Leiti 26 vastet.
| ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 653 | Press any key to continue... | PlayStation Startup Sound [PSX VAB/SEQ to SF2/MID conversion (attempt)] | 0 | 2025-10-28 | I made a tool to extract the PlayStation startup sound from a memory dump. It maybe possible to get it from the BIOS ROM directly, but since the sequences and VAB header are compressed, I just did it the cheap way with a memory dump. Link: https://github.com/MarkusMaal/psxbios2mid/ As you may be able to hear, the conversion is not 100% accurate. The soundfont is just a regular .VAB (used by a LOT of PSX games), which is easy enough to convert, but the sequences themselves are actually using a custom MIDI-like format proprietary to the PSX BIOS ROM, which I've reverse engineered the binary structure of myself (you can also get the ImHex patterns from the repository above). However, actually creating MIDI files from scratch is kind of difficult and this is the best I've managed so far. The startup sound consists of three parts: boot, transition and ending. There is no specific sequence for the transition part, so I assume the BIOS is hard-coded to play that sound at a specific pitch and velocity. Chapters: 0:00 Part 1 (no disc/boot) 0:27 Part 2 (reverse glass break) 0:34 Part 3 (license screen) 0:49 Bonus stuff MIDI player: Spessasynth |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=WiEVB50rMkU | 0 | PlayStation Startup Sound [PSX VAB/SEQ to SF2/MID conversion (attempt)] | PlayStation Startup Sound [PSX VAB/SEQ to SF2/MID conversion (attempt)] | I made a tool to extract the PlayStation startup sound from a memory dump. It maybe possible to get it from the BIOS ROM directly, but since the sequences and VAB header are compressed, I just did it the cheap way with a memory dump. Link: https://github.com/MarkusMaal/psxbios2mid/ As you may be able to hear, the conversion is not 100% accurate. The soundfont is just a regular .VAB (used by a LOT of PSX games), which is easy enough to convert, but the sequences themselves are actually using a custom MIDI-like format proprietary to the PSX BIOS ROM, which I've reverse engineered the binary structure of myself (you can also get the ImHex patterns from the repository above). However, actually creating MIDI files from scratch is kind of difficult and this is the best I've managed so far. The startup sound consists of three parts: boot, transition and ending. There is no specific sequence for the transition part, so I assume the BIOS is hard-coded to play that sound at a specific pitch and velocity. Chapters: 0:00 Part 1 (no disc/boot) 0:27 Part 2 (reverse glass break) 0:34 Part 3 (license screen) 0:49 Bonus stuff MIDI player: Spessasynth |
I made a tool to extract the PlayStation startup sound from a memory dump. It maybe possible to get it from the BIOS ROM directly, but since the sequences and VAB header are compressed, I just did it the cheap way with a memory dump. Link: https://github.com/MarkusMaal/psxbios2mid/ As you may be able to hear, the conversion is not 100% accurate. The soundfont is just a regular .VAB (used by a LOT of PSX games), which is easy enough to convert, but the sequences themselves are actually using a custom MIDI-like format proprietary to the PSX BIOS ROM, which I've reverse engineered the binary structure of myself (you can also get the ImHex patterns from the repository above). However, actually creating MIDI files from scratch is kind of difficult and this is the best I've managed so far. The startup sound consists of three parts: boot, transition and ending. There is no specific sequence for the transition part, so I assume the BIOS is hard-coded to play that sound at a specific pitch and velocity. Chapters: 0:00 Part 1 (no disc/boot) 0:27 Part 2 (reverse glass break) 0:34 Part 3 (license screen) 0:49 Bonus stuff MIDI player: Spessasynth |
psxbios2mid.mov | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/653.jpg | N/A | N/A | N/A | N/A | |
| 652 | Markuse asjad | Markuse asjad aastal 2025 [21:9] | 0 | 2025-10-25 | Jätkates vana traditsiooni, näitab see video 2025. aasta Markuse asjade saavutusi. Lisainfo: RAW fail: Markuse asjad aastal 2025.mp4 Renderdamise aeg: 03:33:12 (beeta: 01:36:44) Faili suurus: 481 MiB |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=bIrkT7kgwFs | 0 | Markus' stuff in 2025 [21:9] | Markuse asjad aastal 2025 [21:9] | Continuing the old tradition, this video showcases the achievements of Markus' stuff in 2025. Additional info: RAW file: Markuse asjad aastal 2025.mp4 Render time: 03:33:12 (01:36:44 for internal beta version) File size: 481 MiB |
Jätkates vana traditsiooni, näitab see video 2025. aasta Markuse asjade saavutusi. Lisainfo: RAW fail: Markuse asjad aastal 2025.mp4 Renderdamise aeg: 03:33:12 (beeta: 01:36:44) Faili suurus: 481 MiB |
Markuse asjad aastal 2025.mp4 | Markuse asjade treilerid | Markus | Markuse asjad,aasta 2025,kokkuvõte,mets,kuusik,neoklaas,neoglass,plärtsatus,splash,spruce,forest,tagasivaade,lookback,vitriin,showcase | N/A | Markus' stuff | Markuse asjad | 0 | /channel_db_lite/web/thumbs/652.jpg | N/A | N/A | N/A | N/A |
| 651 | Press any key to continue... | PlayStation 2 - BIOS soundtrack [PS2 BGM Rip] | 0 | 2025-10-21 | Ambient sounds from the PS2 BIOS. Short sound effects (less than 5 seconds) are not included here. These sounds seem to be using this sound format: https://psx-spx.consoledev.net/cdromfileformats/#sq-hd-hd-sssqsshd (used by some first-party Sony PS1/PS2 games as well) The HD/BD/SQ files are embedded directly inside the BIOS ROM (in compressed form). I have actually managed to partially convert these into a soundfont and MIDI files, you can listen to an example here, but I couldn't convert accurate ADSR yet, so it doesn't sound exactly the same: http://paktc.markusmaal.ee/redscreen.zip However, in this video, I have instead opted to trick the PlayStation 2 into playing these sounds, which was easier to pull off and it is 100% accurate. Chapters: 0:00 Startup sound 0:18 Startup woosh (played immediately after startup sound when no disc is inserted) 0:27 Main menu ambiance (played on the main menu/system configuration screens) 5:27 Unknown (maybe a part of another sound?) 5:33 Short woosh (played after startup sound when a game disc is inserted) 5:39 Red screen of death (plays when you insert an invalid disc) 10:40 RSOD variant (might be an unused sound?) P.S. If you are the first person who can figure out the exact time of day I recorded this based on the flying orbs, I'll pin your comment. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=hf2L-3Ef9Pg | 0 | PlayStation 2 - BIOS soundtrack [PS2 BGM Rip] | PlayStation 2 - BIOS soundtrack [PS2 BGM Rip] | Ambient sounds from the PS2 BIOS. Short sound effects (less than 5 seconds) are not included here. These sounds seem to be using this sound format: https://psx-spx.consoledev.net/cdromfileformats/#sq-hd-hd-sssqsshd (used by some first-party Sony PS1/PS2 games as well) The HD/BD/SQ files are embedded directly inside the BIOS ROM (in compressed form). I have actually managed to partially convert these into a soundfont and MIDI files, you can listen to an example here, but I couldn't convert accurate ADSR yet, so it doesn't sound exactly the same: http://paktc.markusmaal.ee/redscreen.zip However, in this video, I have instead opted to trick the PlayStation 2 into playing these sounds, which was easier to pull off and it is 100% accurate. Chapters: 0:00 Startup sound 0:18 Startup woosh (played immediately after startup sound when no disc is inserted) 0:27 Main menu ambiance (played on the main menu/system configuration screens) 5:27 Unknown (maybe a part of another sound?) 5:33 Short woosh (played after startup sound when a game disc is inserted) 5:39 Red screen of death (plays when you insert an invalid disc) 10:40 RSOD variant (might be an unused sound?) P.S. If you are the first person who can figure out the exact time of day I recorded this based on the flying orbs, I'll pin your comment. |
Ambient sounds from the PS2 BIOS. Short sound effects (less than 5 seconds) are not included here. These sounds seem to be using this sound format: https://psx-spx.consoledev.net/cdromfileformats/#sq-hd-hd-sssqsshd (used by some first-party Sony PS1/PS2 games as well) The HD/BD/SQ files are embedded directly inside the BIOS ROM (in compressed form). I have actually managed to partially convert these into a soundfont and MIDI files, you can listen to an example here, but I couldn't convert accurate ADSR yet, so it doesn't sound exactly the same: http://paktc.markusmaal.ee/redscreen.zip However, in this video, I have instead opted to trick the PlayStation 2 into playing these sounds, which was easier to pull off and it is 100% accurate. Chapters: 0:00 Startup sound 0:18 Startup woosh (played immediately after startup sound when no disc is inserted) 0:27 Main menu ambiance (played on the main menu/system configuration screens) 5:27 Unknown (maybe a part of another sound?) 5:33 Short woosh (played after startup sound when a game disc is inserted) 5:39 Red screen of death (plays when you insert an invalid disc) 10:40 RSOD variant (might be an unused sound?) P.S. If you are the first person who can figure out the exact time of day I recorded this based on the flying orbs, I'll pin your comment. |
ps2bios.mp4 | Varia | Miscellaneous | PlayStation 2,BIOS,Sony,startup sound,red screen of death,RSOD,red screen,Please insert PlayStation or PlayStation 2 format disc,Please insert PlayStation CD-ROM | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/651.jpg | N/A | N/A | N/A | N/A |
| 649 | Press any key to continue... | Onestop.mid, but with Flipnic soundfont [MIDI Waveform Deconstruction] | 0 | 2025-10-18 | This is the classic Windows MIDI played with the soundfont, which originates from 2P Geometry in Flipnic (RETRO_0.HD/.BD). I did cheat a little here, because I forced specific MIDI channels to play a specific instrument from the soundfont (otherwise it would just be xylophones, which is kind of boring). The soundbank conversion is still not 100% accurate (but it is getting closer), if you want to see the current state of things, clone and compile FlipnicFileTools here: https://github.com/MarkusMaal/FlipnicFileTools Main issues unresolved include: loopings aren't perfectly aligned, the output .SF2 file isn't 100% spec compliant and velocity adjustments break stuff. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Gf-_X251U4A | 0 | Onestop.mid, but with Flipnic soundfont [MIDI Waveform Deconstruction] | Onestop.mid, but with Flipnic soundfont [MIDI Waveform Deconstruction] | This is the classic Windows MIDI played with the soundfont, which originates from 2P Geometry in Flipnic (RETRO_0.HD/.BD). I did cheat a little here, because I forced specific MIDI channels to play a specific instrument from the soundfont (otherwise it would just be xylophones, which is kind of boring). The soundbank conversion is still not 100% accurate (but it is getting closer), if you want to see the current state of things, clone and compile FlipnicFileTools here: https://github.com/MarkusMaal/FlipnicFileTools Main issues unresolved include: loopings aren't perfectly aligned, the output .SF2 file isn't 100% spec compliant and velocity adjustments break stuff. |
This is the classic Windows MIDI played with the soundfont, which originates from 2P Geometry in Flipnic (RETRO_0.HD/.BD). I did cheat a little here, because I forced specific MIDI channels to play a specific instrument from the soundfont (otherwise it would just be xylophones, which is kind of boring). The soundbank conversion is still not 100% accurate (but it is getting closer), if you want to see the current state of things, clone and compile FlipnicFileTools here: https://github.com/MarkusMaal/FlipnicFileTools Main issues unresolved include: loopings aren't perfectly aligned, the output .SF2 file isn't 100% spec compliant and velocity adjustments break stuff. |
2025-10-18 22-14-04.mp4 | Varia | Joke videos | midi,one stop,onestop.mid,Flipnic,pinball,video game music,bgm,background music,2 players,versus,VS4,RETRO_0.HD | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/649.jpg | N/A | N/A | N/A | N/A |
| 644 | Press any key to continue... | Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] | 0 | 2025-09-12 | In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down. This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes. Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools Chapters: 0:00 Biology - Main Theme (NATURE_0.MID) 2:20 Biology - Watch Out! (NATURE_1.MID) 5:17 Biology - Multiball (NATURE_2.MID) 6:17 Biology - Slot Chance (POSITIVE.MID) 8:00 Evolution/Theology - Main Theme (BOSS_1.MID) 9:46 Metallurgy - Main Theme (ISEKI_0.MID) 12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID) 13:43 Metallurgy - Multiball (ISEKI_2.MID) 15:06 Optics - Main Theme (HIKARI_0.MID) 17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID) 18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID) 20:04 Zero Gravity (SERIOUS.MID) 21:32 Geometry - Main Theme (LOAD_RETRO_3.MID) 22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID) 22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID) 23:27 Geometry - Area 74 (LOAD_RETRO_6.MID) 24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID) 25:09 Menu Theme (MENU_1.MID) 26:08 Geometry - Triple Paddle (RETRO_0.MID) 27:30 Staff Roll 1 (RETRO_1.MID) 28:35 Intermissions - Wonderful (LOAD_0.MID) 28:45 Intermissions - Ready (LOAD_1.MID) 28:51 Intermissions - Warning (LOAD_1.MID) 28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID) 29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID) 29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=DTtTDvUCvBE | 0 | Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] | Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] | In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down. This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes. Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools Chapters: 0:00 Biology - Main Theme (NATURE_0.MID) 2:20 Biology - Watch Out! (NATURE_1.MID) 5:17 Biology - Multiball (NATURE_2.MID) 6:17 Biology - Slot Chance (POSITIVE.MID) 8:00 Evolution/Theology - Main Theme (BOSS_1.MID) 9:46 Metallurgy - Main Theme (ISEKI_0.MID) 12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID) 13:43 Metallurgy - Multiball (ISEKI_2.MID) 15:06 Optics - Main Theme (HIKARI_0.MID) 17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID) 18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID) 20:04 Zero Gravity (SERIOUS.MID) 21:32 Geometry - Main Theme (LOAD_RETRO_3.MID) 22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID) 22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID) 23:27 Geometry - Area 74 (LOAD_RETRO_6.MID) 24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID) 25:09 Menu Theme (MENU_1.MID) 26:08 Geometry - Triple Paddle (RETRO_0.MID) 27:30 Staff Roll 1 (RETRO_1.MID) 28:35 Intermissions - Wonderful (LOAD_0.MID) 28:45 Intermissions - Ready (LOAD_1.MID) 28:51 Intermissions - Warning (LOAD_1.MID) 28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID) 29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID) 29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID) |
In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down. This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes. Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools Chapters: 0:00 Biology - Main Theme (NATURE_0.MID) 2:20 Biology - Watch Out! (NATURE_1.MID) 5:17 Biology - Multiball (NATURE_2.MID) 6:17 Biology - Slot Chance (POSITIVE.MID) 8:00 Evolution/Theology - Main Theme (BOSS_1.MID) 9:46 Metallurgy - Main Theme (ISEKI_0.MID) 12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID) 13:43 Metallurgy - Multiball (ISEKI_2.MID) 15:06 Optics - Main Theme (HIKARI_0.MID) 17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID) 18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID) 20:04 Zero Gravity (SERIOUS.MID) 21:32 Geometry - Main Theme (LOAD_RETRO_3.MID) 22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID) 22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID) 23:27 Geometry - Area 74 (LOAD_RETRO_6.MID) 24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID) 25:09 Menu Theme (MENU_1.MID) 26:08 Geometry - Triple Paddle (RETRO_0.MID) 27:30 Staff Roll 1 (RETRO_1.MID) 28:35 Intermissions - Wonderful (LOAD_0.MID) 28:45 Intermissions - Ready (LOAD_1.MID) 28:51 Intermissions - Warning (LOAD_1.MID) 28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID) 29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID) 29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID) |
FlipnicSequences.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/644.jpg | N/A | N/A | N/A | N/A | |
| 643 | Press any key to continue... | MENU_1.MID [JAM to SF2 conversion (attempt)] | 0 | 2025-09-09 | This is my attempt to convert Flipnic's audiobank files (.HD/.BD) to SF2 format, which is a standard file format for MIDI soundfonts. The menu music sounds ALMOST correct, except there is absolutely no reverb, some samples cut off randomly and a few instruments have incorrect fine-tune pitch (basically all of this except for the lack of reverb can probably be fixed). This voice bank file format is actually used in other games too, such as Ape Escape, Gran Turismo 4 (.INS files), Omega Boost, Wild Arms 2 etc. You can read about the file format here: https://psx-spx.consoledev.net/cdromfileformats/#cdrom-file-audio-other-formats (basically identical in Flipnic, except embedded SSsq is Data 5, not Data 4 and it uses standard .MID files instead of .SQ files). I also created a ImHex pattern for this file format: https://raw.githubusercontent.com/MarkusMaal/FlipnicPatterns/refs/heads/main/patterns/hd.hexpat The tool to do this (FlipnicFileTools 2.1) is still in development, there's some technical non-sense I still have yet to figure out, but you can get the open source code in the current state here: https://github.com/MarkusMaal/FlipnicFileTools (release version does not contain the SF2 conversion option) MIDI editor used for the video: https://signalmidi.app |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=DFfbDm0tMNE | 0 | MENU_1.MID [JAM to SF2 conversion (attempt)] | MENU_1.MID [JAM to SF2 conversion (attempt)] | This is my attempt to convert Flipnic's audiobank files (.HD/.BD) to SF2 format, which is a standard file format for MIDI soundfonts. The menu music sounds ALMOST correct, except there is absolutely no reverb, some samples cut off randomly and a few instruments have incorrect fine-tune pitch (basically all of this except for the lack of reverb can probably be fixed). This voice bank file format is actually used in other games too, such as Ape Escape, Gran Turismo 4 (.INS files), Omega Boost, Wild Arms 2 etc. You can read about the file format here: https://psx-spx.consoledev.net/cdromfileformats/#cdrom-file-audio-other-formats (basically identical in Flipnic, except embedded SSsq is Data 5, not Data 4 and it uses standard .MID files instead of .SQ files). I also created a ImHex pattern for this file format: https://raw.githubusercontent.com/MarkusMaal/FlipnicPatterns/refs/heads/main/patterns/hd.hexpat The tool to do this (FlipnicFileTools 2.1) is still in development, there's some technical non-sense I still have yet to figure out, but you can get the open source code in the current state here: https://github.com/MarkusMaal/FlipnicFileTools (release version does not contain the SF2 conversion option) MIDI editor used for the video: https://signalmidi.app |
This is my attempt to convert Flipnic's audiobank files (.HD/.BD) to SF2 format, which is a standard file format for MIDI soundfonts. The menu music sounds ALMOST correct, except there is absolutely no reverb, some samples cut off randomly and a few instruments have incorrect fine-tune pitch (basically all of this except for the lack of reverb can probably be fixed). This voice bank file format is actually used in other games too, such as Ape Escape, Gran Turismo 4 (.INS files), Omega Boost, Wild Arms 2 etc. You can read about the file format here: https://psx-spx.consoledev.net/cdromfileformats/#cdrom-file-audio-other-formats (basically identical in Flipnic, except embedded SSsq is Data 5, not Data 4 and it uses standard .MID files instead of .SQ files). I also created a ImHex pattern for this file format: https://raw.githubusercontent.com/MarkusMaal/FlipnicPatterns/refs/heads/main/patterns/hd.hexpat The tool to do this (FlipnicFileTools 2.1) is still in development, there's some technical non-sense I still have yet to figure out, but you can get the open source code in the current state here: https://github.com/MarkusMaal/FlipnicFileTools (release version does not contain the SF2 conversion option) MIDI editor used for the video: https://signalmidi.app |
2025-09-09 00-47-08.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/643.jpg | N/A | N/A | N/A | N/A | |
| 636 | Press any key to continue... | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | 0 | 2025-07-26 | In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this mu |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=31-pnJw6PFo | 0 | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this much - Step - Same as substep, but allows you to move even faster Obviously you can click on the - and + buttons, but you can also scroll the mouse wheel on the - buttons to change that specific value. ---------------------------------------------------- Chapters ---------------------------------------------------- 0:00 Biology 9:57 Metallurgy 21:33 Optics 37:09 Biology 2P 42:08 Metallurgy 2P 45:00 Geometry 57:56 Optics 2P 59:01 Geometry 2P ---------------------------------------------------- In case you use macOS ---------------------------------------------------- You need to temporarily disable System Integrity Protection to use Cheat Engine on a Mac. Follow Apple's instructions here: https://developer.apple.com/documentation/security/disabling-and-enabling-system-integrity-protection. |
In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this much - Step - Same as substep, but allows you to move even faster Obviously you can click on the - and + buttons, but you can also scroll the mouse wheel on the - buttons to change that specific value. ---------------------------------------------------- Chapters ---------------------------------------------------- 0:00 Biology 9:57 Metallurgy 21:33 Optics 37:09 Biology 2P 42:08 Metallurgy 2P 45:00 Geometry 57:56 Optics 2P 59:01 Geometry 2P ---------------------------------------------------- In case you use macOS ---------------------------------------------------- You need to temporarily disable System Integrity Protection to use Cheat Engine on a Mac. Follow Apple's instructions here: https://developer.apple.com/documentation/security/disabling-and-enabling-system-integrity-protection. |
FlipnicFreecam.mp4 | Videomängude analüüs | Video game analysis | free camera,freecam,mod,cheat,Cheat Engine,PCSX2,2.0,Flipnic,Flipnic: Ultimate Pinball,Flipnic research,Optics,Biology,Geometry,Metallurgy,2 player,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/636.jpg | N/A | N/A | N/A | N/A |
| 632 | MarkusTegelane | Sinise ekraani simulaator pluss 3.1 [Viimane uuendus] | 0 | 2025-07-15 | See programm võimaldab teil simuleerida veakontrolle (ehk siniseid ekraane) erinevatest Windowsi versioonidest. Video näitab uusi funktsioone selle programmi kõige hilisemast versioonist. ▼ Hangi BSSP ▼ Kui te ei ole sinise ekraani simulaator plussi kunagi kasutanud, saate uusima versiooni alla laadida siit: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Üleminek eelmisest versioonist ● Kui kasutate versiooni 2.x või 3.0, saate teha uuenduse määrates ühe järgmistest uuenduste serveritest ja seejärel klikkides uuenduste kontrollimise nupule: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app Kui kasutate versiooni 1.x, peate käsitsi redigeerima faili %SystemRoot%\System32\Drivers\etc\hosts ja lisama järgmise rea: _45.84.205.33 markustegelane.tk_ Seejärel peaks uuenduste kontroll toimima. Ülemineku eelis tavalise allalaadimise asemel on see, et varasemad seadistused säilitatakse. Ingliskeelne versioon: https://www.youtube.com/watch?v=qowjF0qzyqI ■ Lingid ■ Vanade versioonide arhiiv: https://markustegelane.eu/app/BSSP_archive.7z (paremklikk → salvesta nimega) Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Lisanduv info ? Faili nimi: BSSP31_R1_ET.mp4 Renderdamise aeg: 21 minutit, 15 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=JD7C_6GX-t4 | 0 | Sinise ekraani simulaator pluss 3.1 [Viimane uuendus] | Sinise ekraani simulaator pluss 3.1 [Viimane uuendus] | See programm võimaldab teil simuleerida veakontrolle (ehk siniseid ekraane) erinevatest Windowsi versioonidest. Video näitab uusi funktsioone selle programmi kõige hilisemast versioonist. ▼ Hangi BSSP ▼ Kui te ei ole sinise ekraani simulaator plussi kunagi kasutanud, saate uusima versiooni alla laadida siit: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Üleminek eelmisest versioonist ● Kui kasutate versiooni 2.x või 3.0, saate teha uuenduse määrates ühe järgmistest uuenduste serveritest ja seejärel klikkides uuenduste kontrollimise nupule: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app Kui kasutate versiooni 1.x, peate käsitsi redigeerima faili %SystemRoot%\System32\Drivers\etc\hosts ja lisama järgmise rea: _45.84.205.33 markustegelane.tk_ Seejärel peaks uuenduste kontroll toimima. Ülemineku eelis tavalise allalaadimise asemel on see, et varasemad seadistused säilitatakse. Ingliskeelne versioon: https://www.youtube.com/watch?v=qowjF0qzyqI ■ Lingid ■ Vanade versioonide arhiiv: https://markustegelane.eu/app/BSSP_archive.7z (paremklikk → salvesta nimega) Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Lisanduv info ? Faili nimi: BSSP31_R1_ET.mp4 Renderdamise aeg: 21 minutit, 15 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
See programm võimaldab teil simuleerida veakontrolle (ehk siniseid ekraane) erinevatest Windowsi versioonidest. Video näitab uusi funktsioone selle programmi kõige hilisemast versioonist. ▼ Hangi BSSP ▼ Kui te ei ole sinise ekraani simulaator plussi kunagi kasutanud, saate uusima versiooni alla laadida siit: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Üleminek eelmisest versioonist ● Kui kasutate versiooni 2.x või 3.0, saate teha uuenduse määrates ühe järgmistest uuenduste serveritest ja seejärel klikkides uuenduste kontrollimise nupule: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app Kui kasutate versiooni 1.x, peate käsitsi redigeerima faili %SystemRoot%\System32\Drivers\etc\hosts ja lisama järgmise rea: _45.84.205.33 markustegelane.tk_ Seejärel peaks uuenduste kontroll toimima. Ülemineku eelis tavalise allalaadimise asemel on see, et varasemad seadistused säilitatakse. Ingliskeelne versioon: https://www.youtube.com/watch?v=qowjF0qzyqI ■ Lingid ■ Vanade versioonide arhiiv: https://markustegelane.eu/app/BSSP_archive.7z (paremklikk → salvesta nimega) Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Lisanduv info ? Faili nimi: BSSP31_R1_ET.mp4 Renderdamise aeg: 21 minutit, 15 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
BSSP31_R1_ET.mp4 | Tarkvara | Software | markustegelane,Markus Maal,Tegelane Markus,mmaal,computers,Blue Screen Simulator,BSSP,Blue Screen Simulator Plus,bugcheck,Windows,simulator,harmless,prank,computer prank,Blue Screen of Death,Windows 3.11,Windows 95,Microsoft Windows,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 10,Windows 8.1,Windows NT,Windows 2000,BlueScreen,Microsoft,Operating System,BSOD,Windows 8 Beta,Windows NT 3.1,Windows 11 Beta,black screen,Black Screen Simulator | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/632.jpg | N/A | N/A | N/A | N/A |
| 633 | MarkusTegelane | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | 0 | 2025-07-15 | This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=qowjF0qzyqI | 0 | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
BSSP31_R3_EN.mp4 | Tarkvara | Software | markustegelane,Markus Maal,Tegelane Markus,mmaal,computers,Blue Screen Simulator,BSSP,Blue Screen Simulator Plus,bugcheck,Windows,simulator,harmless,prank,computer prank,Blue Screen of Death,Windows 3.11,Windows 95,Microsoft Windows,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 10,Windows 8.1,Windows NT,Windows 2000,BlueScreen,Microsoft,Operating System,BSOD,Windows 8 Beta,Windows NT 3.1,Windows 11 Beta,black screen,Black Screen Simulator | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/633.jpg | N/A | N/A | N/A | N/A |
| 631 | MarkusTegelane | Neoklaas malli test | 0 | 2025-06-24 | Jah, ma toon tagasi vana "klaas" kujunduse, mida ma kasutasin enda kanalil vahemikus november 2016 - märts 2017. Põhjuks, miks ma seda teen on see, et minu meelest ei saanud see konkreetne stiil austust, mida ta vääris, seega lõbu pärast otsustasin selle stiili täiustustega uuesti luua! Selle stiili nimi on "Neoklaas" ehk "uus klaas". ? Boonusvideo(d) ? Klaas 2017. aastal: https://www.youtube.com/watch?v=Q3TBwo8Wcwg ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu Uued profiili ja kaanepildid: https://markustegelane.eu/markustegelane/?doc=en/dload.md&id=64 ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Press any key to continue: @PAKTC ♫ Muusika ♫ Riot - Newsroom (YouTube Audio Library) ? Lisainformatsioon ? Faili nimi: NeoglassTest.mov Renderdamise aeg: 11 minutit, 54 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 20, mpv, Inkscape, Fedora Linux 42 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=3h17g6Q4nCw | 0 | Neoglass template test | Neoklaas malli test | Yes, I'm bringing back the old glass design I used on my channel from late 2016 to early 2017. The reason I'm bringing it back is because I feel like this style didn't really get the appreciation it deserved, so for fun I decided to remake it with new enhancements! I'm calling this one "Neoglass" i.e. "new glass". ? Bonus content ? Glass in 2017: https://www.youtube.com/watch?v=Q3TBwo8Wcwg ■ Links ■ Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu New profile pictures and covers: https://markustegelane.eu/markustegelane/?doc=en/dload.md&id=64 ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Press any key to continue: @PAKTC ♫ Music ♫ Riot - Newsroom (YouTube Audio Library) ? Additional information ? Filename: NeoglassTest.mov Render time: 11 minutes, 54 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20, mpv, Inkscape, Fedora Linux 42 ? Created by: Markus Maal ? © 2025 Markuse videod |
Jah, ma toon tagasi vana "klaas" kujunduse, mida ma kasutasin enda kanalil vahemikus november 2016 - märts 2017. Põhjuks, miks ma seda teen on see, et minu meelest ei saanud see konkreetne stiil austust, mida ta vääris, seega lõbu pärast otsustasin selle stiili täiustustega uuesti luua! Selle stiili nimi on "Neoklaas" ehk "uus klaas". ? Boonusvideo(d) ? Klaas 2017. aastal: https://www.youtube.com/watch?v=Q3TBwo8Wcwg ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu Uued profiili ja kaanepildid: https://markustegelane.eu/markustegelane/?doc=en/dload.md&id=64 ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Press any key to continue: @PAKTC ♫ Muusika ♫ Riot - Newsroom (YouTube Audio Library) ? Lisainformatsioon ? Faili nimi: NeoglassTest.mov Renderdamise aeg: 11 minutit, 54 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 20, mpv, Inkscape, Fedora Linux 42 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
NeoglassTest.mov | Varia | Miscellaneous | Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,MarkusTegelane,template,mall,intro,outro | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/631.jpg | N/A | N/A | N/A | N/A |
| 630 | MarkusTegelane | Minu esimene mobiiltelefon - Sony Ericsson W200i [KR2] | 0 | 2025-06-13 | Mul õnnestus hankida laadimiskaabel enda esimese mobiiltelefoni jaoks ja ma otsustasin seadmest ülevaate teha, sest see sisaldas palju lõbusaid operaatori kohandusi, mida ma tahtsin teile näidata. Lisaks ei tee väga paljud inimesed enam videoid vanade Sony Ericssoni mobiiltelefonide kohta. ? Boonusvideod ? Ilma kommentaarita/monteerimata versioon: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Hoiatus ⚠️ See video ei ole seotud ühegi videos mainitud firmaga. See sisu loodi ilma neid teavitamata. Autoriõigustega materjali või kaubamärke kasutati ülevaatluslikel eesmärkidel. ◙ Peatükid ◙ 0:00 Sissejuhatus 0:39 Sony Ericssoni tekkelugu 1:04 Riistvara ülevaade 3:25 Seadme sisselülitamine 4:37 Operaatori kohandused 6:07 Telefoni režiim 7:00 Funktsioonide ülevaade 7:36 MusicDJ instrumendid 14:11 Muusikapala, mille ma tegin 14:55 Funktsioonide ülevaade jätkub 19:16 Mäng: Treasure Towers (sisseehitatud) 19:28 Mäng: Crazy Penguin Catapult (kolmas osapool) 19:49 Kokkuvõte 20:47 Outro/Lõpuekraan ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Kogukonna Discordi server: https://markustegelane.eu/community ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Lisainfo ? Faili nimi: ElisaLimpa_FR1.mp4 Renderdamise aeg: 26 minutes, 59 seconds Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Kaamera: Google Pixel 8a ja Xiaomi Mi 9 Lite Tarkvara: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uhHFMWesx6A | 0 | My first cell phone - Sony Ericsson W200i [KR2] | Minu esimene mobiiltelefon - Sony Ericsson W200i [KR2] | I managed to find a charging cable for my first cell phone and decided to make a review of it, since it contained a lot of fun carrier customizations I wanted to showcase. Plus, not a lot of people are making videos about old Sony Ericsson cell phones. ? Bonus content ? No commentary/uncut version: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Warning ⚠️ This video is not associated with any of the companies mentioned in the video. The content was produced without their knowledge. Any use of copyrighted content or trademarks was done for review purposes. ◙ Chapters ◙ 0:00 Introduction 0:39 Sony Ericsson origin story 1:04 Hardware overview 3:25 Turning on the device 4:37 Carrier customizations 6:07 Phone mode 7:00 Feature showcase 7:36 MusicDJ instruments 14:11 The song I made 14:55 Feature showcase continues 19:16 Game: Treasure Towers (first-party) 19:28 Game: Crazy Penguin Catapult (third-party) 19:49 Conclusion 20:47 Outro/End screen ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com Community Discord server: https://markustegelane.eu/community ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Additional information ? Filename: ElisaLimpa_FR1.mp4 Render time: 26 minutes, 59 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Camera: Google Pixel 8a & Xiaomi Mi 9 Lite Software: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Created by: Markus Maal ? © 2025 Markuse videod |
Mul õnnestus hankida laadimiskaabel enda esimese mobiiltelefoni jaoks ja ma otsustasin seadmest ülevaate teha, sest see sisaldas palju lõbusaid operaatori kohandusi, mida ma tahtsin teile näidata. Lisaks ei tee väga paljud inimesed enam videoid vanade Sony Ericssoni mobiiltelefonide kohta. ? Boonusvideod ? Ilma kommentaarita/monteerimata versioon: https://www.youtube.com/watch?v=xlKvawdMJXI Tagasitulek.mid: https://www.youtube.com/watch?v=KGBgZPZLrZY Greeting.mid: https://www.youtube.com/watch?v=HKXe0oh1FFQ ⚠️ Hoiatus ⚠️ See video ei ole seotud ühegi videos mainitud firmaga. See sisu loodi ilma neid teavitamata. Autoriõigustega materjali või kaubamärke kasutati ülevaatluslikel eesmärkidel. ◙ Peatükid ◙ 0:00 Sissejuhatus 0:39 Sony Ericssoni tekkelugu 1:04 Riistvara ülevaade 3:25 Seadme sisselülitamine 4:37 Operaatori kohandused 6:07 Telefoni režiim 7:00 Funktsioonide ülevaade 7:36 MusicDJ instrumendid 14:11 Muusikapala, mille ma tegin 14:55 Funktsioonide ülevaade jätkub 19:16 Mäng: Treasure Towers (sisseehitatud) 19:28 Mäng: Crazy Penguin Catapult (kolmas osapool) 19:49 Kokkuvõte 20:47 Outro/Lõpuekraan ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Kogukonna Discordi server: https://markustegelane.eu/community ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ ALBIS - New Land Farnham - Microchip Kevin MacLeod - Presenterator Vibe Tracks - Faith Kevin MacLeod - Perspectives NinjaBaka - Radio Chill (My Summer Car) ? Lisainfo ? Faili nimi: ElisaLimpa_FR1.mp4 Renderdamise aeg: 26 minutes, 59 seconds Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Kaamera: Google Pixel 8a ja Xiaomi Mi 9 Lite Tarkvara: DaVinci Resolve 20, PaintDotNET, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
ElisaLimpa_FR1.mp4 | Kasteraal | Kasteraal | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,Sony Ericsson,W200i,retro phone,showcase,ringtones,MusicDJ,PhotoDJ,mobile phone,feature phone,retrospective | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/630.jpg | N/A | N/A | N/A | N/A |
| 621 | MarkusTegelane | TrackMania - vanad rajad uues mängus! (ingliskeelne versioon) | 0 | 2025-05-10 | Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Eestikeelne versioon: https://www.youtube.com/watch?v=D4NNR5nFjkE ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus (trans).mp4 Renderdamise aeg: 7 tundi, 40 minutit, 4 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=dAmY6m6jIqc | 0 | TrackMania - old tracks in the new game! (NationsConverter 2 showcase) | TrackMania - vanad rajad uues mängus! (ingliskeelne versioon) | In this video I showcase various maps I've made in TMUF converted to TrackMania 2020 maps. Powered by NationsConverter 2.0. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Estonian version: https://www.youtube.com/watch?v=D4NNR5nFjkE ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Additional information ? Filename: TrackMania - Vanad rajad uues mängus.mp4 Render time: 7 hours, 40 minutes, 4 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Created by: Markus Maal ? © 2025 Markuse videod |
Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Eestikeelne versioon: https://www.youtube.com/watch?v=D4NNR5nFjkE ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus (trans).mp4 Renderdamise aeg: 7 tundi, 40 minutit, 4 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
TrackMania - Vanad rajad uues mängus (trans).mp4 | Muud mängimise videod | Other gameplay videos | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,NationsConverter,TrackMania,TrackMania rajad | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/621.jpg | N/A | N/A | N/A | N/A |
| 620 | MarkusTegelane | TrackMania - vanad rajad uues mängus! (NationsConverter 2 showcase) | 0 | 2025-05-09 | Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus.mp4 Renderdamise aeg: 35 minutit, 19 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=D4NNR5nFjkE | 0 | TrackMania - old tracks in the new game! (Estonian version) | TrackMania - vanad rajad uues mängus! (NationsConverter 2 showcase) | In this video I showcase various maps I've made in TMUF converted to TrackMania 2020 maps. Powered by NationsConverter 2.0. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Additional information ? Filename: TrackMania - Vanad rajad uues mängus.mp4 Render time: 35 minutes, 19 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Created by: Markus Maal ? © 2025 Markuse videod |
Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus.mp4 Renderdamise aeg: 35 minutit, 19 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
TrackMania - Vanad rajad uues mängus.mp4 | Muud mängimise videod | Other gameplay videos | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,NationsConverter,TrackMania,TrackMania rajad | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/620.jpg | N/A | N/A | N/A | N/A |
| 619 | Markuse asjad | Markuse asjad 2025 intro (WQHD AV1, 60fps) | 0 | 2025-05-05 | Markuse asjade uus intro. Kodeerija seadistused: Koodek: AV1 Tüüp: AMD Profiil: Main10 Kodeerija kasutusala: Transkodeerimine Latentsi režiim: Pole Eelseadistus: Kõrge kvaliteet QP Intra: 62 QP Inter: 62 |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=MyWu130NMD4 | 0 | Markus' stuff 2025 intro (WQHD AV1, 60fps) | Markuse asjad 2025 intro (WQHD AV1, 60fps) | Markus' stuff new intro. Encoder settings: Codec: AV1 Type: AMD Profile: Main10 Encoder usage: Transcoding Latency mode: None Preset: High Quality QP Intra: 62 QP Inter: 62 |
Markuse asjade uus intro. Kodeerija seadistused: Koodek: AV1 Tüüp: AMD Profiil: Main10 Kodeerija kasutusala: Transkodeerimine Latentsi režiim: Pole Eelseadistus: Kõrge kvaliteet QP Intra: 62 QP Inter: 62 |
mas2025_intro.mp4 | Introd | Intros | N/A | Markus' stuff | Markuse asjad | 0 | /channel_db_lite/web/thumbs/619.jpg | N/A | N/A | N/A | N/A | |
| 626 | MarkusTegelane | Mida peaksite teadma Windows 10 toe lõppemise kohta? | 0 | 2025-04-30 | TBD | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=wQXfb_8r9Y4 | 0 | What do you should to know about Windows 10 end of support? | Mida peaksite teadma Windows 10 toe lõppemise kohta? | This is where you write a short description of the video. Please try to be as brief as possible, while also giving an overview of the content. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ There is no music :P ? Additional information ? Filename: FILE_NAME Render time: X minutes, Y seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter ? Created by: Markus Maal ? © 2024 Markuse videod |
TBD | win10eol_p1.mov | Operatsioonsüsteemid | Operating systems | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/626.jpg | N/A | N/A | N/A | N/A |
| 615 | Press any key to continue... | Save file editor for Flipnic [Feature showcase] | 0 | 2025-04-25 | Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Tk6KGdcUYkY | 0 | Save file editor for Flipnic [Feature showcase] | Save file editor for Flipnic [Feature showcase] | Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
Timeline 1.mp4 | Videomängude analüüs | Video game analysis | save file editor,video game,PlayStation 2,Sony PlayStation,Flipnic,Flipnic: Ultimate Pinball,Flipnic™,フリップニック,is an enjoyable simple-action amazing pinball game for you,Ultimate Pinball,Ubisoft,Capcom,Sony Computer Entertainment Inc.,emulator,PCSX2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/615.jpg | N/A | N/A | N/A | N/A |
| 609 | MarkusTegelane | 4 | 0 | 2025-04-13 | Tiiser tulevase TrackMania video jaoks | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=zINx1t3f6Ps | 0 | 4 | 4 | Teaser for a future TrackMania video | Tiiser tulevase TrackMania video jaoks | 4.mp4 | MarkuStation 3 | MarkuStation 3 | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,TrackMania,remake,crossover,racing,simulation,arcade,France,Hylis,Nadeo,Ubisoft,ManiaPlanet | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/609.jpg | N/A | N/A | N/A | N/A |
| 607 | MarkusTegelane | Naljapäev 2025 | Ma käivitasin Visual Studio DVD plaadilt | 0 | 2025-04-01 | Ühel päeval, kui Visual Studio käivitumisel hangus, tekkis mul mõte - kuidas muuta Visual Studio käivitumine võimalikult aeglaseks? Selles videos leiame võimaliku vastuse sellele küsimusele paigaldades Visual Studio ülekirjutatavale DVD plaadile kõige aeglasemas sülearvutis, mis mu valduses on. ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Kevin MacLeod - EDM Detection Mode Kevin MacLeod - Mining by Moonlight Kevin MacLeod - Spy Groove ? Lisainformatsioon ? Failinimi: infinity2025.mp4 Renderdamise aeg: 12 minutit, 5 sekundit Lindistamise aeg: 23 minutit, 59 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.1.4, PaintDotNET, Windows 8.1, Visual Studio 2019/2022, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=aUIoo6GF0YA | 0 | April Fools 2025 | I ran Visual Studio from a DVD disc | Naljapäev 2025 | Ma käivitasin Visual Studio DVD plaadilt | One day when Visual Studio froze during startup I had an idea - what is the slowest possible startup time for Visual Studio? In this video, I think we have found a possible answer to this by installing Visual Studio to a rewritable DVD disc and the slowest laptop I own. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Kevin MacLeod - EDM Detection Mode Kevin MacLeod - Mining by Moonlight Kevin MacLeod - Spy Groove ? Additional information ? Filename: infinity2025.mp4 Render time: 12 minutes, 5 seconds Recording time: 23 minutes, 59 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 19.1.4, PaintDotNET, Windows 8.1, Visual Studio 2019/2022, Windows 11 ? Created by: Markus Maal ? © 2025 Markuse videod |
Ühel päeval, kui Visual Studio käivitumisel hangus, tekkis mul mõte - kuidas muuta Visual Studio käivitumine võimalikult aeglaseks? Selles videos leiame võimaliku vastuse sellele küsimusele paigaldades Visual Studio ülekirjutatavale DVD plaadile kõige aeglasemas sülearvutis, mis mu valduses on. ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Kevin MacLeod - EDM Detection Mode Kevin MacLeod - Mining by Moonlight Kevin MacLeod - Spy Groove ? Lisainformatsioon ? Failinimi: infinity2025.mp4 Renderdamise aeg: 12 minutit, 5 sekundit Lindistamise aeg: 23 minutit, 59 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.1.4, PaintDotNET, Windows 8.1, Visual Studio 2019/2022, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
infinity2025.mp4 | Naljavideod | Joke videos | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,visual studio,DVD-ROM,DVD+RW,DVD+R,DVD-R,DVD-RW,rewritable,optical media,optiline andmekandja,meme,slowest IDE,Microsoft Visual Studio (software) | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/607.jpg | N/A | N/A | N/A | N/A |
| 617 | MarkusTegelane+ | MarkuStation 4 intro | 0 | 2025-04-01 | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=QcjvSwcd6NM | 0 | MarkuStation 4 intro | MarkuStation 4 intro | crash.mp4 | Naljavideod | Joke videos | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/617.jpg | N/A | N/A | N/A | N/A | ||||
| 618 | Markuse asjad | Ekraanisäästja | 0 | 2025-04-01 | PLAADI! | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=BZzDU7GfBSM | 0 | Ekraanisäästja | Ekraanisäästja | PLAADI! | PLAADI! | 2025-04-01 16-54-12.mkv | Naljavideod | Joke videos | Markuse asjad,Markuse arvuti asjad,Markuse arvuti ooterežiim,ekraanisäästja,screen saver,ooterežiim | N/A | Markus' stuff | Markuse asjad | 0 | /channel_db_lite/web/thumbs/618.jpg | N/A | N/A | N/A | N/A |
| 606 | MarkusTegelane++ | Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] | 0 | 2025-03-26 | See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS). Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha! Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada. Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo Peatükid: 0:00 Windows 9:34 Linux 13:57 macOS Kasulikud lingid: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/ Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/ Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Taustamuusika: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=0AXyqkxZwE4 | 0 | How to always have a window stay behind other windows in AvaloniaUI? [Desktop level windows] | Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] | This video showcases how to have a window always at the desktop level, i.e. behind other windows and never come to the front when clicking on it for several desktop platforms (Windows, Linux, macOS). I've been looking for a tutorial on this and other than a post on Reddit, haven't found much about it, so I decided to make a tutorial on this topic! I'm not showing a way to do it with just code on Linux, because of the crazy modularity Linux has in terms of different window managers and display servers it has. So I'm going to limit myself on this video to just showing how to add a window rule in KDE Plasma with KWin window manager to achieve a similar effect. Credit to @almenscorner on Reddit for coming up with a solution that works on macOS: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ My demo app: https://github.com/MarkusMaal/StayBehindDemo Chapters: 0:00 Windows 9:34 Linux 13:57 macOS Useful links: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI documentation: https://docs.avaloniaui.net/ Firefox theme: https://addons.mozilla.org/en-US/firefox/addon/arona/ Wallpaper: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Background music: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS). Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha! Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada. Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/ Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo Peatükid: 0:00 Windows 9:34 Linux 13:57 macOS Kasulikud lingid: Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/ JetBrains Rider (IDE): https://www.jetbrains.com/rider/ Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/ Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/ Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/ Taustamuusika: Kevin MacLeod - Perpectives Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie) Kevin MacLeod - Adventures in Adventureland Kevin MacLeod - Phantom from Space |
avaavas.mp4 | Programmeerimine | Programming | Avalonia,C#,dotnet,.NET,multi-platform,desktop,desktop level,behind other windows,stay behind,send to back,back of other windows | https://odysee.com/@hashMarkusTegelane:3/avaavas:8 | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/606.jpg | N/A | N/A | N/A | N/A |
| 605 | MarkusTegelane | Ma paigaldasin Windowsi Android tahvelarvutisse [KR1] | 0 | 2025-03-10 | Selles videos demonstreerin ma tarkvaraprojekti, mille eesmärk on saada Windows tööle erinevates Android seadmetes. ◙ Peatükid ◙ 0:00 Sissejuhatus 4:52 Windowsi paigaldamine 9:59 Õnneratas 14:42 Benchmarkid 19:13 Veel üks asi... 20:48 Outro ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Renegade Project: https://renegade-project.tech/en/home ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Crying Reksio - Windows Popcorn (Windows Vista Remix) Game Over - Fantavision (PAL) NinjaBaka - Radio Chill (My Summer Car) Fantavision (For You And Me) - Futari no Fantavision Kevin MacLeod - Ultralounge ? Lisainfo ? Faili nimi: SuperlehmadeVägi.mp4 Renderdamise aeg: 47 minutit, 5 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.1.3, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZR7S2VrwatY | 0 | I installed Windows on an Android tablet [KR1] | Ma paigaldasin Windowsi Android tahvelarvutisse [KR1] | In this video, I'm showcasing a software project that aims to install Windows on several Android devices. ◙ Chapters ◙ 0:00 Introduction 4:52 Installing Windows 9:59 Lucky wheel 14:42 Benchmarks 19:13 One more thing... 20:48 Outro ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com Renegade Project: https://renegade-project.tech/en/home ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Crying Reksio - Windows Popcorn (Windows Vista Remix) Game Over - Fantavision (PAL) NinjaBaka - Radio Chill (My Summer Car) Fantavision (For You And Me) - Futari no Fantavision Kevin MacLeod - Ultralounge ? Additional information ? Filename: SuperlehmadeVägi.mp4 Render time: 47 minutes, 5 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 19.1.3, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter ? Created by: Markus Maal ? © 2025 Markuse videod |
Selles videos demonstreerin ma tarkvaraprojekti, mille eesmärk on saada Windows tööle erinevates Android seadmetes. ◙ Peatükid ◙ 0:00 Sissejuhatus 4:52 Windowsi paigaldamine 9:59 Õnneratas 14:42 Benchmarkid 19:13 Veel üks asi... 20:48 Outro ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Renegade Project: https://renegade-project.tech/en/home ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Crying Reksio - Windows Popcorn (Windows Vista Remix) Game Over - Fantavision (PAL) NinjaBaka - Radio Chill (My Summer Car) Fantavision (For You And Me) - Futari no Fantavision Kevin MacLeod - Ultralounge ? Lisainfo ? Faili nimi: SuperlehmadeVägi.mp4 Renderdamise aeg: 47 minutit, 5 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.1.3, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter ? Video koostas: Markus Maal ? © 2025 Markuse videod |
SuperlehmadeVägi.mp4 | Kasteraal | Kasteraal | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,kasteraal,Renegade Project,Xiaomi Pad 5,Android,Windows,Windows 11,Windows on ARM,install Windows on Android,Windowsi paigaldamine Android seadmesse,Qualcomm,Snapdragon | https://odysee.com/@MarkusTegelane:8/Superlehmadev%C3%A4gi:7 | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/605.jpg | N/A | N/A | N/A | N/A |
| 602 | MarkusTegelane+ | 2016-06-20 | 0 | 2025-02-09 | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=1BnIZYRSg4U | 0 | 2016-06-20 | 2016-06-20 | ms_origin.mp4 | Varia | Joke videos | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/602.jpg | N/A | N/A | N/A | N/A | ||||
| 599 | MarkusTegelane+ | Tagasitulek [Sony Ericsson MusicDJ] | 0 | 2025-02-03 | Väike muusikapala, mille ma tegin MusicDJ rakendusega, mis oli kaasas vanade Sony Ericssoni mobiiltelefonidega. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KGBgZPZLrZY | 0 | The Second Coming [Sony Ericsson MusicDJ] | Tagasitulek [Sony Ericsson MusicDJ] | A little song I made with the MusicDJ app, which was included with many old Sony Ericsson mobile phones. | Väike muusikapala, mille ma tegin MusicDJ rakendusega, mis oli kaasas vanade Sony Ericssoni mobiiltelefonidega. | Tagsitulek.mp4 | Muusika | Music | Music DJ,Sony Ericsson,Limpa,Tagasitulek,The Second Coming,mobiiltelefon,mobile phone,cellular phone,dumb phone,feature phone | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/599.jpg | N/A | N/A | N/A | N/A |
| 598 | MarkusTegelane | Windows Vista, aga ma muutsin selle paremaks (hävitades) | 0 | 2025-01-15 | Kas mäletate operatsioonsüsteemi, mida Microsoft lasi XP ja 7 vahel välja ning mis paljudele ei meeldinud? Selles videos me hävitame selle! ■ Lingid ■ Discord: discord.gg/NgdX7dNVVr E-mail: [email protected] Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu Bluesky: markustegelane.bsky.social PayPal: paypal.me/mmaal2001 ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ? Lisainfo ? Faili nimi: vistabutbetter_r3 Renderdamise aeg: 10 minutit, 44 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, VMware Workstation Pro, EndeavourOS, OBS, Windows Vista ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=-Ez7Uhxw2DI | 0 | Windows Vista, but I made it better (by destroying it) | Windows Vista, aga ma muutsin selle paremaks (hävitades) | Remember the operating system Microsoft released between XP and 7, which many people didn't like? Well, we're going to destroy it in this video! ■ Links ■ Discord: discord.gg/NgdX7dNVVr E-mail: [email protected] Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu Bluesky: markustegelane.bsky.social PayPal: paypal.me/mmaal2001 ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ? Additional information ? Filename: vistabutbetter_r3 Render time: 10 minutes, 44 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, VMware Workstation Pro, EndeavourOS, OBS, Windows Vista ? Created by: Markus Maal ? © 2025 Markuse videod |
Kas mäletate operatsioonsüsteemi, mida Microsoft lasi XP ja 7 vahel välja ning mis paljudele ei meeldinud? Selles videos me hävitame selle! ■ Lingid ■ Discord: discord.gg/NgdX7dNVVr E-mail: [email protected] Veebisait: https://markustegelane.eu Ajaveeb: https://blog.markustegelane.eu Bluesky: markustegelane.bsky.social PayPal: paypal.me/mmaal2001 ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ? Lisainfo ? Faili nimi: vistabutbetter_r3 Renderdamise aeg: 10 minutit, 44 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, VMware Workstation Pro, EndeavourOS, OBS, Windows Vista ? Video koostas: Markus Maal ? © 2025 Markuse videod |
vistabutbetter_r3.mp4 | Operatsioonsüsteemid | Operating systems | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/598.jpg | N/A | /channel_db_lite/web/json/598.json | N/A | /channel_db_lite/web/stream/598.en.ass | |
| 595 | MarkusTegelane | Erinevad Windowsi Veateateekraanid [Remaster] | 0 | 2025-01-04 | Remaster minu vanast videost Windowsi veateateekraanide kohta. Ma parandasin ka mõned faktivead ja lisasin uut infot. Originaal: https://www.youtube.com/watch?v=0GeMU5FGpuE Ingliskeelne versioon: https://www.youtube.com/watch?v=A2-aC4uCa-I ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Darude - Sandstorm (Windows 7 remix) Blue Wolf Productions - Gates to Hell ? Lisainfo ? Failinimi: no_supposed_to_exist_et Renderdamise aeg: pole saadaval Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Windows Live Movie Maker 2012, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=vHY0Ex4OAuo | 0 | Various Windows Error Screens [Remaster] | Erinevad Windowsi Veateateekraanid [Remaster] | Remaster of my old video about Windows error screens. I also fixed some factual errors and added new information as well. Original: https://www.youtube.com/watch?v=0GeMU5FGpuE English version: https://www.youtube.com/watch?v=A2-aC4uCa-I ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Darude - Sandstorm (Windows 7 remix) Blue Wolf Productions - Gates to Hell ? Additional information ? Filename: no_supposed_to_exist_et Render time: N/A Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: Windows Live Movie Maker 2012, Windows 11 ? Created by: Markus Maal ? © 2025 Markuse videod |
Remaster minu vanast videost Windowsi veateateekraanide kohta. Ma parandasin ka mõned faktivead ja lisasin uut infot. Originaal: https://www.youtube.com/watch?v=0GeMU5FGpuE Ingliskeelne versioon: https://www.youtube.com/watch?v=A2-aC4uCa-I ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ Darude - Sandstorm (Windows 7 remix) Blue Wolf Productions - Gates to Hell ? Lisainfo ? Failinimi: no_supposed_to_exist_et Renderdamise aeg: pole saadaval Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Windows Live Movie Maker 2012, Windows 11 ? Video koostas: Markus Maal ? © 2025 Markuse videod |
no_supposed_to_exist_et.mp4 | Naljavideod | Joke videos | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/595.jpg | N/A | /channel_db_lite/web/json/595.json | N/A | N/A |