Leiti 38 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
559 | MarkusTegelane | Identity crisis - What happened with this channel? | 0 | 2024-01-28 | You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did... ?? EESTIKEELNE VERSIOON ?? https://www.youtube.com/watch?v=t0VD3yId38Q ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Geographer - Synergy Kevin MacLeod - Pamgaea ALBIS - New Land ? Additional information ? Filename: Identiteedikriis_EN.mov Render time: 15 minutes, 38 seconds Video card: Gigabyte Geforce GTX 1650 4GB OC Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity ? Created by: Markus Maal ? © 2024 Markuse videod |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=oW6es05CjcU | 0 | Identity crisis - What happened with this channel? | Identity crisis - What happened with this channel? | You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did... ?? EESTIKEELNE VERSIOON ?? https://www.youtube.com/watch?v=t0VD3yId38Q ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Geographer - Synergy Kevin MacLeod - Pamgaea ALBIS - New Land ? Additional information ? Filename: Identiteedikriis_EN.mov Render time: 15 minutes, 38 seconds Video card: Gigabyte Geforce GTX 1650 4GB OC Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity ? Created by: Markus Maal ? © 2024 Markuse videod |
You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did... ?? EESTIKEELNE VERSIOON ?? https://www.youtube.com/watch?v=t0VD3yId38Q ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Geographer - Synergy Kevin MacLeod - Pamgaea ALBIS - New Land ? Additional information ? Filename: Identiteedikriis_EN.mov Render time: 15 minutes, 38 seconds Video card: Gigabyte Geforce GTX 1650 4GB OC Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity ? Created by: Markus Maal ? © 2024 Markuse videod |
Identiteedikriis_EN.mov | Info ja uudised | Info and news | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/559.jpg | N/A | /channel_db_lite/web/json/559.json | N/A | N/A |
542 | Press any key to continue... | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | 0 | 2023-06-04 | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FCJHOQe-feA | 0 | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
FishingFantasyOSTrip.mp4 | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/542.jpg | N/A | /channel_db_lite/web/json/542.json | N/A | N/A | |
545 | MarkusTegelane+ | Mälupulga lukustus Linuxis (demonstratsioon) // Flash drive lock in Linux (demonstration) | 1 | 2023-05-25 | Ma tegin lihtsa programmi Pythonis, mis avab ekraani, kui üks kindel mälupulk on arvutisse sisestatud ning lukustab, kui see uuesti sisestada. // I made a simple program in Python, which unlocks the screen, if a specific flash drive is inserted and locks it if it is removed. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=enchDc_oGrc | 0 | Mälupulga lukustus Linuxis (demonstratsioon) // Flash drive lock in Linux (demonstration) | Mälupulga lukustus Linuxis (demonstratsioon) // Flash drive lock in Linux (demonstration) | Ma tegin lihtsa programmi Pythonis, mis avab ekraani, kui üks kindel mälupulk on arvutisse sisestatud ning lukustab, kui see uuesti sisestada. // I made a simple program in Python, which unlocks the screen, if a specific flash drive is inserted and locks it if it is removed. | Ma tegin lihtsa programmi Pythonis, mis avab ekraani, kui üks kindel mälupulk on arvutisse sisestatud ning lukustab, kui see uuesti sisestada. // I made a simple program in Python, which unlocks the screen, if a specific flash drive is inserted and locks it if it is removed. | fu_demo.mp4 | Varia | Joke videos | flash unlock,flash drive,mälupulga lukustus,flash drive lock,mälupulga lahtilukustus,lukustusekraan,KDE Plasma,Linux | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/545.jpg | N/A | N/A | N/A | N/A |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
512 | Press any key to continue... | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=EZbm-NMU5t4 | 0 | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | 2022-12-06 23-04-04.mkv | Muud mängimise videod | Other gameplay videos | gameplay,Evolution,Theology,credits,Flipnic,pinball,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/512.jpg | N/A | /channel_db_lite/web/json/512.json | N/A | N/A |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A | |
486 | Press any key to continue... | (Almost) All MIDI songs [Microsoft Clip Organizer] | 0 | 2022-08-31 | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9XY7dqdFe7A | 0 | . | . | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. * Thumbnail graphics * Midi icons created by Dimitry Miroliubov - Flaticon (https://www.flaticon.com/free-icons/midi) Clip Organizer window illustration from: https://bettersolutions.com/powerpoint/illustrations/clip-organiser.htm * Other links * Batch file: https://pastebin.com/8cHWTR4b Original MIDI files are available on archive.org, under the Microsoft Clip Art archive: https://archive.org/download/MS_Clipart_Collection (almost all of the songs are from this archive, except for Techno Dance, which I had saved myself) * Timestamps * 0:00 Intro 00:03 Kalimba Open 00:06 Classical Open 00:10 Glitter Open 00:15 Heavy Metal Open 00:21 Music Box Open 00:28 Weather Open 00:35 Techno Open 00:42 Light Rock Open 00:49 Reggae Open 00:56 Happy Open 01:04 Military Open 01:12 Big Glitz Intro 01:21 Pizzicato Open 01:30 Christmas Open 01:39 Samba Open 01:48 New Age Open 01:57 Children Open 02:06 Sad Open 02:16 Timpani Open 02:26 Sports Open 02:36 Nature Open 02:47 Royal Open 02:58 Jazz Open 03:11 A Tisket Song 03:26 Minor Waltz Trad 03:41 Sneaky Music 03:56 Minor Chord Trad 04:12 Pop Goes 04:29 Hallelujah 04:50 Conveyor Music 05:17 Retail Jazz 05:44 Mystery Reveal 06:12 Lounge Music 06:41 Urban Pop Tune 07:10 Hero March Part 07:39 Cool Low Jazz 08:08 Jazz Jingles 08:38 architecture 09:08 Playful Game 09:38 Chime Patterns 10:08 Hipster Jazz 10:38 Be-Bop Underscore 11:08 Village Theme 11:38 Be-Bop Jazz 12:08 Sports Drive 12:38 Marketing Music 13:09 Elegant Rondo 13:40 government 14:11 Banking Theme 14:43 Disco Jingle 15:15 African Rhythm 15:47 Creep Underscore 16:19 Halloween Creep 16:51 Tech Underscore 17:23 steady beat 17:55 Cute Funny Bounce 18:27 Global Adventure 18:59 Weather Music 19:31 Mystery Music 20:03 Soft Groove 20:35 City Build Music 21:07 Global Underscore 21:39 Subdued Joy 22:12 Baroque Birthday 22:45 Teen Rock Ballad 23:18 Funky Kids Music 23:51 Slow Electrobeat 24:24 Communication Underscore 24:58 Bill Bailey Home 25:32 Heavy Underscore 26:06 Japanese Texture 26:41 Latin shakers 27:16 Game Atmosphere 27:51 Roman March 28:26 Simple New Age 29:02 Technobop 29:38 Spin Theme 30:14 Techno Dance 30:51 Country Jingles 31:29 Minor Jingles 32:08 Sexy Thing 32:47 Indian Meditate 33:27 African Pop 34:07 Gentle Nature 34:47 Fun Sparkly Jig 35:28 wholesale 36:12 Rock Of Ages 36:57 Lets Be Friends 37:43 communications 38:30 agriculture 39:18 Walking Bass 40:09 Indian Dance 41:00 Slow Latin March 41:52 Silent Night 42:44 Marine Hymn 43:36 Island Dance 44:28 Caribbean Dance 1 45:21 Jewish Dance 46:15 Caribbean Dance 2 47:09 Transportation 48:04 Sad Japan Song 49:00 China New Year 49:56 Indian Sway (2) 50:53 Antic Spirits 51:50 Halloween Dance 52:47 Sad Church Organ 53:45 Joy To The World 54:43 African Chase 55:41 Kwanzaa March 56:40 Tricky Zone 57:39 Greek Waltz 1 58:39 Jamaica Bounce 2 59:39 Blues 01:00:39 Suspenseful 01:01:39 Japanese study 01:02:39 Low Organ Theme 01:03:39 Mexican Dance 01:04:40 Auld Lang Syne1 01:05:42 Greek Waltz 2 01:06:44 Weather Underscore 01:07:46 Angels Heard Hi 01:08:49 Light Activity 01:09:52 Turkey In Straw 01:10:55 Chanukah Music 01:11:58 Parisian Waltz 01:13:03 China Celebrate 01:14:08 Eight Days 01:15:15 Hark Herald 01:16:23 Jamaican Rhythm 01:17:32 Thankful People 01:18:41 Little Bethlehem 01:19:54 Caissons Rolling 01:21:07 Hanukkah Song |
. | 2022-08-31 17-12-44.mkv | Muusika | Music | Microsoft Office,MIDI sequence,MIDI,.mid,PowerPoint MIDIs,Publisher MIDIs,Clip Organizer,Microsoft Office shared tools,Microsoft Clip Organizer | https://odysee.com/@Press_any_key_to_continue:2/MSClipOrganizerMIDI:9 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/486.jpg | N/A | /channel_db_lite/web/json/486.json | N/A | N/A |
474 | Press any key to continue... | Flipnic - Biology B (Hard difficulty gameplay) | 0 | 2022-07-28 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first B-version of a stage in this game - Biology B. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the right lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the left 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=cTGeJ3Yr3_c | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the B-version of the Metallurgy stage. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) P.S. I already finished the Optics B stage, but due to some garbage with pulseaudio, the recording was missing audio, which is really annoying. This means that it'll take some time before I can upload a finished Optics B run :( |
. | MetallurgyB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/474.jpg | N/A | /channel_db_lite/web/json/474.json | N/A | N/A | |
464 | Press any key to continue... | Flipnic - Evolution A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HABD6EgdWqc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/464.jpg | N/A | /channel_db_lite/web/json/464.json | N/A | N/A | |
465 | Press any key to continue... | Flipnic - Evolution B (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=eTFOdl_DLNY | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/465.jpg | N/A | /channel_db_lite/web/json/465.json | N/A | N/A | |
466 | Press any key to continue... | Flipnic - Evolution C (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RcTUQig43M0 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionC_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/466.jpg | N/A | /channel_db_lite/web/json/466.json | N/A | N/A | |
467 | Press any key to continue... | Flipnic - Metallurgy A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pftgH8DNink | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time it's Metallurgy A, which is unlocked after defeating the first boss. At the minimum, to complete this stage, you have to do the following: 1. Go through the first lane after spawning on the stage 2. Take a color coded lane 3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission 4. Take the lane, which you just uncovered after completing this mission 5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission 6. Take the lane, which you just uncovered 7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken 8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction 9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission 10. Shut down all shafts within the time limit 11. Repeat steps 9-10 12. You can go back to the lane selection area if you go through a portal 13. Repeat step 7 14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back 15. Take the non-colorcoded lanes until you get back to the spawn area. 16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission 17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | MetallurgyA_hard.mp4 | Teised skriptimiskeeled | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/467.jpg | N/A | /channel_db_lite/web/json/467.json | N/A | N/A | |
468 | Press any key to continue... | Flipnic - Biology A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=wwQiDW8WaDA | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have. At the minimum, to complete this stage, you have to do the following: 1. Get to the "Slot chance" area 2. Go to the left lane 3. Once you get to the middle section with the flipper, you need to aim for the lane on the right 4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission 5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start 6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start. 7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | BiologyA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/468.jpg | N/A | /channel_db_lite/web/json/468.json | N/A | N/A | |
431 | Markuse asjad | ymymg | 0 | 2022-04-11 | Renderdasin selle video 2011. aasta Movie Maker projektist. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=352K_6ImSMU | 0 | . | . | . | . | ymymg.wmv | Vanad Erti videod | Old E-as videos | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/431.jpg | /channel_db_lite/web/stream/431.mp4 | /channel_db_lite/web/json/431.json | N/A | N/A | |
405 | MarkusTegelane+ | Ülevaatekaamera test / Top-down camera test | 1 | 2022-01-28 | Eksperimenteerisin võimaliku kaameraperspektiiviga enda arvuti meelelahutuse videote jaoks. / I was experimenting with a camera perspective for my computer entertainment videos. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=xR2dGD8FV00 | 0 | . | . | . | . | N/A | Eksperimentaalne | Experimental | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/405.jpg | N/A | /channel_db_lite/web/json/405.json | N/A | N/A | |
400 | Markuse asjad | Aasta 2022 vastuvõtt ja Markuse Videod Productions 10. aastapäeva tähistamine | 0 | 2022-01-01 | Nagu varasematel aastatel, teeme ka sellel aastal uue aasta vastuvõtu ülekande. Seekord tähistame ka Markuse Videod Productions 10. aastapäeva erinevate eriprogrammidega, mis räägivad Markuse videotest. Ülekanne algab 31. detsembril kell 14.00 ja lõpeb 1. jaanuaril kell 10.00. Ülekande viivitusega arvestatakse. Suur osa ülekandest on muusika, kuid kellaaegadel 16.00-1.00 esitame ka erinevaid eriprogramme. Ülekanne on 1080p kvaliteedis (erinevalt eelnevatest aastatest, mis olid 720p kvaliteedis) Ülekande korraldamiseks kasutame Uue aasta vastuvõtja 4.0 tarkvara, mis teeb erinevate programmide ajastamise võimalikuks ja milles on palju uut funktsionaalsust. Pildi toome teieni OBS studio voogedastustarkvara abil. !!!KAVA MUUDATUS!!! Otseülekande kava: 14.00 - Ülekande ametlik algus + Uue aasta vastuvõtja 4.0 tutvustus [VIDEO] 14.01 - Ülekande sissejuhatav kõne [AUDIO] 14.04 - Pikk muusikapaus [MUUSIKA] 16.00 - Markuse asjad aastal 2021 [VIDEO] 16.20 - Üllatus [VIDEO] 17.45 - Top 10 kõige populaarsemat markustegelane videot (maraton) [VIDEO] 19.40 - markustegelane 2021. aasta videote maraton [VIDEO] 22.15 - Pythoni mäng: Bitball 2.0 eelvaade [VIDEO] 22.40 - Minu kõige esimene pakkfail: TrackMania Launcher launcher (ajalugu) [VIDEO] 23.15 - tl;dw Markuse videod aastal 2021 [VIDEO] 23.22 - Juhuslikud A+Ö+S laused [TEKST] 23.30 - Microsoft Solitaire Collection, aga kui mulle reklaami näidatakse, saab video läbi [VIDEO] 23.47 - 2021. aasta viimane muusikapaus [MUUSIKA] 23.58 - Uue aasta vastuvõtt [2022] 00.01 - Ilutulestik Minecraftis [2022] 00.10 - Juhuslik Markuse asjad/Ert aasta video (vol 1) [VIDEO] 00.20 - Juhuslik Markuse asjad/Ert aasta video (vol 2) [VIDEO] 00.30 - Juhuslik Markuse asjad/Ert aasta video (vol 3) [VIDEO] 00.40 - Juhuslik Markuse asjad/Ert aasta video (vol 4) [VIDEO] 00.50 - Juhuslik Markuse asjad/Ert aasta video (vol 5) [VIDEO] 01.00 - Kuidas ma koostasin uue aasta vastuvõtu otseülekande? [VIDEO] 01.01 - Muusika 10.00 - Ülekande lõpp Eriprogrammide vahel võivad olla lühemad muusikapausid (tavaliselt 5-20 minutit). Pikemad muusikapausid on mainitud kavas. Kell 1.01-9.55 esitatakse ainult muusikat ja näidatakse pilte. |
0 | 0 | 1 | 1 | https://www.youtube.com/watch?v=cilCXhwRwwU | 0 | New Year's 2022 celebration and Markus' Videos Productions 10th Anniversary (Estonian only) | Aasta 2022 vastuvõtt ja Markuse Videod Productions 10. aastapäeva tähistamine | Like in previous years, we'll also be making a new year's celebration live stream. This time we are also celebrating Markus' Videos Productions 10th anniversary with various special programmes, which talk about Markus' videos. The stream is in 1080p quality (unlike previous years, which have been 720p) We are using New Year's celebrator 4.0 for doing this live stream, which allows us to schedule different programmes and which has a bunch of new features. We are streaming this through OBS studio broadcasting software. !!!SCHEDULE UPDATE!!! Live stream schedule: 14:00 - Official start of stream + New Year's celebrator 4.0 introduction [VIDEO] 14:01 - Introduction speech for the live stream [AUDIO] 14:04 - Long music break [MUSIC] 16:00 - Markus' stuff in 2021 [VIDEO] 16:20 - Surprise [VIDEO] 17:45 - Top 10 most popular markustegelane videos (marathon) [VIDEO] 19:40 - markustegelane all 2021 videos marathon [VIDEO] 22:15 - Python game: Bitball 2.0 preview [VIDEO] 22:40 - My first batch file: TrackMania Launcher Launcher (history) [VIDEO] 23:15 - tl;dw Markus' videos in 2021 [VIDEO] 23:22 - Random sentences [TEXT] 23:30 - Microsoft Solitaire Collection, but when I get an ad, the video ends [VIDEO] 23:47 - Final music break of 2021 [MUSIC] 23:58 - New Year's celebration [2022] 00:01 - Fireworks in Minecraft [2022] 00:10 - Random Markus' stuff/Ert year video (vol 1) [VIDEO] 00:20 - Random Markus' stuff/Ert year video (vol 2) [VIDEO] 00:30 - Random Markus' stuff/Ert year video (vol 3) [VIDEO] 00:40 - Random Markus' stuff/Ert year video (vol 4) [VIDEO] 00:50 - Random Markus' stuff/Ert year video (vol 5) [VIDEO] 01:00 - How I organized New Year's live stream? [VIDEO] 01:01 - Music 10:00 - End of live stream There may be shorter music breaks in between special programmes (typically 5-20 minutes). Longer music breaks are mentioned on the schedule. At 1:01-9:55, only music is played and pictures are shown. |
Nagu varasematel aastatel, teeme ka sellel aastal uue aasta vastuvõtu ülekande. Seekord tähistame ka Markuse Videod Productions 10. aastapäeva erinevate eriprogrammidega, mis räägivad Markuse videotest. Ülekanne algab 31. detsembril kell 14.00 ja lõpeb 1. jaanuaril kell 10.00. Ülekande viivitusega arvestatakse. Suur osa ülekandest on muusika, kuid kellaaegadel 16.00-1.00 esitame ka erinevaid eriprogramme. Ülekanne on 1080p kvaliteedis (erinevalt eelnevatest aastatest, mis olid 720p kvaliteedis) Ülekande korraldamiseks kasutame Uue aasta vastuvõtja 4.0 tarkvara, mis teeb erinevate programmide ajastamise võimalikuks ja milles on palju uut funktsionaalsust. Pildi toome teieni OBS studio voogedastustarkvara abil. !!!KAVA MUUDATUS!!! Otseülekande kava: 14.00 - Ülekande ametlik algus + Uue aasta vastuvõtja 4.0 tutvustus [VIDEO] 14.01 - Ülekande sissejuhatav kõne [AUDIO] 14.04 - Pikk muusikapaus [MUUSIKA] 16.00 - Markuse asjad aastal 2021 [VIDEO] 16.20 - Üllatus [VIDEO] 17.45 - Top 10 kõige populaarsemat markustegelane videot (maraton) [VIDEO] 19.40 - markustegelane 2021. aasta videote maraton [VIDEO] 22.15 - Pythoni mäng: Bitball 2.0 eelvaade [VIDEO] 22.40 - Minu kõige esimene pakkfail: TrackMania Launcher launcher (ajalugu) [VIDEO] 23.15 - tl;dw Markuse videod aastal 2021 [VIDEO] 23.22 - Juhuslikud A+Ö+S laused [TEKST] 23.30 - Microsoft Solitaire Collection, aga kui mulle reklaami näidatakse, saab video läbi [VIDEO] 23.47 - 2021. aasta viimane muusikapaus [MUUSIKA] 23.58 - Uue aasta vastuvõtt [2022] 00.01 - Ilutulestik Minecraftis [2022] 00.10 - Juhuslik Markuse asjad/Ert aasta video (vol 1) [VIDEO] 00.20 - Juhuslik Markuse asjad/Ert aasta video (vol 2) [VIDEO] 00.30 - Juhuslik Markuse asjad/Ert aasta video (vol 3) [VIDEO] 00.40 - Juhuslik Markuse asjad/Ert aasta video (vol 4) [VIDEO] 00.50 - Juhuslik Markuse asjad/Ert aasta video (vol 5) [VIDEO] 01.00 - Kuidas ma koostasin uue aasta vastuvõtu otseülekande? [VIDEO] 01.01 - Muusika 10.00 - Ülekande lõpp Eriprogrammide vahel võivad olla lühemad muusikapausid (tavaliselt 5-20 minutit). Pikemad muusikapausid on mainitud kavas. Kell 1.01-9.55 esitatakse ainult muusikat ja näidatakse pilte. |
livestream.str | Otseülekandearhiiv | Live stream archive | N/A | Markus | 1 | /channel_db_lite/web/thumbs/400.jpg | N/A | N/A | N/A | N/A | ||
378 | MarkusTegelane+ | [Markuse arvuti meelelahutus] Androidi hävitamine (avaldamata video) | 1 | 2021-04-30 | Selles videos üritasin hävitada Android operatsioonsüsteemi, paigaldades erinevaid viiruseid. See pidi olema Markuse arvuti meelelahutuse (videote seeria) esimese hooaja viimane osa, kuid mul tekkisid erinevad lindistamisprobleemid ning lõpuks ma Androidi ei hävitanudki, mistõttu ma ei avaldanud ega monteerinud seda videot. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=BY3b1A2l7iM | 0 | . | . | . | . | nononononono.MP4 | Lisavideod | Additional content | Markuse arvuti meelelahutus,Markus computer entertainment,Android,operating systems,operatsioonsüsteemid,computers,apps,destruction | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/378.jpg | N/A | /channel_db_lite/web/json/378.json | N/A | N/A |
311 | Press any key to continue... | Captain Tortilla - Wind Chill (Wintertunes) | 0 | 2020-06-15 | I decided to upload this song, because I couldn't find it on YouTube. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=qIOyl84Gci4 | 0 | . | . | I decided to upload this song, because I couldn't find it on YouTube. More info about wintertunes: http://ubiktune.com/releases/ubi013-various-artists-wintertunes | . | tortilla.webm | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/311.jpg | N/A | /channel_db_lite/web/json/311.json | N/A | N/A | |
312 | Press any key to continue... | Flipnic: In-game help | 0 | 2020-06-15 | These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=374kqzSBuOA | 0 | . | . | These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These videos are from the PAL version, but the NTSC-U has identical videos. The NTSC-J has similar videos, but they are in Japanese (obviously) and are actually placed in the Explain menu. These videos explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. This video was originally uploaded a few months ago, but due to the fact I didn't verify my account using my phone, I wasn't able to upload it (longer than 15 minutes). And yes, I published 5 videos in a single day (altough 3 of them were unlisted already and uploaded a few months ago). Timestamps: 0:00 Basic rules 3:20 Missions 7:14 Recovery 1 11:19 Recovery 2 14:02 Multiball 19:14 Defence & offence 22:46 Holding |
. | flipnic_help.wmv | FMV klipid | FMV clips | Flipnic,pinball,simulator,physics,dynamics,advanced techniques,video game,in-game help,tictactoe,metallic ball,flipper,bumper,gravity,tilting,nudging,algebra,PlayStation,gaming,PS2,Sony Computer Entertainment Europe,coins,arcade,game tutorial,game console,video game console,outhole,bluecoins,red,yellow,mission | https://odysee.com/@Press_any_key_to_continue:2/FlipnicHelp:e | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/312.jpg | N/A | /channel_db_lite/web/json/312.json | N/A | N/A |
295 | MarkusTegelane | TrackMania rada - Kõrbestaadion (MarkuStation 2) | 0 | 2020-06-07 | Kasutades lihtsat redigeerija muudatust, saan ma kasutada blokke kõrbe keskkonnast staadioni keskkonnas. Selles valmis rada, mida videos näete. ► Välised lingid Veebileht: http://markustegelane.ml (aadress muudetud) Juhuslik video: http://markustegelane.ml/random.html Kanal: https://www.youtube.com/MarkusTegelane ► Ole kursis Ajaveeb: http://markustegelane.blogspot.com Twitter: @MarkusMaal ► Teisi kanaleid MarkusTegelane+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (lisakanal) Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Isiklik kanal: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ ► Kasutatud teosed TrackMania Build to Race - Desert TrackMania Build to Race - Snow 2 ► Tänan, et vaatasite! ◄ © 2020 Markuse videod productions |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=vPkDvnOVES4 | 0 | TrackMania track - Desert stadium (MarkuStation 2) | TrackMania rada - Kõrbestaadion (MarkuStation 2) | Using a simple modification to the editor, I was able to use blocks from the desert environment in stadium. This resulted in a map you see in the video. ► External links Web site: http://markustegelane.ml (URL changed) Random video: http://markustegelane.ml/random.html Channel: https://www.youtube.com/MarkusTegelane ► Stay up to date Blog: http://markustegelane-en.blogspot.com Twitter: @MarkusMaal ► Other channels TheMarkusGuy+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (second channel) Markus' stuff: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Pesonal channel: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ ► Music used TrackMania Build to Race - Desert TrackMania Build to Race - Snow 2 ► Thank you for watching! ◄ © 2020 Markuse videod productions |
Kasutades lihtsat redigeerija muudatust, saan ma kasutada blokke kõrbe keskkonnast staadioni keskkonnas. Selles valmis rada, mida videos näete. ► Välised lingid Veebileht: http://markustegelane.ml (aadress muudetud) Juhuslik video: http://markustegelane.ml/random.html Kanal: https://www.youtube.com/MarkusTegelane ► Ole kursis Ajaveeb: http://markustegelane.blogspot.com Twitter: @MarkusMaal ► Teisi kanaleid MarkusTegelane+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (lisakanal) Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ Isiklik kanal: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ ► Kasutatud teosed TrackMania Build to Race - Desert TrackMania Build to Race - Snow 2 ► Tänan, et vaatasite! ◄ © 2020 Markuse videod productions |
kõrbestaadion.m4v | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,mitmekülgne tehnoloogia,diverse technology,MarkuStation,MarkuStation 2,desert,stadium,TrackMania United Forever,environment mix | https://odysee.com/@MarkusTegelane:8/trackmania-rada-k-rbestaadion:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/295.jpg | N/A | /channel_db_lite/web/json/295.json | N/A | N/A |
292 | Press any key to continue… | nqskrju - Magic Snow is White and Slow (Wintertunes) | 0 | 2020-04-10 | I uploaded this song, because I couldn't find it on YouTube, so here it is... | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=7YXOVEK1Aig | 0 | . | . | . | . | msnow.webm | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/292.jpg | N/A | /channel_db_lite/web/json/292.json | N/A | N/A | |
293 | Press any key to continue… | Temp Sound Solutions - Angel's Bane (Wintertunes) | 0 | 2020-04-10 | I couldn't find this song on YouTube, so I decided to upload it. More information about the album: http://ubiktune.com/releases/ubi013-various-artists-wintertunes | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=eyO4_HvH6m0 | 0 | . | . | . | . | bane.webm | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/293.jpg | N/A | /channel_db_lite/web/json/293.json | N/A | N/A | |
360 | MarkusTegelane+ | [Flashing lights warning] Batch file: Video player for Log OS plays Out-Oh-Mat by Brainstorm | 1 | 2019-10-13 | A simple text video player I've implemented in Log OS (a batch file operating environment) plays a textmode demo converted into text using a special conversion process: 0. The video is rendered into a sequence of bitmap images in 150x45 resolution 1. PICTOASCII - converts a batch of images into a batch of ASCII images 2. ASCVID maker - converts raw ascii frame files into a playable text video file 3. ASCAUD file is also made for audio (just a low quality 8kHz wave file) 4. ASCII video player (video_player.bat) - plays back the text video |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=sUNwGZuosds | 0 | . | . | A simple text video player I've implemented in Log OS (a batch file operating environment) plays a textmode demo converted into text using a special conversion process: 0. The video is rendered into a sequence of bitmap images in 150x45 resolution 1. PICTOASCII - converts a batch of images into a batch of ASCII images 2. ASCVID maker - converts raw ascii frame files into a playable text video file 3. ASCAUD file is also made for audio (just a low quality 8kHz wave file) 4. ASCII video player (video_player.bat) - plays back the text video Original video before conversion: https://www.youtube.com/watch?v=LnQtJFGJmj4 An old video showing off an old version of Log OS (not the most advanced batch file os by the way): https://www.youtube.com/watch?v=JUvTQ8L9a7k This batch file currently allows you to: play back video files (black and white only), manually adjust framerate (if not specified by the file), enable or disable the audio I also demonstrate the bitmap image viewer I've also implemented (using INSERTBMP.exe plugin). |
. | 2019-10-13 21-22-52.mp4 | Pakkfailid | Batch files | Log OS,batch files,programming,demos,batch demos,brainstorm,out oh mat,out-oh-mat,MarkusTegelane,Log Operating System,batch file OS,batch os | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/360.jpg | N/A | /channel_db_lite/web/json/360.json | N/A | N/A |
237 | Markuse asjad | Ert 2011 (Reustaureeritud) | 0 | 2017-03-23 | Reustaureeritud versioon kõige esimesest Markuse asjade aasta videost. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=vQE7YHIuXe0 | 0 | Ert 2011 (restored) | . | Restored version of the very first Markus' stuff year video. This is also the very first video that I ever rendered (I also made some other videos in Movie Maker before, but never actually rendered them). | . | N/A | Rekonstruktsioonid | Reconstructions | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/237.jpg | /channel_db_lite/web/stream/237.mp4 | /channel_db_lite/web/json/237.json | N/A | N/A | |
236 | Markuse asjad | Ert 100 (Arhiveeritud) | 0 | 2017-03-21 | Vana Markuse asjade video taastatud andmetaastus programmiga minu esimesest arvutist. Alguses võib esineda datamosh, kuid see peaks ära kaduma. Ühes osas on ka enamik Ert 2011 videost. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=iCjBMpxewUg | 0 | Ert 100 (archived) | . | Old Markus' stuff video restored using a data recovery software from my first computer. At the beginning there maybe some datamosh, but it should go away. In one section, there's a big portion of the Ert 2011 video. | . | Ert 100.wmv | Vanad Erti videod | Old E-as videos | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/236.jpg | /channel_db_lite/web/stream/236.mp4 | /channel_db_lite/web/json/236.json | N/A | N/A | |
227 | Markuse asjad | Markuse asjad 2015 treiler (Ert 2015) | 0 | 2017-03-10 | Markuse asjade treiler aastal 2015. Monteeritud vana Windows Movie Maker versiooniga. Originaalne video .WMV formaadis ja 4:3 aspektiga. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=V5E3UkqSzuo | 0 | Markus' stuff 2015 trailer (Ert 2015) | . | Markus' stuff trailer in 2015. Edited with an old version of Windows Movie Maker. Original video was in .WMV format and 4:3 aspect ratio. | . | Ert 2015.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/227.jpg | /channel_db_lite/web/stream/227.mp4 | /channel_db_lite/web/json/227.json | N/A | N/A | |
228 | Markuse asjad | Ert aasta 2014 (Markuse asjade kokkuvõte aastal 2014) | 0 | 2017-03-10 | Erti (Praeguseks Markuse asjad) kokkuvõte aastal 2014 tehtust ja plaanidest. Originaalselt .WMV formaadis 4:3 aspektiga. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=FSm-gFggmXw | 0 | Ert in 2014 (Markus' stuff overview in 2014) | . | Ert's (now Markus' stuff) overview of 2014 activities and plans. Originally in .WMV format and 4:3 aspect ratio. | . | Ert aasta 2014.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/228.jpg | /channel_db_lite/web/stream/228.mp4 | /channel_db_lite/web/json/228.json | N/A | N/A | |
229 | Markuse asjad | Ert 2014 - Markuse asjade treiler aastal 2014 | 0 | 2017-03-10 | Markuse asjade treiler aastal 2014. Näitab, mis aastal 2014 oli plaanis teha. Originaalselt .WMV formaadis ja 4:3 aspektiga. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=v52eg2aviAk | 0 | . | . | . | . | Ert 2014.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/229.jpg | /channel_db_lite/web/stream/229.mp4 | /channel_db_lite/web/json/229.json | N/A | N/A | |
230 | Markuse asjad | Ert 1000 (Arhiveeritud) | 0 | 2017-03-10 | Vana video, mida ei saa kirjeldada. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=UBwGbhT6plI | 0 | Ert 1000 (Archived) | . | Old video, that cannot be explained | . | Ert 2010.wmv | Vanad Erti videod | Old E-as videos | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/230.jpg | /channel_db_lite/web/stream/230.mp4 | /channel_db_lite/web/json/230.json | N/A | N/A | |
231 | Markuse asjad | Ert 2012 (Markuse asjade treiler aastal 2012) | 0 | 2017-03-10 | Markuse asjade treiler, kus näidatakse Windowsi reklaame, sest just sellel OS-il töötab see kõige paremini. | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=bBHisnwU9-M | 0 | Ert 2012 (Markus' stuff trailer in 2012) | . | Markus' stuff trailer, where Windows commercials are shown, because this is the OS it works the best on. | . | Ert 2012.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/231.jpg | /channel_db_lite/web/stream/231.mp4 | /channel_db_lite/web/json/231.json | N/A | N/A | |
232 | Markuse asjad | Ert 2013 (Markuse asjade treiler aastal 2013) | 0 | 2017-03-10 | Markuse asjade treiler, kus näidatakse erinevaid funktsioone, mis on tulemas aastal 2013. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=Az6qr-SGC14 | 0 | Ert 2013 (Markus' stuff trailer in 2013) | . | Markus' stuff trailer, where different features, coming in 2013, are shown. | . | Ert 2013.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/232.jpg | /channel_db_lite/web/stream/232.mp4 | /channel_db_lite/web/json/232.json | N/A | N/A | |
233 | Markuse asjad | Ert aasta 2011 (Arhiveeritud) | 0 | 2017-03-10 | Video, mis oli saadaval esimesel Ert CD-l. Video on jällegi seletamatu. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=uEec-wMl5Wo | 0 | Ert in 2011 (archived) | . | Video, which was available on the first Ert CD. Once again, this video is unexplainable. | . | Ert aasta 2011.wmv | Vanad Erti videod | Old E-as videos | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/233.jpg | /channel_db_lite/web/stream/233.mp4 | /channel_db_lite/web/json/233.json | N/A | N/A | |
234 | Markuse asjad | Ert aasta 2012 (Markuse asjade treiler aastal 2012) | 0 | 2017-03-10 | Markuse asjade treiler, kus näidatakse erinevaid Windowsi versioone, mida ma tean. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=-zvcOyQG7vY | 0 | Ert in 2012 (Markus' stuff trailer in 2012) | . | Markus' stuff trailer, where different versions of Windows that I know of, are shown. | . | Ert aasta 2012.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/234.jpg | /channel_db_lite/web/stream/234.mp4 | /channel_db_lite/web/json/234.json | N/A | N/A | |
235 | Markuse asjad | Ert aasta 2013 (Markuse asjade kokkuvõte aastal 2013) | 0 | 2017-03-10 | Markuse asjade treiler, kus näidatakse saavutusi aastal 2013. Videot ei tohiks võtta liiga tõsiselt. | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=mk9HB_i5T3s | 0 | Ert in 2013 (Markus' stuff overview in 2013) | . | Markus' stuff trailer, where different achievements from 2013 are shown. The video shouldn't be taken too seriously. | . | Ert aasta 2013.wmv | Markuse asjade treilerid | Markus' stuff trailers | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/235.jpg | /channel_db_lite/web/stream/235.mp4 | /channel_db_lite/web/json/235.json | N/A | N/A | |
123 | MarkusTegelane | Ert 2010.wmv | 0 | 2016-12-16 | N/A | 0 | 0 | 0 | 0 | https://www.youtube.com/watch?v=Hv77eUMOWVo | 0 | . | . | . | . | unknown | Videod enne seda kanalit | Videos before this channel | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/123.jpg | N/A | /channel_db_lite/web/json/123.json | N/A | N/A | |
225 | Markuse asjad | [Markuse asjad] Mis juhtus Ertiga? [HD 60 kaadrit/sek] | 0 | 2016-09-26 | Selles videos seletan, miks ma muutsin kanali nime | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=DZ6xrnWTjBk | 0 | [Markus' stuff] What happened to Ert? ]HD 60 frames/sec] | . | In this video, I explain why I changed the channel name. | . | ert.mp4 | Info ja uudised | Info and news | N/A | Markus' stuff | . | 1 | /channel_db_lite/web/thumbs/225.jpg | N/A | /channel_db_lite/web/json/225.json | N/A | N/A | |
36 | MarkusTegelane | Windows-i versioonid läbi aegade [Koos reklaamidega] | 1 | 2015-04-21 | Palun väga vabandust paljude piltide halva kvaliteedi tõttu. Selles videos näidatakse Windows-i versiooni läbi aegade, nende kirjeldusi, kuvatõmmiseid ja isegi reklaame. Milline versioon on teie lemmik? |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=t104B6y9o_0 | 0 | Windows-i versioonid läbi aegade [Koos reklaamidega] | Windows-i versioonid läbi aegade [Koos reklaamidega] | Palun väga vabandust paljude piltide halva kvaliteedi tõttu. Selles videos näidatakse Windows-i versiooni läbi aegade, nende kirjeldusi, kuvatõmmiseid ja isegi reklaame. Milline versioon on teie lemmik? |
Palun väga vabandust paljude piltide halva kvaliteedi tõttu. Selles videos näidatakse Windows-i versiooni läbi aegade, nende kirjeldusi, kuvatõmmiseid ja isegi reklaame. Milline versioon on teie lemmik? |
Windows-i versioonid läbi aegade.mp4 | Operatsioonsüsteemid | Operating systems | Microsoft Windows (Operating System),Microsoft Corporation (Venture Funded Company),Markus Maal,ühendama,ühendatud,Markus Maal - Ühendatud,All Windows Commercial,Advertising (Interest),Adverts | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/36.jpg | /channel_db_lite/web/stream/36.mp4 | N/A | N/A | N/A |