Leiti 54 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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651 | Press any key to continue... | PlayStation 2 - BIOS soundtrack [PS2 BGM Rip] | 0 | 2025-10-21 | Ambient sounds from the PS2 BIOS. Short sound effects (less than 5 seconds) are not included here. These sounds seem to be using this sound format: https://psx-spx.consoledev.net/cdromfileformats/#sq-hd-hd-sssqsshd (used by some first-party Sony PS1/PS2 games as well) The HD/BD/SQ files are embedded directly inside the BIOS ROM (in compressed form). I have actually managed to partially convert these into a soundfont and MIDI files, you can listen to an example here, but I couldn't convert accurate ADSR yet, so it doesn't sound exactly the same: http://paktc.markusmaal.ee/redscreen.zip However, in this video, I have instead opted to trick the PlayStation 2 into playing these sounds, which was easier to pull off and it is 100% accurate. Chapters: 0:00 Startup sound 0:18 Startup woosh (played immediately after startup sound when no disc is inserted) 0:27 Main menu ambiance (played on the main menu/system configuration screens) 5:27 Unknown (maybe a part of another sound?) 5:33 Short woosh (played after startup sound when a game disc is inserted) 5:39 Red screen of death (plays when you insert an invalid disc) 10:40 RSOD variant (might be an unused sound?) P.S. If you are the first person who can figure out the exact time of day I recorded this based on the flying orbs, I'll pin your comment. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=hf2L-3Ef9Pg | 0 | PlayStation 2 - BIOS soundtrack [PS2 BGM Rip] | PlayStation 2 - BIOS soundtrack [PS2 BGM Rip] | Ambient sounds from the PS2 BIOS. Short sound effects (less than 5 seconds) are not included here. These sounds seem to be using this sound format: https://psx-spx.consoledev.net/cdromfileformats/#sq-hd-hd-sssqsshd (used by some first-party Sony PS1/PS2 games as well) The HD/BD/SQ files are embedded directly inside the BIOS ROM (in compressed form). I have actually managed to partially convert these into a soundfont and MIDI files, you can listen to an example here, but I couldn't convert accurate ADSR yet, so it doesn't sound exactly the same: http://paktc.markusmaal.ee/redscreen.zip However, in this video, I have instead opted to trick the PlayStation 2 into playing these sounds, which was easier to pull off and it is 100% accurate. Chapters: 0:00 Startup sound 0:18 Startup woosh (played immediately after startup sound when no disc is inserted) 0:27 Main menu ambiance (played on the main menu/system configuration screens) 5:27 Unknown (maybe a part of another sound?) 5:33 Short woosh (played after startup sound when a game disc is inserted) 5:39 Red screen of death (plays when you insert an invalid disc) 10:40 RSOD variant (might be an unused sound?) P.S. If you are the first person who can figure out the exact time of day I recorded this based on the flying orbs, I'll pin your comment. |
Ambient sounds from the PS2 BIOS. Short sound effects (less than 5 seconds) are not included here. These sounds seem to be using this sound format: https://psx-spx.consoledev.net/cdromfileformats/#sq-hd-hd-sssqsshd (used by some first-party Sony PS1/PS2 games as well) The HD/BD/SQ files are embedded directly inside the BIOS ROM (in compressed form). I have actually managed to partially convert these into a soundfont and MIDI files, you can listen to an example here, but I couldn't convert accurate ADSR yet, so it doesn't sound exactly the same: http://paktc.markusmaal.ee/redscreen.zip However, in this video, I have instead opted to trick the PlayStation 2 into playing these sounds, which was easier to pull off and it is 100% accurate. Chapters: 0:00 Startup sound 0:18 Startup woosh (played immediately after startup sound when no disc is inserted) 0:27 Main menu ambiance (played on the main menu/system configuration screens) 5:27 Unknown (maybe a part of another sound?) 5:33 Short woosh (played after startup sound when a game disc is inserted) 5:39 Red screen of death (plays when you insert an invalid disc) 10:40 RSOD variant (might be an unused sound?) P.S. If you are the first person who can figure out the exact time of day I recorded this based on the flying orbs, I'll pin your comment. |
ps2bios.mp4 | Varia | Miscellaneous | PlayStation 2,BIOS,Sony,startup sound,red screen of death,RSOD,red screen,Please insert PlayStation or PlayStation 2 format disc,Please insert PlayStation CD-ROM | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/651.jpg | N/A | N/A | N/A | N/A |
640 | Press any key to continue... | Pinball Pro [Android BGM Rip] | 0 | 2025-08-20 | Background music from a 2D Android pinball game called "Pinball Pro". It featured several tables and each one had a unique soundtrack. 0:00 Title/Scene selection (scene_music.ogg) 0:20 Classic (scene_music_first.ogg) 0:43 Lucky Stones (scene_music_second.ogg) 1:00 Lucky Wheel (scene_music_third.ogg) 1:16 Carnival (scene_music_fouth.ogg) 1:35 Christmas Special (scene_music_fifth.ogg) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=4SG6LoXxqPg | 0 | Pinball Pro [Android BGM Rip] | Pinball Pro [Android BGM Rip] | Background music from a 2D Android pinball game called "Pinball Pro". It featured several tables and each one had a unique soundtrack. 0:00 Title/Scene selection (scene_music.ogg) 0:20 Classic (scene_music_first.ogg) 0:43 Lucky Stones (scene_music_second.ogg) 1:00 Lucky Wheel (scene_music_third.ogg) 1:16 Carnival (scene_music_fouth.ogg) 1:35 Christmas Special (scene_music_fifth.ogg) |
Background music from a 2D Android pinball game called "Pinball Pro". It featured several tables and each one had a unique soundtrack. 0:00 Title/Scene selection (scene_music.ogg) 0:20 Classic (scene_music_first.ogg) 0:43 Lucky Stones (scene_music_second.ogg) 1:00 Lucky Wheel (scene_music_third.ogg) 1:16 Carnival (scene_music_fouth.ogg) 1:35 Christmas Special (scene_music_fifth.ogg) |
pinballpro.mp4 | Muusika | Music | Pinball Pro,Android,Background music,bgm,soundtrack,songs,ost,music,table,menu music,title screen,APK,Java,Play Store,Google | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/640.jpg | N/A | N/A | N/A | N/A |
639 | Press any key to continue... | Flipnic Optics, but I restored the unused lane sound [PS2 Romhack] | 0 | 2025-08-14 | In Flipnic, Optics stages don't play any sound if you pass through lanes, unlike in other stages (such as Biology, Metallurgy and Geometry). However, there in fact is a sound effect for Optics, it's just never played in-game. 77x5ghost accidentally found this sound effect through corruptions (https://www.youtube.com/watch?v=7VFVSVst9-c). It took me a few years to figure it out, but I managed to actually restore this sound effect for all lanes in Optics stages. The basic idea is that Flipnic has these things called "gimmicks" (stored in the corresponding .SST file for the stage), which describe interactable objects and each gimmick can have a sound effect assigned to it (among other things), this even includes habitrails. By default, in optics, all lanes have a sound effect with ID 0x17 assigned to it (which is just silence), but if you change it to 0x15, you get this sound. At the end I also showcase this sound being assigned to the first ring plunger (creating an extended version). If you want to have these sound in your game, I have made xdelta patches, so you can have this sound in your version of the game, since you would have to change every lane manually in memory right before the stage finishes loading otherwise. xdelta patches: https://mega.nz/file/coxDGLha#CF7-FfKsotT6L2p7I9G591CoqYRLCxIkkXj9_Wtv3g4 xdelta UI (for applying the patches): https://www.romhacking.net/utilities/598/ |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Be8u3YzST0w | 0 | Flipnic Optics, but I restored the unused lane sound [PS2 Romhack] | Flipnic Optics, but I restored the unused lane sound [PS2 Romhack] | In Flipnic, Optics stages don't play any sound if you pass through lanes, unlike in other stages (such as Biology, Metallurgy and Geometry). However, there in fact is a sound effect for Optics, it's just never played in-game. 77x5ghost accidentally found this sound effect through corruptions (https://www.youtube.com/watch?v=7VFVSVst9-c). It took me a few years to figure it out, but I managed to actually restore this sound effect for all lanes in Optics stages. The basic idea is that Flipnic has these things called "gimmicks" (stored in the corresponding .SST file for the stage), which describe interactable objects and each gimmick can have a sound effect assigned to it (among other things), this even includes habitrails. By default, in optics, all lanes have a sound effect with ID 0x17 assigned to it (which is just silence), but if you change it to 0x15, you get this sound. At the end I also showcase this sound being assigned to the first ring plunger (creating an extended version). If you want to have these sound in your game, I have made xdelta patches, so you can have this sound in your version of the game, since you would have to change every lane manually in memory right before the stage finishes loading otherwise. xdelta patches: https://mega.nz/file/coxDGLha#CF7-FfKsotT6L2p7I9G591CoqYRLCxIkkXj9_Wtv3g4 xdelta UI (for applying the patches): https://www.romhacking.net/utilities/598/ |
In Flipnic, Optics stages don't play any sound if you pass through lanes, unlike in other stages (such as Biology, Metallurgy and Geometry). However, there in fact is a sound effect for Optics, it's just never played in-game. 77x5ghost accidentally found this sound effect through corruptions (https://www.youtube.com/watch?v=7VFVSVst9-c). It took me a few years to figure it out, but I managed to actually restore this sound effect for all lanes in Optics stages. The basic idea is that Flipnic has these things called "gimmicks" (stored in the corresponding .SST file for the stage), which describe interactable objects and each gimmick can have a sound effect assigned to it (among other things), this even includes habitrails. By default, in optics, all lanes have a sound effect with ID 0x17 assigned to it (which is just silence), but if you change it to 0x15, you get this sound. At the end I also showcase this sound being assigned to the first ring plunger (creating an extended version). If you want to have these sound in your game, I have made xdelta patches, so you can have this sound in your version of the game, since you would have to change every lane manually in memory right before the stage finishes loading otherwise. xdelta patches: https://mega.nz/file/coxDGLha#CF7-FfKsotT6L2p7I9G591CoqYRLCxIkkXj9_Wtv3g4 xdelta UI (for applying the patches): https://www.romhacking.net/utilities/598/ |
flipnic_lanesfx.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/639.jpg | N/A | N/A | N/A | N/A | |
638 | Press any key to continue... | ManiaPlanet 3 vs 4.1 [Graphics Comparison] | 0 | 2025-08-04 | Comparison of graphics between the two versions of TrackMania² Canyon/Stadium/Valley. ManiaPlanet 4 was critizised for its physics as well as some graphical downgrades. So, I decided to boot up a frozen ManiaPlanet 3 install and compared it with the latest version, which is what this video is. I drove a replay on MP3, rendered it using the in-game "Shoot video" option and copied the replay over to MP4, so I could get 2 identical replays. I then rendered it again in ManiaPlanet 4.1. I switch between the two every couple of seconds on this upload, so you can see the difference. If you want to play ManiaPlanet 3 in 2025, you can follow the guide here: https://www.youtube.com/watch?v=Fg5Ddtzqbzw Environments: 0:00 Canyon 2:23 Stadium 5:11 Valley |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=io7BJ9iG8VI | 0 | ManiaPlanet 3 vs 4.1 [Graphics Comparison] | ManiaPlanet 3 vs 4.1 [Graphics Comparison] | Comparison of graphics between the two versions of TrackMania² Canyon/Stadium/Valley. ManiaPlanet 4 was critizised for its physics as well as some graphical downgrades. So, I decided to boot up a frozen ManiaPlanet 3 install and compared it with the latest version, which is what this video is. I drove a replay on MP3, rendered it using the in-game "Shoot video" option and copied the replay over to MP4, so I could get 2 identical replays. I then rendered it again in ManiaPlanet 4.1. I switch between the two every couple of seconds on this upload, so you can see the difference. If you want to play ManiaPlanet 3 in 2025, you can follow the guide here: https://www.youtube.com/watch?v=Fg5Ddtzqbzw Environments: 0:00 Canyon 2:23 Stadium 5:11 Valley |
Comparison of graphics between the two versions of TrackMania² Canyon/Stadium/Valley. ManiaPlanet 4 was critizised for its physics as well as some graphical downgrades. So, I decided to boot up a frozen ManiaPlanet 3 install and compared it with the latest version, which is what this video is. I drove a replay on MP3, rendered it using the in-game "Shoot video" option and copied the replay over to MP4, so I could get 2 identical replays. I then rendered it again in ManiaPlanet 4.1. I switch between the two every couple of seconds on this upload, so you can see the difference. If you want to play ManiaPlanet 3 in 2025, you can follow the guide here: https://www.youtube.com/watch?v=Fg5Ddtzqbzw Environments: 0:00 Canyon 2:23 Stadium 5:11 Valley |
ReplayComparison.mp4 | Videomängude analüüs | Video game analysis | TrackMania,ManiaPlanet,Graphics,ManiaPlanet 3,MP4,MP3,ManiaPlanet 4,Graphical comparison,Windows,DirectX 9,DirectX 11,DirectX 9 vs DirectX 11,Nadeo,Ubisoft,Canyon,Valley,Stadium,Renault 9 Turbo | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/638.jpg | N/A | N/A | N/A | N/A |
636 | Press any key to continue... | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | 0 | 2025-07-26 | In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this mu |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=31-pnJw6PFo | 0 | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | Flipnic - Free Camera [PCSX2 Cheat Engine Mod] | In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this much - Step - Same as substep, but allows you to move even faster Obviously you can click on the - and + buttons, but you can also scroll the mouse wheel on the - buttons to change that specific value. ---------------------------------------------------- Chapters ---------------------------------------------------- 0:00 Biology 9:57 Metallurgy 21:33 Optics 37:09 Biology 2P 42:08 Metallurgy 2P 45:00 Geometry 57:56 Optics 2P 59:01 Geometry 2P ---------------------------------------------------- In case you use macOS ---------------------------------------------------- You need to temporarily disable System Integrity Protection to use Cheat Engine on a Mac. Follow Apple's instructions here: https://developer.apple.com/documentation/security/disabling-and-enabling-system-integrity-protection. |
In this video, I showcase various areas of the game you normally don't see thanks to a freecam mod I made with Cheat Engine. It's ready to use if you have the PAL version, but other versions require some manual labor to get it working. ---------------------------------------------------- CT file download ---------------------------------------------------- https://gist.github.com/MarkusMaal/bc9b2d7497d67cb1a17e1ad1d61ca0eb/raw/9b3679e61b9aeacc02fc69ffa725bb57f1e0ee11/FlipnicFreecam-public.CT (right click → save as) ---------------------------------------------------- Using Cheat Engine with PCSX2 2.x ---------------------------------------------------- To use Cheat Engine with PCSX2 2.x, you need to enable this setting: Edit → Settings → Scan Settings → Scan the following memory region types → MEM_MAPPED Otherwise, it'll just ignore the PS2 EE memory region. ---------------------------------------------------- Using the CT file ---------------------------------------------------- To load the CT file, choose File → Load in Cheat Engine. Find the file with file browser and open it. Allow it to execute the lua script. Now hook Cheat Engine to PCSX2 with the game already running and keep the address list. You should now see the EEmemPointer has an address - do not remove it! To see the form, double-click Table → FlipnicFreecam. You should see a window open, resize it. Now, in-game, go into a stage and let your ball drop into the outhole (don't relaunch it). Now you have the conditions to control the camera without interruptions. ---------------------------------------------------- Troubleshooting ---------------------------------------------------- Switch back to Flipnic Freecam window and click the "Freecam enable" button. For testing, drag the "Field of view" slider and you should see the FOV change. If you don't see anything change or the game crashes, that means it isn't the PAL version and you need to modify the script to get it to work (for safety reasons, if it didn't crash, restart the game without saving). To see the code, click Table → Show Cheat Table Lua Script. You want to specifically modify the local camLoc variable. Perform the following steps to get the offset: 1. Load the Metallurgy A stage (a 5-minute demo of this stage is immediately accessible even if you don't have a completed save file). You can press START to pause the timer if you only have access to the demo. 2. Let the animation play 3. Using Cheat Engine or PCSX2 debug tools, search for this array of bytes in memory: 4A F0 40 44 00 00 D0 41 BA 18 1D 44 00 00 80 3F 4A 30 47 44 FC FF FF 3F BA D8 16 44 00 00 80 3F 00 00 00 00 00 00 00 00 4. It should return 1 result. If you're using CE, you can set the start to eemem or pcsx2-qt.eemem in memory scan options to ensure only 1 value is returned. 5. Add 0x30 to the address where you found these bytes 6. If you used CE, you also need to also subtract the address of EEmemPointer to get the actual offset in PS2 memory 7. Take the resulting offset and set the camLoc variable to it (hexadecimal values are prefixed with 0x) 8. Save the script and click the "Execute script" button to apply changes immediately ---------------------------------------------------- How to use Flipnic Freecam form ---------------------------------------------------- There are three columns that you can mess with: - Origin+Target - moves both the target and origin, so that you can just move around without changing the angle - Target - moves the "imaginary point", which the camera looks at - Origin - moves the actual camera position without moving the target Also - Freecam enable - Enable Freecam mode (doesn't work when multiball mission is active or in evolution stages) - Freecam disable - Resets the camera to whatever it was There are also three sliders - Field of view - Adjusts FOV, smaller values zoom the camera out, while higher values make everything smaller and more distorted - Substep - Each time you click a + or - button, move the camera by this much - Step - Same as substep, but allows you to move even faster Obviously you can click on the - and + buttons, but you can also scroll the mouse wheel on the - buttons to change that specific value. ---------------------------------------------------- Chapters ---------------------------------------------------- 0:00 Biology 9:57 Metallurgy 21:33 Optics 37:09 Biology 2P 42:08 Metallurgy 2P 45:00 Geometry 57:56 Optics 2P 59:01 Geometry 2P ---------------------------------------------------- In case you use macOS ---------------------------------------------------- You need to temporarily disable System Integrity Protection to use Cheat Engine on a Mac. Follow Apple's instructions here: https://developer.apple.com/documentation/security/disabling-and-enabling-system-integrity-protection. |
FlipnicFreecam.mp4 | Videomängude analüüs | Video game analysis | free camera,freecam,mod,cheat,Cheat Engine,PCSX2,2.0,Flipnic,Flipnic: Ultimate Pinball,Flipnic research,Optics,Biology,Geometry,Metallurgy,2 player,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/636.jpg | N/A | N/A | N/A | N/A |
633 | MarkusTegelane | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | 0 | 2025-07-15 | This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=qowjF0qzyqI | 0 | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | Blue Screen Simulator Plus 3.1 - Advanced Bugcheck Simulation Technology [The Last Update] | This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
This program lets you simulate bugchecks (a.k.a. blue screens) from various Windows versions. The video showcases some of the new features of the latest release of this software program. ▼ Get BSSP ▼ If you have never used BSSP before, you should download the latest version from here: https://github.com/MarkusMaal/BlueScreenSimulatorPlus/releases/tag/v3.1 ● Upgrade from a previous version ● If you are on version 2.x or 3.0, you can upgrade by setting on of the following update servers and then checking for updates: - http://markustegelane.eu/app - http://nossl.markustegelane.eu/app If you are on version 1.x, you need to manually edit the %SystemRoot%\System32\Drivers\etc\hosts file and add the following line: _45.84.205.33 markustegelane.tk_ Then check for updates and it should work. The advantage of upgrading is that your settings will be left intact. Video eestikeelne versioon: https://www.youtube.com/watch?v=JD7C_6GX-t4 ■ Links ■ Old version archive: https://markustegelane.eu/app/BSSP_archive.7z (right click → save as) Website: https://markustegelane.eu Blog: https://blog2.markustegelane.eu ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ Jason Farnham - Microchip Chris Zabriskie - A New Day in a New Sector Gunner Olsen - Shoulder Closures ? Additional information ? Filename: BSSP31_R3_EN.mp4 Render time: 20 minutes, 6 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: DaVinci Resolve 20.0.1, VLC Player, Inkscape, Windows 10, macOS Sequia, Fedora Linux, OBS Studio, Visual Studio 2022 ? Created by: Markus Maal ? © 2025 Markuse videod |
BSSP31_R3_EN.mp4 | Tarkvara | Software | markustegelane,Markus Maal,Tegelane Markus,mmaal,computers,Blue Screen Simulator,BSSP,Blue Screen Simulator Plus,bugcheck,Windows,simulator,harmless,prank,computer prank,Blue Screen of Death,Windows 3.11,Windows 95,Microsoft Windows,Windows XP,Windows Vista,Windows 7,Windows 8,Windows 10,Windows 8.1,Windows NT,Windows 2000,BlueScreen,Microsoft,Operating System,BSOD,Windows 8 Beta,Windows NT 3.1,Windows 11 Beta,black screen,Black Screen Simulator | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/633.jpg | N/A | N/A | N/A | N/A |
634 | Press any key to continue... | Press any key to continue... [Channel trailer] | 0 | 2025-06-28 | Welcome to my YouTube channel! Here I upload stuff that interests me, mainly stuff related to games and computing. You'll never know what I'll upload next! All content is in English. Music: ReMix: Super Metroid "Jade Catacombs" by bLiNd (https://ocremix.org/remix/OCR01800) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HGfx-B-9S2w | 0 | Press any key to continue... [Channel trailer] | Press any key to continue... [Channel trailer] | Welcome to my YouTube channel! Here I upload stuff that interests me, mainly stuff related to games and computing. You'll never know what I'll upload next! All content is in English. Music: ReMix: Super Metroid "Jade Catacombs" by bLiNd (https://ocremix.org/remix/OCR01800) |
Welcome to my YouTube channel! Here I upload stuff that interests me, mainly stuff related to games and computing. You'll never know what I'll upload next! All content is in English. Music: ReMix: Super Metroid "Jade Catacombs" by bLiNd (https://ocremix.org/remix/OCR01800) |
PAKTC_Trailer.mov | Treiler | Trailer | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/634.jpg | N/A | N/A | N/A | N/A | |
624 | Press any key to continue... | Play It! [PS2 FMV Rip] | 0 | 2025-05-18 | Intro for a former European game publisher Play It! found in several PAL PlayStation 2 games that were marketed with the tagline "great games at great prices". This short video clip features bowling pins playing/spectating video games and then abruplty getting struck by a bowling ball that then forms the "it" part of the "play it" logo. This version was ripped from "1945 I&II The Arcade Games". |
0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=w5JUba2TESI | 0 | Play It! [PS2 FMV Rip] | Play It! [PS2 FMV Rip] | Intro for a former European game publisher Play It! found in several PAL PlayStation 2 games that were marketed with the tagline "great games at great prices". This short video clip features bowling pins playing/spectating video games and then abruplty getting struck by a bowling ball that then forms the "it" part of the "play it" logo. This version was ripped from "1945 I&II The Arcade Games". |
Intro for a former European game publisher Play It! found in several PAL PlayStation 2 games that were marketed with the tagline "great games at great prices". This short video clip features bowling pins playing/spectating video games and then abruplty getting struck by a bowling ball that then forms the "it" part of the "play it" logo. This version was ripped from "1945 I&II The Arcade Games". |
PlayIt.mp4 | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/624.jpg | N/A | N/A | N/A | N/A | |
621 | MarkusTegelane | TrackMania - vanad rajad uues mängus! (ingliskeelne versioon) | 0 | 2025-05-10 | Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Eestikeelne versioon: https://www.youtube.com/watch?v=D4NNR5nFjkE ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus (trans).mp4 Renderdamise aeg: 7 tundi, 40 minutit, 4 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=dAmY6m6jIqc | 0 | TrackMania - old tracks in the new game! (NationsConverter 2 showcase) | TrackMania - vanad rajad uues mängus! (ingliskeelne versioon) | In this video I showcase various maps I've made in TMUF converted to TrackMania 2020 maps. Powered by NationsConverter 2.0. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Estonian version: https://www.youtube.com/watch?v=D4NNR5nFjkE ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ♫ Music ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Additional information ? Filename: TrackMania - Vanad rajad uues mängus.mp4 Render time: 7 hours, 40 minutes, 4 seconds Video card: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Software: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Created by: Markus Maal ? © 2025 Markuse videod |
Selles videos näitan erinevaid TrackMania United Foreveris loodud radu, mis on teisendatud TrackMania (2020) radadeks. Kasutab NationsConverter 2.0. ■ Lingid ■ NationsConverter: https://nc.gbx.tools/ TrackMania: https://www.trackmania.com/ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com Eestikeelne versioon: https://www.youtube.com/watch?v=D4NNR5nFjkE ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ♫ Muusika ♫ TM² Stadium Soundtrack - Air Time TrackMania Wii - Desert 1 TrackMania Original - Alpine Edit TrackMania Wii - Rally TrackMania Wii - Desert 2 TrackMania Wii - Snow 2 TrackMania Original - Speed Edit TM² Stadium Soundtrack - Tail Lights TrackMania United Rally - Realnest Bootleg TM² Stadium Soundtrack - Menu Music TrackMania United Snow - Realnest Bootleg TrackMania Nations ESWC - Start Off Professor Kliq - Electric Telepathy TrackMania Forever Menu - Realnest Bootleg ? Lisanduv info ? Faili nimi: TrackMania - Vanad rajad uues mängus (trans).mp4 Renderdamise aeg: 7 tundi, 40 minutit, 4 sekundit Videokaart: Sapphire NITRO+ AMD Radeon™ RX 7800 XT 16GB Tarkvara: Kdenlive, TrackMania (2020), NationsConverter 2.0-alpha.3, Glaxnimate, TrackMania United Forever, GBX I/O, EndeavorOS ? Video koostas: Markus Maal ? © 2025 Markuse videod |
TrackMania - Vanad rajad uues mängus (trans).mp4 | Muud mängimise videod | Other gameplay videos | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,NationsConverter,TrackMania,TrackMania rajad | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/621.jpg | N/A | N/A | N/A | N/A |
612 | Press any key to continue... | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | 0 | 2025-04-07 | Every failed attempt from my PC Longplay video for Minesweeper. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KIKZVYEPXLk | 0 | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Every failed attempt from my PC Longplay video for Minesweeper. | Every failed attempt from my PC Longplay video for Minesweeper. | minesweeper_bts.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/612.jpg | N/A | N/A | N/A | N/A | |
611 | Press any key to continue... | Windows XP Tour [SWF Audio Rip] | 0 | 2025-04-06 | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=QWWP8B0TKJI | 0 | Windows XP Tour [SWF Audio Rip] | Windows XP Tour [SWF Audio Rip] | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
xptour.mp4 | Muusika | Music | Windows XP,Windows XP Tour,mmTour,where is windows xp tour music located,MP3,audio,extraction,background music,BGM,tour music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/611.jpg | N/A | N/A | N/A | N/A |
594 | Press any key to continue... | PlayStation 2 - Delete failed | 0 | 2025-01-04 | Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Mp4vlV2D0NA | 0 | PlayStation 2 - Delete failed | PlayStation 2 - Delete failed | Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
deletefailed.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/594.jpg | N/A | /channel_db_lite/web/json/594.json | N/A | N/A | |
596 | Press any key to continue... | Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] | 0 | 2025-01-04 | This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=vbZZVU1jKM0 | 0 | Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] | Destruction Derby Arenas - Last One Standing [PS2 PAL Replay] | This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. | This video shows a replay of one vehicle surviving while everyone else crashes and burns on my favorite DDA arena - Rough Justice. | 2025-01-04 15-42-31.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/596.jpg | N/A | /channel_db_lite/web/json/596.json | N/A | N/A | |
591 | MarkusTegelane | Top 100 minu tehtud TrackMania rada - The Movie | 0 | 2024-12-26 | Selles videos näitan ja hindan 100 erinevat rada, mida ma olen teinud aastate jooksul erinevates TrackMania mängudes. See video pidi algselt välja tulema 2017. aasta märtsis, kuid mitmed tehnilised väljakutsed takistasid sel ajal video reaalsuseks saamist (peamiselt seoses kõvakettaruumiga). See video avardab ka algset ideed, sest algselt tahtsin ainult näidata TMNF ja TMUF radasid, kuid selles videos näitan ka asju, mida ma tegin TrackMania² mängudes ja samuti uues TrackMania mängus. ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ◙ Peatükid ◙ 0:00 Intro 0:27 100 3:54 99 4:44 98 5:17 97 5:33 96 6:35 95 7:06 94 8:13 93 9:02 92 9:22 91 10:10 90 11:38 89 12:07 88 14:40 87 14:51 86 15:23 85 16:30 84 17:01 83 18:30 82 19:39 81 20:21 80 21:38 79 22:04 78 22:37 77 29:32 76 31:12 75 33:59 74 36:51 73 38:07 72 38:53 71 39:33 70 40:37 69 42:15 68 43:05 67 44:38 66 45:01 65 45:51 64 50:21 63 51:10 62 51:37 61 52:45 60 54:28 59 55:25 58 58:02 57 58:40 56 1:00:38 55 1:05:02 54 1:05:37 53 1:07:13 52 1:08:37 51 1:09:36 50 1:13:47 49 1:16:29 48 1:17:00 47 1:17:24 46 1:21:01 45 1:22:05 44 1:23:19 43 1:24:50 42 1:27:28 41 1:35:43 40 1:36:19 39 1:37:34 38 1:39:20 37 1:41:18 36 1:44:09 35 1:45:11 34 1:47:29 33 1:51:50 32 1:52:58 31 1:54:09 30 1:56:31 29 2:04:51 28 2:05:19 27 2:06:17 26 2:07:12 25 2:13:15 24 2:17:17 23 2:18:51 22 2:20:14 21 2:24:15 20 2:27:06 19 2:28:03 18 2:31:40 17 2:34:45 16 2:35:38 15 2:36:37 14 2:39:05 13 2:41:29 12 2:43:25 11 2:47:07 10 2:47:54 9 2:51:45 8 2:53:02 7 2:55:13 6 2:58:44 5 3:01:48 4 3:05:42 3 3:09:48 2 3:12:39 1 3:19:45 Lõputiitrid ? Lisainfo ? Faili nimi: tm100.mp4 Renderdamise aeg: 3 tundi, 39 minutit, 58 sekundit Protsessor: AMD Ryzen 7 5700X Tarkvara: Kdenlive 24.08.3, TrackMania United Forever, ManiaPlanet, TrackMania (2020), Windows 11 ? Video koostas: Markus Maal ? © 2024 Markuse videod |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Ru_FvMuFr5o | 0 | Top 100 TrackMania maps I've ever made - The Movie | Top 100 minu tehtud TrackMania rada - The Movie | In this video I'm showcasing and ranking 100 different tracks I've made in various TrackMania games over the years. The video was originally supposed to come out in March 2017, but several technical challenges prevented my from making the video back then (mainly related to very hard disk space). This video expands on the original idea tough, since I originally only wanted to showcase TMNF and TMUF tracks, this video will also showcase stuff I've made in TrackMania² games as well as the new TrackMania game. ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ◙ Chapters ◙ 0:00 Intro 0:27 100 3:54 99 4:44 98 5:17 97 5:33 96 6:35 95 7:06 94 8:13 93 9:02 92 9:22 91 10:10 90 11:38 89 12:07 88 14:40 87 14:51 86 15:23 85 16:30 84 17:01 83 18:30 82 19:39 81 20:21 80 21:38 79 22:04 78 22:37 77 29:32 76 31:12 75 33:59 74 36:51 73 38:07 72 38:53 71 39:33 70 40:37 69 42:15 68 43:05 67 44:38 66 45:01 65 45:51 64 50:21 63 51:10 62 51:37 61 52:45 60 54:28 59 55:25 58 58:02 57 58:40 56 1:00:38 55 1:05:02 54 1:05:37 53 1:07:13 52 1:08:37 51 1:09:36 50 1:13:47 49 1:16:29 48 1:17:00 47 1:17:24 46 1:21:01 45 1:22:05 44 1:23:19 43 1:24:50 42 1:27:28 41 1:35:43 40 1:36:19 39 1:37:34 38 1:39:20 37 1:41:18 36 1:44:09 35 1:45:11 34 1:47:29 33 1:51:50 32 1:52:58 31 1:54:09 30 1:56:31 29 2:04:51 28 2:05:19 27 2:06:17 26 2:07:12 25 2:13:15 24 2:17:17 23 2:18:51 22 2:20:14 21 2:24:15 20 2:27:06 19 2:28:03 18 2:31:40 17 2:34:45 16 2:35:38 15 2:36:37 14 2:39:05 13 2:41:29 12 2:43:25 11 2:47:07 10 2:47:54 9 2:51:45 8 2:53:02 7 2:55:13 6 2:58:44 5 3:01:48 4 3:05:42 3 3:09:48 2 3:12:39 1 3:19:45 Credits ? Additional information ? Filename: tm100.mp4 Render time: 3 hours, 39 minutes, 58 seconds Processor: AMD Ryzen 7 5700X Software: Kdenlive 24.08.3, TrackMania United Forever, ManiaPlanet, TrackMania (2020), Windows 11 ? Created by: Markus Maal ? © 2024 Markuse videod |
Selles videos näitan ja hindan 100 erinevat rada, mida ma olen teinud aastate jooksul erinevates TrackMania mängudes. See video pidi algselt välja tulema 2017. aasta märtsis, kuid mitmed tehnilised väljakutsed takistasid sel ajal video reaalsuseks saamist (peamiselt seoses kõvakettaruumiga). See video avardab ka algset ideed, sest algselt tahtsin ainult näidata TMNF ja TMUF radasid, kuid selles videos näitan ka asju, mida ma tegin TrackMania² mängudes ja samuti uues TrackMania mängus. ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ◙ Peatükid ◙ 0:00 Intro 0:27 100 3:54 99 4:44 98 5:17 97 5:33 96 6:35 95 7:06 94 8:13 93 9:02 92 9:22 91 10:10 90 11:38 89 12:07 88 14:40 87 14:51 86 15:23 85 16:30 84 17:01 83 18:30 82 19:39 81 20:21 80 21:38 79 22:04 78 22:37 77 29:32 76 31:12 75 33:59 74 36:51 73 38:07 72 38:53 71 39:33 70 40:37 69 42:15 68 43:05 67 44:38 66 45:01 65 45:51 64 50:21 63 51:10 62 51:37 61 52:45 60 54:28 59 55:25 58 58:02 57 58:40 56 1:00:38 55 1:05:02 54 1:05:37 53 1:07:13 52 1:08:37 51 1:09:36 50 1:13:47 49 1:16:29 48 1:17:00 47 1:17:24 46 1:21:01 45 1:22:05 44 1:23:19 43 1:24:50 42 1:27:28 41 1:35:43 40 1:36:19 39 1:37:34 38 1:39:20 37 1:41:18 36 1:44:09 35 1:45:11 34 1:47:29 33 1:51:50 32 1:52:58 31 1:54:09 30 1:56:31 29 2:04:51 28 2:05:19 27 2:06:17 26 2:07:12 25 2:13:15 24 2:17:17 23 2:18:51 22 2:20:14 21 2:24:15 20 2:27:06 19 2:28:03 18 2:31:40 17 2:34:45 16 2:35:38 15 2:36:37 14 2:39:05 13 2:41:29 12 2:43:25 11 2:47:07 10 2:47:54 9 2:51:45 8 2:53:02 7 2:55:13 6 2:58:44 5 3:01:48 4 3:05:42 3 3:09:48 2 3:12:39 1 3:19:45 Lõputiitrid ? Lisainfo ? Faili nimi: tm100.mp4 Renderdamise aeg: 3 tundi, 39 minutit, 58 sekundit Protsessor: AMD Ryzen 7 5700X Tarkvara: Kdenlive 24.08.3, TrackMania United Forever, ManiaPlanet, TrackMania (2020), Windows 11 ? Video koostas: Markus Maal ? © 2024 Markuse videod |
tm100.mp4 | MarkuStation 1 | MarkuStation 1 | markustegelane,TheMarkusGuy,trackmania,trackmania (video game series),trackmania top 100,trackmania 2: canyon (video game),top 100,trackmania nations forever,trackmania random map,trackmania drift,trackmania speedrun,trackmania ice,trackmania club,trackmania best,trackmania 2021,trackmania ranked,movie,trackmania exchange,gaming,MarkuStation,trackmania 2: valley (video game),trackmania 2 lagoon,trackmania united forever,trackmania sunrise,stadium,coast,valley | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/591.jpg | N/A | /channel_db_lite/web/json/591.json | N/A | /channel_db_lite/web/stream/591.en.ass |
589 | MarkusTegelane | Vaatame esimesi MarkusTegelane videoid (feat. kadunud meedia) [1. osa] | 0 | 2024-12-20 | Selles videos vaatan esimesi enda tehtud YouTube videoid, mille laadisin üles vahemikus 2013-2015. Räägin videote tegemis protsessist, miks ma üldse nad tegin ja muudest asjadest, mida tahan lisada. Kui teid huvitab mu kanali ajalugu, siis "Markus Maal - läbi nende aastate" räägib ka videotest, mida ma tegin enne YouTube kanali tegemist (nn klassikaline ajastu): https://www.youtube.com/watch?v=CTBuIM4fQeE ⏰ Peatükid ⏰ 0:00 Sissejuhatus 2:58 2013 3:36 TrackMania Foreveri rajad 16:26 TrackMania lahedad rajad 29:17 ManiaPlanet rajad 38:36 TrackMania rally rajad 52:45 Tom läks lolliks 54:07 2014 54:37 Talking Ben - Krooksutamine aeg luubis 55:25 Kuidas näha graafikakaardi informatsiooni? 58:26 TrackMania kokkupõrked 1:00:22 Windows XP tootetugi on lõppenud 1:09:00 Batch game: Movement Batch 1:12:28 Kuidas panna arvuti sunniviisiliselt näitama sinist ekraani? 1:15:14 2015 1:18:00 Minu uus YouTube intro (1024p) 1:20:39 @rebane2001 loodud intro 1:22:39 Milline võiks olla mu järgmine video? 1:23:47 Movement Batch 200 views special update 1:29:26 Markus mängib I - Windows 7 mängud [VAATAJATE OTSUS] 1:31:20 Kuidas näha graafikakaardi informatsiooni Windows 7 puhul? 1:32:52 Kuidas näha arvuti põhjalikku informatsiooni? 1:39:42 Mida võib pudel teha? (Talking Ben) 1:41:08 Crashing Windows 1:45:20 Kuidas teha minu sarnast Movement Batch mängu? 1:52:01 Erinevad Windowsi veateateekraanid 2:00:08 Kass tahab peeru süüa ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ? Lisainfo ? Faili nimi: lookback1.mp4 Renderdamise aeg: 27 minutit, 2 sekundit Renderdatud 2020 M1 Macbook Pro sülearvutis Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, macOS Seqouia ? Video koostas: Markus Maal ? © 2024 Markuse videod |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=o7NkgNw52o8 | 0 | Watching first MarkusTegelane videos (feat. lost media) [Part 1] | Vaatame esimesi MarkusTegelane videoid (feat. kadunud meedia) [1. osa] | In this video I'm looking back at the first videos I've ever uploaded to YouTube from the 2013-2015 range. I'll talk about the process of making these videos, why they even got made and other stuff I just want to add to the video. Note. This video currently has no English subtitles available and is intended for audiences who can understand Estonian. Subtitles may come later, however since this is a very long video, it might take a while for me to make them. ⏰ Chapters ⏰ 0:00 Introduction 2:58 2013 3:36 TrackMania Foreveri rajad 16:26 TrackMania lahedad rajad 29:17 ManiaPlanet rajad 38:36 TrackMania rally rajad 52:45 Tom läks lolliks 54:07 2014 54:37 Talking Ben - Krooksutamine aeg luubis 55:25 Kuidas näha graafikakaardi informatsiooni? 58:26 TrackMania kokkupõrked 1:00:22 Windows XP tootetugi on lõppenud 1:09:00 Batch game: Movement Batch 1:12:28 Kuidas panna arvuti sunniviisiliselt näitama sinist ekraani? 1:15:14 2015 1:18:00 Minu uus YouTube intro (1024p) 1:20:39 @rebane2001 loodud intro 1:22:39 Milline võiks olla mu järgmine video? 1:23:47 Movement Batch 200 views special update 1:29:26 Markus mängib I - Windows 7 mängud [VAATAJATE OTSUS] 1:31:20 Kuidas näha graafikakaardi informatsiooni Windows 7 puhul? 1:32:52 Kuidas näha arvuti põhjalikku informatsiooni? 1:39:42 Mida võib pudel teha? (Talking Ben) 1:41:08 Crashing Windows 1:45:20 Kuidas teha minu sarnast Movement Batch mängu? 1:52:01 Erinevad Windowsi veateateekraanid 2:00:08 Kass tahab peeru süüa ■ Links ■ Website: https://markustegelane.eu Blog: https://markustegelane-en.blogspot.com ❖ Other channels ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markus' stuff: @markuseasjad Markus Maal: @MarkusMaal ? Additional information ? Filename: lookback1.mp4 Render time: 27 minutes, 2 seconds Renderded on 2020 M1 Macbook Pro Software: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, macOS Seqouia ? Created by: Markus Maal ? © 2024 Markuse videod |
Selles videos vaatan esimesi enda tehtud YouTube videoid, mille laadisin üles vahemikus 2013-2015. Räägin videote tegemis protsessist, miks ma üldse nad tegin ja muudest asjadest, mida tahan lisada. Kui teid huvitab mu kanali ajalugu, siis "Markus Maal - läbi nende aastate" räägib ka videotest, mida ma tegin enne YouTube kanali tegemist (nn klassikaline ajastu): https://www.youtube.com/watch?v=CTBuIM4fQeE ⏰ Peatükid ⏰ 0:00 Sissejuhatus 2:58 2013 3:36 TrackMania Foreveri rajad 16:26 TrackMania lahedad rajad 29:17 ManiaPlanet rajad 38:36 TrackMania rally rajad 52:45 Tom läks lolliks 54:07 2014 54:37 Talking Ben - Krooksutamine aeg luubis 55:25 Kuidas näha graafikakaardi informatsiooni? 58:26 TrackMania kokkupõrked 1:00:22 Windows XP tootetugi on lõppenud 1:09:00 Batch game: Movement Batch 1:12:28 Kuidas panna arvuti sunniviisiliselt näitama sinist ekraani? 1:15:14 2015 1:18:00 Minu uus YouTube intro (1024p) 1:20:39 @rebane2001 loodud intro 1:22:39 Milline võiks olla mu järgmine video? 1:23:47 Movement Batch 200 views special update 1:29:26 Markus mängib I - Windows 7 mängud [VAATAJATE OTSUS] 1:31:20 Kuidas näha graafikakaardi informatsiooni Windows 7 puhul? 1:32:52 Kuidas näha arvuti põhjalikku informatsiooni? 1:39:42 Mida võib pudel teha? (Talking Ben) 1:41:08 Crashing Windows 1:45:20 Kuidas teha minu sarnast Movement Batch mängu? 1:52:01 Erinevad Windowsi veateateekraanid 2:00:08 Kass tahab peeru süüa ■ Lingid ■ Veebisait: https://markustegelane.eu Ajaveeb: https://markustegelane.blogspot.com ❖ Teised kanalid ❖ MarkusTegelane+: @markusTegelanePlus MarkusTegelane++: @markusTegelanePlusPlus Markuse asjad: @markuseasjad Markus Maal: @MarkusMaal ? Lisainfo ? Faili nimi: lookback1.mp4 Renderdamise aeg: 27 minutit, 2 sekundit Renderdatud 2020 M1 Macbook Pro sülearvutis Tarkvara: DaVinci Resolve 19.0.2, VLC Player, PaintDotNET, Windows 11, macOS Seqouia ? Video koostas: Markus Maal ? © 2024 Markuse videod |
lookback1.mp4 | Kommentaar | Commentary | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/589.jpg | N/A | /channel_db_lite/web/json/589.json | N/A | N/A |
583 | MarkusTegelane+ | 15 minutit klippe videotest, mida ma (lõpuni) ei monteerinud | 1 | 2024-10-19 | Videod, mida ma erinevatel põhjustel otsustasin avaldamata jätta. 0:00 Kuidas käbi? [Arvuti nõuanded] - @markusTegelane 0:02 Windows 7 paigaldamine sinisesse HP sülearvutisse [Markuse arvuti meelelahutus] - @markusTegelane 0:43 OneUI 6 paigaldamine rootitud seadmesse - @markusTegelanePlus 1:20 Monitori OSD-ga jamamine - @markusTegelane 4:10 X.orgi suurim puudus - @markusTegelanePlus 4:28 KDE Plasma 6 paigaldamine väljalaskepäeval - @markusTegelanePlus 7:28 Välja lõigatud klipp PonyOS videost - @markusTegelane 7:37 The most broken flash game ever made (Part 2) - @PAKTC 7:59 Otseülekande paigutuse testimine - @markusTegelanePlus 8:33 Monteerimata klipp uue aasta vastuvõtja introst - @markuseasjad 8:42 Monteerimata klipp Windows 8.1 toe lõpu videost - @markusTegelane 8:54 Blue Screen Simulator Plus 2.0 (rääkimisega tutvustus) - @markusTegelane 8:57 Various Windows blue screens (monteerimine) - ? 9:07 Vaatajate operatsioonsüsteemid (monteerimata klipp) - @markusTegelanePlus 9:12 Võidusõit sillaga - @markusTegelanePlus 9:42 Kui kaugele on võimalik sõita mängus TrackMania? - @markusTegelane 11:59 [devUpdate 2] Blue Screen Simulator Plus 3.0 - @markusTegelanePlusPlus 13:05 vana ja mitte eriti hea lähtekoodi ülevaade - @markusTegelanePlusPlus 13:19 White Screen OS (a.k.a. Light Mode/OS) - @markusTegelanePlus 13:30 Colin McRae Rally 2.0 intro [60 FPS AI Interpolated] - @PAKTC 13:55 Blue Screen Simulator Plus for Android - @markusTegelane |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=UQKCrWUWBtI | 0 | 15 minutit klippe videotest, mida ma (lõpuni) ei monteerinud | 15 minutit klippe videotest, mida ma (lõpuni) ei monteerinud | Videod, mida ma erinevatel põhjustel otsustasin avaldamata jätta. 0:00 Kuidas käbi? [Arvuti nõuanded] - @markusTegelane 0:02 Windows 7 paigaldamine sinisesse HP sülearvutisse [Markuse arvuti meelelahutus] - @markusTegelane 0:43 OneUI 6 paigaldamine rootitud seadmesse - @markusTegelanePlus 1:20 Monitori OSD-ga jamamine - @markusTegelane 4:10 X.orgi suurim puudus - @markusTegelanePlus 4:28 KDE Plasma 6 paigaldamine väljalaskepäeval - @markusTegelanePlus 7:28 Välja lõigatud klipp PonyOS videost - @markusTegelane 7:37 The most broken flash game ever made (Part 2) - @PAKTC 7:59 Otseülekande paigutuse testimine - @markusTegelanePlus 8:33 Monteerimata klipp uue aasta vastuvõtja introst - @markuseasjad 8:42 Monteerimata klipp Windows 8.1 toe lõpu videost - @markusTegelane 8:54 Blue Screen Simulator Plus 2.0 (rääkimisega tutvustus) - @markusTegelane 8:57 Various Windows blue screens (monteerimine) - ? 9:07 Vaatajate operatsioonsüsteemid (monteerimata klipp) - @markusTegelanePlus 9:12 Võidusõit sillaga - @markusTegelanePlus 9:42 Kui kaugele on võimalik sõita mängus TrackMania? - @markusTegelane 11:59 [devUpdate 2] Blue Screen Simulator Plus 3.0 - @markusTegelanePlusPlus 13:05 vana ja mitte eriti hea lähtekoodi ülevaade - @markusTegelanePlusPlus 13:19 White Screen OS (a.k.a. Light Mode/OS) - @markusTegelanePlus 13:30 Colin McRae Rally 2.0 intro [60 FPS AI Interpolated] - @PAKTC 13:55 Blue Screen Simulator Plus for Android - @markusTegelane |
Videod, mida ma erinevatel põhjustel otsustasin avaldamata jätta. 0:00 Kuidas käbi? [Arvuti nõuanded] - @markusTegelane 0:02 Windows 7 paigaldamine sinisesse HP sülearvutisse [Markuse arvuti meelelahutus] - @markusTegelane 0:43 OneUI 6 paigaldamine rootitud seadmesse - @markusTegelanePlus 1:20 Monitori OSD-ga jamamine - @markusTegelane 4:10 X.orgi suurim puudus - @markusTegelanePlus 4:28 KDE Plasma 6 paigaldamine väljalaskepäeval - @markusTegelanePlus 7:28 Välja lõigatud klipp PonyOS videost - @markusTegelane 7:37 The most broken flash game ever made (Part 2) - @PAKTC 7:59 Otseülekande paigutuse testimine - @markusTegelanePlus 8:33 Monteerimata klipp uue aasta vastuvõtja introst - @markuseasjad 8:42 Monteerimata klipp Windows 8.1 toe lõpu videost - @markusTegelane 8:54 Blue Screen Simulator Plus 2.0 (rääkimisega tutvustus) - @markusTegelane 8:57 Various Windows blue screens (monteerimine) - ? 9:07 Vaatajate operatsioonsüsteemid (monteerimata klipp) - @markusTegelanePlus 9:12 Võidusõit sillaga - @markusTegelanePlus 9:42 Kui kaugele on võimalik sõita mängus TrackMania? - @markusTegelane 11:59 [devUpdate 2] Blue Screen Simulator Plus 3.0 - @markusTegelanePlusPlus 13:05 vana ja mitte eriti hea lähtekoodi ülevaade - @markusTegelanePlusPlus 13:19 White Screen OS (a.k.a. Light Mode/OS) - @markusTegelanePlus 13:30 Colin McRae Rally 2.0 intro [60 FPS AI Interpolated] - @PAKTC 13:55 Blue Screen Simulator Plus for Android - @markusTegelane |
unreleased_r2.mp4 | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/583.jpg | N/A | /channel_db_lite/web/json/583.json | N/A | N/A | |
568 | MarkusTegelane++ | Light OS with draggable windows is really broken [Fun Experiments 0x00] | 0 | 2024-03-15 | For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RwAvwf8xYeA | 0 | Light OS with draggable windows is really broken [Fun Experiments 0x00] | Light OS with draggable windows is really broken [Fun Experiments 0x00] | For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
For this video, I added window movement to Light OS just for fun. All I did was add two custom macros and PPTGames Cursor API to be able to drag a window around. Then I grouped shapes which are related to the window I wanted to move as "RegularApp:1" and added a hidden shape "MoveEvent", which would store the current state of window movement as a global variable. Finally, I added a mouse hover action to the titlebar, which points to the MovableWindow macro. I am not making the .ppsm file, because a lot of stuff is broken, however you can find the macro I added in this secret gist: https://gist.github.com/MarkusMaal/a9d56efc5433a5ac1821adcf43cf9235 There are several reasons why this doesn't really work all that well and would require some serious reworks, some of which being the following: 1. There are custom animations which don't play, because in order to make the window draggable, I had to group all of the shapes in it 2. All slides have a reveal transition, which make window movement jittery (would need to be disabled if windows are being moved, but I didn't do it for this proof of concept video) 3. Appear/disappear animations would need to be implemented programmatically for shapes, which appear from trigger animations to stay on screen (these include volume test, power controls and opaque backdrop) 4. ActiveX controls don't disappear and don't get replaced by placeholders, meaning they stay on screen, flickering and being on top of the window, staying in one place. 5. The close button is on top of the area, where the mouse hover trigger for window movement is. This means that it might be difficult to click that button, as the Cursor API might think there is window movement going on. Easy fix would be to introduce a sort of "deadzone" where the hover trigger isn't active. 6. There is no multi-tasking, since windows appear on separate slides 7. Sound clips would have to be disabled, while the window is being moved All of these issues are addressed in my next upcoming PowerPoint OS (Codename OrangePath), which was designed from the ground up to have movable window capabilities and multitasking, so stay tuned... |
2024-03-15 21-10-42.mkv | PowerPoint | PowerPoint | PPTOS,Light OS,PowerPoint OS,movable windows,draggable,droppable,VBA,Visual Basic for Applications,Microsoft PowerPoint,ppsm,Light OS Technologies,macro,scripting | N/A | MarkusTegelane++ | MarkusTegelane++ | 0 | /channel_db_lite/web/thumbs/568.jpg | N/A | /channel_db_lite/web/json/568.json | N/A | N/A |
562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
558 | Press any key to continue... | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | 0 | 2024-01-04 | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=caPMvu0wSC8 | 0 | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | Colin McRae Raly 2.0 Intro [Bink Video Datamosh] | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | A datamoshed version of Colin McRae Rally 2.0 introduction movie. Datamoshed using AVSync.Live Mosh with these settings: Pulse - Duplicate groups of 5 p-frames every 10 frames. Threshold: 0,5 | cmr2_datamosh.mp4 | FMV klipid | FMV clips | Colin McRae Rally,2.0,CMR2,PC,Intro,Rally,Racing,Video Game,FMV | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/558.jpg | N/A | /channel_db_lite/web/json/558.json | N/A | N/A |
550 | Press any key to continue... | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | 0 | 2023-10-01 | This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ZaA8-H71-3U | 0 | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | Flipnic - all in-game videos [PS2 FMV Rip/Full quality 60 FPS] | This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS.PSS (NTSC-J) |
This video contains every single video clip from the Flipnic video game across various regions (including NTSC-U, NTSC-J and PAL regions). Compared to my previous video, this time I've used a different ripping process, through which I've converted the PSS files directly to a standard video format and not just recorded the emulator screen. There are now even more FMVs, which weren't originally included in my previous video. The low-res FMVs have been composited with a checkerboard pattern, so that you can see that they do in fact have a transparent background. Technical information: Video container: Interleaved audio/video streams, PSS file extension Low-res video format: IPU, 256x512 (full frame) or 256x256 (visible display) High-res video format: IPU, 512x448 (NTSC) or 512x512 (PAL) Audio format: Compressed Sony ADPCM, 44100kHz, interleave 0x400 Extraction commands: STR.BIN extraction: FlipnicBinExtractor /e STR.BIN STR TUTO.BIN extraction: FlipnicBinExtractor /e TUTO.BIN TUTO Video container: FlipnicBinExtractor /est [filename].PSS IPU conversion (high-res format, PAL): ffmpeg -r 25 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (high-res format, NTSC): ffmpeg -r 29.97-i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, PAL): ffmpeg -r 50 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov IPU conversion (low-res format, NTSC): ffmpeg -r 59.94 -i [filename].PSS.IPU0 -c:v qtrle -pix_fmt rgb24 [filename].mov Audio conversion: MFAudio /IF44100 /IC2 /II400 /IH0 /OTWAVU "[input filename].PSS.INT[stream ID, usually 1]" "[output filename].WAV" Extraction tools: FlipnicBinExtractor: https://github.com/MarkusMaal/FlipnicBinExtractor FFmpeg: https://ffmpeg.org/ MFAudio: https://www.zophar.net/utilities/ps2util/mfaudio-1-1.html Chapters: 0:00 SHUKYAKUDEMO.PSS (Audio 1) 1:23 SHUKYAKUDEMO.PSS (Audio 2) 2:48 SHUKYAKUDEMO.PSS (Audio 3) 4:13 SHUKYAKUDEMO.PSS (Audio 4) 5:38 SHUKYAKUDEMO.PSS (Audio 5) 7:03 TITLE_.PSS (NTSC-U) 7:19 TITLE_.PSS (PAL) 7:35 TITLE_.PSS (NTSC-J) 7:51 SILVER_DROP.PSS 8:07 CIRCLE_OF_LIFE.PSS 8:29 FREEZE_OVER.PSS 8:45 TAKIWARI.PSS 8:58 SILVER_DROP2.PSS 9:14 CIRCLE_OF_LIFE2.PSS 9:35 FREEZE_OVER2.PSS 9:51 TAKIWARI2.PSS 10:04 UFO_QUIZ_SHOW.PSS 10:14 LUCKEY_FLAMINGOS.PSS 10:20 POINT_OF_NO_RETURN.PSS 10:29 COLOR_PUZZLE2.PSS 10:36 HUNGLY_MONKEY.PSS 10:45 MULTIBALL.PSS 10:53 MULTIBALL03.PSS 10:59 MULTIBALL04.PSS 11:04 MULTIBALL05.PSS 11:14 SHOWTIME.PSS 11:18 MOVE_ON01.PSS 11:24 WATCH_OUT.PSS 11:29 MISSING.PSS 11:38 TILT2.PSS 11:44 EXTRABALL.PSS 11:49 EXTRABALL2.PSS 11:57 EXTRA_CREDIT.PSS 12:05 EXTRA_CREDIT02.PSS 12:13 NEXT_STAGE.PSS 12:33 CONGRATULATIONS01.PSS 12:40 CONGRATULATIONS02.PSS 12:46 CONGRATULATIONS03.PSS 12:55 CONGRATULATIONS04.PSS 13:04 CONGRATULATIONS05.PSS 13:13 CONGRATULATIONS06.PSS 13:22 CONGRATULATIONS07.PSS 13:31 CONGRATULATIONS08.PSS 13:39 CONGRATULATIONS09.PSS 13:46 CONGRATULATIONS10.PSS 13:58 GAME_OVER2.PSS 14:13 GAME_OVER3.PSS 14:21 GAME_OVER4.PSS 14:32 GAME_OVER5.PSS 14:46 GAME_OVER6.PSS (NTSC-J only) 14:58 STAFF_ROLL1.PSS (NTSC-U) 17:02 STAFF_ROLL1.PSS (NTSC-J) 19:06 STAFF_ROLL1.PSS (PAL) 21:10 STAFF_ROLL2.PSS (NTSC-U) 23:14 STAFF_ROLL2.PSS (NTSC-J) 25:18 STAFF_ROLL2.PSS (PAL) 27:22 UBI.PSS (PAL only) 27:30 BAD_LUCK.PSS (NTSC-U/PAL) 28:03 SMALL_LUCK.PSS (NTSC-U/PAL) 28:46 GOOD_LUCK.PSS (NTSC-U/PAL) 29:24 GREAT_LUCK.PSS (NTSC-U/PAL) 30:02 MIRACULOUS.PSS (NTSC-U/PAL) 30:40 CHAP01.PSS (NTSC-U/PAL) 33:59 CHAP02.PSS (NTSC-U/PAL) 37:52 CHAP03.PSS (NTSC-U/PAL) 41:57 CHAP04.PSS (NTSC-U/PAL) 44:39 CHAP05.PSS (NTSC-U/PAL) 49:50 CHAP06.PSS (NTSC-U/PAL) 53:21 CHAP07.PSS (NTSC-U/PAL) 55:28 CHAP01.PSS (NTSC-J) 58:49 CHAP02.PSS (NTSC-J) 1:02:42 CHAP03.PSS (NTSC-J) 1:06:48 CHAP04.PSS (NTSC-J) 1:09:31 CHAP05.PSS (NTSC-J) 1:14:44 CHAP06.PSS (NTSC-J) 1:18:16 CHAP07.PSS (NTSC-J) 1:20:24 BAD_LUCK.PSS (NTSC-J) 1:21:04 SMALL_LUCK.PSS (NTSC-J) 1:21:44 GOOD_LUCK.PSS (NTSC-J) 1:22:24 GREAT_LUCK.PSS (NTSC-J) 1:23:04 MIRACULOUS.PSS (NTSC-J) |
FlipnicFMVfullquality.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/550.jpg | N/A | /channel_db_lite/web/json/550.json | N/A | N/A |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
531 | Press any key to continue... | Flipnic cutscenes be like... | 0 | 2023-03-03 | Every time you get a mission in Flipnic, you get a freaking cutscene. Becomes a bit funny at times. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=nuFz7J_RIWw | 0 | Flipnic cutscenes be like... | . | Every time you get a mission in Flipnic, you get a freaking cutscene. Becomes a bit funny at times. | . | Congratulations.mp4 | Naljavideod | Joke videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/531.jpg | N/A | /channel_db_lite/web/json/531.json | N/A | N/A | |
525 | MarkusTegelane | 1 rada, 300 autot, 300 tellijat [TrackMania] | 0 | 2023-02-04 | Selle video jaoks tegin montaaži 300-st ühel rajal sõitvast autost mängus TrackMania. Ma salvestasin kordused TrackMania Nations Forever-is ja hiljem importisin mängu TrackMania² Stadium renderdamiseks ja esteetilistel põhjustel. Järgmine video: ??? ► *Muud lingid* MarkusTegelane ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee) Veebisait: https://markustegelane.eu Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt ► *Muusika* Doo - Start Off (mängust TrackMania Nations ESWC) ► *Ajatemplid* 0:00 Intro 0:24 Montaaž 3:44 Tänu 4:15 Lõpuekraan ► *Lisainfo* Faili nimi: TM300.mp4 Stiil: Sära Tarkvara: TrackMania Nations Forever, TMInfinity, TrackMania² Stadium (Maniaplanet), DaVinci Resolve 18, paint.NET (pisipilt ja peidetud viited), Aegisub, YTSubConverter Lindistamise kuupäev: 29. jaanuar 2023 ► *Kanalid* Põhikanal: youtube.com/@markusTegelane Lisakanal: youtube.com/@markusTegelanePlus Progekanal: youtube.com/@hashMarkusTegelane Markuse asjad: youtube.com/@markuseasjad Press any key to continue: youtube.com/@PAKTC ► *Aitäh, et vaatasite!* © 2023 Markuse videod ► *Teemaviited* #special #MarkuStation3 #TrackMania |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=gpyEHl1GA1k | 0 | 1 track, 300 cars, 300 subscribers [TrackMania] | . | In this video, I am showing a montage of 300 cars on a single track in TrackMania. I drove the replays in TrackMania Nations Forever and than later imported them to TrackMania² Stadium for rendering and aesthetics. Next video: ??? ► *Other links* This is where you list links, which aren't directly related to the content. MarkusTegelane blog: https://markustegelane-en.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane) Website: https://markustegelane.eu Random video: https://markustegelane.eu/markustegelane/random/?c=mt ► *Music* Doo - Start Off (from TrackMania Nations ESWC) ► *Timestamps* 0:00 Intro 0:24 The montage 3:44 Thank you! 4:15 End card ► *Additional information* Filename: TM300.mp4 Style: Shine Software used: TrackMania Nations Forever, TMInfinity, TrackMania² Stadium (Maniaplanet), DaVinci Resolve 18, paint.NET (for easter eggs and the thumbnail), Aegisub, YTSubConverter Recording date: 29th January 2023 ► *Channels* Main channel: youtube.com/@markusTegelane Secondary channel: youtube.com/@markusTegelanePlus Programming channel: youtube.com/@hashMarkusTegelane Markus' stuff: youtube.com/@markuseasjad Press any key to continue: youtube.com/@PAKTC ► *Thank you for watching!* © 2023 Markus' videos ► *Hashtags* #special #MarkuStation3 #TrackMania |
. | TM300.mp4 | MarkuStation 3 | MarkuStation 3 | markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,TrackMania,subscriber special,300,Stadium,environment,formula race car,banana car | N/A | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/525.jpg | N/A | /channel_db_lite/web/json/525.json | N/A | N/A |
521 | MarkusTegelane+ | Minu "uskumatu" film | 1 | 2023-01-12 | jamasin natuke Windows Movie Maker 2.1-ga virtuaalmasinas | 0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=0wHCD4uu7yg | 0 | My "amazing" movie | . | was just messing around with Windows Movie Maker 2.1 in a virtual machine | . | best movie ever.wmv | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/521.jpg | N/A | /channel_db_lite/web/json/521.json | N/A | N/A | |
512 | Press any key to continue... | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=EZbm-NMU5t4 | 0 | Flipnic - Evolution D (Hard difficulty gameplay) [feat. Staff credits] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the final boss stage in Flipnic, which you unlock after completing the Geometry A stage. After completing the stage, you get a special staff credits FMV with fireworks, which I am also showcasing here. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | 2022-12-06 23-04-04.mkv | Muud mängimise videod | Other gameplay videos | gameplay,Evolution,Theology,credits,Flipnic,pinball,PlayStation 2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/512.jpg | N/A | /channel_db_lite/web/json/512.json | N/A | N/A |
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A | |
486 | Press any key to continue... | (Almost) All MIDI songs [Microsoft Clip Organizer] | 0 | 2022-08-31 | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9XY7dqdFe7A | 0 | . | . | Microsoft Clip Organizer was a clip art organizing software, which allowed users to find drawings, photographs, sounds, videos, and other media clips to include in presentations, publications, and other Office documents. It cam with a variety of stock media clips and offered more selection on the Microsoft Office Online website. (source: https://en.wikipedia.org/wiki/Microsoft_Office_shared_tools#Clip_Organizer) Among these stock media clips, were several MIDI files, which are being played in this vdieo. I used VLC Media Player and FluidSynth with a Microsoft GS Wavetable Synth soundfont to convert these into wave files, which I am playing with a simple batch script. * Thumbnail graphics * Midi icons created by Dimitry Miroliubov - Flaticon (https://www.flaticon.com/free-icons/midi) Clip Organizer window illustration from: https://bettersolutions.com/powerpoint/illustrations/clip-organiser.htm * Other links * Batch file: https://pastebin.com/8cHWTR4b Original MIDI files are available on archive.org, under the Microsoft Clip Art archive: https://archive.org/download/MS_Clipart_Collection (almost all of the songs are from this archive, except for Techno Dance, which I had saved myself) * Timestamps * 0:00 Intro 00:03 Kalimba Open 00:06 Classical Open 00:10 Glitter Open 00:15 Heavy Metal Open 00:21 Music Box Open 00:28 Weather Open 00:35 Techno Open 00:42 Light Rock Open 00:49 Reggae Open 00:56 Happy Open 01:04 Military Open 01:12 Big Glitz Intro 01:21 Pizzicato Open 01:30 Christmas Open 01:39 Samba Open 01:48 New Age Open 01:57 Children Open 02:06 Sad Open 02:16 Timpani Open 02:26 Sports Open 02:36 Nature Open 02:47 Royal Open 02:58 Jazz Open 03:11 A Tisket Song 03:26 Minor Waltz Trad 03:41 Sneaky Music 03:56 Minor Chord Trad 04:12 Pop Goes 04:29 Hallelujah 04:50 Conveyor Music 05:17 Retail Jazz 05:44 Mystery Reveal 06:12 Lounge Music 06:41 Urban Pop Tune 07:10 Hero March Part 07:39 Cool Low Jazz 08:08 Jazz Jingles 08:38 architecture 09:08 Playful Game 09:38 Chime Patterns 10:08 Hipster Jazz 10:38 Be-Bop Underscore 11:08 Village Theme 11:38 Be-Bop Jazz 12:08 Sports Drive 12:38 Marketing Music 13:09 Elegant Rondo 13:40 government 14:11 Banking Theme 14:43 Disco Jingle 15:15 African Rhythm 15:47 Creep Underscore 16:19 Halloween Creep 16:51 Tech Underscore 17:23 steady beat 17:55 Cute Funny Bounce 18:27 Global Adventure 18:59 Weather Music 19:31 Mystery Music 20:03 Soft Groove 20:35 City Build Music 21:07 Global Underscore 21:39 Subdued Joy 22:12 Baroque Birthday 22:45 Teen Rock Ballad 23:18 Funky Kids Music 23:51 Slow Electrobeat 24:24 Communication Underscore 24:58 Bill Bailey Home 25:32 Heavy Underscore 26:06 Japanese Texture 26:41 Latin shakers 27:16 Game Atmosphere 27:51 Roman March 28:26 Simple New Age 29:02 Technobop 29:38 Spin Theme 30:14 Techno Dance 30:51 Country Jingles 31:29 Minor Jingles 32:08 Sexy Thing 32:47 Indian Meditate 33:27 African Pop 34:07 Gentle Nature 34:47 Fun Sparkly Jig 35:28 wholesale 36:12 Rock Of Ages 36:57 Lets Be Friends 37:43 communications 38:30 agriculture 39:18 Walking Bass 40:09 Indian Dance 41:00 Slow Latin March 41:52 Silent Night 42:44 Marine Hymn 43:36 Island Dance 44:28 Caribbean Dance 1 45:21 Jewish Dance 46:15 Caribbean Dance 2 47:09 Transportation 48:04 Sad Japan Song 49:00 China New Year 49:56 Indian Sway (2) 50:53 Antic Spirits 51:50 Halloween Dance 52:47 Sad Church Organ 53:45 Joy To The World 54:43 African Chase 55:41 Kwanzaa March 56:40 Tricky Zone 57:39 Greek Waltz 1 58:39 Jamaica Bounce 2 59:39 Blues 01:00:39 Suspenseful 01:01:39 Japanese study 01:02:39 Low Organ Theme 01:03:39 Mexican Dance 01:04:40 Auld Lang Syne1 01:05:42 Greek Waltz 2 01:06:44 Weather Underscore 01:07:46 Angels Heard Hi 01:08:49 Light Activity 01:09:52 Turkey In Straw 01:10:55 Chanukah Music 01:11:58 Parisian Waltz 01:13:03 China Celebrate 01:14:08 Eight Days 01:15:15 Hark Herald 01:16:23 Jamaican Rhythm 01:17:32 Thankful People 01:18:41 Little Bethlehem 01:19:54 Caissons Rolling 01:21:07 Hanukkah Song |
. | 2022-08-31 17-12-44.mkv | Muusika | Music | Microsoft Office,MIDI sequence,MIDI,.mid,PowerPoint MIDIs,Publisher MIDIs,Clip Organizer,Microsoft Office shared tools,Microsoft Clip Organizer | https://odysee.com/@Press_any_key_to_continue:2/MSClipOrganizerMIDI:9 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/486.jpg | N/A | /channel_db_lite/web/json/486.json | N/A | N/A |
478 | MarkusTegelane+ | Minu esimesed YouTube videod tagurpidi | 1 | 2022-08-06 | Need videod pole markustegelane kanalil enam üleval, kuid kui soovite kindlad olla, et tegemist on tõepoolest minu esimeste videotega (või vähemalt sellega, et need avaldati enne "Talking Tom läks lolliks" videot), võtke minuga ühendust ning ma saadan teile originaalsed YouTube e-kirjad ("Palju õnne, teie video on nüüd YouTube-is!") algsete daatumite ja pealdistega (.eml failiformaadis). Videod (esitamise järjekorras) minu tehtud TrackMania Foreveri rajad Maniaplanet rajad lahedad TrackMania rajad TrackMania Rally rajad |
0 | 1 | 0 | 0 | https://www.youtube.com/watch?v=gs7w0MrRjr4 | 0 | . | . | . | Need videod pole markustegelane kanalil enam üleval, kuid kui soovite kindlad olla, et tegemist on tõepoolest minu esimeste videotega (või vähemalt sellega, et need avaldati enne "Talking Tom läks lolliks" videot), võtke minuga ühendust ning ma saadan teile originaalsed YouTube e-kirjad ("Palju õnne, teie video on nüüd YouTube-is!") algsete daatumite ja pealdistega (.eml failiformaadis). Videod (esitamise järjekorras) minu tehtud TrackMania Foreveri rajad Maniaplanet rajad lahedad TrackMania rajad TrackMania Rally rajad |
FirstRev.mp4 | Tagurpidi | Reversed | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/478.jpg | N/A | /channel_db_lite/web/json/478.json | N/A | N/A | |
464 | Press any key to continue... | Flipnic - Evolution A (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=HABD6EgdWqc | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the first boss stage in Flipnic, which you unlock after completing the Biology A stage. For this stage, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionA_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/464.jpg | N/A | /channel_db_lite/web/json/464.json | N/A | N/A | |
465 | Press any key to continue... | Flipnic - Evolution B (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=eTFOdl_DLNY | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the second boss stage in Flipnic, which you unlock after completing the Metallurgy A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionB_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/465.jpg | N/A | /channel_db_lite/web/json/465.json | N/A | N/A | |
466 | Press any key to continue... | Flipnic - Evolution C (Hard difficulty gameplay) | 0 | 2022-07-25 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RcTUQig43M0 | 0 | . | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay! This is the third boss stage in Flipnic, which you unlock after completing the Optics A stage. For these stages, the difficulty doesn't matter that much, except for the number of balls and credits, but I'm playing on the hard difficulty nevertheless. To complete this stage, you have to do the following: 1. Hit entities with ball and avoid losing balls. You can hit shiny targets to spawn more balls 2. If you manage to destroy a red skull, you'll complete the stage |
. | EvolutionC_hard.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/466.jpg | N/A | /channel_db_lite/web/json/466.json | N/A | N/A | |
416 | MarkusTegelane | Markuse arvuti meelelahutus - KolibriOS (I osa) | 0 | 2022-03-12 | See Markuse arvuti meelelahutuse episoodis heidame pilgu operatsioonsüsteemile, mis kirjutati täielikult x86 assembleris. See ei ole Windows, see ei ole Mac, see ei ole Linux, see midagi totaalselt erinevat! | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=RUuxmLRTzRc | 0 | Kolibri OS (Part I) [Markus Computer Entertainment] (ENG subtitles) | KolibriOS (I osa) [Markuse arvuti meelelahutus] | This episode of Markus Computer Entertainment episode is going to take a look at an operating system made entirely in x86 assembly. It's not Windows, it's not Mac, it's not Linux, it's something completely different! More about KolibriOS: http://kolibrios.org/en/ My website: https://markustegelane.ml Want to see how many dislikes my videos have? Install this browser extension: https://returnyoutubedislike.com/ Random video: https://markustegelane.ml/markustegelane/random/?c=mt Music: Professor Kliq - Surfs Up Romeo Knight - Cream of Earth (CoLD SToRAGE Remix) Jester - Stardust Memories (D4XX REMIX) Quazar - Funky Stars (Hex 2014 Remix) © 2022 Markus' videos productions |
See Markuse arvuti meelelahutuse episoodis heidame pilgu operatsioonsüsteemile, mis kirjutati täielikult x86 assembleris. See ei ole Windows, see ei ole Mac, see ei ole Linux, see midagi totaalselt erinevat! Lisainfo KolibriOS kohta: http://kolibrios.org/en/ Minu veebisait: https://markustegelane.ml Kas soovite teada kui palju mu videotel dislaike on? Siis paigaldage see brauserilaiendus: https://returnyoutubedislike.com/ Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt Muusika: Professor Kliq - Surfs Up Romeo Knight - Cream of Earth (CoLD SToRAGE Remix) Jester - Stardust Memories (D4XX REMIX) Quazar - Funky Stars (Hex 2014 Remix) |
kolbri2.mp4 | Markuse arvuti meelelahutus | Markus computer entertainment | Markuse arvuti meelelahutus,Markus computer entertainment,MarkuStation,eesti keeles,English subtitles,KolibriOS,Filler Green,letter B,IBochs PC Emulator,Android 11,Samsung,Sam has never sung,MarkuStation 2,computer guy,sanic,nice,mouse | https://odysee.com/@MarkusTegelane:8/english-cc-markus-computer-entertainment:1 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/416.jpg | N/A | /channel_db_lite/web/json/416.json | N/A | N/A |
402 | Press any key to continue... | Flipnic - All cutscenes (PAL version) | 0 | 2022-01-02 | This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. |
1 | 1 | 0 | 0 | https://www.youtube.com/watch?v=BDhZr5ArKoI | 0 | Flipnic [PAL PS2 Deinterlaced FMV Rip] | Flipnic - All cutscenes (PAL version) | This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high res one and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. Related links: Help FMVs (TUTO.BIN): https://youtu.be/374kqzSBuOA Game Over 6 (GAME_OVER6.PSS): https://youtu.be/AcqUf014EDQ Exported MOV files with translucency (W.I.P.): https://bit.ly/FlipnicFMV V/O RIP w unused sounds: https://youtu.be/o8TtCp63uuo Timestamps and filenames: 0:00 Intro (SHUKYAKUDEMO.PSS) 1:24 Title screen (TITLE_.PSS) 1:42 Drop of Silver 1 (SILVER_DROOP.PSS) 1:59 Circle of Life 1 (CIRCLE_OF_LIFE.PSS) 2:21 Freeze Over 1 (FREEZE_OVER.PSS) 2:38 Hidden Path Discovery 1 (TAKIWARI.PSS) 2:52 UFO Quiz Show (UFO_QUIZ_SHOW.PSS*) 3:02 Lucky Flamingos (LUCKEY_FLAMINGOS.PSS*) 3:08 Freeze Over 2 (FREEZE_OVER2.PSS) 3:24 Drop of Silver 2 (SILVER_DROP2.PSS) 3:41 Circle of Life 2 (CIRCLE_OF_LIFE2.PSS) 4:02 Hidden Path Discovery 2 (TAKIWARI2.PSS) 4:15 Point of No Return (POINT_OF_NO_RETURN.PSS*) 4:24 Color Puzzle (COLOR_PUZZLE2.PSS*) 4:32 Hungry Monkey (HUNGLY_MONKEY.PSS*) 4:41 Biology Multiball (MULTIBALL.PSS*) 4:49 Metallurgy Multiball (MULTIBALL03.PSS*) 4:55 Optics Multiball (MULTIBALL04.PSS*) 5:01 Geometry Multiball (MULTIBALL05.PSS*) 5:10 Show Time (SHOWTIME.PSS*) 5:15 Move On (MOVE_ON01.PSS*) 5:21 Watch Out! (WATCH_OUT.PSS) 5:26 UFO invasion! (MISSING.PSS) 5:35 Tilt (TILT2.PSS*) 5:42 Extra ball 1 (EXTRABALL.PSS*) 5:48 Extra ball 2 (EXTRABALL2.PSS*) 5:55 Extra credit 1 (EXTRA_CREDIT.PSS*) 6:04 Extra credit 2 (EXTRA_CREDIT02.PSS*) 6:11 You unlocked the next stage (NEXT_STAGE.PSS*) 6:32 Congratulations 1 (CONGRATULATIONS01.PSS*) 6:39 Congratulations 2 (CONGRATULATIONS02.PSS*) 6:46 Congratulations 3 (CONGRATULATIONS03.PSS*) 6:55 Congratulations 4 (CONGRATULATIONS04.PSS*) 7:04 Congratulations 5 (CONGRATULATIONS05.PSS*) 7:14 Congratulations 6 (CONGRATULATIONS06.PSS*) 7:23 Congratulations 7 (CONGRATULATIONS07.PSS*) 7:32 Congratulations 8 (CONGRATULATIONS08.PSS*) 7:39 Congratulations 9 (CONGRATULATIONS09.PSS*) 7:46 Congratulations: cake (CONGRATULATIONS10.PSS*) 7:58 Game Over 2 (GAME_OVER2.PSS*) 8:12 Game Over 3 (GAME_OVER3.PSS*) 8:19 Game Over 4 (GAME_OVER4.PSS*) 8:30 Game Over 5 (GAME_OVER5.PSS*) 8:42 Staff Credits 1 (STAFF_ROLL1.PSS) 10:46 Staff Credits 2 (STAFF_ROLL2.PSS) 12:50 Ubi Soft Logo (UBI.PSS) 13:00 Bad Luck (BAD_LUCK.PSS) 13:39 Small Luck (SMALL_LUCK.PSS) 14:18 Good Luck (GOOD_LUCK.PSS) 14:56 Great Luck (GREAT_LUCK.PSS) 15:34 Miraculous! (MIRACULOUS.PSS) * These FMVs have translucency effects that are not displayed in this video |
This video shows all cutscenes in Flipnic, a pinball game for the PlayStation 2 games console. This video does not contain any help FMV-s, as I already made a video with those. I captured all of these cutscenes with a little FMV hack I made - basically I can replace the cutscene that is supposed to play with another one. This game actually has two types of FMVs - the high resone and the low res one. Some cutscenes contain translucency (e.g. Move On), but this video omits that. The hires cutscenes never have translucency, but the lowres ones do. I have found a hacky way to get translucency data, but it will take some time to actually turn into a full video. |
flipnic_fmv-6000.mp4 | FMV klipid | FMV clips | Flipnic,pinball,PlayStation,PlayStation 2,game over,cutscene,FMV,full motion video,PSS,playstation stream,PAL,congratulations,Lisle Wilkerson,Randy Goins,Lemmy Constantine,no camera,electromechanical game simulator,poisonous,pinball is not dead,new game machine,van gogh,UFO,aliens,flying saucer,flamingo,monkey,freeze over,steel ball,weird,surreal,biology,optics,metallurgy,geometry,theology,evolution,puzzle,multiball,see you again,skeleton,skull,invasion,omg,tilt | https://odysee.com/@Press_any_key_to_continue:2/FlipnicFMV:8 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/402.jpg | N/A | /channel_db_lite/web/json/402.json | N/A | N/A |
385 | MarkusTegelane+ | TMNF, aga kõik tekstuurid on kohatäited [UHD] | 1 | 2021-07-20 | See video näitab tekstuuripakki, mille ma ise tegin mängule TrackMania Nations Forever, mis on rakendatud ühele rajale (A02). Ning jah, see on esimene UHD video, mille olen üldse YouTube postitanud (ma pigem eelistan HD-d tulevaste videote jaoks, see video oli lihtsalt test). Kui kedagi huvitab, siis võin lisada allalaadimise lingi ja tekstuuripaki paigaldamise juhised siia kirjeldusse... (aga ainult siis, kui kedagi see huvitab) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=_kYohzqdiIs | 0 | TMNF, but every texture is a placeholder [UHD] | . | This video showcases a texture pack I made myself for TrackMania Nations Forever applied to one of the campaign tracks (A02). And yes, this is the first UHD video I've ever uploaded to YouTube (I'll stick to HD for most future videos, this video was just a test). If anybody is interested, I might add a download link and instructions on how to install this texture pack... (but only if there is demand) |
See video näitab tekstuuripakki, mille ma ise tegin mängule TrackMania Nations Forever, mis on rakendatud ühele rajale (A02). Ning jah, see on esimene UHD video, mille olen üldse YouTube postitanud (ma pigem eelistan HD-d tulevaste videote jaoks, see video oli lihtsalt test). Kui kedagi huvitab, siis võin lisada allalaadimise lingi ja tekstuuripaki paigaldamise juhised siia kirjeldusse... (aga ainult siis, kui kedagi see huvitab) |
Video03.avi | Lisavideod | Additional content | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/385.jpg | N/A | /channel_db_lite/web/json/385.json | N/A | N/A | |
382 | Press any key to continue... | a disturbing "Game over" screen | 0 | 2021-07-10 | This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends. This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen. |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=AcqUf014EDQ | 0 | . | . | This is a very weird and somewhat creepy game over screen that depicts an undead skeleton smoking a cigarette. There's also background music and a male voice laughing can also be heard. Finally the words "Game over" and "See you again!" are heard and the clip ends. This game over screen is from a pinball game called "Flipnic" (a.k.a. "Flipnic: Ultimate Pinball" in NTSC-U [USA] regions), which I've covered before in this channel, but I've never actually seen this clip. This particular game over screen only occours in the original NTSC-J [Japan] version of the game. As far as I can tell, no other version has this game over screen. |
. | disturbing_gameover.mp4 | FMV klipid | FMV clips | https://odysee.com/@Press_any_key_to_continue:2/disturbinggameover:3 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/382.jpg | N/A | /channel_db_lite/web/json/382.json | N/A | N/A | |
297 | MarkusTegelane+ | Halastamatu Miinipilduja (mäng) // Hardcore Minesweeper | 1 | 2020-04-10 | Minesweeper, aga kui kaotan, siis video saab läbi // Minesweeper, but if I lose, the video ends Kanali Markuse asjad uue aasta vastuvõtu otseülekandest (parem hilja kui mitte kunagi) // From the channel Markus' stuff new year celebration live stream (better late than never) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=yFtrXTOmwSA | 0 | . | . | . | Minesweeper, aga kui kaotan, siis video saab läbi // Minesweeper, but if I lose, the video ends Kanali Markuse asjad uue aasta vastuvõtu otseülekandest (parem hilja kui mitte kunagi) // From the channel Markus' stuff new year celebration live stream (better late than never) |
minesweeper.mp4 | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/297.jpg | N/A | /channel_db_lite/web/json/297.json | N/A | N/A | |
270 | MarkusTegelane+ | [Kiire vilkumine] Ma üritasin teha tagurpidi videot, aga sain hoopis andmepudru | 1 | 2019-09-10 | Sony Vegas Pro 11 + Tagurpidi efekt + XVid MPEG-4 avi konteineris sisendiks + MPEG-4 MP4 konteineris väjundiks = Datamosh | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=_IpmfUGamxo | 0 | [Fast flashing] I tried to make a reverse video, but ended up with datamosh | . | Sony Vegas Pro 11 + Reverse effect + XVid MPEG-4 in AVI container as input + MPEG-4 in MP4 container as output = datamosh | . | tmsnowrev.MP4 | Varia | Miscellaneous | lendav auto,TrackMania,TrackMania United,tagurpidi videod,reverse,flying cars | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/270.jpg | N/A | /channel_db_lite/web/json/270.json | N/A | N/A |
337 | MarkusTegelane | TrackMania - Külmunud rajad (MarkuStation 2) | 0 | 2019-09-08 | See video näitab erinevaid "külmunud" radasid, mida olen loonud TrackManias. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=iNyOFBmhckg | 0 | TrackMania - Frozen tracks (MarkuStation 2) | . | This video shows different "frozen" tracks, that I have made in TrackMania. Web page: http://markustegelane.tk Random video: http://markustegelane.tk/random.html |
See video näitab erinevaid "külmunud" radasid, mida olen loonud TrackManias. Veebileht: http:// Juhuslik video: http:///random.html |
tmsnow.avi | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,TrackMania,United,Forever,Original,ESWC,Nations,MarkuStation,MarkuStation2,MarkuStation 2,Markuse arvuti meelelahutus,mängud,gaming,Markus computer entertainment | https://odysee.com/@MarkusTegelane:8/trackmania-k-lmunud-rajad-markustation-2:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/337.jpg | N/A | /channel_db_lite/web/json/337.json | N/A | /channel_db_lite/web/stream/337.en.srt |
245 | MarkusTegelane | TrackMania Kokkupõrked 3 (reupload) | 0 | 2018-07-22 | Lõpuks ometi tegin ma järje TrackMania kokkupõrgete seeriale. See osa on heliefektidega! | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ycw1EPQBjLg | 0 | TrackMania Collisions 3 (reupload) | TrackMania Kokkupõrked 3 | I finally made a sequel to my TrackMania Collisions series. This on has sound effects! Stay up to date Blog: http://themarkusguy.tk Blog (beta): http://markustegelane-web.000webhostapp.com Google+: https://plus.google.com/115914313352149705046 Other channels TheMarkusGuy+ Markus's stuff Press any key to continue... #MarkuStation 2 #TrackMania |
Lõpuks ometi tegin ma järje TrackMania kokkupõrgete seeriale. See osa on heliefektidega! Ole kursis Ajaveeb: http:// Ajaveeb (beeta): http://markustegelane-web.000webhosta... Google+: https://plus.google.com/1159143133521... Twitter: @MarkusMaal Teised kanalid MarkusTegelane+ Markuse asjad Jätkamiseks vajutage suvalist klahvi... #MarkuStation 2 #TrackMania |
kp3.mp4 | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,TrackMania United Forever,mängud,games,MarkuStation,Markuse arvuti meelelahutus | https://odysee.com/@MarkusTegelane:8/trackmania-kokkup-rked-3:4 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/245.jpg | N/A | /channel_db_lite/web/json/245.json | N/A | N/A |
218 | MarkusTegelane+ | Unistuste hüpped 2 intro (TrackMania United Forever) | 1 | 2018-04-08 | Full HD 60 fps versioon 2016. aastal tehtud TrackMania rajast. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=7x92HbhDD58 | 0 | . | . | . | . | Video11.avi | Lisavideod | Additional content | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/218.jpg | N/A | /channel_db_lite/web/json/218.json | N/A | N/A | |
166 | MarkusTegelane | TrackMania: TrackMania Unlimiter rajad [Kiiresti vilkuvad valgused] | 0 | 2018-01-29 | Need rajad tegin erilises TrackMania limitatsiooni eemaldamise programmis. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=SnpIUwDzCoI | 0 | TrackMania: Tracks created be me with TrackMania Unlimiter [Quick flashing lights warning] | . | I made these tracks using a special TrackMania track limitation removal tool. Stay up to date Blog: http://themarkusguy.tk Google+: https://plus.google.com/115914313352149705046 Twitter: @MarkusMaal |
Need rajad tegin erilises TrackMania limitatsiooni eemaldamise programmis. Ole kursis Ajaveeb: http:// Google+: https://plus.google.com/115914313352149705046 Twitter: @MarkusMaal |
tmurajad.mp4 | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,TrackMania,TrackMania United Forever,TrackMania Nations Forever,Markuse videod | https://odysee.com/@MarkusTegelane:8/trackmania-trackmania-unlimiter-rajad:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/166.jpg | N/A | /channel_db_lite/web/json/166.json | N/A | N/A |
215 | MarkusTegelane+ | 3D test | 1 | 2017-12-28 | Keerlev logo // Spinning logo | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=7ki0RRVk3jE | 0 | . | . | . | . | 3d.MP4 | Eksperimentaalne | Experimental | 3d,sony vegras,vegas,pro,professional,reverse,logo,spin,spinner,keerlev,keerlema,keerlemine,spinning | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/215.jpg | N/A | /channel_db_lite/web/json/215.json | N/A | N/A |
163 | MarkusTegelane | TrackMania rada: Labürint | 0 | 2017-12-10 | Eksperimenteerisin TrackMania Unlimiteriga. Tegin selle raja. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=P1mk1Sm3guU | 0 | TrackMania track: Labyrinth (MarkuStation) | TrackMania rada: Labürint (MarkuStation) | I was just experimenting with TrackMania Unlimiter. I made this track. Stay up to date: Blog: http://themarkusguy.tk Google+: https://plus.google.com/115914313352149705046 Twitter: @MarkusMaal Other channels TheMarkusGuy+ : https://www.youtube.com/channel/UCGGM... TheMarkusGuy++ : https://www.youtube.com/channel/UC_ah... Markus's stuff: https://www.youtube.com/channel/UCMD2... Additional information RAW filename: labyrinth.mp4 Software used: TrackMania United Forever Rendering time: 20 minutes, 2 hours for replay rendering |
Eksperimenteerisin TrackMania Unlimiteriga. Tegin selle raja. Ole kursis Ajaveeb: http:// Google+: https://plus.google.com/115914313352149705046 Twitter: @MarkusMaal Teised kanalid MarkusTegelane+ : https://www.youtube.com/channel/UCGGM... MarkusTegelane++ : https://www.youtube.com/channel/UC_ah... Markuse asjad: https://www.youtube.com/channel/UCMD2... Lisainfo Video RAW nimi: labyrinth.mp4 Kasutatud tarkvara: TrackMania United Forever Renderdamise aeg: 20 minutit, 2 tundi korduse salvestamiseks |
labyrinth.mp4 | MarkuStation 2 | MarkuStation 2 | Markus Maal,MarkusTegelane,TheMarkusGuy,TrackMania,TrackMania United,Forever,TrackMania Unlimiter | https://odysee.com/@MarkusTegelane:8/trackmania-rada-lab-rint-markustation:2 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/163.jpg | N/A | /channel_db_lite/web/json/163.json | N/A | N/A |
197 | MarkusTegelane+ | made by Windows Movie Maker 6.9 | 1 | 2017-09-14 | rest in piss Windows Movie Maker, you'll never be missed | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=lf1j6fJKMtA | 0 | . | . | . | . | madewith69.wmv | Eksperimentaalne | Experimental | lendav siga,windows,movie,maker,69,sexual reference,6.9,mlg,montage parody,meme,memes,bee | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/197.jpg | N/A | /channel_db_lite/web/json/197.json | N/A | N/A |
179 | MarkusTegelane+ | Gigabyte emaplaadid: salajane klahvikombinatsioon | 1 | 2017-05-08 | Have you ever felt that there were not enough settings to mess with? This combination adds some settings for more experienced users. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pvAh-QtPl60 | 0 | Gigabyte motherboards: secret key combination | . | . | Kas teile ei ole tundunud, et seadistusi on liiga vähe? See kombinatsioon lisab mõned seadistused kogenumatele kasutajatele. | N/A | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/179.jpg | N/A | /channel_db_lite/web/json/179.json | N/A | N/A | |
153 | MarkusTegelane | Batch fail: Kalkulaator hiire ja kasutajaliidesega! | 0 | 2017-05-07 | Lihtne kalkulaator hiire toega! Te saate selle alla laadida siit: [link] BG:EXE, mida kasutasin: [link] Palun teavitage katkistest linkidest! | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=aKhGvYpy9CQ | 0 | Batch file: Calculator with mouse and GUI! | . | Simple calculator with mouse support! You can download it here: https://drive.google.com/file/d/0B_igBtlvxUYpeVo5S0NWZWp2Q0U/view?usp=sharing BG.EXE, I was using: https://www.dropbox.com/s/uy1216fdxfpy2cr/bg.exe?dl=0 Please report broken links! |
Lihtne kalkulaator hiire toega! Te saate selle alla laadida siit: https://drive.google.com/file/d/0B_igBtlvxUYpeVo5S0NWZWp2Q0U/view?usp=sharing BG.EXE, mida ma kasutasin: https://www.dropbox.com/s/uy1216fdxfpy2cr/bg.exe?dl=0 Palun teavitage katkistest linkidest! |
calculator.avi | Pakkfailid | Batch files | batch file game,batch file game tutorial,batch file games,batch game,batch game download,batch game engine,batch game maker,batch game movement,batch game programming,batch game rpg,batch game script,batch game tutorial,batch gamer,batch games,batch games download,batch games pong,batch games rpg,batch programming game,best batch game,best batch game ever,best batch games,cool batch games,making a batch game,my batch game | https://odysee.com/@MarkusTegelane:8/batch-file-calculator-with-mouse-and-gui:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/153.jpg | N/A | /channel_db_lite/web/json/153.json | N/A | N/A |
142 | MarkusTegelane | Kuidas juurutada (rootida) igat Nexus seadet | 0 | 2017-03-14 | Selles videos näitan ma kuidas saab juurutada Nexus seadmeid lihtsa programmiga, millel nimeks Nexus Root Toolkit, mille arendas WugFresh | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=PHQIUvSAMTA | 0 | How to root every Nexus device | . | In this video I show you how to root Nexus devices with a simple program, called Nexus Root Toolkit, developed by WugFresh. Program and supported devices here: http://www.wugfresh.com/nrt/ Video info: Resolution: 1280x720 Frame rate: 60 frames per second Rendering time: 30 minutes Music Androids Always Escape - YouTube Audio Library Gymnopedie No. 1 Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Kawai Kitsune Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Blip Stream Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ |
Selles videos näitan ma kuidas saab juurutada Nexus seadmeid lihtsa programmiga, millel nimeks Nexus Root Toolkit, mille arendas WugFresh. Programmi ja toetatud seadmed leiate siit: http://www.wugfresh.com/nrt/ Video info: Resolutsioon: 1280x720p Kaadrisagedus: 60 kaadrit/sek Renderdusaeg: 30 minutit Kasutatud muusika: Androids Always Escape - YouTube'i fonoteek Gymnopedie No. 1 - Kevin MacLeod (incompetech.com) Litsenseeritud Creative Commons alusel: Attribution 3.0 Litsents http://creativecommons.org/licenses/by/3.0/ Kawai Kitsune - Kevin MacLeod (incompetech.com) Litsenseeritud Creative Commons alusel: Attribution 3.0 Litsents http://creativecommons.org/licenses/by/3.0/ Blip Stream - Kevin MacLeod (incompetech.com) Litsenseeritud Creative Commons alusel: Attribution 3.0 litsents http://creativecommons.org/licenses/by/3.0/ |
root.mxf | Arvuti nõuanded | Computer tips | NRT,Nexus Root,Toolkit,rooting,juurutamine,Android,Unlock,bootloader,how to,every,device,Root android,Free,Wugfresh,Nexus Toolkit,Google,Nexus,Pixel,Phone,Tablet,SuperSu,Superuser,Su,Sudo,Linux | https://odysee.com/@MarkusTegelane:8/kuidas-juurutada-rootida-igat-nexus:d | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/142.jpg | N/A | /channel_db_lite/web/json/142.json | N/A | N/A |
101 | MarkusTegelane | Light OS Release (from the live stream) | 0 | 2016-10-13 | Now I would like to introduce you the release of the Light OS. This has everything fixed. The download link is coming soon... | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=uRwP0R7s00o | 0 | . | . | . | . | yt-editor.flv | PowerPoint | PowerPoint | YouTube'i redigeerija | https://odysee.com/@MarkusTegelane:8/light-os-release-from-the-live-stream:6 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/101.jpg | N/A | /channel_db_lite/web/json/101.json | N/A | N/A |
68 | MarkusTegelane | My PowerPoint OS: Light OS 12 minute preview [BETA] [Macros] | 0 | 2016-02-01 | This is a preview of my PowerPoint operating system called Light OS. Everything you see in this OS is made in Microsoft PowerPoint. ... | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=YsH_jhQdObA | 0 | . | Minu PowerPointi OS: Light oS 12 minutliline eelvaade [BEETA] [Makrod] | This is a preview of my PowerPoint operating system called Light OS. Everything you see in this OS is made in Microsoft PowerPoint. Preview download link (if you don't have PowerPoint): https://www.dropbox.com/s/73msscok7qch2qb/LightOS%20without%20PowerPoint%20viewer.zip?dl=0 Link with smaller size (if you already have PowerPoint) https://www.dropbox.com/s/h15pe2iim7u6wli/LightOS.zip?dl=0 This is not actually my first OS. This is list of other OS-s I have made: Windows 9 concept Windows 10 concept WIndows NT 8.0 concept Windows 11 Concept Double click Windows COS Android PowerPoint OS Leaves OS Future OS Future OS (music edition) OG1_OS Magic OS April Fools OS Windows TE (Total Emulation) (Actually simulation) Windows Kista Windows Kista Ultimate Windows xpp Windows WE (Welcome Edition) Windows Se7en Windows 8 PowerPoint edition Phone OS OS-i PowerPoint multitasking OS jdfsfsf OS UFO OS Shark Windows (WTF!?) However, this is the first OS I have made to use macros. I have used ActiveX earlier, but macros are really new for my OS-s. | See on eelvaade mu PowerPointi operatsioonsüsteemist nimega Light OS. Kõik mida sa selles videos näed on tehtud Microsoft PowerPointiga. Eelvaate allalaadimise link (kui sul ei ole PowerPointi): https://www.dropbox.com/s/73msscok7qch2qb/LightOS%20without%20PowerPoint%20viewer.zip?dl=0 Link väiksema suurusega (kui sul juba on PowerPoint): https://www.dropbox.com/s/h15pe2iim7u6wli/LightOS.zip?dl=0 See ei ole tegelikult mu esimene OS. Siin on loend muudest OSidest, mida olen teinud: Windows 9 näidis Windows 10 näidis WIndows NT 8.0 näidis Windows 11 Näidis Topelt-klõps Windows COS Android PowerPoint OS Leaves OS Tuleviku OS Tuleviku OS (muusika väljaanne) OG1_OS Magic OS Naljapäeva OS Windows TE (Total Emulation) (Tegelikult simulatsioon) Windows Kista Windows Kista Ultimate Windows xpp Windows WE (Welcome Edition) Windows Se7en Windows 8 PowerPoint edition Phone OS OS-i PowerPoint rööprähklemise OS jdfsfsf OS UFO OS Shark Windows (WTF!?) Kuid, see on esimene OS, kus olen kasutanud makrosid. Ma olen ActiveX ka varem, kuid makrod on mu OS-idele väga uus. | My PowerPoint OS BETA.mp4 | PowerPoint | PowerPoint | PowerPoint,Microsoft PowerPoint (Presentation) | https://odysee.com/@MarkusTegelane:8/my-powerpoint-os-light-os-12-minute:8 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/68.jpg | N/A | /channel_db_lite/web/json/68.json | N/A | N/A |
63 | MarkusTegelane | TrackMania rada - Nuputa ja sõida (TrackMania RPG rada) | 0 | 2015-11-25 | See on minu tehtud üks uuematest radadest TrackManias. Allalaadimislink ilmub kirjeldusse, siis kui seda küsitakse. | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=3JUWPfP3qtg | 0 | TrackMania track - Figure out and drive (TrackMania RPG map) | . | This is one of the newest maps I've made in TrackMania. The download link will be available if you ask for it. | . | TrackMania+rada+-+Nuputa+ja+s%u00f5ida+(TrackMania+RPG+rada).mp4 | MarkuStation 0 | MarkuStation 0 | TrackMania,United,Forever | https://odysee.com/@MarkusTegelane:8/trackmania-rada-nuputa-ja-s-ida:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/63.jpg | N/A | /channel_db_lite/web/json/63.json | N/A | N/A |
60 | MarkusTegelane | Proovi põgeneda [TrackMania Rada] [HD 720p] [Blockmix] | 0 | 2015-11-04 | See on TrackMania rada, milles kasutasin eksperimentaalseid tööriistu. [linkide loend] |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=STf7V4tnz7U | 0 | Try to escape [TrackMania Track] [HD 720p] [Blockmix] | . | This is a TrackMania track, where I used experimental tools. [link list] | . | Proovi+p%u00f5geneda+[TrackMania+Rada]+[HD+720p]+[Blockmix].mp4 | MarkuStation 0 | Miscellaneous | TrackMania,United,Forever,Markus Maal,Ühendama,ühendatud,Markus Maal - Ühendatud | https://odysee.com/@MarkusTegelane:8/proovi-p-geneda-trackmania-rada-hd-720p:c | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/60.jpg | N/A | /channel_db_lite/web/json/60.json | N/A | N/A |
59 | MarkusTegelane | Batch OS: Log OS [HD] | 0 | 2015-11-02 | This is my most advanced batch file OS and made totally by me. --Update 2016--[linkide loend] |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=JUvTQ8L9a7k | 0 | . | Batch faili OS: Log OS [HD] | This is my most advanced batch file OS and made totally by me. --Update 2016--[link list] | See on mu kõige arenenum batch faili OS ja see on loodud täielikult minu poolt. ---Uuendus 2016---[linkide loend] | Batch+OS_+Log+OS+(Probably+the+most+advanced+batch+OS)+[HD].mp4 | Pakkfailid | Batch files | Batch file,Batch file OS,LogOS,Operating System (Software Genre),Batch Processing,Software (Industry),Family,Friends,Ever,Best,Fun,Reunion,Grandma,Travel,Visit,Uncle,Worst,Greatest,Adventure,Culture,Worlds,Nature,Events,Cousins | https://odysee.com/@MarkusTegelane:8/batch-os-log-os-hd:6 | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/59.jpg | N/A | /channel_db_lite/web/json/59.json | N/A | N/A |
30 | MarkusTegelane | Minu tehtud parimad TrackMania² rajad | 0 | 2015-04-07 | Selles videos näitan ma järgnevate mängude radasid mida ma olen ise teinud: TrackMania² Canyon TrackMania² Valley TrackMania² Stadium Need on minu tehtud rajad. Radade nimed on järgmised: 1. Staadioni hullus 2. Valley test 3. Salajane maja (canyon)... | 1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KoR1rDyQduc | 0 | Best TrackMania² tracks I have made | . | In this video I am going to show different tracks I've made in the following games: TrackMania² Canyon TrackMania² Valley TrackMania² Stadium These are my tracks. The names of them are the following: 1. Stadium madness 2. Valley Test 3. Secret house (canyon)... | . | Minu tehtud parimad TrackMania² rajad.mp4 | MarkuStation 0 | MarkuStation 0 | TrackMania 2: Canyon (Video Game),Racing Video Game (Video Game Genre),TrackMania (Video Game Series),TrackMania 2: Valley (Video Game),TrackMania 2: Stadium (Video Game),Mania Planet,ManiaPlanet,mmaal,ühendama,ühendatud,Eesti,30 FPS,Frames Per Second,Video Game (Industry),Movie Maker,Windows,Computer,Forever | https://odysee.com/@MarkusTegelane:8/minu-tehtud-parimad-trackmania-rajad:e | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/30.jpg | N/A | /channel_db_lite/web/json/30.json | N/A | N/A |