Leiti 62 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
616 Press any key to continue... Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] 0 2025-04-26 Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask.

Steps that I took to replace the FMV:
1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask.
2. Separate audio/video
3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs):
ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v
4. Convert audio to WAV with these settings:
- PCM
- Signed 16-bit little endian
- 44.1 kHz
5. Convert WAV file to INT in MFAudio with these settings:
- [File format] RAW - Raw Sound Data - Compressed ADPCM
- Frequency: 44100Hz
- Interleave: 400 Bytes
- Samples: 16 bits
- Channels: 2 (Stereo)
6. Convert m2v video to .ipu using ps2str.exe
- IPU Convert (tab)
- Add your .m2v file
- Choose "MPEG Video Elementary Stream"
- Choose where the output file should be
- Press "Start"
- It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes)
7. Patch the .ipu file using a hex editor
- Change first 4 bytes to 69 70 75 6D
- For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw)
- For low-res FMVs: set bytes 8 to B as "00 01 00 02"
- At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order
- At offset 0x04, it should have the size of the file (including this patched header)
- At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1"
8. Mux IPU and INT files
- Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video)
- Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you).
9. Repack STR.BIN with the modified video file
- You can use FlipnicFS or FlipnicBinExtractor to do this
- You may want to replace an existing .PSS file
10. Replace STR.BIN in the ISO file
- I used Apache1.1 in this demonstration (ISO tools - Update selected file)
- You should backup the original ISO file first
11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware
0 1 0 1 https://www.youtube.com/watch?v=FBDma-tPlJw 0 Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask.

Steps that I took to replace the FMV:
1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask.
2. Separate audio/video
3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs):
ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v
4. Convert audio to WAV with these settings:
- PCM
- Signed 16-bit little endian
- 44.1 kHz
5. Convert WAV file to INT in MFAudio with these settings:
- [File format] RAW - Raw Sound Data - Compressed ADPCM
- Frequency: 44100Hz
- Interleave: 400 Bytes
- Samples: 16 bits
- Channels: 2 (Stereo)
6. Convert m2v video to .ipu using ps2str.exe
- IPU Convert (tab)
- Add your .m2v file
- Choose "MPEG Video Elementary Stream"
- Choose where the output file should be
- Press "Start"
- It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes)
7. Patch the .ipu file using a hex editor
- Change first 4 bytes to 69 70 75 6D
- For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw)
- For low-res FMVs: set bytes 8 to B as "00 01 00 02"
- At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order
- At offset 0x04, it should have the size of the file (including this patched header)
- At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1"
8. Mux IPU and INT files
- Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video)
- Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you).
9. Repack STR.BIN with the modified video file
- You can use FlipnicFS or FlipnicBinExtractor to do this
- You may want to replace an existing .PSS file
10. Replace STR.BIN in the ISO file
- I used Apache1.1 in this demonstration (ISO tools - Update selected file)
- You should backup the original ISO file first
11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware
Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask.

Steps that I took to replace the FMV:
1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask.
2. Separate audio/video
3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs):
ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v
4. Convert audio to WAV with these settings:
- PCM
- Signed 16-bit little endian
- 44.1 kHz
5. Convert WAV file to INT in MFAudio with these settings:
- [File format] RAW - Raw Sound Data - Compressed ADPCM
- Frequency: 44100Hz
- Interleave: 400 Bytes
- Samples: 16 bits
- Channels: 2 (Stereo)
6. Convert m2v video to .ipu using ps2str.exe
- IPU Convert (tab)
- Add your .m2v file
- Choose "MPEG Video Elementary Stream"
- Choose where the output file should be
- Press "Start"
- It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes)
7. Patch the .ipu file using a hex editor
- Change first 4 bytes to 69 70 75 6D
- For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw)
- For low-res FMVs: set bytes 8 to B as "00 01 00 02"
- At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order
- At offset 0x04, it should have the size of the file (including this patched header)
- At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1"
8. Mux IPU and INT files
- Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video)
- Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you).
9. Repack STR.BIN with the modified video file
- You can use FlipnicFS or FlipnicBinExtractor to do this
- You may want to replace an existing .PSS file
10. Replace STR.BIN in the ISO file
- I used Apache1.1 in this demonstration (ISO tools - Update selected file)
- You should backup the original ISO file first
11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware
2025-04-26 16-12-25.mkv Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/616.jpg N/A N/A N/A N/A
615 Press any key to continue... Save file editor for Flipnic [Feature showcase] 0 2025-04-25 Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック).

Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats)

I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do.

More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section)

In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat

Flipnic™ Save Editor is an enjoyable easy to use save file editor for you.

(re-upload to fix low render quality)
0 1 0 1 https://www.youtube.com/watch?v=Tk6KGdcUYkY 0 Save file editor for Flipnic [Feature showcase] Save file editor for Flipnic [Feature showcase] Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック).

Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats)

I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do.

More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section)

In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat

Flipnic™ Save Editor is an enjoyable easy to use save file editor for you.

(re-upload to fix low render quality)
Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック).

Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats)

I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do.

More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section)

In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat

Flipnic™ Save Editor is an enjoyable easy to use save file editor for you.

(re-upload to fix low render quality)
Timeline 1.mp4 Videomängude analüüs Video game analysis save file editor,video game,PlayStation 2,Sony PlayStation,Flipnic,Flipnic: Ultimate Pinball,Flipnic™,フリップニック,is an enjoyable simple-action amazing pinball game for you,Ultimate Pinball,Ubisoft,Capcom,Sony Computer Entertainment Inc.,emulator,PCSX2 N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/615.jpg N/A N/A N/A N/A
604 Press any key to continue... Huawei MediaPad M2 10.0 [Boot and shutdown animations \w sound] 0 2025-02-12 Startup and shutdown animations from my old tablet that I couldn't find on YouTube, so I decided to upload it! Extracted from official Huawei firmware using Huawei Update Extractor.

0:00 Splash (Boot logo)
0:06 Startup/loading (standard ver.)
0:32 Startup/loading (alternate ver.)
0:44 Shut down
0:52 Low Power (displayed when the device can't power on, because battery is too low)
0:58 Charging
0 1 0 1 https://www.youtube.com/watch?v=qRyOJ9MPnGM 0 Huawei MediaPad M2 10.0 [Boot and shutdown animations \w sound] Huawei MediaPad M2 10.0 [Boot and shutdown animations \w sound] Startup and shutdown animations from my old tablet that I couldn't find on YouTube, so I decided to upload it! Extracted from official Huawei firmware using Huawei Update Extractor.

0:00 Splash (Boot logo)
0:06 Startup/loading (standard ver.)
0:32 Startup/loading (alternate ver.)
0:44 Shut down
0:52 Low Power (displayed when the device can't power on, because battery is too low)
0:58 Charging
Startup and shutdown animations from my old tablet that I couldn't find on YouTube, so I decided to upload it! Extracted from official Huawei firmware using Huawei Update Extractor.

0:00 Splash (Boot logo)
0:06 Startup/loading (standard ver.)
0:32 Startup/loading (alternate ver.)
0:44 Shut down
0:52 Low Power (displayed when the device can't power on, because battery is too low)
0:58 Charging
huawei_animations.mp4 Varia Joke videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/604.jpg N/A N/A N/A N/A
596 Press any key to continue... Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] 0 2025-01-04 This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. 0 1 0 1 https://www.youtube.com/watch?v=vbZZVU1jKM0 0 Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. 2025-01-04 15-42-31.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/596.jpg N/A /channel_db_lite/web/json/596.json N/A N/A
580 Press any key to continue... Blinking caret animation 0 2024-09-03 Recreation of the blinking caret thing that you see in various operating system's text modes. 0 1 0 1 https://www.youtube.com/watch?v=aCF2wqpqnOY 0 Blinking caret animation Blinking caret animation Recreation of the blinking caret thing that you see in various operating system's text modes. Recreation of the blinking caret thing that you see in various operating system's text modes. BlinkBlink.mp4 Veateated Errors blink,caret,cursor,the blinky thing,startup error,boot error,startup failure,fail,error,freeze,hang,hang on boot,hang on startup,Windows 3.1 startup error,no error message,text mode,text display,no graphical display,no GUI,text only N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/580.jpg N/A /channel_db_lite/web/json/580.json N/A N/A
574 MarkusTegelane Blue Screen Simulator Plus 3.0 uuendus 0 2024-07-23 Blue Screen Simulator Plus 3.0 megauuendus on siin! See video tutvustab mõningaid uusi funktsioone.


► *Video eestikeelne versioon*
https://youtu.be/byBzvLlPShI

Järgmine video: Windows 7 tagasivaade

► *Üleminek uuemale versioonile*
Et uuendada varasemast versioonist (mis talletab eelistused), palun määrake üks järgmistest värskenduse serveritest:
a) https://markustegelane.eu/app
b) http://nossl.markustegelane.eu/app (kasutage seda, kui teine ei toimi)

Et uuendada 1.x versioonidelt, peate lisama järgmise rea "%SystemRoot%\System32\Drivers\etc\hosts" faili
_45.84.205.33 markustegelane.tk_

Seejärel lihtsalt käivitage vana versioon ja peaks ilmuma teavitus uuest versioonist.

► *Allalaadimise link*
GitHub väljalasked: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases

► *Teised lingid*
MarkusTegelane ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebisait: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Muusika*
Blue Fox Music - Blue Groove Deluxe
Neolein - Karst Mountains

► *Lisainfo*
Failinimi: ModestIndigo_EN.mp4
Renderdamise aeg: 26 minutit, 6 sekundit
Stiil: SäraV2
Tarkvara: DaVinci Resolve 18.6, Paint.NET, Visual Studio 2022 Community
Lindistamise kuupäev: 22. juuli 2024

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Teine kanal: youtube.com/@markusTegelanePlus
Programmeerimiskanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2024 Markuse videod

► *Teemaviited*
#3.0 #bluescreen #bsod
0 1 0 1 https://www.youtube.com/watch?v=zbKro2Odpfw 0 Blue Screen Simulator Plus 3.0 Update Blue Screen Simulator Plus 3.0 uuendus The megaupdate for Blue Screen Simulator Plus 3.0 is here! This video showcases some of the new features.


► *Video eestikeelne versioon*
https://youtu.be/byBzvLlPShI

Next video: Windows 7 revisited

► *Upgrading*
To upgrade from an existing version (which will maintain your preferences), please change the update server to one of the following:
a) https://markustegelane.eu/app
b) http://nossl.markustegelane.eu/app (use this one if the other one doesn't work)

To upgrade from 1.x versions, you need to add this line to the "%SystemRoot%\System32\Drivers\etc\hosts"
_45.84.205.33 markustegelane.tk_

Then just launch it and you should be prompted to update.

► *Download link(s)*
GitHub releases: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases

► *Other links*
MarkusTegelane blog: https://markustegelane-en.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane)
Website: https://markustegelane.eu
Random video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Music*
Blue Fox Music - Blue Groove Deluxe
Neolein - Karst Mountains

► *Additional information*
Filename: ModestIndigo_EN.mp4
Render time: 26 minutes, 6 seconds
Style: SäraV2
Software used: DaVinci Resolve 18.6, Paint.NET, Visual Studio 2022 Community
Recording date: 22nd July 2024

► *Channels*
Main channel: youtube.com/@markusTegelane
Secondary channel: youtube.com/@markusTegelanePlus
Programming channel: youtube.com/@hashMarkusTegelane
Markus' stuff: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Thank you for watching!*
© 2024 Markus' videos

► *Hashtags*
#3.0 #bluescreen #bsod
Blue Screen Simulator Plus 3.0 megauuendus on siin! See video tutvustab mõningaid uusi funktsioone.


► *Video eestikeelne versioon*
https://youtu.be/byBzvLlPShI

Järgmine video: Windows 7 tagasivaade

► *Üleminek uuemale versioonile*
Et uuendada varasemast versioonist (mis talletab eelistused), palun määrake üks järgmistest värskenduse serveritest:
a) https://markustegelane.eu/app
b) http://nossl.markustegelane.eu/app (kasutage seda, kui teine ei toimi)

Et uuendada 1.x versioonidelt, peate lisama järgmise rea "%SystemRoot%\System32\Drivers\etc\hosts" faili
_45.84.205.33 markustegelane.tk_

Seejärel lihtsalt käivitage vana versioon ja peaks ilmuma teavitus uuest versioonist.

► *Allalaadimise link*
GitHub väljalasked: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases

► *Teised lingid*
MarkusTegelane ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebisait: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Muusika*
Blue Fox Music - Blue Groove Deluxe
Neolein - Karst Mountains

► *Lisainfo*
Failinimi: ModestIndigo_EN.mp4
Renderdamise aeg: 26 minutit, 6 sekundit
Stiil: SäraV2
Tarkvara: DaVinci Resolve 18.6, Paint.NET, Visual Studio 2022 Community
Lindistamise kuupäev: 22. juuli 2024

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Teine kanal: youtube.com/@markusTegelanePlus
Programmeerimiskanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2024 Markuse videod

► *Teemaviited*
#3.0 #bluescreen #bsod
ModestIndigo_EN.mp4 Tarkvara Software markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,Blue Screen Simulator,BSSP,Blue Screen Simulator Plus,crowdstrike,bugcheck,Windows,simulator,harmless,prank,computer prank,Blue Screen of Death,Windows 3.11,Windows 95,Microsoft Windows,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 10,Windows 8.1,Windows NT,Windows 2000,BlueScreen,Microsoft,Operating System,BSOD,Windows 8 Beta,Windows NT 3.1 https://odysee.com/@MarkusTegelane:8/ModestIndigo:7 MarkusTegelane . 0 /channel_db_lite/web/thumbs/574.jpg N/A /channel_db_lite/web/json/574.json N/A N/A
575 MarkusTegelane Blue Screen Simulator Plus 3.0 uuendus 0 2024-07-23 Blue Screen Simulator Plus 3.0 megauuendus on siin! See video tutvustab mõningaid uusi funktsioone.


► *English version*
https://youtu.be/zbKro2Odpfw

Järgmine video: Windows 7 tagasivaade

► *Üleminek uuemale versioonile*
Et uuendada varasemast versioonist (mis talletab eelistused), palun määrake üks järgmistest värskenduse serveritest:
a) https://markustegelane.eu/app
b) http://nossl.markustegelane.eu/app (kasutage seda, kui teine ei toimi)

Et uuendada 1.x versioonidelt, peate lisama järgmise rea "%SystemRoot%\System32\Drivers\etc\hosts" faili
_45.84.205.33 markustegelane.tk_

Seejärel lihtsalt käivitage vana versioon ja peaks ilmuma teavitus uuest versioonist.

► *Allalaadimise link*
GitHub väljalasked: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases

► *Teised lingid*
MarkusTegelane ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebisait: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Muusika*
Blue Fox Music - Blue Groove Deluxe
Neolein - Karst Mountains

► *Lisainfo*
Failinimi: ModestIndigo_EST.mp4
Renderdamise aeg: 27 minutit, 54 sekundit
Stiil: SäraV2
Tarkvara: DaVinci Resolve 18.6, Paint.NET, Visual Studio 2022 Community
Lindistamise kuupäev: 22. juuli 2024

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Teine kanal: youtube.com/@markusTegelanePlus
Programmeerimiskanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2024 Markuse videod

► *Teemaviited*
#3.0 #bluescreen #bsod
0 0 0 1 https://www.youtube.com/watch?v=byBzvLlPShI 0 Blue Screen Simulator Plus 3.0 uuendus Blue Screen Simulator Plus 3.0 uuendus Blue Screen Simulator Plus 3.0 megauuendus on siin! See video tutvustab mõningaid uusi funktsioone.


► *English version*
https://youtu.be/zbKro2Odpfw

Järgmine video: Windows 7 tagasivaade

► *Üleminek uuemale versioonile*
Et uuendada varasemast versioonist (mis talletab eelistused), palun määrake üks järgmistest värskenduse serveritest:
a) https://markustegelane.eu/app
b) http://nossl.markustegelane.eu/app (kasutage seda, kui teine ei toimi)

Et uuendada 1.x versioonidelt, peate lisama järgmise rea "%SystemRoot%\System32\Drivers\etc\hosts" faili
_45.84.205.33 markustegelane.tk_

Seejärel lihtsalt käivitage vana versioon ja peaks ilmuma teavitus uuest versioonist.

► *Allalaadimise link*
GitHub väljalasked: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases

► *Teised lingid*
MarkusTegelane ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebisait: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Muusika*
Blue Fox Music - Blue Groove Deluxe
Neolein - Karst Mountains

► *Lisainfo*
Failinimi: ModestIndigo_EST.mp4
Renderdamise aeg: 27 minutit, 54 sekundit
Stiil: SäraV2
Tarkvara: DaVinci Resolve 18.6, Paint.NET, Visual Studio 2022 Community
Lindistamise kuupäev: 22. juuli 2024

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Teine kanal: youtube.com/@markusTegelanePlus
Programmeerimiskanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2024 Markuse videod

► *Teemaviited*
#3.0 #bluescreen #bsod
Blue Screen Simulator Plus 3.0 megauuendus on siin! See video tutvustab mõningaid uusi funktsioone.


► *English version*
https://youtu.be/zbKro2Odpfw

Järgmine video: Windows 7 tagasivaade

► *Üleminek uuemale versioonile*
Et uuendada varasemast versioonist (mis talletab eelistused), palun määrake üks järgmistest värskenduse serveritest:
a) https://markustegelane.eu/app
b) http://nossl.markustegelane.eu/app (kasutage seda, kui teine ei toimi)

Et uuendada 1.x versioonidelt, peate lisama järgmise rea "%SystemRoot%\System32\Drivers\etc\hosts" faili
_45.84.205.33 markustegelane.tk_

Seejärel lihtsalt käivitage vana versioon ja peaks ilmuma teavitus uuest versioonist.

► *Allalaadimise link*
GitHub väljalasked: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases

► *Teised lingid*
MarkusTegelane ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebisait: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Muusika*
Blue Fox Music - Blue Groove Deluxe
Neolein - Karst Mountains

► *Lisainfo*
Failinimi: ModestIndigo_EST.mp4
Renderdamise aeg: 27 minutit, 54 sekundit
Stiil: SäraV2
Tarkvara: DaVinci Resolve 18.6, Paint.NET, Visual Studio 2022 Community
Lindistamise kuupäev: 22. juuli 2024

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Teine kanal: youtube.com/@markusTegelanePlus
Programmeerimiskanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2024 Markuse videod

► *Teemaviited*
#3.0 #bluescreen #bsod
ModestIndigo_EST.mp4 Tarkvara Software markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,Blue Screen Simulator,BSSP,Blue Screen Simulator Plus,crowdstrike,bugcheck,Windows,simulator,harmless,prank,computer prank,Blue Screen of Death,Windows 3.11,Windows 95,Microsoft Windows,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 10,Windows 8.1,Windows NT,Windows 2000,BlueScreen,Microsoft,Operating System,BSOD,Windows 8 Beta,Windows NT 3.1 N/A MarkusTegelane . 0 /channel_db_lite/web/thumbs/575.jpg N/A /channel_db_lite/web/json/575.json N/A N/A
573 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log 0 2024-06-19 The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
0 1 0 1 https://www.youtube.com/watch?v=ZR4oof0LP8M 0 [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log [devUpdate 1] Blue Screen Simulator Plus 3.0 - New UI, Windows 8 Beta BSOD, Trace log The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
The first devUpdate video for Blue Screen Simulator Plus 3.0. The devUpdate series showcases new features in development for the next version of the software.

Beta binary: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.0-pre-240619a
Beta source code: https://github.com/MarkusMaal/BlueScreenSimulatorPlus
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/markustegelane
bssp_3_du1.mp4 devUpdate devUpdate https://odysee.com/@hashMarkusTegelane:3/bssp_3_du1:f MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/573.jpg /channel_db_lite/web/stream/573.mp4 /channel_db_lite/web/json/573.json N/A N/A
570 MarkusTegelane++ [devUpdate 1] Blue Screen Simulator JS - First reveal 0 2024-05-07 The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
0 1 0 1 https://www.youtube.com/watch?v=BjnkhZy19F8 0 [devUpdate 1] Blue Screen Simulator JS - First reveal [devUpdate 1] Blue Screen Simulator JS - First reveal The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
The very first public showcase of Blue Screen Simulator JS, a Javascript blue screen simulator, which uses some Blue Screen Simulator Plus technologies. Please note that this project is still in early development and currently has known bugs. The devUpdate series showcases new features in development for the next version of the software.

Live version (still in beta): https://markusmaal.ee/BSSW
Beta source code (private): https://github.com/MarkusMaal/BlueScreenSimulatorWebsite
My Github: https://github.com/MarkusMaal
My website: https://markustegelane.eu
Main channel: https://www.youtube.com/MarkusTegelane
bssw_du1.mp4 devUpdate devUpdate N/A MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/570.jpg /channel_db_lite/web/stream/570.mp4 /channel_db_lite/web/json/570.json N/A N/A
568 MarkusTegelane++ Light OS with draggable windows is really broken [Fun Experiments 0x00] 0 2024-03-15 For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
0 1 0 1 https://www.youtube.com/watch?v=RwAvwf8xYeA 0 Light OS with draggable windows is really broken [Fun Experiments 0x00] Light OS with draggable windows is really broken [Fun Experiments 0x00] For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro.

I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235

There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following:
1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it
2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video)
3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop)
4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place.
5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active.
6. There is no multi-tasking, since windows appear on separate slides
7. Sound clips would have to be disabled, while the window is being moved

All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned...
2024-03-15 21-10-42.mkv PowerPoint PowerPoint PPTOS,Light OS,PowerPoint OS,movable windows,draggable,droppable,VBA,Visual Basic for Applications,Microsoft PowerPoint,ppsm,Light OS Technologies,macro,scripting N/A MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/568.jpg N/A /channel_db_lite/web/json/568.json N/A N/A
559 MarkusTegelane Identity crisis - What happened with this channel? 0 2024-01-28 You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did...

?? EESTIKEELNE VERSIOON ??
https://www.youtube.com/watch?v=t0VD3yId38Q

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Geographer - Synergy
Kevin MacLeod - Pamgaea
ALBIS - New Land

? Additional information ?
Filename: Identiteedikriis_EN.mov
Render time: 15 minutes, 38 seconds
Video card: Gigabyte Geforce GTX 1650 4GB OC
Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity

? Created by: Markus Maal ?
© 2024 Markuse videod
0 0 0 1 https://www.youtube.com/watch?v=oW6es05CjcU 0 Identity crisis - What happened with this channel? Identity crisis - What happened with this channel? You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did...

?? EESTIKEELNE VERSIOON ??
https://www.youtube.com/watch?v=t0VD3yId38Q

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Geographer - Synergy
Kevin MacLeod - Pamgaea
ALBIS - New Land

? Additional information ?
Filename: Identiteedikriis_EN.mov
Render time: 15 minutes, 38 seconds
Video card: Gigabyte Geforce GTX 1650 4GB OC
Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity

? Created by: Markus Maal ?
© 2024 Markuse videod
You may have noticed that I changed my channel name at some point and then reverted that change less than a month later. This video explains what happened and why I did what I did...

?? EESTIKEELNE VERSIOON ??
https://www.youtube.com/watch?v=t0VD3yId38Q

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Geographer - Synergy
Kevin MacLeod - Pamgaea
ALBIS - New Land

? Additional information ?
Filename: Identiteedikriis_EN.mov
Render time: 15 minutes, 38 seconds
Video card: Gigabyte Geforce GTX 1650 4GB OC
Software: DaVinci Resolve 18.6, FFmpeg, VLC Player, GIMP, Garuda Linux, Inkscape, Audacity

? Created by: Markus Maal ?
© 2024 Markuse videod
Identiteedikriis_EN.mov Info ja uudised Info and news markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers N/A MarkusTegelane . 0 /channel_db_lite/web/thumbs/559.jpg N/A /channel_db_lite/web/json/559.json N/A N/A
561 Press any key to continue... Flipnic, but it's REALLY LOUD 0 2024-01-20 Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127?
In this video, we'll find out what happens if you increase the volume from 127 to 32767!

Note that the specific memory address for changing the volume may be different accross various regional versions of the game.

Emulator: PCSX2 (Nightly)

Timestamps:
0:00 Increasing the volume
0:23 Biology
11:08 Evolution
12:30 Metallurgy
19:16 Optics
26:17 Biology 2P
27:23 Geometry
42:18 Geometry 2P
0 1 0 1 https://www.youtube.com/watch?v=w4VzUiEuH10 0 Flipnic, but it's REALLY LOUD Flipnic, but it's REALLY LOUD Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127?
In this video, we'll find out what happens if you increase the volume from 127 to 32767!

Note that the specific memory address for changing the volume may be different accross various regional versions of the game.

Emulator: PCSX2 (Nightly)

Timestamps:
0:00 Increasing the volume
0:23 Biology
11:08 Evolution
12:30 Metallurgy
19:16 Optics
26:17 Biology 2P
27:23 Geometry
42:18 Geometry 2P
Did you know that in Flipnic (PS2), the volume levels are stored as a 16-bit signed integer? And that the maximum value the game uses is actually 127?
In this video, we'll find out what happens if you increase the volume from 127 to 32767!

Note that the specific memory address for changing the volume may be different accross various regional versions of the game.

Emulator: PCSX2 (Nightly)

Timestamps:
0:00 Increasing the volume
0:23 Biology
11:08 Evolution
12:30 Metallurgy
19:16 Optics
26:17 Biology 2P
27:23 Geometry
42:18 Geometry 2P
FlipnicButLoudMinified.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/561.jpg N/A /channel_db_lite/web/json/561.json N/A N/A
543 Press any key to continue... Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] 0 2023-07-01 In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save!

Prerequesties:
Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation)
BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder)
A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible)

w/uLaunchElf entrypoints:
- If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot
- If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu
- If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf
- If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077

Commands:
To list all saves: python save_editor.py -f [filename] -saves
To list items in a save: python save_editor.py -f [filename] -save[num] -li
To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename]

Chapters:
0:00 Describing the bug
0:58 Getting the save out of a memory card
2:38 Patching the save file
4:31 Copying the patched save file back to a memory card
5:30 Testing the modified save
0 1 0 1 https://www.youtube.com/watch?v=fSE4aCLbXPQ 0 Obtaining the Buzz lure in Fishing Fantasy: Buzzrod [Save file modification tutorial] . In this video, I'm going to walk you through the process of fixing a bug in this game, which normally makes it impossible to finish the game. And the best part - you can do it with your own save!

Prerequesties:
Python 3: https://www.python.org/downloads/ (in Windows, make sure that "Add to PATH" is checked during installation)
BuzzrodSaveEditor: https://github.com/MarkusMaal/BuzzrodSaveEditor/archive/refs/heads/main.zip (extract to a folder)
A USB flash drive (if the PS2 freezes/errors out while opening/copying to the mass:/ folder, try a different flash drive, USB 2.0 drives are preferred if possible)

w/uLaunchElf entrypoints:
- If you have a completely unmodified PS2 slim console, you can use FreeDVDboot. Full instructions and ISO files here: https://github.com/CTurt/FreeDVDBoot
- If you have a FreeMcBoot memory card or FreeHDboot hard drive, you can navigate to uLaunchElf in the main menu
- If you have a Fortuna exploited memory card, just navigate to browser, go to exploited memory card, back out twice and you should be in uLaunchElf
- If you have a modchipped PS2 or have MechaPwn with force unlock (disable it after modifying the save to be able to load this game), you can burn this copy of wLaunchElf to a CD or DVD: https://gbatemp.net/download/wlaunchelf-v4-43x_isr-iso-elf.37723/version/39334/download?file=337077

Commands:
To list all saves: python save_editor.py -f [filename] -saves
To list items in a save: python save_editor.py -f [filename] -save[num] -li
To patch a game save: python save_editor.py -f [filename] -p [byte address] -iv 3 -o [patched save filename]

Chapters:
0:00 Describing the bug
0:58 Getting the save out of a memory card
2:38 Patching the save file
4:31 Copying the patched save file back to a memory card
5:30 Testing the modified save
. BuzzrodFixFinal.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/543.jpg N/A /channel_db_lite/web/json/543.json N/A N/A
542 Press any key to continue... BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] 0 2023-06-04 I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
0 1 0 1 https://www.youtube.com/watch?v=FCJHOQe-feA 0 BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video.

Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing

Chapters:
0:00 Title screen (TITLE.SQ)
7:21 Options/Load/Save (OPTION.SQ)
16:38 Opening cutscene (OE_01.SQ)
24:01 Replay cutscene (OE_02.SQ)
31:48 Ending credits (OE_03.SQ)
39:18 Unknown (BATTLE.SQ)
53:06 Fish battle (BATTLE1.SQ)
57:25 Congratulations (FANFARE.SQ)
59:51 Congratulations alt. (FANFARE1.SQ)
1:02:19 Fish get/Stage clear (FANFARE2.SQ)
1:04:57 The Lost Ruins (MAP_00.SQ)
1:15:53 The Missing Jungle (MAP_01.SQ)
1:21:01 The Big Tree (MAP_02.SQ)
1:36:26 The Dish Pond (MAP_03.SQ)
1:43:21 The Haunted Cave (MAP_04.SQ)
1:54:47 The Bush River (MAP_05.SQ)
2:04:57 The Pocket Sea (MAP_07.SQ)
2:12:38 The Last Jungle (MAP_08.SQ)
FishingFantasyOSTrip.mp4 Muusika Music N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/542.jpg N/A /channel_db_lite/web/json/542.json N/A N/A
537 Press any key to continue... Flipnic - Full soundtrack [BGM] 0 2023-04-23 There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.

I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.

Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing

Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
0 1 0 1 https://www.youtube.com/watch?v=9Hkis0fJdWc 0 Flipnic - Full soundtrack [BGM] . There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens.

I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file.

Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing

Timestamps:
------------ Biology ------------
0:00 Stage main (Biology) [NATURE_0.MID]
2:17 UFO warning [NATURE_1.MID]
3:44 Multiball [NATURE_2.MID]
4:43 Bonus missions [POSITIVE.MID]
--------- Metallurgy ----------
6:25 Stage main (Metallurgy) [ISEKI_0.MID]
8:55 Spider crab [ISEKI_1.MID]
10:17 Multiball/Shoot down the shafts [ISEKI_2.MID]
------------ Optics --------------
11:37 Stage main (Optics) [HIKARI_0.MID]
13:36 Non-stop area/Bumper village [HIKARI_1.MID]
15:05 Multiball/Loop the loop [HIKARI_2.MID]
---------- Evolution ------------
16:31 Stage main (Evolution) [BOSS_1.MID]
--------- Geometry ------------
18:14 Stage main (Geometry) [LOAD_RETRO_3.MID]
18:59 Chu chu multiball [LOAD_RETRO_4.MID]
19:29 Alien hill [LOAD_RETRO_5.MID]
20:08 Area 74 [LOAD_RETRO_6.MID]
20:51 Galaxy Tennis [LOAD_RETRO_7.MID]
--------- Incidentals ----------
21:46 Red mission [LOAD_0.MID]
21:50 Yellow mission [LOAD_1.MID]
21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID]
21:59 Geometry mission 1 [LOAD_RETRO_1.MID]
22:03 Geometry mission 2 [LOAD_RETRO_2.MID]
------- Miscellaneous --------
22:07 Zero gravity [SERIOUS.MID]
23:24 Geometry 2P [RETRO_0.MID]
24:43 Geometry 2P (unused ver.) [RETRO_1.MID]
25:44 Main menu [MENU_1.MID]
. flipnic_ost_full.mp4 Muusika Music Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/537.jpg N/A /channel_db_lite/web/json/537.json N/A N/A
532 Press any key to continue... Menu re-ordering in Flipnic (Warning: Cursed!!!) [W.I.P.] 0 2023-03-14 So, I have decided to mess around with the MAINMENU.MLB file using cheat engine (since it gets loaded into RAM, I can mess with it basically in real time with exceptions).

I was successfully able to change the order of the menu options and the menu options, while maintaining the ability to linearly move straight up and down without suddenly jumping to another menu option. I was not able to change the action of each button yet, so the button actions are shifted upwards.

And just because I can, I decided to shift the exit button 0x100 units to the left.

Technical details, tutorial, and modified MAINMENU.MLB: https://docs.google.com/document/d/1HSP2JH3JfvSXh3FjCa6lXJYfjBHpNOsX6JfqYgwSBC8/edit?usp=sharing
0 1 0 1 https://www.youtube.com/watch?v=f7mQJwsqA-8 0 Menu re-ordering in Flipnic (Warning: Cursed!!!) [W.I.P.] . So, I have decided to mess around with the MAINMENU.MLB file using cheat engine (since it gets loaded into RAM, I can mess with it basically in real time with exceptions).

I was successfully able to change the order of the menu options and the menu options, while maintaining the ability to linearly move straight up and down without suddenly jumping to another menu option. I was not able to change the action of each button yet, so the button actions are shifted upwards.

And just because I can, I decided to shift the exit button 0x100 units to the left.

Technical details, tutorial, and modified MAINMENU.MLB: https://docs.google.com/document/d/1HSP2JH3JfvSXh3FjCa6lXJYfjBHpNOsX6JfqYgwSBC8/edit?usp=sharing
. cursed1.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/532.jpg N/A /channel_db_lite/web/json/532.json N/A N/A
522 MarkusTegelane+ Helendevad ruudud 1 2023-01-14 Eksperimenteerisin natuke 3D efektidega DaVinci Resolve tarkvaras. 0 1 0 1 https://www.youtube.com/watch?v=CBaObUmx-Ik 0 Shining squares . I messed around with 3D effects in DaVinci Resolve. . ShiningSquares.mp4 Varia Joke videos N/A MarkusTegelane+ . 0 /channel_db_lite/web/thumbs/522.jpg N/A /channel_db_lite/web/json/522.json N/A N/A
510 Press any key to continue... Flipnic - Geometry A (Hard difficulty gameplay) [no sound] 0 2022-12-06 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me.

I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do.

At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys
2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field.
3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag
4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls.
5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0.
6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission
7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position.
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=M7R03-vNb7s 0 Flipnic - Geometry A (Hard difficulty gameplay) [no sound] . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me.

I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do.

At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys
2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field.
3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag
4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls.
5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0.
6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission
7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position.
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. 2022-12-06 21-42-10.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/510.jpg N/A /channel_db_lite/web/json/510.json N/A N/A
511 Press any key to continue... Flipnic - Geometry 2P gameplay 0 2022-12-06 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Geometry 2P, each player has a goal, which the opponent is trying to defend. Each time a ball reaches the goal, a point is awarded.
0 1 0 1 https://www.youtube.com/watch?v=LWL_ziwHlkE 0 Flipnic - Geometry 2P gameplay . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Geometry 2P, each player has a goal, which the opponent is trying to defend. Each time a ball reaches the goal, a point is awarded.
. 2022-12-06 22-54-25.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/511.jpg N/A /channel_db_lite/web/json/511.json N/A N/A
509 Press any key to continue... Flipnic - Optics B (Hard difficulty gameplay) 0 2022-12-04 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult).

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=VahRvD_2iyY 0 Flipnic - Optics B (Hard difficulty gameplay) . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

It took me a long time to upload the Optics B gameplay, because my initial victory didn't have sound, so I had to beat it again (and this stage is really difficult).

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. FlipnicOpticsBHard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/509.jpg N/A /channel_db_lite/web/json/509.json N/A N/A
507 Press any key to continue... Windows 8 animation [4K60 remake] 0 2022-11-18 Since the Windows 8 animations you can find on YouTube are low quality and 30 fps, I decided to try to remake the Windows 8 animation from scratch. This allowed me to render the final result in 3840x2160 at 60 fps. 0 1 0 1 https://www.youtube.com/watch?v=xkF09-7dZhg 0 Windows 8 animation [4K60 remake] . Since the Windows 8 animations you can find on YouTube are low quality and 30 fps, I decided to try to remake the Windows 8 animation from scratch. This allowed me to render the final result in 3840x2160 at 60 fps. . Win8Logo.mp4 Operatsioonsüsteemid Operating systems Windows 8.1,Windows 8 animation,Windows 8,touch,Bill Gates,Microsoft,Steve Ballmer,blue,jupiter N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/507.jpg N/A /channel_db_lite/web/json/507.json N/A N/A
493 Press any key to continue... Loading a PS1 game [Real time capture \w disc seeking sounds] 0 2022-10-10 If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that.

Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut.

The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version).

Timestamps:
0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on
0:11 Power-on, disc check
0:15 BIOS screen
0:31 Exit BIOS screen
0:35 Copyright screen
2:35 Black screen
2:52 Codemasters FMV
3:01 Black screen
3:46 Intro FMV (cut)
4:08 Black screen
4:16 Title screen/language selection
4:30 Loading demo mode
5:34 Exit demo mode
6:09 Navigating menus
6:21 Loading service area
6:31 Loading single stage
6:50 Single stage gameplay (cut)
7:08 Exit single stage

P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording.
0 1 0 1 https://www.youtube.com/watch?v=5RzOn7rjeD8 0 Loading a PS1 game [Real time capture \w disc seeking sounds] . If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that.

Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut.

The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version).

Timestamps:
0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on
0:11 Power-on, disc check
0:15 BIOS screen
0:31 Exit BIOS screen
0:35 Copyright screen
2:35 Black screen
2:52 Codemasters FMV
3:01 Black screen
3:46 Intro FMV (cut)
4:08 Black screen
4:16 Title screen/language selection
4:30 Loading demo mode
5:34 Exit demo mode
6:09 Navigating menus
6:21 Loading service area
6:31 Loading single stage
6:50 Single stage gameplay (cut)
7:08 Exit single stage

P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording.
. PS1-seeking.mp4 Varia Miscellaneous N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/493.jpg N/A /channel_db_lite/web/json/493.json N/A N/A
486 Press any key to continue... (Almost) All MIDI songs [Microsoft Clip Organizer] 0 2022-08-31 Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website.
(source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer)

Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script.
0 1 0 1 https://www.youtube.com/watch?v=9XY7dqdFe7A 0 . . Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website.
(source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer)

Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script.

* Thumbnail graphics *
Midi icons created by Dimitry Miroliubov - Flaticon (https://www.flaticon.com/free-icons/midi)
Clip Organizer window illustration from: https://bettersolutions.com/powerpoint/illustrations/clip-organiser.htm

* Other links *
Batch file: https://pastebin.com/8cHWTR4b
Original MIDI files are available on archive.org, under the Microsoft Clip Art archive: https://archive.org/download/MS_Clipart_Collection (almost all of the songs are from this archive, except for Techno Dance, which I had saved myself)

* Timestamps *
0:00 Intro
00:03 Kalimba Open
00:06 Classical Open
00:10 Glitter Open
00:15 Heavy Metal Open
00:21 Music Box Open
00:28 Weather Open
00:35 Techno Open
00:42 Light Rock Open
00:49 Reggae Open
00:56 Happy Open
01:04 Military Open
01:12 Big Glitz Intro
01:21 Pizzicato Open
01:30 Christmas Open
01:39 Samba Open
01:48 New Age Open
01:57 Children Open
02:06 Sad Open
02:16 Timpani Open
02:26 Sports Open
02:36 Nature Open
02:47 Royal Open
02:58 Jazz Open
03:11 A Tisket Song
03:26 Minor Waltz Trad
03:41 Sneaky Music
03:56 Minor Chord Trad
04:12 Pop Goes
04:29 Hallelujah
04:50 Conveyor Music
05:17 Retail Jazz
05:44 Mystery Reveal
06:12 Lounge Music
06:41 Urban Pop Tune
07:10 Hero March Part
07:39 Cool Low Jazz
08:08 Jazz Jingles
08:38 architecture
09:08 Playful Game
09:38 Chime Patterns
10:08 Hipster Jazz
10:38 Be-Bop Underscore
11:08 Village Theme
11:38 Be-Bop Jazz
12:08 Sports Drive
12:38 Marketing Music
13:09 Elegant Rondo
13:40 government
14:11 Banking Theme
14:43 Disco Jingle
15:15 African Rhythm
15:47 Creep Underscore
16:19 Halloween Creep
16:51 Tech Underscore
17:23 steady beat
17:55 Cute Funny Bounce
18:27 Global Adventure
18:59 Weather Music
19:31 Mystery Music
20:03 Soft Groove
20:35 City Build Music
21:07 Global Underscore
21:39 Subdued Joy
22:12 Baroque Birthday
22:45 Teen Rock Ballad
23:18 Funky Kids Music
23:51 Slow Electrobeat
24:24 Communication Underscore
24:58 Bill Bailey Home
25:32 Heavy Underscore
26:06 Japanese Texture
26:41 Latin shakers
27:16 Game Atmosphere
27:51 Roman March
28:26 Simple New Age
29:02 Technobop
29:38 Spin Theme
30:14 Techno Dance
30:51 Country Jingles
31:29 Minor Jingles
32:08 Sexy Thing
32:47 Indian Meditate
33:27 African Pop
34:07 Gentle Nature
34:47 Fun Sparkly Jig
35:28 wholesale
36:12 Rock Of Ages
36:57 Lets Be Friends
37:43 communications
38:30 agriculture
39:18 Walking Bass
40:09 Indian Dance
41:00 Slow Latin March
41:52 Silent Night
42:44 Marine Hymn
43:36 Island Dance
44:28 Caribbean Dance 1
45:21 Jewish Dance
46:15 Caribbean Dance 2
47:09 Transportation
48:04 Sad Japan Song
49:00 China New Year
49:56 Indian Sway (2)
50:53 Antic Spirits
51:50 Halloween Dance
52:47 Sad Church Organ
53:45 Joy To The World
54:43 African Chase
55:41 Kwanzaa March
56:40 Tricky Zone
57:39 Greek Waltz 1
58:39 Jamaica Bounce 2
59:39 Blues
01:00:39 Suspenseful
01:01:39 Japanese study
01:02:39 Low Organ Theme
01:03:39 Mexican Dance
01:04:40 Auld Lang Syne1
01:05:42 Greek Waltz 2
01:06:44 Weather Underscore
01:07:46 Angels Heard Hi
01:08:49 Light Activity
01:09:52 Turkey In Straw
01:10:55 Chanukah Music
01:11:58 Parisian Waltz
01:13:03 China Celebrate
01:14:08 Eight Days
01:15:15 Hark Herald
01:16:23 Jamaican Rhythm
01:17:32 Thankful People
01:18:41 Little Bethlehem
01:19:54 Caissons Rolling
01:21:07 Hanukkah Song
. 2022-08-31 17-12-44.mkv Muusika Music Microsoft Office,MIDI sequence,MIDI,.mid,PowerPoint MIDIs,Publisher MIDIs,Clip Organizer,Microsoft Office shared tools,Microsoft Clip Organizer https://odysee.com/@Press_any_key_to_continue:2/MSClipOrganizerMIDI:9 Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/486.jpg N/A /channel_db_lite/web/json/486.json N/A N/A
474 Press any key to continue... Flipnic - Biology B (Hard difficulty gameplay) 0 2022-07-28 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the very first B-version of a stage in this game - Biology B. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A.

At the minimum, to complete this stage, you have to do the following:
1. Get to the "Slot chance" area
2. Go to the right lane
3. Once you get to the middle section with the flipper, you need to aim for the lane on the left
4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission
5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start
6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start.
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=cTGeJ3Yr3_c 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the B-version of the Metallurgy stage. These secondary versions are mirrored and have modified textures and color pallettes. You need to complete these B-versions before unlocking the final stage, which is Geometry A.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)

P.S. I already finished the Optics B stage, but due to some garbage with pulseaudio, the recording was missing audio, which is really annoying. This means that it'll take some time before I can upload a finished Optics B run :(
. MetallurgyB_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/474.jpg N/A /channel_db_lite/web/json/474.json N/A N/A
467 Press any key to continue... Flipnic - Metallurgy A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=pftgH8DNink 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time it's Metallurgy A, which is unlocked after defeating the first boss.

At the minimum, to complete this stage, you have to do the following:
1. Go through the first lane after spawning on the stage
2. Take a color coded lane
3. If you chose the magenta lane, you'll end up in an area with a UFO trying to shoot lasers at you. Try to hit the purple circuit board certain number of times, which will complete the first "Move On" mission
4. Take the lane, which you just uncovered after completing this mission
5. You'll now be at another area. Try to hit another purple circuit board certain number of times, which will complete the second "Move On" mission
6. Take the lane, which you just uncovered
7. Go through the non-colorcoded lanes until you find a color-coded lane, which you haven't taken
8. If you chose the green lane, you'll end up in the air spinning around cylinders. If you press circle, you'll move forward in that direction
9. Take a specific path until you get to an area with four shafts. Hit one shaft while it's active to start a "Shut Down the Shafts" mission
10. Shut down all shafts within the time limit
11. Repeat steps 9-10
12. You can go back to the lane selection area if you go through a portal
13. Repeat step 7
14. If you chose the blue lane, you'll end up in another area, where a giant spider crab mini-boss spawns. If you hit the spider crab with the ball, you'll remove some of its health. Try to do this until the spider crab explodes. Then you can take a specific lane to go back
15. Take the non-colorcoded lanes until you get back to the spawn area.
16. Take the white lane, that was previously covered by a pillar before. This will start he "Zero gravity" mission
17. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
18. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. MetallurgyA_hard.mp4 Teised skriptimiskeeled Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/467.jpg N/A /channel_db_lite/web/json/467.json N/A N/A
468 Press any key to continue... Flipnic - Biology A (Hard difficulty gameplay) 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have.

At the minimum, to complete this stage, you have to do the following:
1. Get to the "Slot chance" area
2. Go to the left lane
3. Once you get to the middle section with the flipper, you need to aim for the lane on the right
4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission
5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start
6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start.
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=wwQiDW8WaDA 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

This time I'm playing the very first stage in this game - Biology A. It also has a little introduction sequence, which other stages don't have.

At the minimum, to complete this stage, you have to do the following:
1. Get to the "Slot chance" area
2. Go to the left lane
3. Once you get to the middle section with the flipper, you need to aim for the lane on the right
4. Hit bumpers, until all of them have butterflies. This will complete the "Freeze Over" mission
5. Go back to the "Slot chance" area. You should now see 2 platforms. Try to make the ball jump over these ramps a certain number of times. If the counter reaches 0, the "Hidden path discovery" will start
6. Go up the mountain and collect all of the shiny coins. Once you reach the very top, the "Zero Gravity" mission will start.
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. BiologyA_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/468.jpg N/A /channel_db_lite/web/json/468.json N/A N/A
469 Press any key to continue... Flipnic - Metallurgy 2P gameplay 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Metallurgy 2P, each player has a basket they need to get balls to. Each time you drop a ball through a basket, the corresponding player scores a point. Both players are allowed to shoot balls to each other's baskets without penalty. The first player to reach 10 points or have the most points after the time runs out wins.
0 1 0 1 https://www.youtube.com/watch?v=-Y7b3hBQOB8 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up.
. ZZ_Biology2P.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/469.jpg N/A /channel_db_lite/web/json/469.json N/A N/A
470 Press any key to continue... Flipnic - Optics 2P gameplay 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match.
0 1 0 1 https://www.youtube.com/watch?v=rSNMO5QCGrc 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match.
. ZZ_Optics2P.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/470.jpg N/A /channel_db_lite/web/json/470.json N/A N/A
471 Press any key to continue... Flipnic - Biology 2P gameplay 0 2022-07-25 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Biology 2P, each player has a goal they need to defend. Each player can press the circle button to lower/increase the bumper height. The goal is to either reach 5 points first or have more points than the other player before the time's up.
0 1 0 1 https://www.youtube.com/watch?v=gmvZKETSn44 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

In addition to normal stages, I've also decided to upload some 2 player versions! The 2P modes are completely different in terms of gameplay and they try to imitate sports games in a pinball format.

The 2P stages are playable in Free play/2P match gamemode after unlocking the A version of the corresponding 2P stage (e.g. if you unlock Metallurgy A, you'll be able to play Metallurgy 2P).

In Optics 2P, each player tries to have balls fall off the opponent's side, after which they score a point. First player to score 10 points or the player with most points after the time runs out wins the match.
. ZZ_Optics2P.mkv Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/471.jpg N/A /channel_db_lite/web/json/471.json N/A N/A
463 Press any key to continue... Flipnic - Optics A (Hard difficulty gameplay) 0 2022-07-24 Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it.

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
0 1 0 1 https://www.youtube.com/watch?v=XudtUvFv-r8 0 . . Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!

As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased.

I've decided to go with Optics A first, because it's my favorite stage in this game and I've praticed a lot on it.

At the minimum, to complete this stage, you have to do the following:
1. Hit a flying target to trigger a "Point of No Return" mission
2. Collect all of the rings required, which have been placed all around the stage (some rings are only at specific areas, such as Yellow, Magenta, and Cyan)
3. Go back to the spawn location, a multiball mission will then start
4. (Optional) Complete a required task for the multiball mission
5. Repeat steps 1-4 two more times
6. After completing the third multiball mission, you'll be teleported to a Zero Gravity mission area
7. (Optional) Try to hit projectiles within the time limit. Second to last particle shape is a stick figure and the final one is a combination of all the previous shapes. If you manage to do this, you'll be awarded with a neat cake cutscene and a bunch of bonus points. If you don't, you'll just recieve no bonus and the cutscene won't play, but you'll still unlock the next stage
8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points)
. OpticsA_hard.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/463.jpg N/A /channel_db_lite/web/json/463.json N/A N/A
453 Press any key to continue... The most broken flash game I've played - Ower Web (Part I) 0 2022-05-24 This series of videos will cover various glitches I've found just from playing this game. Part 2 will definitely be released at some point, but I am unsure if I'll make a part 3.

The objective in this game is to finish levels with a spider, but the unique thing about this game is that you can draw webs using your mouse, which your spider can stand on. The only problem - the physics in this game are really broken and it seems like the developers may have rushed to release this game.
0 1 0 1 https://www.youtube.com/watch?v=ry7sky-ZCmg 0 . . This series of videos will cover various glitches I've found just from playing this game. Part 2 will definitely be released at some point, but I am unsure if I'll make a part 3.

The objective in this game is to finish levels with a spider, but the unique thing about this game is that you can draw webs using your mouse, which your spider can stand on. The only problem - the physics in this game are really broken and it seems like the developers may have rushed to release this game.
. owerweb1.mp4 Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/453.jpg N/A /channel_db_lite/web/json/453.json N/A N/A
439 MarkusTegelane Kuidas näha arvuti graafikakaardi informatsiooni (Windows 11 puhul) [Arvuti nõuanded] 1 2022-05-05 Kuna Microsoft muutis opsüsteemi elementide paigutust, oli vaja luua uus video selle arvuti nõuande jaoks. 0 0 0 1 https://www.youtube.com/watch?v=-3KHyYHmMbo 0 How to see graphics card information (Windows 11) [Computer tips] . Due to the fact that Microsoft has changed the layout of their operating system once again, a more up to date tutorial was needed.

Windows 7 tutorial: https://www.youtube.com/watch?v=Wkll_JKoYc8
Windows XP tutorial: https://www.youtube.com/watch?v=8NNgqUCKHVo

Background music: Bensound - Funky Element (bensound.com)
. gpu_info_basic11.mp4 Arvuti nõuanded Computer tips arvutid,Windows 11,computer,graafikakaart,GPU,graphics card,informatsioon,teave,riistvara info,hardware info N/A MarkusTegelane . 1 /channel_db_lite/web/thumbs/439.jpg N/A N/A N/A N/A
443 MarkusTegelane Kuidas näha arvuti graafikakaardi informatsiooni (Windows 11 puhul) [Arvuti nõuanded] (reupload) 0 2022-05-05 Kuna Microsoft muutis opsüsteemi elementide paigutust, oli vaja luua uus video selle arvuti nõuande jaoks.

Windows 7 õpetus: https://www.youtube.com/watch?v=Wkll_...
Windows XP õpetus: https://www.youtube.com/watch?v=8NNgq...

Taustamuusika: Bensound - Funky Element
0 1 0 1 https://www.youtube.com/watch?v=PBf1hL8j6dk 0 How to see graphics card information (Windows 11) [Computer tips] (reupload) . Due to the fact that Microsoft has changed the layout of their operating system once again, a more up to date tutorial was needed.

Windows 7 tutorial: https://www.youtube.com/watch?v=Wkll_JKoYc8
Windows XP tutorial: https://www.youtube.com/watch?v=8NNgqUCKHVo

Background music: Bensound - Funky Element (bensound.com)
Kuna Microsoft muutis opsüsteemi elementide paigutust, oli vaja luua uus video selle arvuti nõuande jaoks.

Windows 7 õpetus: https://www.youtube.com/watch?v=Wkll_JKoYc8
Windows XP õpetus: https://www.youtube.com/watch?v=8NNgqUCKHVo

Taustamuusika: Bensound - Funky Element (bensound.com)
gpu_info_basic11_pass2.mp4 Arvuti nõuanded Computer tips arvutid,Windows 11,computer,graafikakaart,GPU,graphics card,informatsioon,teave,riistvara info,hardware info https://odysee.com/@MarkusTegelane:8/how-to-see-graphics-card-information:9 MarkusTegelane . 1 /channel_db_lite/web/thumbs/443.jpg N/A /channel_db_lite/web/json/443.json N/A N/A
437 MarkusTegelane+ Kaadrisageduse tõstmine tehisintellektil põhineva interpolatsiooni abil (eksperiment) 1 2022-04-29 See on monteerimata versioon minu Android seadme turvarežiimi käivitamise videost. Erinevalt originaalist, duubeldasin ma video kaadrisagedust kasutades Flowframes 1.32.0 tarkvara. Et näha videot suurendatud kaadrisagedusega, valige maksimaalne videokvaliteet (720p60). 0 1 0 1 https://www.youtube.com/watch?v=P6PusVdbjOE 0 Increasing the frame rate using interpolation based on artificial intelligence (experiment) . This is the unedited version of my "how to boot and Android device to safe mode" video. Unlike the original, here I doubled the framerate using the Flowframes 1.32.0 software. To see the video with the increased framerate, choose the maximum possible video quality (720p60).

Original framerate: 29.82 FPS
Interpolated framerate: 59.67 FPS
Edited version: https://www.youtube.com/watch?v=PWooXTjeI_0
See on monteerimata versioon minu "kuidas käivitada Android seade turvarežiimi" videost. Erinevalt originaalist, duubeldasin ma video kaadrisagedust kasutades Flowframes 1.32.0 tarkvara. Et näha videot suurendatud kaadrisagedusega, valige maksimaalne videokvaliteet (720p60).

Originaalne kaadrisagedus: 29,82 k/s
Interpoleeritud kaadrisagedus: 59,67 k/s
Monteeritud video: https://www.youtube.com/watch?v=PWooXTjeI_0
safemode-2x-RIFE-RIFE3.1-59.66667fps.mp4 Eksperimentaalne Experimental N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/437.jpg N/A /channel_db_lite/web/json/437.json N/A N/A
426 MarkusTegelane+ Naljapäev 2022 | Windows 13 (monteerimata versioon) 1 2022-04-10 See oli üks kõige kiiremini loodud Markuse arvuti meelelahutuse videosid. See video sisaldab kõiki välja lõigatud klippe ja tervet kaadrit (sest kaamera, mida kasutasin, lindistas teistsuguse küljesuhtega). Need kaadrid ei ole viimases videos erinevatel põhjustel (ma ei öelnud midagi või ma ütlesin liiga palju naljapäeva video jaoks).

Video lindistamiseks, monteerimiseks, subtiitrite loomiseks ja üleslaadimiseks kulus vähem kui 2 tundi. Arvuti ettevalmistamine toimus päev varem. Suur osa lindistatud videost on improviseeritud, st mul pole ettekirjutatud stsenaariumi (täpselt nagu kõigis teistes Markuse arvuti meelelahutuse videotes).
0 1 0 1 https://www.youtube.com/watch?v=IjaMJYLIDaY 0 . . . See oli üks kõige kiiremini loodud Markuse arvuti meelelahutuse videosid. See video sisaldab kõiki välja lõigatud klippe ja tervet kaadrit (sest kaamera, mida kasutasin, lindistas teistsuguse küljesuhtega). Need kaadrid ei ole viimases videos erinevatel põhjustel (ma ei öelnud midagi või ma ütlesin liiga palju naljapäeva video jaoks).

Video lindistamiseks, monteerimiseks, subtiitrite loomiseks ja üleslaadimiseks kulus vähem kui 2 tundi. Arvuti ettevalmistamine toimus päev varem. Suur osa lindistatud videost on improviseeritud, st mul pole ettekirjutatud stsenaariumi (täpselt nagu kõigis teistes Markuse arvuti meelelahutuse videotes).
aprill_nocuts.mp4 Monteerimata versioonid Unedited versions N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/426.jpg N/A /channel_db_lite/web/json/426.json N/A N/A
417 MarkusTegelane+ markustegelane - intro kandidaat 1 // markustegelane - intro candidate 1 1 2022-03-17 See on võimalik uus intro kanalile markustegelane. Juhul kui teile ei meeldi see intro, palun vajutage dislike, et ma ei kasutaks seda enda tulevastes videotes. Kui aga meeldis, vajutage like. Igal juhul võite kommenteerida miks ning täpsustada mis teile meeldib ja ei meeldi selle intro puhul (ning mida ma saaksin paremini teha). 0 1 0 1 https://www.youtube.com/watch?v=6b2OPJcIUvo 0 . . See on võimalik uus intro kanalile markustegelane. Juhul kui teile ei meeldi see intro, palun vajutage dislike, et ma ei kasutaks seda enda tulevastes videotes. Kui aga meeldis, vajutage like. Igal juhul võite kommenteerida miks ning täpsustada mis teile meeldib ja ei meeldi selle intro puhul (ning mida ma saaksin paremini teha).
//
This is a possible new intro for the markustegelane channel. If you didn't like this intro, please hit the dislike button, so that I wouldn't use it on my future videos. If you did like it, press the like button. In any case, you are free to comment and tell me why you liked/disliked this and specify what you like and dislike about this intro (and what I could improve upon).
See on võimalik uus intro kanalile markustegelane. Juhul kui teile ei meeldi see intro, palun vajutage dislike, et ma ei kasutaks seda enda tulevastes videotes. Kui aga meeldis, vajutage like. Igal juhul võite kommenteerida miks ning täpsustada mis teile meeldib ja ei meeldi selle intro puhul (ning mida ma saaksin paremini teha).
//
This is a possible new intro for the markustegelane channel. If you didn't like this intro, please hit the dislike button, so that I wouldn't use it on my future videos. If you did like it, press the like button. In any case, you are free to comment and tell me why you liked/disliked this and specify what you like and dislike about this intro (and what I could improve upon).
mt_intro2.mp4 Introd Intros N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/417.jpg N/A /channel_db_lite/web/json/417.json N/A N/A
398 Press any key to continue... There is a hidden message in this video 0 2021-12-04 This video contains a secret message. Decode it and you'll see what the internet is really about!

Software: Audacity, Windows Media Player
Visualization: up cuber (Psychedelia Visualizations Pack for WMP)
0 1 0 1 https://www.youtube.com/watch?v=Uzd8uu-l7PM 0 . . This video contains a secret message. Decode it and you'll see what the internet is really about!

Software: Audacity, Windows Media Player
Visualization: up cuber (Psychedelia Visualizations Pack for WMP)
. 2021-10-19 22-49-02.mkv Varia Miscellaneous N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/398.jpg N/A /channel_db_lite/web/json/398.json N/A N/A
395 Press any key to continue... Tiger Woods PGA Tour(R) 2003 [BGM] 0 2021-10-08 Background music used in a golf game called TW PGA Tour 2003. These soundtracks are from the PC version of the game and were easy to import, since they are just MP3 files. 0 1 0 1 https://www.youtube.com/watch?v=oNowBInyGms 0 . . Background music used in a golf game called TW PGA Tour 2003. These soundtracks are from the PC version of the game and were easy to import, since they are just MP3 files.

Table of Contents:
--------------------Menu music---------------------
0:00 Career Menu Theme (CareerMain.mp3)
2:30 Menu Theme 1 (shell1.mp3)
5:30 Menu Theme 2 (shell2.mp3)
8:24 Menu Theme 3 (shell3.mp3)
------------Course selection music------------
10:30 Bay Hill (BayHill.mp3)
11:49 Royal Birkdale (Birkdale.mp3)
12:37 Colonial Country Club (Colonial.mp3)
13:48 Pebble Beach (Pebble.mp3)
14:53 Poppy Hills (Poppy.mp3)
15:44 Princeville Resort (Prince.mp3)
16:52 Sahalee Country Club (Sahalee.mp3)
18:57 TPC Sawgrass (Sawgrass.mp3)
20:05 TPC Scottsdale (Scottsdale.mp3)
21:39 Custom Courses (skillZone.mp3)
22:37 Spyglass Hill (Spyglass.mp3)
23:31 St. Andrew's (standrews.mp3)
24:29 Torrey Pines (TorreyPines.mp3)
. tiger2003.mp4 Muusika Music https://odysee.com/@Press_any_key_to_continue:2/Tiger2003_BGM:4 Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/395.jpg N/A /channel_db_lite/web/json/395.json N/A N/A
383 Press any key to continue... "Press any key to continue . . . " message in bash shell 0 2021-07-11 This video shows how to halt executing your script until an input is recieved and also to display a message to the user that they can press any key to continue execution in bash.



Commands:

read -rsn1 -p "Press any key to continue . . . "

read -rsn1



Background music: Alcorhytm - 06-software
0 1 0 1 https://www.youtube.com/watch?v=PL5uMQuv_ao 0 . . This video shows how to halt executing your script until an input is recieved and also to display a message to the user that they can press any key to continue execution in bash.

Commands:
read -rsn1 -p "Press any key to continue . . . "
read -rsn1

Background music: Alcorhytm - 06-software
. paktc_paktc_in_bash.MP4 Teised skriptimiskeeled Other scripting languages https://odysee.com/@Press_any_key_to_continue:2/PressAnyKeyBash:4 Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/383.jpg N/A /channel_db_lite/web/json/383.json N/A N/A
373 MarkusTegelane+ Milkdrop in VLC Media Player using ProjectM in Pop!_OS (Linux) 1 2021-03-28 I finally got projectM to work with the Linux binary of VLC. I had some Milkdrop visualizers lying around that I could import into projectM and use as audio visualizers in VLC media player.



This video plays some demoscene music in addition to showing off the visualizers working in VLC media player.
0 1 0 1 https://www.youtube.com/watch?v=OJ_xcUG4Xuk 0 . . . . 2021-03-27 23-59-08.mkv Varia Miscellaneous audio visualizations,multimedia,VLC Media Player,Linux,free and open source software,demoscene music,chiptune music,module files,projectM,visualizers,milkdrop N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/373.jpg N/A /channel_db_lite/web/json/373.json N/A N/A
304 MarkusTegelane+ I bypassed letters client check at rebane2001.com 1 2020-07-09 Apparently Opera proxy bypassed it 0 0 0 0 https://www.youtube.com/watch?v=u0fUv0D6xL4 0 . . . . N/A Varia Miscellaneous N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/304.jpg N/A /channel_db_lite/web/json/304.json N/A N/A
313 Press any key to continue... I wonder if YouTube takes down this dumb video 0 2020-06-30 Whatever you do, PLEASE DO NOT watch this video with your eyes closed.

Also, this video IS 13+ ONLY (parental guidance may be required with 13-15 year old audiences). This is an edit of Flipnic's help video, but anything that doesn't talk about balls is removed. I got bored at some point and stopped making the video.
0 0 0 0 https://www.youtube.com/watch?v=kAWTbwuTFrM 0 . . Whatever you do, PLEASE DO NOT watch this video with your eyes closed.
Also, this video IS 13+ ONLY (parental guidance may be required with 13-15 year old audiences).

This is an edit of Flipnic's help video, but anything that doesn't talk about balls is removed. I got bored at some point and stopped making the video.
. balls.wmv Naljavideod Joke videos YouTube poop,parody,YTP,edit,help N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/313.jpg N/A /channel_db_lite/web/json/313.json N/A N/A
296 MarkusTegelane Playlist 404 - Credits 0 2020-06-28 Thanks for enjoying the 404 playlist. If you have any feedback about this playlist, leave it in the comments. You may also leave a rating and if you are interested in this playlist, you may add it to your collection and finally, if you like the content I produce, consider subscribing :yt: (it's free, you can unsubscribe at any time). Have a nice day! (or night if you're watching this late at night) 0 0 0 1 https://www.youtube.com/watch?v=KUC-xpEbCKw 0 &#9199 Playlist 404 - Credits . Thanks for enjoying the 404 playlist. If you have any feedback about this playlist, leave it in the comments &#128172&#11015. You may also leave a rating (&#128077 or &#128078) and if you are interested in this playlist, you may add it to your collection &#10133 and finally, if you like the content I produce, consider subscribing :yt: (it's free, you can unsubscribe at any time). Have a nice day! &#128522 (or night if you're watching this late at night &#127747)

This video is exclusive to this playlist &#9199 and most likely available anywhere else (I can't prevent people from adding it to their own playlists or uploads, but this 404 playlist is the only official place you can find this video)
. 404.MP4 Varia Miscellaneous Markus Maal,MarkusTegelane,TheMarkusGuy,mitmekülgne tehnoloogia,diverse technology,secret playlist,stuff I watch on YouTube,actually this playlist is public on my channel page,you can also find it in the suggestions,if it is relevant to what you're watching,I really don't know how tagging works,but this could possibly do,this doesn't even rhyme,what is the reason of this,...,madness,the video is processing,YAY,I can now go to sleep,that is if I want to...,eleven,two N/A MarkusTegelane . 1 /channel_db_lite/web/thumbs/296.jpg N/A /channel_db_lite/web/json/296.json N/A N/A
312 Press any key to continue... Flipnic: In-game help 0 2020-06-15 These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations. 0 1 0 0 https://www.youtube.com/watch?v=374kqzSBuOA 0 . . These are help videos you can find in Flipnic (PS2), when you go to the Help menu. These videos are from the PAL version, but the NTSC-U has identical videos. The NTSC-J has similar videos, but they are in Japanese (obviously) and are actually placed in the Explain menu.

These videos explain basic mechnics of the game, as well as some more advanced techniques. I like these more than the actual manual included in the case, because of the nice visuals and more detailed explanations.

This video was originally uploaded a few months ago, but due to the fact I didn't verify my account using my phone, I wasn't able to upload it (longer than 15 minutes). And yes, I published 5 videos in a single day (altough 3 of them were unlisted already and uploaded a few months ago).

Timestamps:
0:00 Basic rules
3:20 Missions
7:14 Recovery 1
11:19 Recovery 2
14:02 Multiball
19:14 Defence & offence
22:46 Holding
. flipnic_help.wmv FMV klipid FMV clips Flipnic,pinball,simulator,physics,dynamics,advanced techniques,video game,in-game help,tictactoe,metallic ball,flipper,bumper,gravity,tilting,nudging,algebra,PlayStation,gaming,PS2,Sony Computer Entertainment Europe,coins,arcade,game tutorial,game console,video game console,outhole,bluecoins,red,yellow,mission https://odysee.com/@Press_any_key_to_continue:2/FlipnicHelp:e Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/312.jpg N/A /channel_db_lite/web/json/312.json N/A N/A
324 Press any key to continue... Park 0 2020-06-15 I like this song loop and animation... 0 1 0 0 https://www.youtube.com/watch?v=ycVFUXBmkYU 0 . . . . cons.mpg Varia Miscellaneous video game,original soundtrack,10 minute loop,PlayStation,funky graphics,full motion video,FMV,Constructor,building,nature,dog,bite,ball,decoration,resting place,loop,wind,bench,grass,green,aaaah,ouch,woof,bark,sweating,exhausted,tree,nearest neighbour,bicubic (plz no),sun,jacket,white car,white legged dog,brown dog,tarmac surface,questionable life decisions,sitting person,tongue,sunrise,branches,light reflection on a red and black striped ball,hair color?,British N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/324.jpg N/A /channel_db_lite/web/json/324.json N/A N/A
297 MarkusTegelane+ Halastamatu Miinipilduja (mäng) // Hardcore Minesweeper 1 2020-04-10 Minesweeper, aga kui kaotan, siis video saab läbi // Minesweeper, but if I lose, the video ends



Kanali Markuse asjad uue aasta vastuvõtu otseülekandest (parem hilja kui mitte kunagi) // From the channel Markus' stuff new year celebration live stream (better late than never)
0 1 0 1 https://www.youtube.com/watch?v=yFtrXTOmwSA 0 . . . Minesweeper, aga kui kaotan, siis video saab läbi // Minesweeper, but if I lose, the video ends

Kanali Markuse asjad uue aasta vastuvõtu otseülekandest (parem hilja kui mitte kunagi) // From the channel Markus' stuff new year celebration live stream (better late than never)
minesweeper.mp4 Varia Miscellaneous N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/297.jpg N/A /channel_db_lite/web/json/297.json N/A N/A
274 MarkusTegelane tl;dw Markuse videod aastal 2019 (7 min) 0 2019-12-31 *** Video esimene esmaesitus toimub kanali Markuse asjad otseülekandes 10 minutit varem: https://www.youtube.com/watch?v=e0UTaIv1r-Y

liiga pikk; ei vaadanud 3. osa! Seekord näitan väga lühidalt, mis juhtus minu kanalites, sh MarkusTegelane, MarkusTegelane+ ja Press any key to continue..., juhul kui te midagi maha magasite :-)

► Välised lingid
Veebileht: http://markustegelane.ml
Juhuslik video: http://markustegelane.ml/random.html
Kanal: https://www.youtube.com/MarkusTegelane

► Ole kursis
Ajaveeb: http://markustegelane.blogspot.com
Twitter: @MarkusMaal

► Teisi kanaleid
MarkusTegelane+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (lisakanal)
Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ
Isiklik kanal: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ

► Kasutatud teosed
The Tower of Light - Beginnings (Intro)

► Autoriõigus
Kasutatud teosed on litsenseeritud Creative Commons (autorile viitamine) litsentsi alusel.

► Tänan, et vaatasite! ◄
© 2019 Markuse videod productions
0 0 0 1 https://www.youtube.com/watch?v=3SIOLF_txaE 0 tl;dw Markus' videos in 2019 (7 min) tl;dw Markuse videod aastal 2019 (7 min) too long; didn't watch part 3! This time I quickly show what happened on my channels, including TheMarkusGuy, TheMarkusGuy+, Press any key to continue... in case you missed it :-)

► External links
Website: http://markustegelane.ml
Random video: http://markustegelane.ml/random.html
Channel: https://www.youtube.com/MarkusTegelane

► Stay up to date
Blog: http://markustegelane.blogspot.com
Twitter: @MarkusMaal

► Other channels
TheMarkusGuy+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (second channel)
Markus' stuff: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ
Personal channel: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ

► Music
The Tower of Light - Beginnings (Intro)

► Copyright
Music licensed under the Creative Commons (attribution required) license.

► Thank you for watching! ◄
© 2019 Markuse videod productions
*** Video esimene esmaesitus toimub kanali Markuse asjad otseülekandes 10 minutit varem: https://www.youtube.com/watch?v=e0UTaIv1r-Y

liiga pikk; ei vaadanud 3. osa! Seekord näitan väga lühidalt, mis juhtus minu kanalites, sh MarkusTegelane, MarkusTegelane+ ja Press any key to continue..., juhul kui te midagi maha magasite :-)

► Välised lingid
Veebileht: http://markustegelane.ml
Juhuslik video: http://markustegelane.ml/random.html
Kanal: https://www.youtube.com/MarkusTegelane

► Ole kursis
Ajaveeb: http://markustegelane.blogspot.com
Twitter: @MarkusMaal

► Teisi kanaleid
MarkusTegelane+ : https://www.youtube.com/channel/UCGGMWFwRnLjTKRLtnO6KRFg (lisakanal)
Markuse asjad: https://www.youtube.com/channel/UCMD2HR_TjoK-Xh3yY6NBynQ
Isiklik kanal: https://www.youtube.com/channel/UCirudpTn3Hp1sxbl-78z-dQ

► Kasutatud teosed
The Tower of Light - Beginnings (Intro)

► Autoriõigus
Kasutatud teosed on litsenseeritud Creative Commons (autorile viitamine) litsentsi alusel.

► Tänan, et vaatasite! ◄
© 2019 Markuse videod productions
tldr2019.wmv Aasta kokkuvõtted Yearly recaps Markus Maal,MarkusTegelane,TheMarkusGuy,mitmekülgne tehnoloogia,diverse technology https://odysee.com/@MarkusTegelane:8/tl-dw-markuse-videod-aastal-2019-7-min:3 MarkusTegelane . 1 /channel_db_lite/web/thumbs/274.jpg N/A /channel_db_lite/web/json/274.json N/A N/A
354 MarkusTegelane+ Koik uhes Windows 3 11 virtuaalmasina arendamine 1 2018-03-09 N/A 0 0 1 1 https://www.youtube.com/watch?v=9SZj9OYf93Y 0 . . . . Koik uhes Windows 3.11 virtuaalmasina arendamine.mp4 Programmeerimine Programming N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/354.jpg N/A /channel_db_lite/web/json/354.json N/A N/A
355 MarkusTegelane+ Log OS-i arendamine // Log OS development 1 2018-03-09 Video nüüdseks kustutatud kanalilt MarkusTegelane++. 0 0 1 1 https://www.youtube.com/watch?v=46Ag9jloHFM 0 . . . . Log OS-i arendamine -- Log OS development.mp4 Programmeerimine Programming N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/355.jpg N/A /channel_db_lite/web/json/355.json N/A N/A
356 MarkusTegelane+ Markuse asjade arendamine 1 2018-03-09 Video nüüdseks kustutatud kanalilt MarkusTegelane++. 0 0 1 1 https://www.youtube.com/watch?v=bLNSHZ84wBo 0 . . . . Markuse asjade arendamine.mp4 Programmeerimine Programming N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/356.jpg N/A /channel_db_lite/web/json/356.json N/A N/A
358 MarkusTegelane+ Movement batch MS DOS-le arendamine 1 2018-03-09 Video nüüdseks kustutatud kanalilt MarkusTegelane++. 0 0 1 1 https://www.youtube.com/watch?v=0DjHVB0TBNI 0 . . . . Movement batch MS-DOS-le - arendamine.mp4 Pakkfailid Batch files N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/358.jpg N/A /channel_db_lite/web/json/358.json N/A N/A
205 MarkusTegelane+ Uued profiilipildid: Kas märkasite erinevust? 1 2017-10-23 Ma muutsin kõikides MarkusTegelane kanalites profiilipilti. Pildid on parema kvaliteediga ja need on üldiselt ilusamad. Ma ei ole veel pilte muutnud sotsiaalmeedias (Blogger, Twitter), kanali brändingus… 0 1 0 1 https://www.youtube.com/watch?v=Ge7RSCRZAZI 0 . . . Ma muutsin kõikides MarkusTegelane kanalites profiilipilti. Pildid on parema kvaliteediga ja need on üldiselt ilusamad. Ma ei ole veel pilte muutnud sotsiaalmeedias (Blogger, Twitter), kanali brändingus (video all paremas nurgas olev pilt), kaanefotodel. Te võite ka endiselt vanu profiilipilte näha (1/2 päeva pärast peaks kõik olema uuendatud). N/A Info ja uudised Info and news N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/205.jpg N/A /channel_db_lite/web/json/205.json N/A N/A
198 MarkusTegelane+ LOOK AT THIS FOX 1 2017-09-20 hehe 0 1 0 0 https://www.youtube.com/watch?v=z_yf88OzQGA 0 . . . . lookatthisfox.wmv Varia Miscellaneous rebane2001,fox,rebane,ascii,ascii art,technology,photograph,look at this photograph N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/198.jpg N/A /channel_db_lite/web/json/198.json N/A N/A
330 MarkusTegelane [Uus] MarkuStation 2 - Kasutajaliidese ja menüüde ülevaade 0 2017-08-20 Ülevaade viimase versiooni menüüdest ja kasutajaliidesest. 0 1 0 1 https://www.youtube.com/watch?v=jpGBakCuOEY 0 [New] MarkuStation 2 - User interface and menus . User interface and menu overview of the latest version.

Blog: http://markustegelane-en.blogspot.com
Ülevaade viimase versiooni menüüdest ja kasutajaliidesest.

Ajaveeb: http://markustegelane.blogspot.com
ms2_ui.MP4 Varia Miscellaneous Markus Maal,MarkusTegelane,TheMarkusGuy,MarkuStation,konsool,console,playstation,Sony,Vegas,Pro,software,tarkvara https://odysee.com/@MarkusTegelane:8/uus-markustation-2-kasutajaliidese-ja:f MarkusTegelane . 1 /channel_db_lite/web/thumbs/330.jpg N/A /channel_db_lite/web/json/330.json N/A N/A
327 MarkusTegelane TrackMania kokkupõrked remaster 0 2017-05-23 Uus ja parem versioon originaalsest TrackMania kokkupõrgete videost, mille tegin päris mitu aastat tagasi. Loodan, et teile meeldib.





Mõned positsiooniprobleemid on seotud aspekti muutumisega renderdamise ajal.
0 1 0 1 https://www.youtube.com/watch?v=cEsseHgJEnk 0 TrackMania collisions remastered . New and better version of the original TrackMania collisions video, that I made some years ago. I hope you like it.


Some positioning issues are related to aspect ratio changes during the rendering process.
Uus ja parem versioon originaalsest TrackMania kokkupõrgete videost, mille tegin päris mitu aastat tagasi. Loodan, et teile meeldib.


Mõned positsiooniprobleemid on seotud aspekti muutumisega renderdamise ajal.
Video02.avi Lisavideod Additional content TrackMania,collision,kokkupõrked,Markus,Maal,MarkusTegelane,Painting https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-remaster:a MarkusTegelane . 1 /channel_db_lite/web/thumbs/327.jpg N/A /channel_db_lite/web/json/327.json N/A N/A
237 Markuse asjad Ert 2011 (Reustaureeritud) 0 2017-03-23 Reustaureeritud versioon kõige esimesest Markuse asjade aasta videost. 0 0 0 0 https://www.youtube.com/watch?v=vQE7YHIuXe0 0 Ert 2011 (restored) . Restored version of the very first Markus' stuff year video. This is also the very first video that I ever rendered (I also made some other videos in Movie Maker before, but never actually rendered them). . N/A Rekonstruktsioonid Reconstructions N/A Markus' stuff Markuse asjad 1 /channel_db_lite/web/thumbs/237.jpg /channel_db_lite/web/stream/237.mp4 /channel_db_lite/web/json/237.json N/A N/A
231 Markuse asjad Ert 2012 (Markuse asjade treiler aastal 2012) 0 2017-03-10 Markuse asjade treiler, kus näidatakse Windowsi reklaame, sest just sellel OS-il töötab see kõige paremini. 0 1 0 0 https://www.youtube.com/watch?v=bBHisnwU9-M 0 Ert 2012 (Markus' stuff trailer in 2012) . Markus' stuff trailer, where Windows commercials are shown, because this is the OS it works the best on. . Ert 2012.wmv Markuse asjade treilerid Markus' stuff trailers N/A Markus' stuff Markuse asjad 1 /channel_db_lite/web/thumbs/231.jpg /channel_db_lite/web/stream/231.mp4 /channel_db_lite/web/json/231.json N/A N/A
132 MarkusTegelane Nii kiiresti käivitubki uus Log OS versioon! 0 2016-12-18 See on ikka veel arendamisel, kuid see saab olema väga lahe.

Vaata mu kanali ajaveebi: http://markustegelane.blogspot.com
0 0 0 0 https://www.youtube.com/watch?v=AJ3JY2KmuAA 0 This is how fast new version of Log OS boots! Nii kiiresti käivitubki uus Log OS versioon! This is still in development, but it is going to be very cool.

Check out my channel's blog: http://markusmaalen.blogspot.com
See on ikka veel arendamisel, kuid see saab olema väga lahe.

Vaata mu kanali ajaveebi: http://markustegelane.blogspot.com
2016-12-18 at 13-50-56.mp4 Pakkfailid Batch files https://odysee.com/@MarkusTegelane:8/this-is-how-fast-new-version-of-log-os:b MarkusTegelane . 1 /channel_db_lite/web/thumbs/132.jpg N/A /channel_db_lite/web/json/132.json N/A N/A
349 MarkusTegelane+ Robot vastas mu küsitlusele 1 2016-11-27 Palun, kui olete robot, ÄRGE VASTAKE SELLELE KÜSITLUSELE!!!



Vaata küsitlust mu blogis: http://markustegelane.blogspot.com.ee...
0 1 0 1 https://www.youtube.com/watch?v=9e1z_KaC2Po 0 A robot answered my survey . Please, if you are a robot, DO NOT ANSWER TO THIS SURVEY! Palun, kui olete robot, ÄRGE VASTAKE SELLELE KÜSITLUSELE!!!

Vaata küsitlust mu blogis: http://markustegelane.blogspot.com.ee/p/abistamine-ja-eksklusiivsed-videod.html
2016-11-27 at 17-51-16.mp4 Varia Miscellaneous Robot,answered,my,survey,please,if,you,are,do,not,answer,to,the,check,in,blog N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/349.jpg N/A /channel_db_lite/web/json/349.json N/A N/A
87 MarkusTegelane OBS-iga jamamine... 0 2016-09-01 Lihtsalt katsetasin OBS-i ja avastasin eelvaatel täisekraani režiimi. Vaadake videot, et rohkem teada saada. 0 0 0 1 https://www.youtube.com/watch?v=Vtdlf3tUEA4 0 . . . . 2016-09-01-1220-06.flv Varia Miscellaneous Open Broadcaster Software N/A MarkusTegelane . 1 /channel_db_lite/web/thumbs/87.jpg N/A N/A N/A N/A
170 MarkusTegelane+ Mac-i veateateekraanid - Video monteerimine 1 2015-10-25 Selles videos näitan ma kuidas tegin Mac-i veateateekraanide video Windows Live Movie Makeriga. 0 1 0 1 https://www.youtube.com/watch?v=Z4nwXZbIp3I 0 Mac Screens of Death - Video editing . In this video I show how did I make Mac Screens of Death video using Windows Live Movie Maker.

Random video: https://www.youtube.com/watch?v=ugFM4...
Original: https://www.youtube.com/watch?v=PkLNu...

I made this video using YouTube video editor
(https://www.youtube.com/editor)
Selles videos näitan ma kuidas tegin Mac-i veateateekraanide video Windows Live Movie Makeriga.

Suvaline video: https://www.youtube.com/watch?v=ugFM4...
Originaal: https://www.youtube.com/watch?v=PkLNu...

Markus Maal-i kanal: http://www.youtube.com/MarkusMaal
Teine kanal: https://www.youtube.com/channel/UCMD2...

Koostasin selle video YouTube'i videotöötlejaga (https://www.youtube.com/editor)
yt-editor.flv Monteerimine Editing YouTube'i redigeerija,Mac OS (Operating System),Software (Industry),Macintosh (Video Game Platform),YouTube video editor,Screens of Death,Video Editing,In this video i'll show you,how I made Mac screens of Death video,using Windows Live Movie Maker,Random video,Original,I made this video using N/A MarkusTegelane+ . 1 /channel_db_lite/web/thumbs/170.jpg N/A /channel_db_lite/web/json/170.json N/A N/A
20 MarkusTegelane Windows'i erinevad veateateekraanid [HD] 0 2015-03-02 Siin videos näidatakse Windows'i tõrkeekraane. Arvatavasti on teist igaüks kogenud vähemalt ühte nendest tõrgetest! 0 0 0 1 https://www.youtube.com/watch?v=0GeMU5FGpuE 0 Various Windows error screens [HD] . In this video, I'll show different Windows error screens. It is very likely you've experienced at least one of these errors! . Windows'i erinevad tõrkeekraanid.mp4 Operatsioonsüsteemid Operating systems Windows,Microsoft Windows (Operating System),ühendama,ühendatud,Markus Maal,Blue Screen of Death,Red Screen of Death,White Screen of Death,BSOD,RSOD,WSOD,Black Screen of Death,Error party,Software (Industry),Error (Quotation Subject) https://odysee.com/@MarkusTegelane:8/arhiveeritud-windows'i-erinevad:c MarkusTegelane . 1 /channel_db_lite/web/thumbs/20.jpg N/A /channel_db_lite/web/json/20.json N/A N/A