Leiti 9 vastet.
| ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 659 | Press any key to continue... | PlayStation 2 - Out Of the Box Experience (All Variants) | 0 | 2025-12-10 | This is the setup process the PS2 console goes through when you start it up for the very first time. Most people forget about it, since there is no official way to re-trigger it on an actual console. You can theoretically re-flash the modified NVRAM with homebrew tools, but since there is a small risk of bricking the console, most sane people don't do it. I've used PCSX2 in this video. If you want check it out with an emulator like I did (which is completely safe to do), there are two ways to trigger the OOBE: 1. Delete the .nvm file from the bios folder 2. Zerofill the .nvm file at specific offsets (guide: https://www.ps2-home.com/forum/viewtopic.php?t=3628) Timestamps: 0:00 No disc inserted 1:13 PlayStation 2 disc inserted 1:51 Unrecognized disc inserted (red screen) 2:24 PlayStation 1 disc inserted (\w older BIOS version) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=cSBoo9RmLpM | 0 | PlayStation 2 - Out Of the Box Experience (All Variants) | PlayStation 2 - Out Of the Box Experience (All Variants) | This is the setup process the PS2 console goes through when you start it up for the very first time. Most people forget about it, since there is no official way to re-trigger it on an actual console. You can theoretically re-flash the modified NVRAM with homebrew tools, but since there is a small risk of bricking the console, most sane people don't do it. I've used PCSX2 in this video. If you want check it out with an emulator like I did (which is completely safe to do), there are two ways to trigger the OOBE: 1. Delete the .nvm file from the bios folder 2. Zerofill the .nvm file at specific offsets (guide: https://www.ps2-home.com/forum/viewtopic.php?t=3628) Timestamps: 0:00 No disc inserted 1:13 PlayStation 2 disc inserted 1:51 Unrecognized disc inserted (red screen) 2:24 PlayStation 1 disc inserted (\w older BIOS version) |
This is the setup process the PS2 console goes through when you start it up for the very first time. Most people forget about it, since there is no official way to re-trigger it on an actual console. You can theoretically re-flash the modified NVRAM with homebrew tools, but since there is a small risk of bricking the console, most sane people don't do it. I've used PCSX2 in this video. If you want check it out with an emulator like I did (which is completely safe to do), there are two ways to trigger the OOBE: 1. Delete the .nvm file from the bios folder 2. Zerofill the .nvm file at specific offsets (guide: https://www.ps2-home.com/forum/viewtopic.php?t=3628) Timestamps: 0:00 No disc inserted 1:13 PlayStation 2 disc inserted 1:51 Unrecognized disc inserted (red screen) 2:24 PlayStation 1 disc inserted (\w older BIOS version) |
ps2oobe.mp4 | Varia | Joke videos | PlayStation 2,out of the box experience,factory reset,first boot,initial startup,PS2,Sony,PCSX2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/659.jpg | N/A | N/A | N/A | N/A |
| 656 | Press any key to continue... | Am I a Computer Expert? (Taking ThioJoe's Computer Quiz) | 0 | 2025-11-17 | Source: https://www.youtube.com/watch?v=nv2dNBizCRc I normally don't do reaction content, but I feel like I have added enough personal insight to justify posting this video. I also don't normally talk in these videos, because I feel like I'm not very good at it. Write your opinion on how I did in the comments below. This quiz is obviously not very scientific, but I was still interested in finding out how well I'd do. My score: 121.5 points |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=88VNiPyrPMI | 0 | Am I a Computer Expert? (Taking ThioJoe's Computer Quiz) | Am I a Computer Expert? (Taking ThioJoe's Computer Quiz) | Source: https://www.youtube.com/watch?v=nv2dNBizCRc I normally don't do reaction content, but I feel like I have added enough personal insight to justify posting this video. I also don't normally talk in these videos, because I feel like I'm not very good at it. Write your opinion on how I did in the comments below. This quiz is obviously not very scientific, but I was still interested in finding out how well I'd do. My score: 121.5 points |
Source: https://www.youtube.com/watch?v=nv2dNBizCRc I normally don't do reaction content, but I feel like I have added enough personal insight to justify posting this video. I also don't normally talk in these videos, because I feel like I'm not very good at it. Write your opinion on how I did in the comments below. This quiz is obviously not very scientific, but I was still interested in finding out how well I'd do. My score: 121.5 points |
ultron.mp4 | Varia | Miscellaneous | quiz,reaction,computer,ultron,meme,thiojoe | https://odysee.com/@Press_any_key_to_continue:2/ultron:9 | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/656.jpg | N/A | N/A | N/A | N/A |
| 653 | Press any key to continue... | PlayStation Startup Sound [PSX VAB/SEQ to SF2/MID conversion (attempt)] | 0 | 2025-10-28 | I made a tool to extract the PlayStation startup sound from a memory dump. It maybe possible to get it from the BIOS ROM directly, but since the sequences and VAB header are compressed, I just did it the cheap way with a memory dump. Link: https://github.com/MarkusMaal/psxbios2mid/ As you may be able to hear, the conversion is not 100% accurate. The soundfont is just a regular .VAB (used by a LOT of PSX games), which is easy enough to convert, but the sequences themselves are actually using a custom MIDI-like format proprietary to the PSX BIOS ROM, which I've reverse engineered the binary structure of myself (you can also get the ImHex patterns from the repository above). However, actually creating MIDI files from scratch is kind of difficult and this is the best I've managed so far. The startup sound consists of three parts: boot, transition and ending. There is no specific sequence for the transition part, so I assume the BIOS is hard-coded to play that sound at a specific pitch and velocity. Chapters: 0:00 Part 1 (no disc/boot) 0:27 Part 2 (reverse glass break) 0:34 Part 3 (license screen) 0:49 Bonus stuff MIDI player: Spessasynth |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=WiEVB50rMkU | 0 | PlayStation Startup Sound [PSX VAB/SEQ to SF2/MID conversion (attempt)] | PlayStation Startup Sound [PSX VAB/SEQ to SF2/MID conversion (attempt)] | I made a tool to extract the PlayStation startup sound from a memory dump. It maybe possible to get it from the BIOS ROM directly, but since the sequences and VAB header are compressed, I just did it the cheap way with a memory dump. Link: https://github.com/MarkusMaal/psxbios2mid/ As you may be able to hear, the conversion is not 100% accurate. The soundfont is just a regular .VAB (used by a LOT of PSX games), which is easy enough to convert, but the sequences themselves are actually using a custom MIDI-like format proprietary to the PSX BIOS ROM, which I've reverse engineered the binary structure of myself (you can also get the ImHex patterns from the repository above). However, actually creating MIDI files from scratch is kind of difficult and this is the best I've managed so far. The startup sound consists of three parts: boot, transition and ending. There is no specific sequence for the transition part, so I assume the BIOS is hard-coded to play that sound at a specific pitch and velocity. Chapters: 0:00 Part 1 (no disc/boot) 0:27 Part 2 (reverse glass break) 0:34 Part 3 (license screen) 0:49 Bonus stuff MIDI player: Spessasynth |
I made a tool to extract the PlayStation startup sound from a memory dump. It maybe possible to get it from the BIOS ROM directly, but since the sequences and VAB header are compressed, I just did it the cheap way with a memory dump. Link: https://github.com/MarkusMaal/psxbios2mid/ As you may be able to hear, the conversion is not 100% accurate. The soundfont is just a regular .VAB (used by a LOT of PSX games), which is easy enough to convert, but the sequences themselves are actually using a custom MIDI-like format proprietary to the PSX BIOS ROM, which I've reverse engineered the binary structure of myself (you can also get the ImHex patterns from the repository above). However, actually creating MIDI files from scratch is kind of difficult and this is the best I've managed so far. The startup sound consists of three parts: boot, transition and ending. There is no specific sequence for the transition part, so I assume the BIOS is hard-coded to play that sound at a specific pitch and velocity. Chapters: 0:00 Part 1 (no disc/boot) 0:27 Part 2 (reverse glass break) 0:34 Part 3 (license screen) 0:49 Bonus stuff MIDI player: Spessasynth |
psxbios2mid.mov | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/653.jpg | N/A | N/A | N/A | N/A | |
| 648 | Press any key to continue... | ManiaPlanet 1.0 - Menu Theme [Extended BGM] | 0 | 2025-10-06 | This is the 2010 version of the ManiaPlanet menu theme, which was different from the current one. It is played when the ManiaPlanet client is unable to authenticate your profile and thus verify the ownership of the TrackMania² Canyon title. Interestingly, unlike the new song, this track is actually perfectly looped. The loopstart value in metadata seems to indicate the exact sample where the loop point is, except since it's in stereo, there are two tracks, so the actual loop point is divided by 2. I used Audacity to cut out the audio at the exact loop point and created this 15 minute long extended version. Metadata: Filename: ManiaPlanetMain.ogg (Location: ManiaPlanet.zip\Menu\Media\audio\Music\ogg) Codec: Vorbis Sample rate: 44100 Hz Bitrate: 160 kb/s Loopstart: 1920800 Track Number: 0 Artist: DOO Genre: Game Album: MANIAPLANET Title: MainMenu Date: 2010 Chapters: 0:00 Start 0:21 Loop |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Y7757X_3Pv4 | 0 | ManiaPlanet 1.0 - Menu Theme [Extended BGM] | ManiaPlanet 1.0 - Menu Theme [Extended BGM] | This is the 2010 version of the ManiaPlanet menu theme, which was different from the current one. It is played when the ManiaPlanet client is unable to authenticate your profile and thus verify the ownership of the TrackMania² Canyon title. Interestingly, unlike the new song, this track is actually perfectly looped. The loopstart value in metadata seems to indicate the exact sample where the loop point is, except since it's in stereo, there are two tracks, so the actual loop point is divided by 2. I used Audacity to cut out the audio at the exact loop point and created this 15 minute long extended version. Metadata: Filename: ManiaPlanetMain.ogg (Location: ManiaPlanet.zip\Menu\Media\audio\Music\ogg) Codec: Vorbis Sample rate: 44100 Hz Bitrate: 160 kb/s Loopstart: 1920800 Track Number: 0 Artist: DOO Genre: Game Album: MANIAPLANET Title: MainMenu Date: 2010 Chapters: 0:00 Start 0:21 Loop |
This is the 2010 version of the ManiaPlanet menu theme, which was different from the current one. It is played when the ManiaPlanet client is unable to authenticate your profile and thus verify the ownership of the TrackMania² Canyon title. Interestingly, unlike the new song, this track is actually perfectly looped. The loopstart value in metadata seems to indicate the exact sample where the loop point is, except since it's in stereo, there are two tracks, so the actual loop point is divided by 2. I used Audacity to cut out the audio at the exact loop point and created this 15 minute long extended version. Metadata: Filename: ManiaPlanetMain.ogg (Location: ManiaPlanet.zip\Menu\Media\audio\Music\ogg) Codec: Vorbis Sample rate: 44100 Hz Bitrate: 160 kb/s Loopstart: 1920800 Track Number: 0 Artist: DOO Genre: Game Album: MANIAPLANET Title: MainMenu Date: 2010 Chapters: 0:00 Start 0:21 Loop |
maniaplanet_menu_extended.mp4 | Muusika | Music | ManiaPlanet,MP1,Nadeo,Doo,ManiaPlanet Menu,background music,theme | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/648.jpg | N/A | N/A | N/A | N/A |
| 639 | Press any key to continue... | Flipnic Optics, but I restored the unused lane sound [PS2 Romhack] | 0 | 2025-08-14 | In Flipnic, Optics stages don't play any sound if you pass through lanes, unlike in other stages (such as Biology, Metallurgy and Geometry). However, there in fact is a sound effect for Optics, it's just never played in-game. 77x5ghost accidentally found this sound effect through corruptions (https://www.youtube.com/watch?v=7VFVSVst9-c). It took me a few years to figure it out, but I managed to actually restore this sound effect for all lanes in Optics stages. The basic idea is that Flipnic has these things called "gimmicks" (stored in the corresponding .SST file for the stage), which describe interactable objects and each gimmick can have a sound effect assigned to it (among other things), this even includes habitrails. By default, in optics, all lanes have a sound effect with ID 0x17 assigned to it (which is just silence), but if you change it to 0x15, you get this sound. At the end I also showcase this sound being assigned to the first ring plunger (creating an extended version). If you want to have these sound in your game, I have made xdelta patches, so you can have this sound in your version of the game, since you would have to change every lane manually in memory right before the stage finishes loading otherwise. xdelta patches: https://mega.nz/file/coxDGLha#CF7-FfKsotT6L2p7I9G591CoqYRLCxIkkXj9_Wtv3g4 xdelta UI (for applying the patches): https://www.romhacking.net/utilities/598/ |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Be8u3YzST0w | 0 | Flipnic Optics, but I restored the unused lane sound [PS2 Romhack] | Flipnic Optics, but I restored the unused lane sound [PS2 Romhack] | In Flipnic, Optics stages don't play any sound if you pass through lanes, unlike in other stages (such as Biology, Metallurgy and Geometry). However, there in fact is a sound effect for Optics, it's just never played in-game. 77x5ghost accidentally found this sound effect through corruptions (https://www.youtube.com/watch?v=7VFVSVst9-c). It took me a few years to figure it out, but I managed to actually restore this sound effect for all lanes in Optics stages. The basic idea is that Flipnic has these things called "gimmicks" (stored in the corresponding .SST file for the stage), which describe interactable objects and each gimmick can have a sound effect assigned to it (among other things), this even includes habitrails. By default, in optics, all lanes have a sound effect with ID 0x17 assigned to it (which is just silence), but if you change it to 0x15, you get this sound. At the end I also showcase this sound being assigned to the first ring plunger (creating an extended version). If you want to have these sound in your game, I have made xdelta patches, so you can have this sound in your version of the game, since you would have to change every lane manually in memory right before the stage finishes loading otherwise. xdelta patches: https://mega.nz/file/coxDGLha#CF7-FfKsotT6L2p7I9G591CoqYRLCxIkkXj9_Wtv3g4 xdelta UI (for applying the patches): https://www.romhacking.net/utilities/598/ |
In Flipnic, Optics stages don't play any sound if you pass through lanes, unlike in other stages (such as Biology, Metallurgy and Geometry). However, there in fact is a sound effect for Optics, it's just never played in-game. 77x5ghost accidentally found this sound effect through corruptions (https://www.youtube.com/watch?v=7VFVSVst9-c). It took me a few years to figure it out, but I managed to actually restore this sound effect for all lanes in Optics stages. The basic idea is that Flipnic has these things called "gimmicks" (stored in the corresponding .SST file for the stage), which describe interactable objects and each gimmick can have a sound effect assigned to it (among other things), this even includes habitrails. By default, in optics, all lanes have a sound effect with ID 0x17 assigned to it (which is just silence), but if you change it to 0x15, you get this sound. At the end I also showcase this sound being assigned to the first ring plunger (creating an extended version). If you want to have these sound in your game, I have made xdelta patches, so you can have this sound in your version of the game, since you would have to change every lane manually in memory right before the stage finishes loading otherwise. xdelta patches: https://mega.nz/file/coxDGLha#CF7-FfKsotT6L2p7I9G591CoqYRLCxIkkXj9_Wtv3g4 xdelta UI (for applying the patches): https://www.romhacking.net/utilities/598/ |
flipnic_lanesfx.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/639.jpg | N/A | N/A | N/A | N/A | |
| 630 | MarkusTegelane | Minu esimene mobiiltelefon - Sony Ericsson W200i [KR2] | 0 | 2025-06-13 | Mul õnnestus hankida laadimiskaabel enda esimese mobiiltelefoni jaoks ja ma otsustasin seadmest ülevaate teha, sest see sisaldas palju lõbusaid operaatori kohandusi, mida ma tahtsin teile näidata. Lisaks ei tee väga paljud inimesed enam videoid vanade Sony Ericssoni mobiiltelefonide kohta. ? Boonusvideod ? Ilma kommentaarita/monteerimata versioon: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Hoiatus ⚠️ See video ei ole seotud ühegi videos mainitud firmaga. See sisu loodi ilma neid teavitamata. Autoriõigustega materjali või kaubamärke kasutati ülevaatluslikel eesmärkidel. ◙ Peatükid ◙ 0:00 Sissejuhatus 0:39 Sony Ericssoni tekkelugu 1:04 Riistvara ülevaade 3:25 Seadme sisselülitamine 4:37 Operaatori kohandused 6:07 Telefoni režiim 7:00 Funktsioonide ülevaade 7:36 MusicDJ instrumendid 14:11 Muusikapala, mille ma tegin 14:55 Funktsioonide ülevaade jätkub 19:16 Mäng: Treasure Towers (sisseehitatud) 19:28 Mäng: Crazy Penguin Catapult (kolmas osapool) 19:49 Kokkuvõte 20:47 Outro/Lõpuekraan ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Kogukonna Discordi server: https://markustegelane.eu/community ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Lisainfo ? Faili nimi: ElisaLimpa_FR1.mp4 Renderdamise aeg: 26 minutes, 59 seconds Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Kaamera: Google Pixel 8a ja Xiaomi Mi 9 Lite Tarkvara: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uhHFMWesx6A | 0 | My first cell phone - Sony Ericsson W200i [KR2] | Minu esimene mobiiltelefon - Sony Ericsson W200i [KR2] | I managed to find a charging cable for my first cell phone and decided to make a review of it, since it contained a lot of fun carrier customizations I wanted to showcase. Plus, not a lot of people are making videos about old Sony Ericsson cell phones. ? Bonus content ? No commentary/uncut version: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Warning ⚠️ This video is not associated with any of the companies mentioned in the video. The content was produced without their knowledge. Any use of copyrighted content or trademarks was done for review purposes. ◙ Chapters ◙ 0:00 Introduction 0:39 Sony Ericsson origin story 1:04 Hardware overview 3:25 Turning on the device 4:37 Carrier customizations 6:07 Phone mode 7:00 Feature showcase 7:36 MusicDJ instruments 14:11 The song I made 14:55 Feature showcase continues 19:16 Game: Treasure Towers (first-party) 19:28 Game: Crazy Penguin Catapult (third-party) 19:49 Conclusion 20:47 Outro/End screen ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com Community Discord server: https://markustegelane.eu/community ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Additional information ? Filename: ElisaLimpa_FR1.mp4 Render time: 26 minutes, 59 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Camera: Google Pixel 8a & Xiaomi Mi 9 Lite Software: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Created by: Markus Maal ? © 2025 Markuse videod |
Mul õnnestus hankida laadimiskaabel enda esimese mobiiltelefoni jaoks ja ma otsustasin seadmest ülevaate teha, sest see sisaldas palju lõbusaid operaatori kohandusi, mida ma tahtsin teile näidata. Lisaks ei tee väga paljud inimesed enam videoid vanade Sony Ericssoni mobiiltelefonide kohta. ? Boonusvideod ? Ilma kommentaarita/monteerimata versioon: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Hoiatus ⚠️ See video ei ole seotud ühegi videos mainitud firmaga. See sisu loodi ilma neid teavitamata. Autoriõigustega materjali või kaubamärke kasutati ülevaatluslikel eesmärkidel. ◙ Peatükid ◙ 0:00 Sissejuhatus 0:39 Sony Ericssoni tekkelugu 1:04 Riistvara ülevaade 3:25 Seadme sisselülitamine 4:37 Operaatori kohandused 6:07 Telefoni režiim 7:00 Funktsioonide ülevaade 7:36 MusicDJ instrumendid 14:11 Muusikapala, mille ma tegin 14:55 Funktsioonide ülevaade jätkub 19:16 Mäng: Treasure Towers (sisseehitatud) 19:28 Mäng: Crazy Penguin Catapult (kolmas osapool) 19:49 Kokkuvõte 20:47 Outro/Lõpuekraan ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Kogukonna Discordi server: https://markustegelane.eu/community ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Lisainfo ? Faili nimi: ElisaLimpa_FR1.mp4 Renderdamise aeg: 26 minutes, 59 seconds Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Kaamera: Google Pixel 8a ja Xiaomi Mi 9 Lite Tarkvara: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
ElisaLimpa_FR1.mp4 | Kasteraal | Kasteraal | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,Sony Ericsson,W200i,retro phone,showcase,ringtones,MusicDJ,PhotoDJ,mobile phone,feature phone,retrospective | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/630.jpg | N/A | N/A | N/A | N/A |
| 612 | Press any key to continue... | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | 0 | 2025-04-07 | Every failed attempt from my PC Longplay video for Minesweeper. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KIKZVYEPXLk | 0 | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Every failed attempt from my PC Longplay video for Minesweeper. | Every failed attempt from my PC Longplay video for Minesweeper. | minesweeper_bts.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/612.jpg | N/A | N/A | N/A | N/A | |
| 611 | Press any key to continue... | Windows XP Tour [SWF Audio Rip] | 0 | 2025-04-06 | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=QWWP8B0TKJI | 0 | Windows XP Tour [SWF Audio Rip] | Windows XP Tour [SWF Audio Rip] | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
xptour.mp4 | Muusika | Music | Windows XP,Windows XP Tour,mmTour,where is windows xp tour music located,MP3,audio,extraction,background music,BGM,tour music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/611.jpg | N/A | N/A | N/A | N/A |
| 603 | Press any key to continue... | Uninstall Ubuntu Ad Commercial (Unofficial) | 0 | 2025-02-05 | *BEFORE YOU COMMENT* I have nothing against Linux, I just dislike Ubuntu specifically. This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well. Source: https://www.youtube.com/watch?v=jdoh992pJK0 |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XlbG8HxTlG0 | 0 | Uninstall Ubuntu Ad Commercial (Unofficial) | Uninstall Ubuntu Ad Commercial (Unofficial) | *BEFORE YOU COMMENT* I have nothing against Linux, I just dislike Ubuntu specifically. This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well. Source: https://www.youtube.com/watch?v=jdoh992pJK0 |
*BEFORE YOU COMMENT* I have nothing against Linux, I just dislike Ubuntu specifically. This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well. Source: https://www.youtube.com/watch?v=jdoh992pJK0 |
potato-2x-RIFE-RIFE3.1-59.94006fps.mkv | Naljavideod | Joke videos | Linux,Ubuntu,14.04 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/603.jpg | N/A | N/A | N/A | N/A |