS03.PSS*) 6:55 Congratulations 4 (CONGRATULATIONS04.PSS*) 7:04 Congratulations 5 (CONGRATULATIONS05.PSS*) 7:14 Congratulations 6 (CONGRATULATIONS06.PSS*) 7:23 Congratulations 7 (CONGRATULATIONS07.PSS*) 7:32 Congratulations 8 (CONGRATULATIONS08.PSS*) 7:39 Congratulations 9 (CONGRATULATIONS09.PSS*) 7:46 Congratulations: cake (CONGRATULATIONS10.PSS*) 7:58 Game Over 2 (GAME_OVER2.PSS*) 8:12 Game Over 3 (GAME_OVER3.PSS*) 8:19 Game Over 4 (GAME_OVER4.PSS*) 8:30 Game Over 5 (GAME_OVER5.PSS*) 8:42 Staff Credits 1 (STAFF_ROLL1.PSS) 10:46 Staff Credits 2 (STAFF_ROLL2.PSS) 12:50 Ubi Soft Logo (UBI.PSS) 13:00 Bad Luck (BAD_LUCK.PSS) 13:39 Small Luck (SMALL_LUCK.PSS) 14:18 Good Luck (GOOD_LUCK.PSS) 14:56 Great Luck (GREAT_LUCK.PSS) 15:34 Miraculous! (MIRACULOUS.PSS) * These FMVs have translucency effects that are not displayed in this video |
This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. |
flipnic_fmv-6000.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt | https://odysee.com/@Press_any_key_to_continue:2/FlipnicFMV:8 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/402.jpg | N/A | /channel_db_lite/web/json/402.json | N/A | N/A |
395 | Press any key to continue... | Tiger Woods PGA Tour(R) 2003 [BGM] | 0 | 2021-10-08 | Background music used in a golf game called TW PGA Tour 2003. These soundtracks are from the PC version of the game and were easy to import, since they are just MP3 files. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=oNowBInyGms | 0 | . | . | Background music used in a golf game called TW PGA Tour 2003. These soundtracks are from the PC version of the game and were easy to import, since they are just MP3 files. Table of Contents: --------------------Menu music--------------------- 0:00 Career Menu Theme (CareerMain.mp3) 2:30 Menu Theme 1 (shell1.mp3) 5:30 Menu Theme 2 (shell2.mp3) 8:24 Menu Theme 3 (shell3.mp3) ------------Course selection music------------ 10:30 Bay Hill (BayHill.mp3) 11:49 Royal Birkdale (Birkdale.mp3) 12:37 Colonial Country Club (Colonial.mp3) 13:48 Pebble Beach (Pebble.mp3) 14:53 Poppy Hills (Poppy.mp3) 15:44 Princeville Resort (Prince.mp3) 16:52 Sahalee Country Club (Sahalee.mp3) 18:57 TPC Sawgrass (Sawgrass.mp3) 20:05 TPC Scottsdale (Scottsdale.mp3) 21:39 Custom Courses (skillZone.mp3) 22:37 Spyglass Hill (Spyglass.mp3) 23:31 St. Andrew's (standrews.mp3) 24:29 Torrey Pines (TorreyPines.mp3) |
. | tiger2003.mp4 | Muusika | Music | https://odysee.com/@Press_any_key_to_continue:2/Tiger2003_BGM:4 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/395.jpg | N/A | /channel_db_lite/web/json/395.json | N/A | N/A | |
390 | MarkusTegelane | TrackMania, aga ma muutsin selle lendamismänguks, võib-olla... | 0 | 2021-08-29 | Täiskiirusel sõidetav rada, mille ma tegin TrackMania Nations/United Forever mängus, kasutades TMUnlimiter mod-i. Raja allalaadimine: https://united.tm-exchange.com/trackshow/6151690 |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=dH7uHVekj0w | 0 | TrackMania, but I turned it into a fullspeed flying game, I guess... | TrackMania, aga ma muutsin selle lendamismänguks, võib-olla... | A fullspeed track I made in TrackMania Nations/United Forever using the TMUnlimiter mod. Track download: https://united.tm-exchange.com/trackshow/6151690 |
Täiskiirusel sõidetav rada, mille ma tegin TrackMania Nations/United Forever mängus, kasutades TMUnlimiter mod-i. Raja allalaadimine: https://united.tm-exchange.com/trackshow/6151690 |
trackmaniaplane.mp4 | MarkuStation 2 | MarkuStation 2 | TrackMania,planes,flying game,Nadeo,invisible blocks,TMUnlimiter,TrackMania Nations | https://odysee.com/@MarkusTegelane:8/trackmania,-but-i-turned-it-into-a:6 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/390.jpg | N/A | /channel_db_lite/web/json/390.json | N/A | N/A |
384 | MarkusTegelane+ | [Batch game] Fishing batch - gameplay showcase | 1 | 2021-07-15 | Showcase of the Fishing batch game. Not released on the main channel, because the batch file has been available for a while on my website. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Su79oY9507o | 0 | . | . | Showcase of the Fishing batch game. Not released on the main channel, because the batch file has been available for a while on my website. Download link: https://www.markustegelane.ml/markustegelane/?doc=download&id=5 Table of contents: 0:00 Intro 0:35 Main menu 3:17 Story mode: Beginner's lake 10:43 Victory screen 11:54 Story mode: Experience river 20:28 Arcade mode 22:49 Custom mode 24:58 Outro 25:20 One more thing... |
. | fishbatch.mp4 | Lisavideod | Additional content | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/384.jpg | N/A | /channel_db_lite/web/json/384.json | N/A | N/A | |
382 | Press any key to continue... | a disturbing "Game over" screen | 0 | 2021-07-10 | This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends. This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen. |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=AcqUf014EDQ | 0 | . | . | This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends. This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen. |
. | disturbing_gameover.mp4 | FMV klipid | FMV clips | https://odysee.com/@Press_any_key_to_continue:2/disturbinggameover:3 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/382.jpg | N/A | /channel_db_lite/web/json/382.json | N/A | N/A | |
381 | Press any key to continue... | [Archival video] Work at a pizza place - October 18th 2019 | 0 | 2021-05-30 | This is a gameplay footage, showing the old map of a Roblox game called Work at a pizza place. This particular version was made as a halloween special and it had a lot of unpatched glitches and exploits (which you can see in the video). Nothing really crazy about this video, just a video I had sitting on my hard drive doing nothing for 2 years of me playing this game. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pzK0zzXqHYg | 0 | . | . | This is a gameplay footage, showing the old map of a Roblox game called Work at a pizza place. This particular version was made as a halloween special and it had a lot of unpatched glitches and exploits (which you can see in the video). Nothing really crazy about this video, just a video I had sitting on my hard drive doing nothing for 2 years of me playing this game. Also, pls don't unsub just because I posted a video about a game you didn't like, okay? This is the first and probably the last Roblox video on this channel. This video was marked as "for kids" to comply with YouTube's rules regarding COPPA (Children's Online Privacy Protection Act). For comments on this video, please use the discussion tab on my channel page. Current video ratings: 0 likes / 0 dislikes (as of 30th May 2021) |
. | Work at a pizza place halloween.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/381.jpg | N/A | /channel_db_lite/web/json/381.json | N/A | N/A | |
376 | MarkusTegelane | [Pakkfaili mäng] Jump batch | 0 | 2021-04-28 | See on pakkfaili mäng, mille kallal olen ma mõnda aega töötanud. See on lõpmatu liikumismäng, kus on eesmärgiks vältida takistuste vastu jooksmist. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ikuDKPhiaMU | 0 | [Batch game] Jump batch | . | This is a batch game I've been working on for a little while now. It is an infinite runner with the goal of avoiding all obstacles. Inspired by rebane2001's video: https://www.youtube.com/watch?v=xRKwQUBkv9E (not a functional batch file, just a concept video) Download link: https://bit.ly/2QH9rZv (63916 bytes) Checksum (MD5): 3DC82A6878D6CAC4924CEA5C6793E8C6 Other links: My website (broken): https://markustegelane.ml Blog: https://markustegelane-en.blogspot.com Twitter: @markustegelane Random video (broken): https://markustegelane.ml/random.html Music: Kevin MacLeod - There It Is Kevin MacLeod - Go Cart Kevin MacLeod - Reformat Kevin MacLeod - Wallpaper Kevin MacLeod - Blip Stream Kevin MacLeod - Local Forecast - Elevator Kevin MacLeod - Spy Glass |
See on pakkfaili mäng, mille kallal olen ma mõnda aega töötanud. See on lõpmatu liikumismäng, kus on eesmärgiks vältida takistuste vastu jooksmist. Inspiratsioon rebane2001 videost: https://www.youtube.com/watch?v=xRKwQUBkv9E (pole toimiv pakkfail, lihtsalt animeeritud) Allalaadimise link: https://bit.ly/2QH9rZv (63916 baiti) Checksum (MD5): 3DC82A6878D6CAC4924CEA5C6793E8C6 Teised lingid: Veebisait (katki): https://markustegelane.ml Ajaveeb: https://markustegelane.blogspot.com Twitter: @markustegelane Juhuslik video (katki): https://markustegelane.ml/random.html Muusika: Kevin MacLeod - There It Is Kevin MacLeod - Go Cart Kevin MacLeod - Reformat Kevin MacLeod - Wallpaper Kevin MacLeod - Blip Stream Kevin MacLeod - Local Forecast - Elevator Kevin MacLeod - Spy Glass |
jumpbatch.MP4 | Pakkfailid | Batch files | batch file,batch game,Windows,uskumatu,amazing,awesome,cmdwiz.exe,batch graphics,terminal,command prompt | https://odysee.com/@MarkusTegelane:8/batch-game-jump-batch:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/376.jpg | N/A | /channel_db_lite/web/json/376.json | N/A | N/A |
372 | Press any key to continue... | Constructor (DOS/PS1) Low-Res FMV capture [Part 1] | 0 | 2021-03-26 | This video contains several FMV-s from the game Constructor (1997). This does not include all of the FMVs since it took me a whole evening just to record these. I may make a part 2 with other FMVs if I have time. | 1 | 0 | 0 | 0 | https://www.youtube.com/watch?v=nlmbKgy_MTI | 0 | Constructor (DOS/PS1) Low-Res FMV capture [Part 1] | Constructor (DOS/PS1) Low-Res FMV capture [Part 1] | This video contains several FMV-s from the game Constructor (1997). This does not include all of the FMVs since it took me a whole evening just to record these. I may make a part 2 with other FMVs if I have time. Timestamps: 0:00 Human player 0:01 Computer player 0:05 Wood yard 0:07 Call worker 0:09 Call foreman (variation A) 0:11 Call repairman (variation A) 0:13 Call foreman (variation B) 0:15 Empty house 1 0:24 Bedroom 1 0:37 Upgrade room 0:41 Bedroom 2 0:53 Superiour bedroom 1:05 Deluxe bedroom 1:17 Bathroom 1 1:30 Bathroom 2 1:42 Superiour bathroom 1:54 Deluxe bathroom 2:07 Living room 1 2:33 Living room 2 2:43 Superiour living room 2:58 Deluxe living room 3:10 Kitchen 1 3:22 Kitchen 2 3:35 Superiour kitchen 3:47 Deluxe kitchen 4:00 Gadgets: Computer 4:04 Gadgets: Double glazing 4:07 Gadgets: Shutters 4:09 Gadgets: Burglar alarm 4:11 Mouse trap 4:13 Complaining tenants 1 4:21 Unhappy tenants 4:23 Happy tenants / Wooden lodge 4:31 Empty house 3 4:43 System3 logo 4:44 Cement yard 4:49 Call Worker 4:51 Gadget factory: Producing gadgets 4:56 Really unhappy tenants 5:01 Cally repairman (variation B) 5:03 Hippy commune 5:07 Call hippy 5:10 Empty house overtaken by hippy 5:27 Empty hippy commune 5:39 Pawn shop |
This video contains several FMV-s from the game Constructor (1997). This does not include all of the FMVs since it took me a whole evening just to record these. I may make a part 2 with other FMVs if I have time. | constr_smallfmv.avi | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/372.jpg | N/A | /channel_db_lite/web/json/372.json | N/A | N/A | |
362 | Press any key to continue... | I turned my cars into functional rockets | Colin McRae Rally 2.0 | 0 | 2020-12-01 | An interesting thing I used to do when using cheats in this video game. This video showcases the PC version. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=c0L2yI9lq64 | 0 | . | . | . | . | cmr2_rocket.MP4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/362.jpg | N/A | /channel_db_lite/web/json/362.json | N/A | N/A | |
396 | Press any key to continue... | Flipnic [PS2 V/O RIP] (Unused Sounds Found!!!) | 0 | 2020-11-01 | Voiceovers ripped from a pinball game for the PlayStation 2 game console. I ripped these from a file called STR.BIN using a sound ripping tool called PSound (I manually forced the sample rate to 44100Hz). | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=o8TtCp63uuo | 0 | . | . | Voiceovers ripped from a pinball game for the PlayStation 2 game console. I ripped these from a file called STR.BIN using a sound ripping tool called PSound (I manually forced the sample rate to 44100Hz). There are quite a few sounds in here, which are unused. I determined which sounds were in-game and which were not from memory, so there may be some inaccuracies (please let me know in the comments if I got something wrong). Timestamps: 0:00 Continue? (unused) 0:01 Loop the loop 0:03 Money Money Money (unused) 0:05 Ball saved 0:08 Good, Very Good, Great, Wonderful, Fantastic 0:18 Hurry! 0:20 Ready 0:22 Bonus points 0:24 Two player messages 0:31 Answer 0:33 Mistake (unused) 0:35 Result 0:37 Level counters 0:44 Continue? (unused in-game) 0:47 Hungry Monkey Mission Completed 0:50 Flamgos were scared by alligators 0:55 Duplicate? 0:57 Mini-game lost 1:01 Mini-game win 1:06 Ball saved 1:09 Duplicate sounds? 1:45 Watch out! (unused) 1:47 Be careful not to tilt! (unused) 1:50 Select "Yes"... 1:53 Extra ball (trigger) 1:56 Extra credit (trigger) 2:01 Drop all of the tower bumpers... (unused) 2:07 Multiball 2:13 Freeze over mission 2:17 Hidden Path Discovery mission (trigger) 2:20 Hidden Path Discovery mission 2:24 Perfect Bumper Village mission 2:28 Bumper Village mission 2:32 Slot Chance 2:34 Lucky Flamingos mission 2:38 Hungry Monkey mission (unused ver) 2:43 Hungry Monkey mission 2:50 Color Puzzle mission 2:58 UFO Quiz Show mission 3:02 Move On mission completed 3:05 Metallurgy Multiball (trigger) 3:13 Metallurgy Multiball 3:27 Show Time mission 3:32 Spider Crab shutdown mission 3:36 Metallurgy Multiball 3 3:41 Shut Down The Shafts (first sentence) 3:45 Point Of No Return missions (trigger) 3:50 Point Of No Return 1 3:59 Point Of No Return 2 4:08 Point Of No Return 3 4:17 Optics Multiball 1 4:23 Optics Multiball 2 4:29 Optics Multiball 3 4:35 Geometry Introduction 4:47 We seem to be on the verge... 4:51 New method of space travel (unused ver) 4:56 Alien Hill mission 5:03 Multiball 5:09 Area 74 mission 5:14 This area is about to explode... (unused) 5:22 All Blocks mission (unused) 5:25 Galaxy Tennis mission 5:30 Total Lane Counts 5:37 Total Bumper Counts 5:45 Lane Counts mission completed 5:53 Bumper Counts mission completed (unused) 6:01 Total EXP Counts 6:09 Thank you! (unused) 6:12 Get through within the time limit (unused) 6:15 Point Of No Return trigger (unused ver) 6:20 Point Of No Return trigger (duplicate) 6:25 Drop all of the tower bumpers... (unused) 6:31 Multiball completed + jackpot revival 6:47 Big UFO (warning) 6:55 Shut Down The Shafts 2 (second sentence) 7:00 Shut Down The Shafts 1 (second sentence) 7:06 Shut Down The Shafts 2 (mission completed) 7:12 Shut Down The Shafts 1 (mission completed) 7:19 Metallurgy Multiball (trigger duplicate?) 7:25 Metallurgy Multiball (trigger 2) 7:31 Loop The Loop missions (pt 2) 7:35 Loop The Loop missions (unused alternate line) 7:41 You earned an extra ball (unused) 7:47 Point Of No Return 1 (unused ver) 7:55 Point Of No Return 2 (unused ver) 8:05 Point Of No Return 3 (unused ver) 8:14 Optics Multiball 1 (unused ver) 8:19 Optics Multiball 2 (unused ver) 8:29 Drop Tower Bumpers (unused) 8:33 Time Limit Drop Tower Bumpers (unused) 8:37 Geometry Introduction (unused ver) 8:50 Optics Bumper Village warning 8:56 Optics Lost Ball 9:01 Replaced Ball (unused) 9:07 Point Of No Return 1 (unused ver) 9:15 Point Of No Return 2 (unused ver) 9:25 Point Of No Return 3 (unused ver) 9:34 Geometry All Blocks (unused) 9:39 Geometry Warm Blocks (unused) 9:44 Geometry Mission Flag 9:49 Hit All Keys With The Ball 9:52 New Method Of Space Tavel 10:00 Flipnic (unused) 10:03 Poems? (seemingly unused, but referenced by the stage files for some reason?) |
. | flipnic_sfx.MP4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/396.jpg | N/A | /channel_db_lite/web/json/396.json | /channel_db_lite/web/stream/396.et.ass | N/A | |
316 | Press any key to continue... | Flight (Flash game soundtrack) | 0 | 2020-09-11 | Soundtracks from a flash game "Flight". | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=MAMOCGv2nm4 | 0 | . | . | Soundtracks from a flash game "Flight". Timestamps: 0:00 Main menu 1:05 In-flight 3:10 Cutscenes/Ending 4:10 Cutscenes |
. | flight.webm | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/316.jpg | N/A | /channel_db_lite/web/json/316.json | N/A | N/A | |
312 | Press any key to continue... | Flipnic: In-game help | 0 | 2020-06-15 | These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=374kqzSBuOA | 0 | . | . | These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These videos are from the PAL version, but the NTSC-U has identical videos. The NTSC-J has similar videos, but they are in Japanese (obviously) and are actually placed in the Explain menu. These videos explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. This video was originally uploaded a few months ago, but due to the fact I didn't verify my account using my phone, I wasn't able to upload it (longer than 15 minutes). And yes, I published 5 videos in a single day (altough 3 of them were unlisted already and uploaded a few months ago). Timestamps: 0:00 Basic rules 3:20 Missions 7:14 Recovery 1 11:19 Recovery 2 14:02 Multiball 19:14 Defence & offence 22:46 Holding |
. | flipnic_help.wmv | FMV klipid | FMV clips | Flipnic,pinball,simulator,physics,dynamics,advanced techniques,video game,in-game help,tictactoe,metallic ball,flipper,bumper,gravity,tilting,nudging,algebra,PlayStation,gaming,PS2,Sony Computer Entertainment Europe,coins,arcade,game tutorial,game console,video game console,outhole,bluecoins,red,yellow,mission | https://odysee.com/@Press_any_key_to_continue:2/FlipnicHelp:e | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/312.jpg | N/A | /channel_db_lite/web/json/312.json | N/A | N/A |
324 | Press any key to continue... | Park | 0 | 2020-06-15 | I like this song loop and animation... | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=ycVFUXBmkYU | 0 | . | . | . | . | cons.mpg | Varia | Miscellaneous | video game,original soundtrack,10 minute loop,PlayStation,funky graphics,full motion video,FMV,Constructor,building,nature,dog,bite,ball,decoration,resting place,loop,wind,bench,grass,green,aaaah,ouch,woof,bark,sweating,exhausted,tree,nearest neighbour,bicubic (plz no),sun,jacket,white car,white legged dog,brown dog,tarmac surface,questionable life decisions,sitting person,tongue,sunrise,branches,light reflection on a red and black striped ball,hair color?,British | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/324.jpg | N/A | /channel_db_lite/web/json/324.json | N/A | N/A |
298 | MarkusTegelane+ | Mängu demonstratsioon: Bitball // Game demonstration: Bitball | 1 | 2020-04-10 | Mäng, mille ma tegin Python'is pygame library'ga. Allalaadimise link sellele mängule ilmub aprilli keskpaigaks MarkusTegelane veebilehele (https://markustegelane.tk). Video pärineb kanali Markuse asjad uue aasta vastuvõtu otseülekandest, mis toimus 31. detsembrist 2019 - 1. jaanuarini 2020. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=8r9cSE-aPms | 0 | . | . | . | Mäng, mille ma tegin Python'is pygame library'ga. Allalaadimise link sellele mängule ilmub aprilli keskpaigaks MarkusTegelane veebilehele (https://markustegelane.tk). Video pärineb kanali Markuse asjad uue aasta vastuvõtu otseülekandest, mis toimus 31. detsembrist 2019 - 1. jaanuarini 2020. // A game I made in python using the pygame library. Download link for this game should be available on my channel's official website (https://markustegelane.tk) on the middle part of April. Video is from Markus' stuff (channel) live stream that was streamed at the end of the last year. |
bitball.mp4 | Programmeerimine | Programming | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/298.jpg | N/A | /channel_db_lite/web/json/298.json | N/A | N/A | |
291 | MarkusTegelane+ | Elu // Life | 1 | 2020-04-06 | Väike ülevaade minu veebirakendusest, mis kasutab Conway elu mängu loogikat. // Small overview of my web application, that uses Conway's game of life logic. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Pkt9dB7db-4 | 0 | . | . | . | . | 2020-04-06 22-51-44.mp4 | Programmeerimine | Programming | elu,life,Javascript,HTML5,CSS3,miks ma panin eelmise tagi,see ju eriti CSSi ei kasuta iksdee | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/291.jpg | N/A | /channel_db_lite/web/json/291.json | N/A | N/A |
323 | Press any key to continue... | Bad luck (Part 3/3) | 0 | 2019-12-07 | In these videos, I'm playing a PS2 game called Flipnic (PAL version). An interesting thing that happens when you start the game is that a monkey starts fishing. The fish it gets relates to your supposed "luck" in the game. Well, as the title suggests, I happened to get bad luck, so lets see how this may affect the gameplay. This video continues the three part series. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=Kyg7At8P-u0 | 0 | . | . | In these videos, I'm playing a PS2 game called Flipnic (PAL version). An interesting thing that happens when you start the game is that a monkey starts fishing. The fish it gets relates to your supposed "luck" in the game. Well, as the title suggests, I happened to get bad luck, so lets see how this may affect the gameplay. This video continues the three part series. This series consists of three parts: 1. Trying luck on completing yellow missions 2. Continuing multiball mode and losing a lot of balls 3. Red missions and the ending So, wish me luck, or lack thereof... Recorded footage from PCSX2 |
. | seeyouagain.wmv | Videomängude analüüs | Video game analysis | https://odysee.com/@Press_any_key_to_continue:2/BadLuckFlipnic:d | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/323.jpg | N/A | /channel_db_lite/web/json/323.json | N/A | N/A | |
322 | Press any key to continue... | Bad luck (Part 2/3) | 0 | 2019-12-05 | In these videos, I'm playing a PS2 game called Flipnic (PAL version). An interesting thing that happens when you start the game is that a monkey starts fishing. The fish it gets relates to your supposed "luck" in the game. Well, as the title suggests, I happened to get bad luck, so lets see how this may affect the gameplay. This video continues the three part series. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=Lj030XglNt4 | 0 | . | . | . | . | solitaire.wmv | Videomängude analüüs | Video game analysis | https://odysee.com/@Press_any_key_to_continue:2/BadLuckFlipnic:d | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/322.jpg | N/A | /channel_db_lite/web/json/322.json | N/A | N/A | |
321 | Press any key to continue... | Bad luck (Part 1/3) | 0 | 2019-12-04 | In this video, I'm playing a PS2 game called Flipnic (PAL version). An interesting thing that happens when you start the game is that a monkey starts fishing. The fish it gets relates to your supposed "luck" in the game. Well, as the title suggests, I happened to get bad luck, so lets see how this may affect the gameplay. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=RkvO_JXbZuo | 0 | . | . | In this video, I'm playing a PS2 game called Flipnic (PAL version). An interesting thing that happens when you start the game is that a monkey starts fishing. The fish it gets relates to your supposed "luck" in the game. Well, as the title suggests, I happened to get bad luck, so lets see how this may affect the gameplay. This series consists of three parts: 1. Trying luck on completing yellow missions 2. Continuing multiball mode and losing a lot of balls 3. Red missions and the ending So, wish me luck, or lack thereof... Recorded footage from PCSX2 |
. | flipnic_exposed.wmv | Videomängude analüüs | Video game analysis | https://odysee.com/@Press_any_key_to_continue:2/BadLuckFlipnic:d | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/321.jpg | N/A | /channel_db_lite/web/json/321.json | N/A | N/A | |
320 | Press any key to continue... | Swing [PS1 FMV RIP] | 0 | 2019-11-23 | Full motion videos from a PS1 port of a puzzle game called Swing. The extra clips would play when you booted up the game and the credits one is accessible in the main menu (along with all the extra clips). | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=p0ql-svG4cM | 0 | . | . | Full motion videos from a PS1 port of a puzzle game called Swing. The extra clips would play when you booted up the game and the credits one is accessible in the main menu (along with all the extra clips). Timestamps 0:00 Extra 1 (fire) 0:11 Extra 2 (sewer) 0:23 Extra 3 (snow) 0:36 Extra 4 (jungle) 0:49 Extra 5 (bag) 1:03 Credits |
. | swing.mp4 | FMV klipid | FMV clips | Swing,video game,PlayStation,FMV rips | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/320.jpg | N/A | /channel_db_lite/web/json/320.json | N/A | N/A |
265 | MarkusTegelane | [UUS: Allalaadimise lingid nüüd saadaval] [Otseülekandest] Movement Batch 3.0 - Esimene ülevaade | 0 | 2019-07-24 | ***************** Lõplik versioon on nüüd allalaadimiseks saadaval! Allalaadimise lingid: Peamine allalaadimise link: http://markustegelane.tk/app/movement_batch_3_0_spectrum.zip Alternatiivne link: https://drive.google.com/open?id=1c2StxyWkHgy20FFFEYvACEn1Z9EvpiuD Checksum: MD5: E7E08B1B23F0BB956DCB143A94AF0E92 SHA-1: D060635DD032CD92ECAA7092696B0C888F3940F5 CRC32: 08257577 *************** Lõigud kanali eelmisest ülekandest. Kui te magasite selle maha, saate te tervet ülekannet järele vaadata koos rikete ja vigadega siit: https://www.youtube.com/watch?v=_K1PhX-rN30 (17:00 alates algab ülevaade) |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=ii3CCRf6LJ4 | 0 | [NEW: Download now available] [Live stream highlights] Movement Batch 3.0 - First reveal | [UUS: Allalaadimise lingid nüüd saadaval] [Otseülekandest] Movement Batch 3.0 - Esimene ülevaade | ***************** Final version is now available for download! Download links: Direct download: http:///app/movement_batch_3_0_spectrum.zip Mirror download: https://drive.google.com/open?id=1c2StxyWkHgy20FFFEYvACEn1Z9EvpiuD Checksum: MD5: E7E08B1B23F0BB956DCB143A94AF0E92 SHA-1: D060635DD032CD92ECAA7092696B0C888F3940F5 CRC32: 08257577 *************** Highlights of the last stream in this channel. If you missed it you can watch the whole stream with all of the glitches and mistakes here: https://www.youtube.com/watch?v=_K1PhX-rN30 (skip to 17:00 to skip waiting) |
***************** Lõplik versioon on nüüd allalaadimiseks saadaval! Allalaadimise lingid: Peamine allalaadimise link: http://markustegelane.tk/app/movement_batch_3_0_spectrum.zip Alternatiivne link: https://drive.google.com/open?id=1c2StxyWkHgy20FFFEYvACEn1Z9EvpiuD Checksum: MD5: E7E08B1B23F0BB956DCB143A94AF0E92 SHA-1: D060635DD032CD92ECAA7092696B0C888F3940F5 CRC32: 08257577 *************** Lõigud kanali eelmisest ülekandest. Kui te magasite selle maha, saate te tervet ülekannet järele vaadata koos rikete ja vigadega siit: https://www.youtube.com/watch?v=_K1PhX-rN30 (17:00 alates algab ülevaade) |
MB30HighlightsCPURENDER.MP4 | Pakkfailid | Batch files | Markus Maal,MarkusTegelane,TheMarkusGuy,Movement Batch,batch programming,windows batch file,batch games,ASCII games,RPG,gaming engine,batch scripting,building,Minecraft inspired (a little bit al),MarkuStation,M Software,colors perhaps,maybe even bigger playfields,batch file movement,gravity | https://odysee.com/@MarkusTegelane:8/new-download-now-available-live-stream:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/265.jpg | N/A | /channel_db_lite/web/json/265.json | N/A | N/A |
245 | MarkusTegelane | TrackMania Kokkupõrked 3 (reupload) | 0 | 2018-07-22 | Lõpuks ometi tegin ma järje TrackMania kokkupõrgete seeriale. See osa on heliefektidega! | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ycw1EPQBjLg | 0 | TrackMania Collisions 3 (reupload) | TrackMania Kokkupõrked 3 | I finally made a sequel to my TrackMania Collisions series. This on has sound effects! Stay up to date Blog: http://themarkusguy.tk Blog (beta): http://markustegelane-web.000webhostapp.com Google+: https://plus.google.com/115914313352149705046 Other channels TheMarkusGuy+ Markus's stuff Press any key to continue... #MarkuStation 2 #TrackMania |
Lõpuks ometi tegin ma järje TrackMania kokkupõrgete seeriale. See osa on heliefektidega! Ole kursis Ajaveeb: http:// Ajaveeb (beeta): http://markustegelane-web.000webhosta... Google+: https://plus.google.com/1159143133521... Twitter: @MarkusMaal Teised kanalid MarkusTegelane+ Markuse asjad Jätkamiseks vajutage suvalist klahvi... #MarkuStation 2 #TrackMania |
kp3.mp4 | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,TrackMania United Forever,mängud,games,MarkuStation,Markuse arvuti meelelahutus | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-3:4 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/245.jpg | N/A | /channel_db_lite/web/json/245.json | N/A | N/A |
328 | MarkusTegelane | [Tutorial] How to use mouse in batch files | 0 | 2017-05-29 | In this tutorial I will show you how you can use mouse in batch files. This tutorial also has a way of doing noflicker system in batch (basically the replacement for CLS). Code used for this batch file can be found here: https://pastebin.com/vpDCMNxN BG.EXE: http://consolesoft.com/p/bg/bg35.zip |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=tX8sH0kiR70 | 0 | . | [Õpetus] Kuidas kasutada hiirt pakkfailides | In this tutorial I will show you how you can use mouse in batch files. This tutorial also has a way of doing noflicker system in batch (basically the replacement for CLS). Code used for this batch file can be found here: https://pastebin.com/vpDCMNxN BG.EXE: https://www.dostips.com/forum/viewtopic.php?t=4094 (copy and paste the code at the bottom into a bat file and run it to build bg.exe) |
Selles õpetuses näitan ma kuidas kasutan hiirt enda pakkfailides. Selles õpetuses on ka vilkumise vaba süsteemi loomise õpetus batch failides (põhimõtteliselt CLS asendus) Selle pakkfaili koodi leiate siit: https://pastebin.com/vpDCMNxN BG.EXE: http://consolesoft.com/p/bg/bg35.zip |
mt_mouse.avi | Pakkfailid | Batch files | resident evil 4 mouse patch,Batch file,.bat,Tutorial,File format,Computer mouse,Mouse,Batch file tricks,batch file tricks,batch file tricks notepad,cool batch file tricks,How,Make,Howto,batch file game tutorial,batch file programming tutorial,batch file programming tutorial full,batch file programming tutorial in hindi,batch file programming tutorial in tamil,batch file tutorial,batch file tutorial for beginners,batch file tutorial windows,batch file tutorials | https://odysee.com/@MarkusTegelane:8/tutorial-how-to-use-mouse-in-batch-files:b | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/328.jpg | N/A | /channel_db_lite/web/json/328.json | N/A | N/A |
326 | MarkusTegelane | Minu esimene batch mäng üldse - crazygame.bat (2013) | 0 | 2017-05-19 | Selles videos teen ma lühikese ülevaate enda kõige vanemat batch mängust, mille ma leidsin enda Google Drive'st. Ajaveeb: http://markustegelane.blogspot.com |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=CqLBh2f1y5k | 0 | My first batch game ever - crazygame.bat (2013) | Minu esimene batch mäng üldse - crazygame.bat (2013) | In this video I do a short review of my oldest batch game I found from my Google Drive. Blog: http://markustegelane-en.blogspot.com |
Selles videos teen ma lühikese ülevaate enda kõige vanemat batch mängust, mille ma leidsin enda Google Drive'st. Ajaveeb: http://markustegelane.blogspot.com |
mt_mags.avi | Pakkfailid | Batch files | batch game,batch file,advanced batch,first,ever,batch,file,batch mäng,batch fail,file format,.bat,*.bat,batch file game,batch file game tutorial,batch file games,batch game code | https://odysee.com/@MarkusTegelane:8/my-first-batch-game-ever-crazygame-bat:5 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/326.jpg | N/A | /channel_db_lite/web/json/326.json | N/A | N/A |
153 | MarkusTegelane | Batch fail: Kalkulaator hiire ja kasutajaliidesega! | 0 | 2017-05-07 | Lihtne kalkulaator hiire toega! Te saate selle alla laadida siit: [link] BG:EXE, mida kasutasin: [link] Palun teavitage katkistest linkidest! | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=aKhGvYpy9CQ | 0 | Batch file: Calculator with mouse and GUI! | . | Simple calculator with mouse support! You can download it here: https://drive.google.com/file/d/0B_igBtlvxUYpeVo5S0NWZWp2Q0U/view?usp=sharing BG.EXE, I was using: https://www.dropbox.com/s/uy1216fdxfpy2cr/bg.exe?dl=0 Please report broken links! |
Lihtne kalkulaator hiire toega! Te saate selle alla laadida siit: https://drive.google.com/file/d/0B_igBtlvxUYpeVo5S0NWZWp2Q0U/view?usp=sharing BG.EXE, mida ma kasutasin: https://www.dropbox.com/s/uy1216fdxfpy2cr/bg.exe?dl=0 Palun teavitage katkistest linkidest! |
calculator.avi | Pakkfailid | Batch files | batch file game,batch file game tutorial,batch file games,batch game,batch game download,batch game engine,batch game maker,batch game movement,batch game programming,batch game rpg,batch game script,batch game tutorial,batch gamer,batch games,batch games download,batch games pong,batch games rpg,batch programming game,best batch game,best batch game ever,best batch games,cool batch games,making a batch game,my batch game | https://odysee.com/@MarkusTegelane:8/batch-file-calculator-with-mouse-and-gui:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/153.jpg | N/A | /channel_db_lite/web/json/153.json | N/A | N/A |
148 | MarkusTegelane | Sedasi töötavad kaamerad TrackMania's | 0 | 2017-04-08 | nagu pealkiri ütleb | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=46AqfsLGFdI | 0 | This is how cameras work in TrackMania | . | just like the title says | . | Video01.avi | MarkuStation 1 | MarkuStation 1 | lol,just,like,the,title,says,this,is,how,cameras,camera,works,work,in,on,at,TrackMania,nii,nagu,pealkiri,ütleb,sedasi,kaamerad,töötavad,TrackMania's,peal,kohal,all trackmania games,best trackmania game,game one trackmania,games like trackmania,speed game trackmania,trackmania game,trackmania game for android,trackmania game play,trackmania gameplay,trackmania gameplay pc,trackmania gameplay ps4,trackmania gameplay xbox one,trackmania games,trackmania pc game | https://odysee.com/@MarkusTegelane:8/this-is-how-cameras-work-in-trackmania:4 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/148.jpg | N/A | /channel_db_lite/web/json/148.json | N/A | N/A |
116 | MarkusTegelane | Batch mäng: MineBatch (alpha 0.1) | 0 | 2016-11-21 | See on alpha versioon MineBatchist. See on vigane praegu nii, et sa võiksid hoopis oodata järgmist alpha versiooni. Praegu on mängul järgnevad funktsioonid: - Lõpmatu maastik - Juhusliku maailma generaator - 9 erinevat blokki - Tagurpidi ühilduvus Movement Batch mänguväljadega * Maksimaalne maastiku limiit blokkides on 32-bitise arvu maksimumväärtus |
0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=cjA0Ps5pa6E | 0 | Batch game: PowerMiner (alpha 0.1) | Batch mäng: MineBatch (alpha 0.1) | This is an alpha version of PowerMiner. This is buggy right now, so you may as well wait for the next alpha version. Right now this game has following features: - Infinite terrain* - Random world generator - 9 different blocks - Backwards compatibility with Movement Batch maps *The maximum limit in blocks of the world is the maximum of 32-bit integer This is actually the first version of PowerMiner that is publically available, so you can download it here: http://goo.gl/Buzegp The project has been renamed due its use in other batch file by other person. |
See on alpha versioon MineBatchist. See on vigane praegu nii, et sa võiksid hoopis oodata järgmist alpha versiooni. Praegu on mängul järgnevad funktsioonid: - Lõpmatu maastik - Juhusliku maailma generaator - 9 erinevat blokki - Tagurpidi ühilduvus Movement Batch mänguväljadega * Maksimaalne maastiku limiit blokkides on 32-bitise arvu maksimumväärtus |
2016-11-20 at 21-36-39.mp4 | Pakkfailid | Batch files | Batch game,PowerMiner,MineBatch,Movement Batch,Batch file,Pakkfail,Batch mäng,Pakkfaili mäng,Command prompt,Käsuviip | https://odysee.com/@MarkusTegelane:8/batch-game-powerminer-alpha-0-1:d | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/116.jpg | N/A | /channel_db_lite/web/json/116.json | N/A | N/A |
80 | MarkusTegelane | Arvuti Minecraftis??? [Ilma modditeta] [MarkuStation] [HD] | 0 | 2016-05-18 | Selles videos näitan ma teile enda tehtud arvutit Minecraftis. Esmapilgul algupärane, kuid esimene samm Minecrafti arvutite loomisel. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=yC250qmxHI0 | 0 | Monitor in Minecraft??? [No mods] [MarkuStation] [HD] | Ekraan Minecraftis??? [Ilma modditeta] [MarkuStation] [HD] | In this video I'll show the computer I made in Minecraft. | Selles videos näitan ma teile enda tehtud ekraani Minecraftis. | markustation - arvuti minecraftis.wmv | MarkuStation 1 | MarkuStation 1 | Markus Maal,RedStone,Minecraft (Sandbox based game) | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/80.jpg | N/A | /channel_db_lite/web/json/80.json | N/A | N/A |
78 | MarkusTegelane | Batch mäng: Movement Batch (versioon 2.2) | 0 | 2016-05-03 | See on kõige hilisem versioon Movement Batch-ist. Allalaadimise link ei ole veel saadaval. Allalaadimise link: https://goo.gl/oEVMbz (.zip fail) |
1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=pTIcaVBytU0 | 0 | Batch game: Movement Batch (version 2.2) | Batch mäng: Movement Batch (versioon 2.2) | This is the latest version of Movement Batch. Download link is not available yet. Download link: https://goo.gl/oEVMbz (.zip file) |
See on kõige hilisem versioon Movement Batch-ist. Allalaadimise link ei ole veel saadaval. Allalaadimise link: https://goo.gl/oEVMbz (.zip fail) |
mb22HDvid.mp4 | Pakkfailid | Batch files | Movement Batch,Batch file,Batch game; | https://odysee.com/@MarkusTegelane:8/batch-game-movement-batch-version-2-2:7 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/78.jpg | N/A | /channel_db_lite/web/json/78.json | N/A | N/A |
170 | MarkusTegelane+ | Mac-i veateateekraanid - Video monteerimine | 1 | 2015-10-25 | Selles videos näitan ma kuidas tegin Mac-i veateateekraanide video Windows Live Movie Makeriga. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Z4nwXZbIp3I | 0 | Mac Screens of Death - Video editing | . | In this video I show how did I make Mac Screens of Death video using Windows Live Movie Maker. Random video: https://www.youtube.com/watch?v=ugFM4... Original: https://www.youtube.com/watch?v=PkLNu... I made this video using YouTube video editor (https://www.youtube.com/editor) |
Selles videos näitan ma kuidas tegin Mac-i veateateekraanide video Windows Live Movie Makeriga. Suvaline video: https://www.youtube.com/watch?v=ugFM4... Originaal: https://www.youtube.com/watch?v=PkLNu... Markus Maal-i kanal: http://www.youtube.com/MarkusMaal Teine kanal: https://www.youtube.com/channel/UCMD2... Koostasin selle video YouTube'i videotöötlejaga (https://www.youtube.com/editor) |
yt-editor.flv | Monteerimine | Editing | YouTube'i redigeerija,Mac OS (Operating System),Software (Industry),Macintosh (Video Game Platform),YouTube video editor,Screens of Death,Video Editing,In this video i'll show you,how I made Mac screens of Death video,using Windows Live Movie Maker,Random video,Original,I made this video using | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/170.jpg | N/A | /channel_db_lite/web/json/170.json | N/A | N/A |
55 | MarkusTegelane | Markus Maal mängib III - Minecraft | 0 | 2015-10-11 | Selles videos ma mängin Minecrafti ja teen selle puhul eraldi YouTube-i maailma. Samuti on see üks ma kanali kõige pikematest videotest (umbes pool tundi). Vabandust, kes ootasid rääkimisega geimpleid :/ ... |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=82kFRGwvBRU | 0 | Markus Maal plays III - Minecraft | . | In this video I will play Minecraft and make separate world for YouTube purposes. Also it is right now one of the longest videos in my channel (about 30 minutes). Sorry for those who were waiting for gameplay where I talked :/ ... | . | yt-editor.flv | Markus Maal mängib | Markus Maal plays | YouTube'i redigeerija,Minecraft (Award-Winning Work),Video Game Culture,Video Game (Industry),Markus Maal,Ühendama,ühendatud,ühendaja,Markus,Maal,Eesti maal | https://odysee.com/@MarkusTegelane:8/markus-maal-m-ngib-iii-minecraft:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/55.jpg | N/A | /channel_db_lite/web/json/55.json | N/A | N/A |
49 | MarkusTegelane | TrackMania Kokkupõrked 2 - Video tegemine ja väljajäänud klipid [HD 60 FPS] | 0 | 2015-09-14 | [linkide loend] Selles videos näitan ma, kuidas ma tegin kokkupõrkeid TrackMania-s. Lisaks näitan ma välja jäänud klippe, mis oleksid video saladuse avaldanud. Loodan, et meeldis, sest see renderdas 2 tundi. See on ka mu esimene 60 FPS HD k... |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KSMNHLv7CjY | 0 | TrackMania Collisions 2 - Making of and left out clips [HD 60 FPS] | . | [link list] In this video I'm going to show you how I made collisions work in TrackMania. In addition, I'm going to show clips that were left out, because they would reveal some of the secrets I hope you like it, because it rendered for 2 hours. This is also my first 60 FPS HD video that I made in Sony Vegas Pro 11. | . | TM.mxf | MarkuStation 0 | MarkuStation 0 | Racing Video Game (Video Game Genre),TrackMania (Video Game Series),Video Game (Industry) | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-2-video-tegemine:2 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/49.jpg | N/A | /channel_db_lite/web/json/49.json | N/A | N/A |
47 | MarkusTegelane | Batch mäng - Movement Batch 2.1 | 0 | 2015-09-01 | See on väike batch mäng, kus sa saad teha enda mänguväljasid või mängida teiste loodud mänguväljasid. | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=kD4wtRJzxUc | 0 | Batch game - Movement Batch 2.1 | Batch mäng - Movement Batch 2.1 | This is litle batch game where you can make your own maps or play ohter players made maps. | See on väike batch mäng, kus sa saad teha enda mänguväljasid või mängida teiste loodud mänguväljasid. | Batch game - Movement Batch 2.1.mp4 | Pakkfailid | Batch files | Games (TV Genre),Board Game (Game Genre),Movement Batch,Batch game,Batch File (File Format) | https://odysee.com/@MarkusTegelane:8/batch-game-movement-batch-2-1:3 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/47.jpg | N/A | /channel_db_lite/web/json/47.json | N/A | N/A |
46 | MarkusTegelane | TrackMania Kokkupõrked 2 | 0 | 2015-08-25 | See on jätk videole nimega TrackMania kokkupõrked. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=gu6xQU-bsqY | 0 | TrackMania Collisions 2 | . | This is a sequel to my video named "TrackMania collisions". | . | yt-editor.flv | MarkuStation 0 | MarkuStation 0 | YouTube'i redigeerija,TrackMania (Video Game Series),Racing Video Game (Video Game Genre) | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-2:3 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/46.jpg | N/A | /channel_db_lite/web/json/46.json | N/A | N/A |
40 | MarkusTegelane | Batch mäng: Movment Batch fail 2.0 [Kasutajaliides, paroolid ja MUUDKI] | 0 | 2015-04-28 | Tutvustades Movement Batch-i uut versiooni! Siin on palju uusi funktsioone ja veaparandusi tulistamiskontrollidele Laadi alla Markuse asjade poest: [link] | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=EGwpH16ypBc | 0 | Batch game : Movement Batch file 2.0 [UI, Shootchecks, Passwords + MORE!] | Batch mäng: Movment Batch fail 2.0 [Kasutajaliides, paroolid ja MUUDKI] | Introducing new version of Movement Batch! Here are a lot of new features and bug fixes for ifchecks Download at Markus's stuff store : [link] If you don't understand where is download then the download button is fir... |
Tutvustades Movement Batch-i uut versiooni! Siin on palju uusi funktsioone ja veaparandusi tulistamiskontrollidele Laadi alla Markuse asjade poest: [link] | Batch file Movement Batch 2.0.mp4 | Pakkfailid | Batch files | Computer File,Batch File (File Format),Update,Batch Processing,Windows,Game,Maker,Software (Industry),GameMaker: Studio (Video Game Engine),Software (album),Batch game,Batch,Movement Batch,Markus Maal,connect,connected,Markus Maal - Connected,Through,Tutorial,Play | https://odysee.com/@MarkusTegelane:8/batch-game-movement-batch-file-2-0-ui:7 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/40.jpg | N/A | /channel_db_lite/web/json/40.json | N/A | N/A |
38 | MarkusTegelane | TrackMania rada : Hullumeelsus täielikult | 0 | 2015-04-27 | Minu tehtud TrackMania rada. Koos uue outro-ga! | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=bp9YddW946I | 0 | TrackMania track : Total madness | . | TrackMania track created by me. With the new outro! | . | TrackMania rada Hullumeelsus täielikult.mp4 | MarkuStation 0 | MarkuStation 0 | Hullumeelsus,TrackMania (Video Game Series),Markus Maal,ühendama,ühendatud,Markus Maal - Ühendatud | https://odysee.com/@MarkusTegelane:8/trackmania-rada-hullumeelsus-t-ielikult:b | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/38.jpg | N/A | /channel_db_lite/web/json/38.json | N/A | N/A |
34 | MarkusTegelane | TrackMania² Valley rada Sõida Tuulepargis | 0 | 2015-04-16 | Tuulegeneraatorid ja saared ja rada. See on otsast lõpuni minu tehtud. Samuti testisin ma selle raja puhul udu. Video keskmine kiirus : 30 FPS Raja täielik nimi: Sõida $099$w$i$sTuulepargis Vaata ka mu Blogi uusimate... |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ddwXT_8aQ50 | 0 | TrackMania² Valley track "Drve at a wind farm" | . | Wind turbines and islands and the track. This is made by me from scratch. I also experimented with fog in this track. Average framerate : 30 FPS Track's raw name: Sõida $099$w$i$sTuulepargis Also check out my blog for latest stuff... | . | TrackMania² Valley rada Sõida tuulepargis!.mp4 | MarkuStation 0 | MarkuStation 0 | TrackMania 2: Canyon (Video Game),Racing Video Game (Video Game Genre),Tuulegeneraatorid,Elekter,Energia,Markus Maal,ühendama,ühendatud,TM,TrackMania (Video Game Series),TrackMania 2,Valley | https://odysee.com/@MarkusTegelane:8/trackmania-valley-rada-s-ida-tuulepargis:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/34.jpg | N/A | /channel_db_lite/web/json/34.json | N/A | N/A |
32 | MarkusTegelane | TrackMania Kokkupõrked - Corrupted versioon | 0 | 2015-04-13 | See on naerugaasi versioon tavalisest TrackMania kokkupõrgetest. Siin on ka mu töödeldud intro. Andke teada ,kui soovite seda tavaintroks. Vaata uuendusi mu ajaveebist : [link] |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=3XOh2qou50k | 0 | TrackMania Collisions - Corrupted version | . | This is the "laughing gas" version of the regular TrackMania collisions video. Here's also my edited intro. Let me know if you'd like me to use it as the regular intro. Channel updates on my blog: [link] | . | TrackMania Kokkupõrked - Corrupted versioon.mp4 | MarkuStation 0 | MarkuStation 0 | TrackMania (Video Game Series),Racing Video Game (Video Game Genre),Blue Screen of Death,BSOD,Markus Maal,ühendama,ühendatud | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-corrupted:6 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/32.jpg | N/A | /channel_db_lite/web/json/32.json | N/A | N/A |
30 | MarkusTegelane | Minu tehtud parimad TrackMania² rajad | 0 | 2015-04-07 | Selles videos näitan ma järgnevate mängude radasid mida ma olen ise teinud: TrackMania² Canyon TrackMania² Valley TrackMania² Stadium Need on minu tehtud rajad. Radade nimed on järgmised: 1. Staadioni hullus 2. Valley test 3. Salajane maja (canyon)... | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KoR1rDyQduc | 0 | Best TrackMania² tracks I have made | . | In this video I am going to show different tracks I've made in the following games: TrackMania² Canyon TrackMania² Valley TrackMania² Stadium These are my tracks. The names of them are the following: 1. Stadium madness 2. Valley Test 3. Secret house (canyon)... | . | Minu tehtud parimad TrackMania² rajad.mp4 | MarkuStation 0 | MarkuStation 0 | TrackMania 2: Canyon (Video Game),Racing Video Game (Video Game Genre),TrackMania (Video Game Series),TrackMania 2: Valley (Video Game),TrackMania 2: Stadium (Video Game),Mania Planet,ManiaPlanet,mmaal,ühendama,ühendatud,Eesti,30 FPS,Frames Per Second,Video Game (Industry),Movie Maker,Windows,Computer,Forever | https://odysee.com/@MarkusTegelane:8/minu-tehtud-parimad-trackmania-rajad:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/30.jpg | N/A | /channel_db_lite/web/json/30.json | N/A | N/A |
25 | MarkusTegelane | Markus Maal mängib II - Colin McRae Rally 2.0 mängimine [HD] | 0 | 2015-03-11 | Lõpuks tegin ma ka teise gameplay video. Teine osa mängust ja ka teine mängimisvideo ja teine lindistaja. Oot, oodake need kolm asja teevad ju kolmnurga - Illuminati confirmed! Kiirus : 30 FPS |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=hAHVT66Q4cY | 0 | Markus Maal Plays II - Colin McRae Rally let's play [HD] | . | Finally I made the second gameplay video. Second part of the game, second gameplay video and second recorder. Wait, these three things make up a triangle - Illuminati confirmed! Framerate: 30 FPS | . | Markus Mängib II - Colin McRae 2.0 mängimine [HD] [Heli].mp4 | Markus Maal mängib | Markus Maal plays | Colin McRae Rally 2.0,Gameplay (Magazine),Markus Maal,Racing,Subaru,Mitsubishi,Colin McRae (Athlete),Lancer,Rallying (Sport),Auto Racing (Sport),ühendama,ühendatud | https://odysee.com/@MarkusTegelane:8/markus-maal-m-ngib-ii-colin-mcrae-rally:6 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/25.jpg | N/A | /channel_db_lite/web/json/25.json | N/A | N/A |
19 | MarkusTegelane | Kuidas teha minu loodud Movement batch sarnast mängu | 0 | 2015-02-25 | See video õpetab kuidas teha minu loodud mängu samast mängu. Mõned stseenid on kiirvõttes või vahele jäetud kuna see muudaks video 3 korda pikemaks (üle 15 min). | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=Q-KwN_ksMVA | 0 | How to make similar game to my "Movement Batch" | Kuidas teha minu loodud Movement batch sarnast mängu | This video shows how to make game similar to mine. Some scenes are fast forwarded or skipped, because this would make video longer (over 15 minutes). | See video õpetab kuidas teha minu loodud mängu samast mängu. Mõned stseenid on kiirvõttes või vahele jäetud kuna see muudaks video 3 korda pikemaks (üle 15 min). | Kuidas teha movement batch sarnast mängu.mp4 | Pakkfailid | Batch files | Batch File (File Format),Liikumine,Teadus,Markus Maal,ühendama,ühendatud,esitleb,programmeerimine,Programming Language (Software Genre),How to,make similar,batch game,to Movement Batch,Movement Batch | https://odysee.com/@MarkusTegelane:8/kuidas-teha-minu-loodud-movement-batch:1 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/19.jpg | N/A | /channel_db_lite/web/json/19.json | N/A | N/A |
18 | MarkusTegelane | Talking Ben - Mida võib pudel teha? | 0 | 2015-02-24 | Mu järjekordne Talking Ben'i video! Seekord pudeliga! | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=RVVTd5YkB7k | 0 | Talking Ben - What a bottle can do? | Talking Ben - Mida võib pudel teha? | Another Talkind ben video! This time with a bottle!#shorts | Mu järjekordne Talking Ben'i video! Seekord pudeliga! | unknown | Naljavideod | Joke videos | talking,ginger,kitten,lolcat,cat,cats,tom 2,tom,tomcat,outfit7,cartoon,funny,animation,outfit7gingersbirthday,birthday,party,whack,mole,game,app | https://odysee.com/@MarkusTegelane:8/talking-ben-mida-v-ib-pudel-teha:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/18.jpg | N/A | /channel_db_lite/web/json/18.json | N/A | N/A |
14 | MarkusTegelane | Batch mäng: Movement Batch [200 vaataja eriline UUENDUS] | 0 | 2015-02-16 | See on väike batch mäng, kus sa saad teha enda mänguväljasid või mängida kaasasolevaid radasid (nagu öö ja labürint). See kasutab %last% süsteemi, mis tähendab, et sa saad teha kokkupõrkeid keskel olevale blokile. Sa saad ka mängida sõbraga (Mängija 1 WASD Mängija 2 8456). | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=Kpvret1N-80 | 0 | Batch game : Movement batch [200 views special UPDATE] | Batch mäng: Movement Batch [200 vaataja eriline UUENDUS] | This is a little batch game where you can make your own maps or play inculded maps (like night or tunnel). This uses %last% system what means that you can make collisions into centered block.You can also play with your friend (Player 1 WASD Player 2 8456) | See on väike batch mäng, kus sa saad teha enda mänguväljasid või mängida kaasasolevaid radasid (nagu öö ja labürint). See kasutab %last% süsteemi, mis tähendab, et sa saad teha kokkupõrkeid keskel olevale blokile. Sa saad ka mängida sõbraga (Mängija 1 WASD Mängija 2 8456). | 16-02-2015-18%-N-16.avi | Pakkfailid | Batch files | Batch File,Special,Batch Processing,Update | https://odysee.com/@MarkusTegelane:8/batch-game-movement-batch-200-views:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/14.jpg | N/A | /channel_db_lite/web/json/14.json | N/A | N/A |
10 | MarkusTegelane | Batch mäng: Movement Batch | 0 | 2014-08-18 | See on väike batch mäng, kus sa saad teha enda mänguväljasid või mängida kaasasolevaid radasid (nagu öö ja labürint). See kasutab %last% süsteemi, mis tähendab, et sa saad teha kokkupõrkeid keskel olevale blokile. Sa saad ka mängida sõbraga (Mängija 1 WASD Mängija 2 8456). | 1 | 0 | 0 | 0 | https://www.youtube.com/watch?v=LpgFAS-j7Lw | 0 | Batch game : Movement batch | Batch mäng: Movement Batch | This is a little batch game where you can make your own maps or play inculded maps (like night or tunnel). This uses %last% system what means that you can make collisions into centered block.You can also play with your friend (Player 1 WASD Player 2 8456) | See on väike batch mäng, kus sa saad teha enda mänguväljasid või mängida kaasasolevaid radasid (nagu öö ja labürint). See kasutab %last% süsteemi, mis tähendab, et sa saad teha kokkupõrkeid keskel olevale blokile. Sa saad ka mängida sõbraga (Mängija 1 WASD Mängija 2 8456). | Video8.avi | Pakkfailid | Batch files | Batch game,Batch movement,Movement batch,Batch file | https://odysee.com/@MarkusTegelane:8/batch-game-movement-batch-old-video:3 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/10.jpg | N/A | /channel_db_lite/web/json/10.json | N/A | N/A |
8 | MarkusTegelane | TrackMania Kokkupõrked | 0 | 2014-03-16 | Autode kokkupõrked TrackManias! | 1 | 1 | 1 | 0 | https://www.youtube.com/watch?v=1dQ1bnHz62Y | 0 | TrackMania Collisions | . | Car collisions in TrackMania! | . | TrackMania Kokkupõrked.wmv | MarkuStation 0 | MarkuStation 0 | TrackMania (Video Game),Kokkupõrked,Collisions,Mängud | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-vana-video:9 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/8.jpg | N/A | /channel_db_lite/web/json/8.json | N/A | N/A |
2 | MarkusTegelane | Talking Ben - Krooksutamine aeg luubis | 0 | 2014-03-06 | N/A | 1 | 0 | 0 | 0 | https://www.youtube.com/watch?v=TRFCnFSC5IA | 0 | Talking ben - Croaking in slow motion | Talking Ben - Krooksutamine aeg luubis | N/A | N/A | video | Naljavideod | Joke videos | talking,ginger,kitten,lolcat,cat,cats,tom 2,tom,tomcat,outfit7,cartoon,funny,animation,outfit7gingersbirthday,birthday,party,whack,mole,game,app | https://odysee.com/@MarkusTegelane:8/talking-ben-krooksutamine-aeg-luubis:2 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/2.jpg | N/A | /channel_db_lite/web/json/2.json | N/A | N/A |