Leiti 5 vastet.
| ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 643 | Press any key to continue... | MENU_1.MID [JAM to SF2 conversion (attempt)] | 0 | 2025-09-09 | This is my attempt to convert Flipnic's audiobank files (.HD/.BD) to SF2 format, which is a standard file format for MIDI soundfonts. The menu music sounds ALMOST correct, except there is absolutely no reverb, some samples cut off randomly and a few instruments have incorrect fine-tune pitch (basically all of this except for the lack of reverb can probably be fixed). This voice bank file format is actually used in other games too, such as Ape Escape, Gran Turismo 4 (.INS files), Omega Boost, Wild Arms 2 etc. You can read about the file format here: https://psx-spx.consoledev.net/cdromfileformats/#cdrom-file-audio-other-formats (basically identical in Flipnic, except embedded SSsq is Data 5, not Data 4 and it uses standard .MID files instead of .SQ files). I also created a ImHex pattern for this file format: https://raw.githubusercontent.com/MarkusMaal/FlipnicPatterns/refs/heads/main/patterns/hd.hexpat The tool to do this (FlipnicFileTools 2.1) is still in development, there's some technical non-sense I still have yet to figure out, but you can get the open source code in the current state here: https://github.com/MarkusMaal/FlipnicFileTools (release version does not contain the SF2 conversion option) MIDI editor used for the video: https://signalmidi.app |
0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=DFfbDm0tMNE | 0 | MENU_1.MID [JAM to SF2 conversion (attempt)] | MENU_1.MID [JAM to SF2 conversion (attempt)] | This is my attempt to convert Flipnic's audiobank files (.HD/.BD) to SF2 format, which is a standard file format for MIDI soundfonts. The menu music sounds ALMOST correct, except there is absolutely no reverb, some samples cut off randomly and a few instruments have incorrect fine-tune pitch (basically all of this except for the lack of reverb can probably be fixed). This voice bank file format is actually used in other games too, such as Ape Escape, Gran Turismo 4 (.INS files), Omega Boost, Wild Arms 2 etc. You can read about the file format here: https://psx-spx.consoledev.net/cdromfileformats/#cdrom-file-audio-other-formats (basically identical in Flipnic, except embedded SSsq is Data 5, not Data 4 and it uses standard .MID files instead of .SQ files). I also created a ImHex pattern for this file format: https://raw.githubusercontent.com/MarkusMaal/FlipnicPatterns/refs/heads/main/patterns/hd.hexpat The tool to do this (FlipnicFileTools 2.1) is still in development, there's some technical non-sense I still have yet to figure out, but you can get the open source code in the current state here: https://github.com/MarkusMaal/FlipnicFileTools (release version does not contain the SF2 conversion option) MIDI editor used for the video: https://signalmidi.app |
This is my attempt to convert Flipnic's audiobank files (.HD/.BD) to SF2 format, which is a standard file format for MIDI soundfonts. The menu music sounds ALMOST correct, except there is absolutely no reverb, some samples cut off randomly and a few instruments have incorrect fine-tune pitch (basically all of this except for the lack of reverb can probably be fixed). This voice bank file format is actually used in other games too, such as Ape Escape, Gran Turismo 4 (.INS files), Omega Boost, Wild Arms 2 etc. You can read about the file format here: https://psx-spx.consoledev.net/cdromfileformats/#cdrom-file-audio-other-formats (basically identical in Flipnic, except embedded SSsq is Data 5, not Data 4 and it uses standard .MID files instead of .SQ files). I also created a ImHex pattern for this file format: https://raw.githubusercontent.com/MarkusMaal/FlipnicPatterns/refs/heads/main/patterns/hd.hexpat The tool to do this (FlipnicFileTools 2.1) is still in development, there's some technical non-sense I still have yet to figure out, but you can get the open source code in the current state here: https://github.com/MarkusMaal/FlipnicFileTools (release version does not contain the SF2 conversion option) MIDI editor used for the video: https://signalmidi.app |
2025-09-09 00-47-08.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/643.jpg | N/A | N/A | N/A | N/A | |
| 618 | Markuse asjad | Ekraanisäästja | 0 | 2025-04-01 | PLAADI! | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=BZzDU7GfBSM | 0 | Ekraanisäästja | Ekraanisäästja | PLAADI! | PLAADI! | 2025-04-01 16-54-12.mkv | Naljavideod | Joke videos | Markuse asjad,Markuse arvuti asjad,Markuse arvuti ooterežiim,ekraanisäästja,screen saver,ooterežiim | N/A | Markus' stuff | Markuse asjad | 0 | /channel_db_lite/web/thumbs/618.jpg | N/A | N/A | N/A | N/A |
| 120 | MarkusTegelane | PCSX2: Kõige eepilisem PS2 BIOSi (brauser) rikutus | 0 | 2016-12-05 | Lihtsalt jamasin Vinesauce ROM Corruptor-iga. See oli üks tulemustest, kui sisestasin juhuslikke numbreid. Ma testisin ka punast ekraani, kuid see tundus normaalne. Kõik muu aga, rikutud. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=mfh-N1iOFss | 0 | PCSX2: The most epic PS2 BIOS (browser) corruption | PCSX2: Kõige eepilisem PS2 BIOSi (brauser) rikutus | Just messing around with Vinesauce ROM Corruptor. This was one of the results when I put in random numbers. I also tested RSOD, but it looked normal. Everything else tough, corrupted | Lihtsalt jamasin Vinesauce ROM Corruptor-iga. See oli üks tulemustest, kui sisestasin juhuslikke numbreid. Ma testisin ka punast ekraani, kuid see tundus normaalne. Kõik muu aga, rikutud. | 2016-12-05-1917-49.flv | Rikutused | Corruptions | PCSX2,PS2,Gaming console,Vinesauce ROM corruptor,PS2 Corruption,PS2 BIOS,PS2 Browser | https://odysee.com/@MarkusTegelane:8/pcsx2-the-most-epic-ps2-bios-browser:d | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/120.jpg | N/A | /channel_db_lite/web/json/120.json | N/A | N/A |
| 87 | MarkusTegelane | OBS-iga jamamine... | 0 | 2016-09-01 | Lihtsalt katsetasin OBS-i ja avastasin eelvaatel täisekraani režiimi. Vaadake videot, et rohkem teada saada. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=Vtdlf3tUEA4 | 0 | . | . | . | . | 2016-09-01-1220-06.flv | Varia | Miscellaneous | Open Broadcaster Software | N/A | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/87.jpg | N/A | N/A | N/A | N/A |
| 70 | MarkusTegelane | Logi OperatsioonSüsteemi Beetaga jamamine | 0 | 2016-02-07 | Selles videos ma teen erinevaid asju mu Batch faili OS-ga, nimega Log OS. Ma krahhin selle, ma installin selle, ma teen sellega muud jama. | 1 | 0 | 0 | 1 | https://www.youtube.com/watch?v=ul-lb3txaVM | 0 | Messing with Log Operating System Beta | Logi OperatsioonSüsteemi Beetaga jamamine | In this video I'll do different stuff with my Batch file OS called Log OS. I'll crash it, I'll flash it, I'll do more stuff with it. | Selles videos ma teen erinevaid asju mu Batch faili OS-ga, nimega Log OS. Ma krahhin selle, ma installin selle, ma teen sellega muud jama. | Log OS.mp4 | Pakkfailid | Batch files | Log Operating System | https://odysee.com/@MarkusTegelane:8/messing-with-log-operating-system-beta:a | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/70.jpg | N/A | /channel_db_lite/web/json/70.json | N/A | N/A |