Leiti 7 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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645 | Press any key to continue... | Flipnic (NTSC-U) 1:25:47 [Any%] | 0 | 2025-09-18 | Speedrun of Flipnic video game. Leaderboard: https://www.speedrun.com/Flipnic__Ultimate_Pinball Recording date: 10th August 2025 Sections: 0:00 Biology A 3:04 Evolution A 5:43 Metallurgy A 14:04 Evolution B 16:34 Optics A 33:21 Evolution C 36:25 Biology B 40:05 Metallurgy B 49:49 Optics B 1:05:38 Geometry A 1:23:16 Evolution D 1:25:49 Final time |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=SLoYBhtCpbQ | 0 | Flipnic (NTSC-U) 1:25:47 [Any%] | Flipnic (NTSC-U) 1:25:47 [Any%] | Speedrun of Flipnic video game. Leaderboard: https://www.speedrun.com/Flipnic__Ultimate_Pinball Recording date: 10th August 2025 Sections: 0:00 Biology A 3:04 Evolution A 5:43 Metallurgy A 14:04 Evolution B 16:34 Optics A 33:21 Evolution C 36:25 Biology B 40:05 Metallurgy B 49:49 Optics B 1:05:38 Geometry A 1:23:16 Evolution D 1:25:49 Final time |
Speedrun of Flipnic video game. Leaderboard: https://www.speedrun.com/Flipnic__Ultimate_Pinball Recording date: 10th August 2025 Sections: 0:00 Biology A 3:04 Evolution A 5:43 Metallurgy A 14:04 Evolution B 16:34 Optics A 33:21 Evolution C 36:25 Biology B 40:05 Metallurgy B 49:49 Optics B 1:05:38 Geometry A 1:23:16 Evolution D 1:25:49 Final time |
FlipnicAny%_1_25_47_535.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/645.jpg | N/A | N/A | N/A | N/A | |
644 | Press any key to continue... | Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] | 0 | 2025-09-12 | In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down. This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes. Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools Chapters: 0:00 Biology - Main Theme (NATURE_0.MID) 2:20 Biology - Watch Out! (NATURE_1.MID) 5:17 Biology - Multiball (NATURE_2.MID) 6:17 Biology - Slot Chance (POSITIVE.MID) 8:00 Evolution/Theology - Main Theme (BOSS_1.MID) 9:46 Metallurgy - Main Theme (ISEKI_0.MID) 12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID) 13:43 Metallurgy - Multiball (ISEKI_2.MID) 15:06 Optics - Main Theme (HIKARI_0.MID) 17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID) 18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID) 20:04 Zero Gravity (SERIOUS.MID) 21:32 Geometry - Main Theme (LOAD_RETRO_3.MID) 22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID) 22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID) 23:27 Geometry - Area 74 (LOAD_RETRO_6.MID) 24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID) 25:09 Menu Theme (MENU_1.MID) 26:08 Geometry - Triple Paddle (RETRO_0.MID) 27:30 Staff Roll 1 (RETRO_1.MID) 28:35 Intermissions - Wonderful (LOAD_0.MID) 28:45 Intermissions - Ready (LOAD_1.MID) 28:51 Intermissions - Warning (LOAD_1.MID) 28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID) 29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID) 29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=DTtTDvUCvBE | 0 | Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] | Flipnic - Original Soundtrack [MIDI Waveform Deconstruction] | In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down. This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes. Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools Chapters: 0:00 Biology - Main Theme (NATURE_0.MID) 2:20 Biology - Watch Out! (NATURE_1.MID) 5:17 Biology - Multiball (NATURE_2.MID) 6:17 Biology - Slot Chance (POSITIVE.MID) 8:00 Evolution/Theology - Main Theme (BOSS_1.MID) 9:46 Metallurgy - Main Theme (ISEKI_0.MID) 12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID) 13:43 Metallurgy - Multiball (ISEKI_2.MID) 15:06 Optics - Main Theme (HIKARI_0.MID) 17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID) 18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID) 20:04 Zero Gravity (SERIOUS.MID) 21:32 Geometry - Main Theme (LOAD_RETRO_3.MID) 22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID) 22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID) 23:27 Geometry - Area 74 (LOAD_RETRO_6.MID) 24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID) 25:09 Menu Theme (MENU_1.MID) 26:08 Geometry - Triple Paddle (RETRO_0.MID) 27:30 Staff Roll 1 (RETRO_1.MID) 28:35 Intermissions - Wonderful (LOAD_0.MID) 28:45 Intermissions - Ready (LOAD_1.MID) 28:51 Intermissions - Warning (LOAD_1.MID) 28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID) 29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID) 29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID) |
In this video, I'm showing a waveform deconstruction of the 16 MIDI channels for the game's soundtrack as well as a keyboard showing the keys that are being held down. This is not just an audio recording, this is my attempt to properly rip the soundtrack. There are a few inaccuracies, specifically related to looping and envelopes. Soundbank converted to SF2 with a pre-release version of this tool: https://github.com/MarkusMaal/FlipnicFileTools Chapters: 0:00 Biology - Main Theme (NATURE_0.MID) 2:20 Biology - Watch Out! (NATURE_1.MID) 5:17 Biology - Multiball (NATURE_2.MID) 6:17 Biology - Slot Chance (POSITIVE.MID) 8:00 Evolution/Theology - Main Theme (BOSS_1.MID) 9:46 Metallurgy - Main Theme (ISEKI_0.MID) 12:17 Metallurgy - Spider Crab & Shoot Down The Shafts (ISEKI_1.MID) 13:43 Metallurgy - Multiball (ISEKI_2.MID) 15:06 Optics - Main Theme (HIKARI_0.MID) 17:05 Optics - Bumper Village & Non-Stop Area (HIKARI_1.MID) 18:35 Optics - Multiball & Loop The Loop (HIKARI_2.MID) 20:04 Zero Gravity (SERIOUS.MID) 21:32 Geometry - Main Theme (LOAD_RETRO_3.MID) 22:17 Geometry - Chu Chu Multiball (LOAD_RETRO_4.MID) 22:49 Geometry - Alien Hill (LOAD_RETRO_5.MID) 23:27 Geometry - Area 74 (LOAD_RETRO_6.MID) 24:13 Geometry - Galaxy Tennis (LOAD_RETRO_7.MID) 25:09 Menu Theme (MENU_1.MID) 26:08 Geometry - Triple Paddle (RETRO_0.MID) 27:30 Staff Roll 1 (RETRO_1.MID) 28:35 Intermissions - Wonderful (LOAD_0.MID) 28:45 Intermissions - Ready (LOAD_1.MID) 28:51 Intermissions - Warning (LOAD_1.MID) 28:57 Intermissions - Unused Geometry Wonderful (LOAD_RETRO_0.MID) 29:04 Intermissions - Geometry Ready (LOAD_RETRO_1.MID) 29:11 Intermissions - Geometry Warning (LOAD_RETRO_2.MID) |
FlipnicSequences.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/644.jpg | N/A | N/A | N/A | N/A | |
635 | Press any key to continue... | Sun Fun ringtone [Voice Enhanced] | 0 | 2025-07-15 | so Adobe has this thing that let's you remove background noise from recordings and it actually sound really good but what if you put an old Nokia ringtone into it? well, you get this... |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=awgxhHmGvuw | 0 | Sun Fun ringtone [Voice Enhanced] | Sun Fun ringtone [Voice Enhanced] | so Adobe has this thing that let's you remove background noise from recordings and it actually sound really good but what if you put an old Nokia ringtone into it? well, you get this... |
so Adobe has this thing that let's you remove background noise from recordings and it actually sound really good but what if you put an old Nokia ringtone into it? well, you get this... |
Sun Fun enhanced.wmv | Naljavideod | Joke videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/635.jpg | N/A | N/A | N/A | N/A | |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
526 | MarkusTegelane+ | Telefonikaamera skanneerimine // Scanning a phone camera | 1 | 2023-02-19 | panin telefoni videot lindistama skanneri sisse see video on tulemus // I started a video recording on my phone inside the scanner this video is the result |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=MPu72yGakGE | 0 | Telefonikaamera skanneerimine // Scanning a phone camera | . | panin telefoni videot lindistama skanneri sisse see video on tulemus // I started a video recording on my phone inside the scanner this video is the result |
. | Naljavideod | Joke videos | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/526.jpg | N/A | /channel_db_lite/web/json/526.json | N/A | N/A | ||
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
493 | Press any key to continue... | Loading a PS1 game [Real time capture \w disc seeking sounds] | 0 | 2022-10-10 | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=5RzOn7rjeD8 | 0 | Loading a PS1 game [Real time capture \w disc seeking sounds] | . | If you have ever owned a PS1 or any other early CD-based games console, you know very well that games take a very long time to load. One reason is due to the slower disc speed, another is due to the fact that game data is fragmented around the disc, so the laser assembly needs to seek around the disc to find the required data. This means that loading a game can take several minutes. This video demonstrates that. Captured using a real console, which is outputting composite, which is connected into an HDMI upscaler, which then is connected to a capture device, which is connected to my computer, which saves the output into a video file. This video is, at least for most part, uncut, except for parts, where I navigate around in menus, insert the game disc, play, etc, but every load screen is uncut. The game that is showcased in this video is Colin McRae Rally 2.0 (PS1, PAL version). Timestamps: 0:00 Opening disc tray, removing existing disc, inserting another game disc, closing tray, power on 0:11 Power-on, disc check 0:15 BIOS screen 0:31 Exit BIOS screen 0:35 Copyright screen 2:35 Black screen 2:52 Codemasters FMV 3:01 Black screen 3:46 Intro FMV (cut) 4:08 Black screen 4:16 Title screen/language selection 4:30 Loading demo mode 5:34 Exit demo mode 6:09 Navigating menus 6:21 Loading service area 6:31 Loading single stage 6:50 Single stage gameplay (cut) 7:08 Exit single stage P.S. At the beginning, the video is in mono. That's because I forgot to change my microphone into mono mode, so it was outputting only to one side, and I only realized that mid-recording. |
. | PS1-seeking.mp4 | Varia | Miscellaneous | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/493.jpg | N/A | /channel_db_lite/web/json/493.json | N/A | N/A |