Leiti 8 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
616 Press any key to continue... Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] 0 2025-04-26 Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask.

Steps that I took to replace the FMV:
1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask.
2. Separate audio/video
3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs):
ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v
4. Convert audio to WAV with these settings:
- PCM
- Signed 16-bit little endian
- 44.1 kHz
5. Convert WAV file to INT in MFAudio with these settings:
- [File format] RAW - Raw Sound Data - Compressed ADPCM
- Frequency: 44100Hz
- Interleave: 400 Bytes
- Samples: 16 bits
- Channels: 2 (Stereo)
6. Convert m2v video to .ipu using ps2str.exe
- IPU Convert (tab)
- Add your .m2v file
- Choose "MPEG Video Elementary Stream"
- Choose where the output file should be
- Press "Start"
- It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes)
7. Patch the .ipu file using a hex editor
- Change first 4 bytes to 69 70 75 6D
- For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw)
- For low-res FMVs: set bytes 8 to B as "00 01 00 02"
- At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order
- At offset 0x04, it should have the size of the file (including this patched header)
- At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1"
8. Mux IPU and INT files
- Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video)
- Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you).
9. Repack STR.BIN with the modified video file
- You can use FlipnicFS or FlipnicBinExtractor to do this
- You may want to replace an existing .PSS file
10. Replace STR.BIN in the ISO file
- I used Apache1.1 in this demonstration (ISO tools - Update selected file)
- You should backup the original ISO file first
11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware
0 1 0 1 https://www.youtube.com/watch?v=FBDma-tPlJw 0 Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask.

Steps that I took to replace the FMV:
1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask.
2. Separate audio/video
3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs):
ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v
4. Convert audio to WAV with these settings:
- PCM
- Signed 16-bit little endian
- 44.1 kHz
5. Convert WAV file to INT in MFAudio with these settings:
- [File format] RAW - Raw Sound Data - Compressed ADPCM
- Frequency: 44100Hz
- Interleave: 400 Bytes
- Samples: 16 bits
- Channels: 2 (Stereo)
6. Convert m2v video to .ipu using ps2str.exe
- IPU Convert (tab)
- Add your .m2v file
- Choose "MPEG Video Elementary Stream"
- Choose where the output file should be
- Press "Start"
- It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes)
7. Patch the .ipu file using a hex editor
- Change first 4 bytes to 69 70 75 6D
- For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw)
- For low-res FMVs: set bytes 8 to B as "00 01 00 02"
- At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order
- At offset 0x04, it should have the size of the file (including this patched header)
- At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1"
8. Mux IPU and INT files
- Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video)
- Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you).
9. Repack STR.BIN with the modified video file
- You can use FlipnicFS or FlipnicBinExtractor to do this
- You may want to replace an existing .PSS file
10. Replace STR.BIN in the ISO file
- I used Apache1.1 in this demonstration (ISO tools - Update selected file)
- You should backup the original ISO file first
11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware
Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask.

Steps that I took to replace the FMV:
1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask.
2. Separate audio/video
3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs):
ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v
4. Convert audio to WAV with these settings:
- PCM
- Signed 16-bit little endian
- 44.1 kHz
5. Convert WAV file to INT in MFAudio with these settings:
- [File format] RAW - Raw Sound Data - Compressed ADPCM
- Frequency: 44100Hz
- Interleave: 400 Bytes
- Samples: 16 bits
- Channels: 2 (Stereo)
6. Convert m2v video to .ipu using ps2str.exe
- IPU Convert (tab)
- Add your .m2v file
- Choose "MPEG Video Elementary Stream"
- Choose where the output file should be
- Press "Start"
- It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes)
7. Patch the .ipu file using a hex editor
- Change first 4 bytes to 69 70 75 6D
- For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw)
- For low-res FMVs: set bytes 8 to B as "00 01 00 02"
- At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order
- At offset 0x04, it should have the size of the file (including this patched header)
- At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1"
8. Mux IPU and INT files
- Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video)
- Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you).
9. Repack STR.BIN with the modified video file
- You can use FlipnicFS or FlipnicBinExtractor to do this
- You may want to replace an existing .PSS file
10. Replace STR.BIN in the ISO file
- I used Apache1.1 in this demonstration (ISO tools - Update selected file)
- You should backup the original ISO file first
11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware
2025-04-26 16-12-25.mkv Videomängude analüüs Video game analysis N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/616.jpg N/A N/A N/A N/A
615 Press any key to continue... Save file editor for Flipnic [Feature showcase] 0 2025-04-25 Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック).

Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats)

I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do.

More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section)

In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat

Flipnic™ Save Editor is an enjoyable easy to use save file editor for you.

(re-upload to fix low render quality)
0 1 0 1 https://www.youtube.com/watch?v=Tk6KGdcUYkY 0 Save file editor for Flipnic [Feature showcase] Save file editor for Flipnic [Feature showcase] Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック).

Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats)

I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do.

More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section)

In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat

Flipnic™ Save Editor is an enjoyable easy to use save file editor for you.

(re-upload to fix low render quality)
Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック).

Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats)

I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do.

More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section)

In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat

Flipnic™ Save Editor is an enjoyable easy to use save file editor for you.

(re-upload to fix low render quality)
Timeline 1.mp4 Videomängude analüüs Video game analysis save file editor,video game,PlayStation 2,Sony PlayStation,Flipnic,Flipnic: Ultimate Pinball,Flipnic™,フリップニック,is an enjoyable simple-action amazing pinball game for you,Ultimate Pinball,Ubisoft,Capcom,Sony Computer Entertainment Inc.,emulator,PCSX2 N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/615.jpg N/A N/A N/A N/A
607 MarkusTegelane Naljapäev 2025 | Ma käivitasin Visual Studio DVD plaadilt 0 2025-04-01 Ühel päeval, kui Visual Studio käivitumisel hangus, tekkis mul mõte - kuidas muuta Visual Studio käivitumine võimalikult aeglaseks? Selles videos leiame võimaliku vastuse sellele küsimusele paigaldades Visual Studio ülekirjutatavale DVD plaadile kõige aeglasemas sülearvutis, mis mu valduses on.

■ Lingid ■
Veebisait: https://markustegelane.eu
Ajaveeb: https://markustegelane.blogspot.com

❖ Teised kanalid ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markuse asjad: @markuseasjad
Markus Maal: @MarkusMaal

♫ Muusika ♫
Kevin MacLeod - EDM Detection Mode
Kevin MacLeod - Mining by Moonlight
Kevin MacLeod - Spy Groove

? Lisainformatsioon ?
Failinimi: infinity2025.mp4
Renderdamise aeg: 12 minutit, 5 sekundit
Lindistamise aeg: 23 minutit, 59 sekundit
Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB
Tarkvara: DaVinci Resolve 19.1.4, PaintDotNET, Windows 8.1, Visual Studio 2019/2022, Windows 11

? Video koostas: Markus Maal ?
© 2025 Markuse videod
1 1 0 1 https://www.youtube.com/watch?v=aUIoo6GF0YA 0 April Fools 2025 | I ran Visual Studio from a DVD disc Naljapäev 2025 | Ma käivitasin Visual Studio DVD plaadilt One day when Visual Studio froze during startup I had an idea - what is the slowest possible startup time for Visual Studio? In this video, I think we have found a possible answer to this by installing Visual Studio to a rewritable DVD disc and the slowest laptop I own.

■ Links ■
Website: https://markustegelane.eu
Blog: https://markustegelane-en.blogspot.com

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

♫ Music ♫
Kevin MacLeod - EDM Detection Mode
Kevin MacLeod - Mining by Moonlight
Kevin MacLeod - Spy Groove

? Additional information ?
Filename: infinity2025.mp4
Render time: 12 minutes, 5 seconds
Recording time: 23 minutes, 59 seconds
Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB
Software: DaVinci Resolve 19.1.4, PaintDotNET, Windows 8.1, Visual Studio 2019/2022, Windows 11

? Created by: Markus Maal ?
© 2025 Markuse videod
Ühel päeval, kui Visual Studio käivitumisel hangus, tekkis mul mõte - kuidas muuta Visual Studio käivitumine võimalikult aeglaseks? Selles videos leiame võimaliku vastuse sellele küsimusele paigaldades Visual Studio ülekirjutatavale DVD plaadile kõige aeglasemas sülearvutis, mis mu valduses on.

■ Lingid ■
Veebisait: https://markustegelane.eu
Ajaveeb: https://markustegelane.blogspot.com

❖ Teised kanalid ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markuse asjad: @markuseasjad
Markus Maal: @MarkusMaal

♫ Muusika ♫
Kevin MacLeod - EDM Detection Mode
Kevin MacLeod - Mining by Moonlight
Kevin MacLeod - Spy Groove

? Lisainformatsioon ?
Failinimi: infinity2025.mp4
Renderdamise aeg: 12 minutit, 5 sekundit
Lindistamise aeg: 23 minutit, 59 sekundit
Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB
Tarkvara: DaVinci Resolve 19.1.4, PaintDotNET, Windows 8.1, Visual Studio 2019/2022, Windows 11

? Video koostas: Markus Maal ?
© 2025 Markuse videod
infinity2025.mp4 Naljavideod Joke videos markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,visual studio,DVD-ROM,DVD+RW,DVD+R,DVD-R,DVD-RW,rewritable,optical media,optiline andmekandja,meme,slowest IDE,Microsoft Visual Studio (software) N/A MarkusTegelane . 0 /channel_db_lite/web/thumbs/607.jpg N/A N/A N/A N/A
606 MarkusTegelane++ Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] 0 2025-03-26 See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS).

Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha!

Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada.

Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/

Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo

Peatükid:
0:00 Windows
9:34 Linux
13:57 macOS

Kasulikud lingid:
Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/
JetBrains Rider (IDE): https://www.jetbrains.com/rider/
Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/
Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/
Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/

Taustamuusika:
Kevin MacLeod - Perpectives
Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie)
Kevin MacLeod - Adventures in Adventureland
Kevin MacLeod - Phantom from Space
1 1 0 1 https://www.youtube.com/watch?v=0AXyqkxZwE4 0 How to always have a window stay behind other windows in AvaloniaUI? [Desktop level windows] Kuidas panna aknad alati teiste akende taha AvaloniaUI raamistikus? [Töölaua tasandil aknad] This video showcases how to have a window always at the desktop level, i.e. behind other windows and never come to the front when clicking on it for several desktop platforms (Windows, Linux, macOS).

I've been looking for a tutorial on this and other than a post on Reddit, haven't found much about it, so I decided to make a tutorial on this topic!

I'm not showing a way to do it with just code on Linux, because of the crazy modularity Linux has in terms of different window managers and display servers it has. So I'm going to limit myself on this video to just showing how to add a window rule in KDE Plasma with KWin window manager to achieve a similar effect.

Credit to @almenscorner on Reddit for coming up with a solution that works on macOS: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/

My demo app: https://github.com/MarkusMaal/StayBehindDemo

Chapters:
0:00 Windows
9:34 Linux
13:57 macOS

Useful links:
Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/
JetBrains Rider (IDE): https://www.jetbrains.com/rider/
Avalonia UI documentation: https://docs.avaloniaui.net/
Firefox theme: https://addons.mozilla.org/en-US/firefox/addon/arona/
Wallpaper: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/

Background music:
Kevin MacLeod - Perpectives
Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie)
Kevin MacLeod - Adventures in Adventureland
Kevin MacLeod - Phantom from Space
See video näitab, kuidas teha nii, et aknad oleksid alati töölauatasandil ehk teiste akende taga ning ei trügiks klikkimisel ette erinevatel töölauaplatvormidel (Window, Linux, macOS).

Ma olen otsinud seda õpetust, aga peale ühe postituse Redditis ei ole ma väga palju selle kohta infot leidnud, seega otsustasin selle jaoks õpetuse teha!

Ma ei näita kuidas seda koodiga Linuxis teha, sealse modulaarsuse pärast, arvestades, et igal kasutajal võib olla erinev aknahaldur või kuvaserver. Seega piiran ma ennast ja näitan ainult kuidas lisada aknareegel KDE Plasma töölaual KWini aknahalduriga, et sarnane efekt saavutada.

Tänan kasutajat @almenscorner Redditis, kes tõi välja lahenduse macOSi jaoks: https://www.reddit.com/r/AvaloniaUI/comments/1de1jcq/comment/l8f2zcm/

Minu demorakendus: https://github.com/MarkusMaal/StayBehindDemo

Peatükid:
0:00 Windows
9:34 Linux
13:57 macOS

Kasulikud lingid:
Microsoft Visual Studio (IDE): https://visualstudio.microsoft.com/
JetBrains Rider (IDE): https://www.jetbrains.com/rider/
Avalonia UI dokumentatsioon: https://docs.avaloniaui.net/
Firefoxi teema: https://addons.mozilla.org/en-US/firefox/addon/arona/
Taustapilt: https://www.teahub.io/viewwp/iwhJTh_32-9-wallpaper-4k/

Taustamuusika:
Kevin MacLeod - Perpectives
Kevin MacLeod - Gymnopedie No. 1 (helilooja: Erik Satie)
Kevin MacLeod - Adventures in Adventureland
Kevin MacLeod - Phantom from Space
avaavas.mp4 Programmeerimine Programming Avalonia,C#,dotnet,.NET,multi-platform,desktop,desktop level,behind other windows,stay behind,send to back,back of other windows https://odysee.com/@hashMarkusTegelane:3/avaavas:8 MarkusTegelane++ MarkusTegelane++ 0 /channel_db_lite/web/thumbs/606.jpg N/A N/A N/A N/A
604 Press any key to continue... Huawei MediaPad M2 10.0 [Boot and shutdown animations \w sound] 0 2025-02-12 Startup and shutdown animations from my old tablet that I couldn't find on YouTube, so I decided to upload it! Extracted from official Huawei firmware using Huawei Update Extractor.

0:00 Splash (Boot logo)
0:06 Startup/loading (standard ver.)
0:32 Startup/loading (alternate ver.)
0:44 Shut down
0:52 Low Power (displayed when the device can't power on, because battery is too low)
0:58 Charging
0 1 0 1 https://www.youtube.com/watch?v=qRyOJ9MPnGM 0 Huawei MediaPad M2 10.0 [Boot and shutdown animations \w sound] Huawei MediaPad M2 10.0 [Boot and shutdown animations \w sound] Startup and shutdown animations from my old tablet that I couldn't find on YouTube, so I decided to upload it! Extracted from official Huawei firmware using Huawei Update Extractor.

0:00 Splash (Boot logo)
0:06 Startup/loading (standard ver.)
0:32 Startup/loading (alternate ver.)
0:44 Shut down
0:52 Low Power (displayed when the device can't power on, because battery is too low)
0:58 Charging
Startup and shutdown animations from my old tablet that I couldn't find on YouTube, so I decided to upload it! Extracted from official Huawei firmware using Huawei Update Extractor.

0:00 Splash (Boot logo)
0:06 Startup/loading (standard ver.)
0:32 Startup/loading (alternate ver.)
0:44 Shut down
0:52 Low Power (displayed when the device can't power on, because battery is too low)
0:58 Charging
huawei_animations.mp4 Varia Joke videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/604.jpg N/A N/A N/A N/A
598 MarkusTegelane Windows Vista, aga ma muutsin selle paremaks (hävitades) 0 2025-01-15 Kas mäletate operatsioonsüsteemi, mida Microsoft lasi XP ja 7 vahel välja ning mis paljudele ei meeldinud? Selles videos me hävitame selle!

■ Lingid ■
Discord: discord.gg/NgdX7dNVVr
E-mail: [email protected]
Veebisait: https://markustegelane.eu
Ajaveeb: https://blog.markustegelane.eu
Bluesky: markustegelane.bsky.social
PayPal: paypal.me/mmaal2001

❖ Teised kanalid ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markuse asjad: @markuseasjad
Markus Maal: @MarkusMaal

? Lisainfo ?
Faili nimi: vistabutbetter_r3
Renderdamise aeg: 10 minutit, 44 sekundit
Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB
Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, Aegisub, YTSubConverter, VMware Workstation Pro, EndeavourOS, OBS, Windows Vista

? Video koostas: Markus Maal ?
© 2025 Markuse videod
1 1 0 1 https://www.youtube.com/watch?v=-Ez7Uhxw2DI 0 Windows Vista, but I made it better (by destroying it) Windows Vista, aga ma muutsin selle paremaks (hävitades) Remember the operating system Microsoft released between XP and 7, which many people didn't like? Well, we're going to destroy it in this video!

■ Links ■
Discord: discord.gg/NgdX7dNVVr
E-mail: [email protected]
Website: https://markustegelane.eu
Blog: https://blog2.markustegelane.eu
Bluesky: markustegelane.bsky.social
PayPal: paypal.me/mmaal2001

❖ Other channels ❖
MarkusTegelane+: @markusTegelanePlus
MarkusTegelane++: @markusTegelanePlusPlus
Markus' stuff: @markuseasjad
Markus Maal: @MarkusMaal

? Additional information ?
Filename: vistabutbetter_r3
Render time: 10 minutes, 44 seconds
Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB
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? Created by: Markus Maal ?
© 2025 Markuse videod
Kas mäletate operatsioonsüsteemi, mida Microsoft lasi XP ja 7 vahel välja ning mis paljudele ei meeldinud? Selles videos me hävitame selle!

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Faili nimi: vistabutbetter_r3
Renderdamise aeg: 10 minutit, 44 sekundit
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? Video koostas: Markus Maal ?
© 2025 Markuse videod
vistabutbetter_r3.mp4 Operatsioonsüsteemid Operating systems N/A MarkusTegelane . 0 /channel_db_lite/web/thumbs/598.jpg N/A /channel_db_lite/web/json/598.json N/A /channel_db_lite/web/stream/598.en.ass
596 Press any key to continue... Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] 0 2025-01-04 This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. 0 1 0 1 https://www.youtube.com/watch?v=vbZZVU1jKM0 0 Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. 2025-01-04 15-42-31.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/596.jpg N/A /channel_db_lite/web/json/596.json N/A N/A
593 Press any key to continue... Constructor - Flicks and sound effects [DOS FLC RIP] 0 2025-01-01 All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression.

Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s

Extraction tools:
constructor-fil: https://github.com/jimmypw/constructor-fil
fli2gif: https://github.com/bovine/fli2gif
and some custom batch scripts to perform bulk actions

--Timestamps--
00:00 Park
00:10 Homebase
00:22 Hospital
00:35 Gadget Factory
00:45 Gadget: Burglar Alarm
00:50 Gadget: Computer
00:56 Gadget: Rat Trap
01:02 Gadget: Repair Kit
01:08 Gadget: Window Shutters
01:14 Gadget: Double Glazing
01:20 School
01:40 Brick Factory
01:46 Cement Factory
01:58 Steel Factory
02:03 Wood Factory
02:11 Bank Teller
02:18 Prison
02:25 System3 logo
02:28 Haunted House
02:39 House Party
02:48 Squatter
02:58 Mob Boss
03:08 House of Fun
03:16 Mr. Fixit
03:21 Ghost Mansion
03:27 Hippy Commune
03:33 Biker Bar
03:38 Pawn House
03:44 Tenant Block
03:50 Weapons
04:12 Police
--- Phone calls ---
04:17 Child (Call) - Variation 1
04:23 Child (Call) - Variation 2
04:29 Child (Call) - Variation 3
04:35 Clown (Call)
04:40 Delivery (Call)
04:46 Dog (Call)
04:52 Female Tenant (Call)
04:58 Male Tenant (Call)
05:05 Mr. Fixit (Call)
05:10 Foreman (Call)
05:17 Gangster (Call)
05:23 Skeleton (Call)
05:28 Hippy (Call)
05:34 Police (Call)
05:40 Psycho (Call)
05:45 Repairman (Call)
05:57 Roach (Call)
06:01 Thief (Call)
06:07 Thug (Call)
06:13 Builder (Call)
06:19 Zombie (Call)
-- Complaining tenants --
06:26 Stockbrokers (var. 1)
06:32 Stockbrokers (var. 2)
06:38 Stockbrokers (var. 3)
06:44 Greasers (var. 1)
06:51 Greasers (var. 2)
06:57 Greasers (var. 3)
07:04 Hippies (var. 1)
07:12 Hippies (var. 2)
07:19 Hippies (var. 3)
07:27 Major (var. 1)
07:35 Major (var. 2)
07:43 Major (var. 3)
07:51 Nerds (var. 1)
08:00 Nerds (var. 2)
08:08 Nerds (var. 3)
08:16 Professors (var. 1)
08:22 Professors (var. 2)
08:29 Professors (var. 3)
08:36 Punks (var. 1)
08:41 Punks (var. 2)
08:45 Punks (var. 3)
08:50 Slobs (var. 1)
08:59 Slobs (var. 2)
09:08 Slobs (var. 3)
09:17 Sloanes (var. 1)
09:26 Sloanes (var. 2)
09:34 Sloanes (var. 3)
09:43 Yuppies (var. 1)
09:51 Yuppies (var. 2)
09:59 Yuppies (var. 3)
10:06 Bathroom 1
10:16 Bathroom 2
10:26 Bathroom 3
10:36 Bathroom 4
10:54 Bathroom 5
11:11 Bedroom 1
11:21 Bedroom 2
11:39 Bedroom 3
11:49 Bedroom 4
12:07 Bedroom 5
12:24 Kitchen 1
12:42 Kitchen 2
12:52 Kitchen 3
13:09 Kitchen 4
13:27 Kitchen 5
13:37 Living Room 1
13:54 Living Room 2
14:04 Living Room 3
14:22 Living Room 4
14:39 Living Room 5
14:49 Building
-- Vacant Buildings --
15:06 House: 1920s
15:24 House: Adams
15:42 Arcade
16:00 House: Atlandic
16:18 Biker Bar
16:36 House: Bungalow
16:54 House: Cabin
17:12 Apartment Block
17:30 more house
17:48 even more house
18:06 House: Dutch
18:24 Fighting
18:32 Flood
18:40 House: Georg
18:58 House: Gothic
19:16 House: Japan
19:34 House: Lodge
19:52 House: Midwest
20:10 House: NewYork
20:28 House: North
20:46 House: Ohio
21:04 Pawn House
21:23 Hospital
21:41 Pub
21:59 House: Pyramid
22:17 House: Russian
22:35 House: Scottish
22:53 Mr. Fixit
23:11 noob house
23:29 Commune
23:47 funny house
24:05 House: Welsh
-- LoopFX---
24:23 Lose game
24:28 Happy tenants
24:36 Unhappy tenants
24:44 Sad tenants
24:52 Win game
24:59 Council
25:13 Infestation
25:20 Other sound effects
1 1 0 1 https://www.youtube.com/watch?v=KwRIcbXnGkQ 0 Constructor - Flicks and sound effects [DOS FLC RIP] Constructor - Flicks and sound effects [DOS FLC RIP] All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression.

Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s

Extraction tools:
constructor-fil: https://github.com/jimmypw/constructor-fil
fli2gif: https://github.com/bovine/fli2gif
and some custom batch scripts to perform bulk actions

--Timestamps--
00:00 Park
00:10 Homebase
00:22 Hospital
00:35 Gadget Factory
00:45 Gadget: Burglar Alarm
00:50 Gadget: Computer
00:56 Gadget: Rat Trap
01:02 Gadget: Repair Kit
01:08 Gadget: Window Shutters
01:14 Gadget: Double Glazing
01:20 School
01:40 Brick Factory
01:46 Cement Factory
01:58 Steel Factory
02:03 Wood Factory
02:11 Bank Teller
02:18 Prison
02:25 System3 logo
02:28 Haunted House
02:39 House Party
02:48 Squatter
02:58 Mob Boss
03:08 House of Fun
03:16 Mr. Fixit
03:21 Ghost Mansion
03:27 Hippy Commune
03:33 Biker Bar
03:38 Pawn House
03:44 Tenant Block
03:50 Weapons
04:12 Police
--- Phone calls ---
04:17 Child (Call) - Variation 1
04:23 Child (Call) - Variation 2
04:29 Child (Call) - Variation 3
04:35 Clown (Call)
04:40 Delivery (Call)
04:46 Dog (Call)
04:52 Female Tenant (Call)
04:58 Male Tenant (Call)
05:05 Mr. Fixit (Call)
05:10 Foreman (Call)
05:17 Gangster (Call)
05:23 Skeleton (Call)
05:28 Hippy (Call)
05:34 Police (Call)
05:40 Psycho (Call)
05:45 Repairman (Call)
05:57 Roach (Call)
06:01 Thief (Call)
06:07 Thug (Call)
06:13 Builder (Call)
06:19 Zombie (Call)
-- Complaining tenants --
06:26 Stockbrokers (var. 1)
06:32 Stockbrokers (var. 2)
06:38 Stockbrokers (var. 3)
06:44 Greasers (var. 1)
06:51 Greasers (var. 2)
06:57 Greasers (var. 3)
07:04 Hippies (var. 1)
07:12 Hippies (var. 2)
07:19 Hippies (var. 3)
07:27 Major (var. 1)
07:35 Major (var. 2)
07:43 Major (var. 3)
07:51 Nerds (var. 1)
08:00 Nerds (var. 2)
08:08 Nerds (var. 3)
08:16 Professors (var. 1)
08:22 Professors (var. 2)
08:29 Professors (var. 3)
08:36 Punks (var. 1)
08:41 Punks (var. 2)
08:45 Punks (var. 3)
08:50 Slobs (var. 1)
08:59 Slobs (var. 2)
09:08 Slobs (var. 3)
09:17 Sloanes (var. 1)
09:26 Sloanes (var. 2)
09:34 Sloanes (var. 3)
09:43 Yuppies (var. 1)
09:51 Yuppies (var. 2)
09:59 Yuppies (var. 3)
10:06 Bathroom 1
10:16 Bathroom 2
10:26 Bathroom 3
10:36 Bathroom 4
10:54 Bathroom 5
11:11 Bedroom 1
11:21 Bedroom 2
11:39 Bedroom 3
11:49 Bedroom 4
12:07 Bedroom 5
12:24 Kitchen 1
12:42 Kitchen 2
12:52 Kitchen 3
13:09 Kitchen 4
13:27 Kitchen 5
13:37 Living Room 1
13:54 Living Room 2
14:04 Living Room 3
14:22 Living Room 4
14:39 Living Room 5
14:49 Building
-- Vacant Buildings --
15:06 House: 1920s
15:24 House: Adams
15:42 Arcade
16:00 House: Atlandic
16:18 Biker Bar
16:36 House: Bungalow
16:54 House: Cabin
17:12 Apartment Block
17:30 more house
17:48 even more house
18:06 House: Dutch
18:24 Fighting
18:32 Flood
18:40 House: Georg
18:58 House: Gothic
19:16 House: Japan
19:34 House: Lodge
19:52 House: Midwest
20:10 House: NewYork
20:28 House: North
20:46 House: Ohio
21:04 Pawn House
21:23 Hospital
21:41 Pub
21:59 House: Pyramid
22:17 House: Russian
22:35 House: Scottish
22:53 Mr. Fixit
23:11 noob house
23:29 Commune
23:47 funny house
24:05 House: Welsh
-- LoopFX---
24:23 Lose game
24:28 Happy tenants
24:36 Unhappy tenants
24:44 Sad tenants
24:52 Win game
24:59 Council
25:13 Infestation
25:20 Other sound effects
All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression.

Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s

Extraction tools:
constructor-fil: https://github.com/jimmypw/constructor-fil
fli2gif: https://github.com/bovine/fli2gif
and some custom batch scripts to perform bulk actions

--Timestamps--
00:00 Park
00:10 Homebase
00:22 Hospital
00:35 Gadget Factory
00:45 Gadget: Burglar Alarm
00:50 Gadget: Computer
00:56 Gadget: Rat Trap
01:02 Gadget: Repair Kit
01:08 Gadget: Window Shutters
01:14 Gadget: Double Glazing
01:20 School
01:40 Brick Factory
01:46 Cement Factory
01:58 Steel Factory
02:03 Wood Factory
02:11 Bank Teller
02:18 Prison
02:25 System3 logo
02:28 Haunted House
02:39 House Party
02:48 Squatter
02:58 Mob Boss
03:08 House of Fun
03:16 Mr. Fixit
03:21 Ghost Mansion
03:27 Hippy Commune
03:33 Biker Bar
03:38 Pawn House
03:44 Tenant Block
03:50 Weapons
04:12 Police
--- Phone calls ---
04:17 Child (Call) - Variation 1
04:23 Child (Call) - Variation 2
04:29 Child (Call) - Variation 3
04:35 Clown (Call)
04:40 Delivery (Call)
04:46 Dog (Call)
04:52 Female Tenant (Call)
04:58 Male Tenant (Call)
05:05 Mr. Fixit (Call)
05:10 Foreman (Call)
05:17 Gangster (Call)
05:23 Skeleton (Call)
05:28 Hippy (Call)
05:34 Police (Call)
05:40 Psycho (Call)
05:45 Repairman (Call)
05:57 Roach (Call)
06:01 Thief (Call)
06:07 Thug (Call)
06:13 Builder (Call)
06:19 Zombie (Call)
-- Complaining tenants --
06:26 Stockbrokers (var. 1)
06:32 Stockbrokers (var. 2)
06:38 Stockbrokers (var. 3)
06:44 Greasers (var. 1)
06:51 Greasers (var. 2)
06:57 Greasers (var. 3)
07:04 Hippies (var. 1)
07:12 Hippies (var. 2)
07:19 Hippies (var. 3)
07:27 Major (var. 1)
07:35 Major (var. 2)
07:43 Major (var. 3)
07:51 Nerds (var. 1)
08:00 Nerds (var. 2)
08:08 Nerds (var. 3)
08:16 Professors (var. 1)
08:22 Professors (var. 2)
08:29 Professors (var. 3)
08:36 Punks (var. 1)
08:41 Punks (var. 2)
08:45 Punks (var. 3)
08:50 Slobs (var. 1)
08:59 Slobs (var. 2)
09:08 Slobs (var. 3)
09:17 Sloanes (var. 1)
09:26 Sloanes (var. 2)
09:34 Sloanes (var. 3)
09:43 Yuppies (var. 1)
09:51 Yuppies (var. 2)
09:59 Yuppies (var. 3)
10:06 Bathroom 1
10:16 Bathroom 2
10:26 Bathroom 3
10:36 Bathroom 4
10:54 Bathroom 5
11:11 Bedroom 1
11:21 Bedroom 2
11:39 Bedroom 3
11:49 Bedroom 4
12:07 Bedroom 5
12:24 Kitchen 1
12:42 Kitchen 2
12:52 Kitchen 3
13:09 Kitchen 4
13:27 Kitchen 5
13:37 Living Room 1
13:54 Living Room 2
14:04 Living Room 3
14:22 Living Room 4
14:39 Living Room 5
14:49 Building
-- Vacant Buildings --
15:06 House: 1920s
15:24 House: Adams
15:42 Arcade
16:00 House: Atlandic
16:18 Biker Bar
16:36 House: Bungalow
16:54 House: Cabin
17:12 Apartment Block
17:30 more house
17:48 even more house
18:06 House: Dutch
18:24 Fighting
18:32 Flood
18:40 House: Georg
18:58 House: Gothic
19:16 House: Japan
19:34 House: Lodge
19:52 House: Midwest
20:10 House: NewYork
20:28 House: North
20:46 House: Ohio
21:04 Pawn House
21:23 Hospital
21:41 Pub
21:59 House: Pyramid
22:17 House: Russian
22:35 House: Scottish
22:53 Mr. Fixit
23:11 noob house
23:29 Commune
23:47 funny house
24:05 House: Welsh
-- LoopFX---
24:23 Lose game
24:28 Happy tenants
24:36 Unhappy tenants
24:44 Sad tenants
24:52 Win game
24:59 Council
25:13 Infestation
25:20 Other sound effects
ConstructorFlicks.mp4 FMV klipid FMV clips N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/593.jpg N/A /channel_db_lite/web/json/593.json N/A N/A