Leiti 16 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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614 | Press any key to continue... | Optics B - Creepy Audio Glitch [Flipnic, PS2] | 0 | 2025-04-30 | A really weird audio glitch that I happened to stumble upon when attempting to record an Any% speedrun of Flipnic. These audio glitches can occur when Flipnic fails to load the MIDI sequence data correctly, so it just tries to play unrelated garbage data as music (at least that's what I think is happening here). I didn't finish the run due to the fact the battery on my headphones ran out, but you can see the rest of the unfinished run here: https://www.youtube.com/watch?v=0Ra7-yHxhpQ |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=LR7fw-G4zs4 | 0 | Optics B - Creepy Audio Glitch [Flipnic, PS2] | Optics B - Creepy Audio Glitch [Flipnic, PS2] | A really weird audio glitch that I happened to stumble upon when attempting to record an Any% speedrun of Flipnic. These audio glitches can occur when Flipnic fails to load the MIDI sequence data correctly, so it just tries to play unrelated garbage data as music (at least that's what I think is happening here). I didn't finish the run due to the fact the battery on my headphones ran out, but you can see the rest of the unfinished run here: https://www.youtube.com/watch?v=0Ra7-yHxhpQ |
A really weird audio glitch that I happened to stumble upon when attempting to record an Any% speedrun of Flipnic. These audio glitches can occur when Flipnic fails to load the MIDI sequence data correctly, so it just tries to play unrelated garbage data as music (at least that's what I think is happening here). I didn't finish the run due to the fact the battery on my headphones ran out, but you can see the rest of the unfinished run here: https://www.youtube.com/watch?v=0Ra7-yHxhpQ |
flipnic_ufo_invasion.mp4 | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/614.jpg | N/A | N/A | N/A | N/A | |
616 | Press any key to continue... | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | 0 | 2025-04-26 | Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FBDma-tPlJw | 0 | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
2025-04-26 16-12-25.mkv | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/616.jpg | N/A | N/A | N/A | N/A | |
613 | Press any key to continue... | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | 0 | 2025-04-13 | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | 0 | 0 | 0 | 1 | https://www.youtube.com/watch?v=0Ra7-yHxhpQ | 0 | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | Flipnic, Original Game (Easy) Any% - Unfinished run 1 | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | An Any% speedrun of Flipnic, which I didn't finish due to the fact my headphones ran out of battery shortly after entering the Geometry stage, however, there were some fast segments and a weird audio glitch during the Optics B stage, so I decided to upload it. | 2025-04-13 14-01-32.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/613.jpg | N/A | N/A | N/A | N/A | |
611 | Press any key to continue... | Windows XP Tour [SWF Audio Rip] | 0 | 2025-04-06 | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=QWWP8B0TKJI | 0 | Windows XP Tour [SWF Audio Rip] | Windows XP Tour [SWF Audio Rip] | Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
Audio files extracted from the Windows XP Tour files. Most audio is in the swf files you can find in C:\Windows\Tours\Help\mmTour, so you can use a tool like JPEXS Flash Decompiler to extract the audio files, however some stuff is embedded directly to tour.exe. So what I did is I searched for the "FWS" magic within tour.exe with a hex editor and knowing the offset for that allowed me to separate the embedded SWF file, which I could then open with a flash decompiler. There were some people on Reddit saying they could extract it from tour.exe with 7-Zip, but that didn't work for me, so I did it manually. Chapters: 0:00 intro.swf 1:02 nav.swf 1:05 segment1.swf 3:23 segment2.swf 5:13 segment3.swf 7:51 segment4.swf 11:54 segment5.swf 19:30 tour.exe (tour music) |
xptour.mp4 | Muusika | Music | Windows XP,Windows XP Tour,mmTour,where is windows xp tour music located,MP3,audio,extraction,background music,BGM,tour music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/611.jpg | N/A | N/A | N/A | N/A |
562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
518 | MarkusTegelane+ | Uue aasta vastuvõtt 2023 | 1 | 2022-12-31 | Traditsioon jätkub! Seekord aga kanalil MarkusTegelane Lite! Otseülekandes esitatakse muusikat, kuvatakse aeg järgmise aastani ning esitatakse erinevaid videod! Ülekande plaanitav kestus on 5-6 tundi. Otseülekande kava: 20.55 - Otseülekande voog käivitub 21.00 - Uue aasta vastuvõtja 5.0 intro [VIDEO] 21.01 - Eriprogrammide kava 21.04 - Juhuslik MarkusTegelane video aastast 2022 [VIDEO] 21.?? - Muusikapaus (pikkus oleneb esitatud videost, võimalik, et seda üldse polegi) [MUUSIKA] 22.00 - Markuse arvuti meelelahutus - väljajäänud klipid [VIDEO] 22.08 - tl;dw MarkusTegelane aastal 2022 [VIDEO] 22.30 - Arvuti mängib minu loodud Bitball mängu [MÄNG] 22.45 - Kuidas koostada uue aasta vastuvõtu otseülekannet?* [VIDEO] 22.55 - Eriprogrammide kava 23.00 - Microsoft Solitaire Collection, aga kui ma näen reklaami, siis saab video läbi* [VIDEO] 23.22 - Juhuslikud A+Ö+S laused* [TEKST] 23.25 - MarkusTegelane - küsimused ja vastused [AUDIO] 23.51 - Lühike muusikapaus enne aasta lõppu [MUUSIKA] 23.58 - Uue aasta vastuvõtt [VASTUVÕTT] 00.15 - Populaarseimad MarkusTegelane videod aastal 2022 [VIDEO] 01.15 - Markuse sõnavõtt [SÕNAVÕTT] 01:30 - Otseülekande plaanitud lõpp * Kordus eelmise aasta otseülekandest Kasutatav tarkvara (otseülekande käigus): OBS Studio koos Advance Scene Switcher laiendustega Uue aasta vastuvõtja 5.0 (Python + Javascript + HTML + CSS) Bitball (jaerežiim) Microsoft Windows 11 Home Otseülekanne lindistatakse arhiveerimise eesmärgil ka Markuse arvutisse (400+ GiB kõvakettaruumi on vaba). Juhul, kui peaks toimuma elektrikatkestus või kui mu arvuti taaskäivitub mingil muul põhjusel, lülitub ta esimesel võimalusel uuesti automaatselt sisse ning üritab otseülekannet jätkata (voogedastus+lindistamine). Elektrikatkestuse käigus jooksma jäänud eriprogrammi ei esitata uuesti ning selle asemele tuleb muusikapaus. Juhul, kui ma 1. jaanuaril kella 2.00-ks kohale ei jõua või ei soovi tulla (sõnavõtuks), lõpetatakse voogedastus ja lindistamine automaatselt. YouTube otseülekande pean käsitsi lõpetama (kui automaatselt lõpeb voogedastus, jääb pilt lihtsalt seisma). |
0 | 0 | 1 | 1 | https://www.youtube.com/watch?v=yALjELFNZQ4 | 0 | Uue aasta vastuvõtt 2023 | Uue aasta vastuvõtt 2023 | Traditsioon jätkub! Seekord aga kanalil MarkusTegelane Lite! Otseülekandes esitatakse muusikat, kuvatakse aeg järgmise aastani ning esitatakse erinevaid videod! Ülekande plaanitav kestus on 5-6 tundi. Otseülekande kava: 20.55 - Otseülekande voog käivitub 21.00 - Uue aasta vastuvõtja 5.0 intro [VIDEO] 21.01 - Eriprogrammide kava 21.04 - Juhuslik MarkusTegelane video aastast 2022 [VIDEO] 21.?? - Muusikapaus (pikkus oleneb esitatud videost, võimalik, et seda üldse polegi) [MUUSIKA] 22.00 - Markuse arvuti meelelahutus - väljajäänud klipid [VIDEO] 22.08 - tl;dw MarkusTegelane aastal 2022 [VIDEO] 22.30 - Arvuti mängib minu loodud Bitball mängu [MÄNG] 22.45 - Kuidas koostada uue aasta vastuvõtu otseülekannet?* [VIDEO] 22.55 - Eriprogrammide kava 23.00 - Microsoft Solitaire Collection, aga kui ma näen reklaami, siis saab video läbi* [VIDEO] 23.22 - Juhuslikud A+Ö+S laused* [TEKST] 23.25 - MarkusTegelane - küsimused ja vastused [AUDIO] 23.51 - Lühike muusikapaus enne aasta lõppu [MUUSIKA] 23.58 - Uue aasta vastuvõtt [VASTUVÕTT] 00.15 - Populaarseimad MarkusTegelane videod aastal 2022 [VIDEO] 01.15 - Markuse sõnavõtt [SÕNAVÕTT] 01:30 - Otseülekande plaanitud lõpp * Kordus eelmise aasta otseülekandest Kasutatav tarkvara (otseülekande käigus): OBS Studio koos Advance Scene Switcher laiendustega Uue aasta vastuvõtja 5.0 (Python + Javascript + HTML + CSS) Bitball (jaerežiim) Microsoft Windows 11 Home Otseülekanne lindistatakse arhiveerimise eesmärgil ka Markuse arvutisse (400+ GiB kõvakettaruumi on vaba). Juhul, kui peaks toimuma elektrikatkestus või kui mu arvuti taaskäivitub mingil muul põhjusel, lülitub ta esimesel võimalusel uuesti automaatselt sisse ning üritab otseülekannet jätkata (voogedastus+lindistamine). Elektrikatkestuse käigus jooksma jäänud eriprogrammi ei esitata uuesti ning selle asemele tuleb muusikapaus. Juhul, kui ma 1. jaanuaril kella 2.00-ks kohale ei jõua või ei soovi tulla (sõnavõtuks), lõpetatakse voogedastus ja lindistamine automaatselt. YouTube otseülekande pean käsitsi lõpetama (kui automaatselt lõpeb voogedastus, jääb pilt lihtsalt seisma). |
Traditsioon jätkub! Seekord aga kanalil MarkusTegelane Lite! Otseülekandes esitatakse muusikat, kuvatakse aeg järgmise aastani ning esitatakse erinevaid videod! Ülekande plaanitav kestus on 5-6 tundi. Otseülekande kava: 20.55 - Otseülekande voog käivitub 21.00 - Uue aasta vastuvõtja 5.0 intro [VIDEO] 21.01 - Eriprogrammide kava 21.04 - Juhuslik MarkusTegelane video aastast 2022 [VIDEO] 21.?? - Muusikapaus (pikkus oleneb esitatud videost, võimalik, et seda üldse polegi) [MUUSIKA] 22.00 - Markuse arvuti meelelahutus - väljajäänud klipid [VIDEO] 22.08 - tl;dw MarkusTegelane aastal 2022 [VIDEO] 22.30 - Arvuti mängib minu loodud Bitball mängu [MÄNG] 22.45 - Kuidas koostada uue aasta vastuvõtu otseülekannet?* [VIDEO] 22.55 - Eriprogrammide kava 23.00 - Microsoft Solitaire Collection, aga kui ma näen reklaami, siis saab video läbi* [VIDEO] 23.22 - Juhuslikud A+Ö+S laused* [TEKST] 23.25 - MarkusTegelane - küsimused ja vastused [AUDIO] 23.51 - Lühike muusikapaus enne aasta lõppu [MUUSIKA] 23.58 - Uue aasta vastuvõtt [VASTUVÕTT] 00.15 - Populaarseimad MarkusTegelane videod aastal 2022 [VIDEO] 01.15 - Markuse sõnavõtt [SÕNAVÕTT] 01:30 - Otseülekande plaanitud lõpp * Kordus eelmise aasta otseülekandest Kasutatav tarkvara (otseülekande käigus): OBS Studio koos Advance Scene Switcher laiendustega Uue aasta vastuvõtja 5.0 (Python + Javascript + HTML + CSS) Bitball (jaerežiim) Microsoft Windows 11 Home Otseülekanne lindistatakse arhiveerimise eesmärgil ka Markuse arvutisse (400+ GiB kõvakettaruumi on vaba). Juhul, kui peaks toimuma elektrikatkestus või kui mu arvuti taaskäivitub mingil muul põhjusel, lülitub ta esimesel võimalusel uuesti automaatselt sisse ning üritab otseülekannet jätkata (voogedastus+lindistamine). Elektrikatkestuse käigus jooksma jäänud eriprogrammi ei esitata uuesti ning selle asemele tuleb muusikapaus. Juhul, kui ma 1. jaanuaril kella 2.00-ks kohale ei jõua või ei soovi tulla (sõnavõtuks), lõpetatakse voogedastus ja lindistamine automaatselt. YouTube otseülekande pean käsitsi lõpetama (kui automaatselt lõpeb voogedastus, jääb pilt lihtsalt seisma). |
livestream.str | Otseülekandearhiiv | Live stream archive | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/518.jpg | N/A | /channel_db_lite/web/json/518.json | N/A | N/A | |
510 | Press any key to continue... | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | 0 | 2022-12-06 | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=M7R03-vNb7s | 0 | Flipnic - Geometry A (Hard difficulty gameplay) [no sound] | . | Since I haven't found a lot of good full stage playthrough videos on Flipnic, I've decided to upload some of my own gameplay!As a challenge for myself, I've also cranked up the difficulty to hard, which reduces the number of balls to three with no continues (unless you get extra credits and balls of course), all ball saving bumpers are deactivated by default, and the number of bumper hits required to complete specific missions has also been increased. The Geometry stages provide a different type of gameplay with 2D-ish graphics, which is more similar to a brick breaker game, rather than a pinball game. Altough the video is shorter, this stage was actually more difficult than the Optics B stage for me. I'm apologize for no sound in this video. I was recording this with OBS and during recording the audio level meter did show activity, so I have no idea why it decided not to output sound to the final file. I might upload a version with sound in the future, but for now I wanted to get the video out, so this will have to do. At the minimum, to complete this stage, you have to do the following:1. Collect all purple keys 2. After collecting all the keys, you'll unlock the Space Warp mission, which lets you warp through the game field. 3. Warp 5 times to summon Area 74 flag, warp even more to summon the Alien Hill flag 4. We'll assume you hit the Area 74 flag first. In this mission, you must destroy the UFOs several times, while trying to avoid losing any balls. 5. If you hit the A-flag, you'll go to the Alien Hill mission. The goal here is to collect all blue keys and progress upwards until the counter reaches 0. 6. If you complete both Alien Hill and Area 74 missions, another flag, which is marked with E, appears. Collect it to start the Galaxy Tennis mission 7. (Optional) Try to hit your ball to the enemy position 3 times, while also defending your own position. 8. (Optional) You'll now be teleported back to spawn. You can now complete any leftover yellow missions that you hadn't completed before, which allows you to maximize the score, before playing the next stage (after quitting the stage, the score gets locked, meaning you won't get any more points) |
. | 2022-12-06 21-42-10.mkv | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/510.jpg | N/A | /channel_db_lite/web/json/510.json | N/A | N/A | |
492 | MarkusTegelane | Windowsi helid - 20x aeglasemalt (käivitumine ja sulgumine) | 0 | 2022-10-08 | Selle video tarvis venitasin ma mitme Windowsi väljaande käivitamis ja sulgumishelid kasutades Audacity tarkvaras olevat Paulstretch tööriista. Lisaks tuntud helidele, lisasin ka mõned boonushelid vähemtuntud versioonidest ja ka kasutamata helisid (nagu näiteks Windows 8 sisselogimisheli). ► Lingid Veebileht: https://markustegelane.online Juhuslik video: https://markustegelane.online/markustegelane/random/?c=mt Ajaveeb: https://markustegelane.blogspot.com Twitter: https://twitter.com/@markustegelane ► Peatükid 0:00 Intro 0:06 Windows 3.1x (käivitumine) 0:31 Windows 3.1x (sulgumine) 0:45 Windows 95 (sisselogimine/käivitumine) 1:47 Windows NT 4.0 (käivitumine) 3:27 Windows NT 4.0 (sulgumine) 5:06 Windows 98 (sisselogimine/käivitumine) 6:25 Windows 98 (väljalogimine) 7:00 Windows 2000/ME (sisselogimine/käivitumine) 7:55 Windows 2000/ME (sulgumine) 8:34 Windows XP (käivitumine) 9:23 Windows XP (sulgumine) 9:54 Windows Vista/7 (käivitumine) 10:44 Windows Vista/7 (sulgumine) 11:22 Windows 11 (käivitumine) 12:22 Boonushelid! 12:28 Windows 3.0 MME (BELLS.WAV) 14:10 Windows CE 1.0 (käivitumine) 14:41 ReactOS (käivitumine) 16:01 Windows 8 sisselogimisheli (kasutamata) 17:13 Microsoft Surface sisselogimisheli (kasutamata) 18:25 Lõpuekraan ► Lisainfo Failinimi: OS_Paulstretch.mp4 Renderdamise aeg: umbes 45 minutit Monteerimistarkvara: DaVinci Resolve 18 (video), Audacity 3.2.0 (heli) Stiil: LaservalgusV3 ► Aitäh, et vaatasite! ©2022 Markuse videod ► Teemaviited #Windows #käivitumine #sulgumine #helid |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=ddVH0hjdzuM | 0 | Windows sounds - 20x slower (startup and shutdown) | . | For this video, I have stretched the startup and shutdown sounds of several Windows releases in Audacity using the Paulstretch tool. In addition to the known sounds, I have also included some bonus sounds from less known releases and unused sounds (such as the Windows 8 login sound). ► Links Website: https://markustegelane.online Random video: https://markustegelane.online/markustegelane/random/?c=mt Blog: https://markustegelane-en.blogspot.com Twitter: https://twitter.com/@markustegelane ► Chapters 0:00 Intro 0:06 Windows 3.1x (startup) 0:31 Windows 3.1x (shutdown) 0:45 Windows 95 (logon/startup) 1:47 Windows NT 4.0 (startup) 3:27 Windows NT 4.0 (shutdown) 5:06 Windows 98 (logon/startup) 6:25 Windows 98 (logoff) 7:00 Windows 2000/ME (logon/startup) 7:55 Windows 2000/ME (shutdown) 8:34 Windows XP (startup) 9:23 Windows XP (shutdown) 9:54 Windows Vista/7 (startup) 10:44 Windows Vista/7 (shutdown) 11:22 Windows 11 (startup) 12:22 Bonus sounds! 12:28 Windows 3.0 MME (BELLS.WAV) 14:10 Windows CE 1.0 (startup) 14:41 ReactOS (startup) 16:01 Windows 8 Logon Sound (unused) 17:13 Microsoft Surface Logon Sound (unused) 18:25 End screen ► Other info Filename: OS_Paulstretch.mp4 Render time: about 45 minutes Editing software: DaVinci Resolve 18 (video), Audacity 3.2.0 (audio) Style: LaservalgusV3 ► Thank you for watching! ©2022 Markus' videos ► Hashtags #Windows #startup #shutdown #sounds |
. | OS_Paulstretch.mp4 | Operatsioonsüsteemid | Operating systems | Windows,startup sound,shutdown sound,Windows CE,Windows NT,Windows XP,Windows 11,Windows Vista,Windows 3.1,Windows 95,Windows 98,Windows ME,millennium edition,second edition,first edition,audio editing,sound manipulation,paul stretch,stretch,aesthetic,ReactOS,Windows 8,Microsoft Surface,Windows 3.0 MME,Multimedia Extensions | https://odysee.com/@MarkusTegelane:8/windows-startup-and-shutdown-sounds-2:2 | MarkusTegelane | . | 0 | /channel_db_lite/web/thumbs/492.jpg | N/A | /channel_db_lite/web/json/492.json | N/A | N/A |
488 | MarkusTegelane+ | MarkuStation logo kodeeritud helifaili // MarkuStation logo encoded into an audio file | 1 | 2022-09-05 | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=JSpREp8AiaI | 0 | . | . | . | . | ms_music.mp4 | Eksperimentaalne | Experimental | N/A | MarkusTegelane+ | . | 0 | /channel_db_lite/web/thumbs/488.jpg | N/A | /channel_db_lite/web/json/488.json | N/A | N/A | ||
477 | MarkusTegelane+ | scrubbing the audio timeline in Davinci Resolve be like | 1 | 2022-08-03 | N/A | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=pUiAK2A9S1k | 0 | . | . | . | . | 2022-08-03 17-08-06.mkv | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/477.jpg | N/A | /channel_db_lite/web/json/477.json | N/A | N/A | |
452 | MarkusTegelane | Windowsi käivitus- ja sulgemishelid - eriti kõrge helikõrgusega | 0 | 2022-05-21 | Selles videos esitan käivitus- ja sulgemishelisid mitmest Microsoft Windows-i versioonist. Esitan ka variatsioonid nendest helidest, kus ma tõstsin helikõrgust ekstreemsele tasemele kasutades Audacity tarkvara. Märkused versioonidest, mida ma ei lisanud: - Windows 2000 helid on identsed Windows ME-ga (Millennium Edition), mistõttu ma esimest eraldi siia videosse ei lisanud - Windows NT 5.0, Windows Longhorn, Windows Server 2003 käivitumis- ja sulgemishelisid ma ei lisanud, sest need on kas fännide loodud või pärinevad kolmanda osapoole heliskeemist - Windows 7-10 on Windows Vista-ga identsed käivitumise ja sulgemise helid, mistõttu need pole siin videos. Windows 8-s ja hilisemates versioonides on helid vaikesättena välja lülitatud, kuid need saab teatud registrihäkkidega sisse lülitada - Windows 11 sulgemisheli on identne Vista sulgemisheliga ning vaikesättena välja lülitatud, mistõttu ma ka seda videosse ei lisanud - Nii palju kui olen uurinud, siis Windows CE-l puudub sulgemisheli, öelge kommentaarides kui mul pole selles osas õigus - Windows NT 4 helid on "peidetud" seni kuni lülitate sisse helidraiveri. Ning jah, need helid on ametlikud. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=U0K8eqnI4pc | 0 | Windows startup and shutdown sounds - extremely high pitch | . | In this video, I play startup and shutdown sounds from several releases of Microsoft Windows. I also play versions, which have the pitch increased to an extreme level in Audacity. Some notes about stuff that I didn't include: - Windows 2000 has the same sound as ME, so I didn't include it separately - Windows NT 5.0, Windows Longhorn, Windows Server 2003 startup and shutdown sounds aren't included, because they're fan-made or from a third-party sound scheme - Windows 7-10 have the same startup and shutdown sounds as Windows Vista, which is why they aren't included. In Windows 8 and later, the sounds are disabled by default, but you can enable them with certain registry hacks - Windows 11 shutdown sound is identical to Windows Vista and disabled by default, which is why I didn't include it - AFAIK, Windows CE doesn't have a shutdown sound, let me know in the comments if I'm wrong - Windows NT 4 sounds are "hidden" until you enable the audio driver. And yes, these sounds are official. Sources: Animated Windows ME bootscreen: https://www.deviantart.com/oscareczek/art/Windows-Millenium-Edition-boot-screen-537277802 Windows XP logo wallpaper: https://cdn.wallpapersafari.com/42/74/3APKBn.jpg Windows Vista logo wallpaper: https://cdn.wallpapersafari.com/77/83/7MBn1N.jpg Windows Sun Valley (Windows 11) logo: https://i3g4v6w8.stackpathcdn.com/wp-content/uploads/2021/06/windows-11-next-gen-logo_hero-1536x994.jpg Windows CE logo: https://bit.ly/385sMMH Windows 98 boot logo: https://bit.ly/3lPdvmJ Windows NT 4.0 Workstation default wallpaper: https://wallpapercave.com/wp/wp4034005.jpg Windows 95 bootscreen: http://www.virtualdesktop.org/complete/95a/loading.png Windows 3.1 boot logo: https://wallpapermemory.com/uploads/649/windows-3-1-background-full-hd-378586.jpg Colored Windows 10 logo: https://www.softzone.es/app/uploads-softzone.es/2021/03/Logo-Windows-10-coloreado-xREAMED.jpg Links: Website: https://markustegelane.ml Random video: https://markustegelane.ml/markustegelane/random/?c=mt Blog: https://markustegelane-en.blogspot.com Twitter: https://twitter.com/@markustegelane Chapters: 0:00 Intro 0:06 Windows 3.1x 0:11 Windows 95 0:28 Windows NT 4.0 (New Technology) 1:09 Windows 98 1:32 Windows ME (Millennium Edition) 1:53 Windows XP (eXPerience) 2:11 Windows CE (Compact Edition) 2:12 Windows Vista 2:24 Windows 11 2:31 Outro Other info: Filename: windows_sound_highpitch.mp4 Encoder preset: NVENC H264 VBR Render time: 5 minutes, 45 seconds Editing software: kdenlive (video), Audacity (audio) Thank you for watching! ©2022 Markus' videos productions |
Selles videos esitan käivitus- ja sulgemishelisid mitmest Microsoft Windows-i versioonist. Esitan ka variatsioonid nendest helidest, kus ma tõstsin helikõrgust ekstreemsele tasemele kasutades Audacity tarkvara. Märkused versioonidest, mida ma ei lisanud: - Windows 2000 helid on identsed Windows ME-ga (Millennium Edition), mistõttu ma esimest eraldi siia videosse ei lisanud - Windows NT 5.0, Windows Longhorn, Windows Server 2003 käivitumis- ja sulgemishelisid ma ei lisanud, sest need on kas fännide loodud või pärinevad kolmanda osapoole heliskeemist - Windows 7-10 on Windows Vista-ga identsed käivitumise ja sulgemise helid, mistõttu need pole siin videos. Windows 8-s ja hilisemates versioonides on helid vaikesättena välja lülitatud, kuid need saab teatud registrihäkkidega sisse lülitada - Windows 11 sulgemisheli on identne Vista sulgemisheliga ning vaikesättena välja lülitatud, mistõttu ma ka seda videosse ei lisanud - Nii palju kui olen uurinud, siis Windows CE-l puudub sulgemisheli, öelge kommentaarides kui mul pole selles osas õigus - Windows NT 4 helid on "peidetud" seni kuni lülitate sisse helidraiveri. Ning jah, need helid on ametlikud. Allikad: Animeeritud Windows ME buutimisekraan: https://www.deviantart.com/oscareczek/art/Windows-Millenium-Edition-boot-screen-537277802 Windows XP logo taustapilt: https://cdn.wallpapersafari.com/42/74/3APKBn.jpg Windows Vista logo taustapilt: https://cdn.wallpapersafari.com/77/83/7MBn1N.jpg Windows Sun Valley (Windows 11) logo: https://i3g4v6w8.stackpathcdn.com/wp-content/uploads/2021/06/windows-11-next-gen-logo_hero-1536x994.jpg Windows CE logo: https://bit.ly/385sMMH Windows 98 buutimis/sulgumislogo: https://bit.ly/3lPdvmJ Windows NT 4.0 tööjaama versiooni vaiketaustapilt: https://wallpapercave.com/wp/wp4034005.jpg Windows 95 buutimisekraan: http://www.virtualdesktop.org/complete/95a/loading.png Windows 3.1 buutimislogo: https://wallpapermemory.com/uploads/649/windows-3-1-background-full-hd-378586.jpg Värviline Windows 10 logo: https://www.softzone.es/app/uploads-softzone.es/2021/03/Logo-Windows-10-coloreado-xREAMED.jpg Lingid: Veebisait: https://markustegelane.ml Juhuslik video: https://markustegelane.ml/markustegelane/random/?c=mt Ajaveeb: https://markustegelane.blogspot.com Twitter: https://twitter.com/@markustegelane Peatükid: 0:00 Intro 0:06 Windows 3.1x 0:11 Windows 95 0:28 Windows NT 4.0 (New Technology ehk Uus Tehnoloogia) 1:09 Windows 98 1:32 Windows ME (Millennium Edition ehk millenniumi väljaanne) 1:53 Windows XP (eXPerience ehk kogemus) 2:11 Windows CE (Compact Edition ehk kompaktne väljaanne) 2:12 Windows Vista 2:24 Windows 11 2:31 Outro Lisainfo: Faili nimi: windows_sound_highpitch.mp4 Enkooderi eelseadistus: NVENC H264 VBR Renderdamise aeg: 5 minutit, 45 sekundit Monteerimise tarkvara: kdenlive (video), Audacity (heli) Aitäh, et vaatasite! ©2022 Markuse videod productions |
windows_sound_highpitch.mp4 | Operatsioonsüsteemid | Operating systems | Windows,startup sound,shutdown sound,Windows CE,Windows NT,Windows XP,Windows 11,Windows Vista,Windows 3.1,Windows 95,Windows 98,Windows ME,millennium edition,second edition,first edition,high pitch,audio editing,sound manipulation | https://odysee.com/@MarkusTegelane:8/windows-startup-and-shutdown-sounds:f | MarkusTegelane | . | 1 | /channel_db_lite/web/thumbs/452.jpg | N/A | /channel_db_lite/web/json/452.json | N/A | N/A |
400 | Markuse asjad | Aasta 2022 vastuvõtt ja Markuse Videod Productions 10. aastapäeva tähistamine | 0 | 2022-01-01 | Nagu varasematel aastatel, teeme ka sellel aastal uue aasta vastuvõtu ülekande. Seekord tähistame ka Markuse Videod Productions 10. aastapäeva erinevate eriprogrammidega, mis räägivad Markuse videotest. Ülekanne algab 31. detsembril kell 14.00 ja lõpeb 1. jaanuaril kell 10.00. Ülekande viivitusega arvestatakse. Suur osa ülekandest on muusika, kuid kellaaegadel 16.00-1.00 esitame ka erinevaid eriprogramme. Ülekanne on 1080p kvaliteedis (erinevalt eelnevatest aastatest, mis olid 720p kvaliteedis) Ülekande korraldamiseks kasutame Uue aasta vastuvõtja 4.0 tarkvara, mis teeb erinevate programmide ajastamise võimalikuks ja milles on palju uut funktsionaalsust. Pildi toome teieni OBS studio voogedastustarkvara abil. !!!KAVA MUUDATUS!!! Otseülekande kava: 14.00 - Ülekande ametlik algus + Uue aasta vastuvõtja 4.0 tutvustus [VIDEO] 14.01 - Ülekande sissejuhatav kõne [AUDIO] 14.04 - Pikk muusikapaus [MUUSIKA] 16.00 - Markuse asjad aastal 2021 [VIDEO] 16.20 - Üllatus [VIDEO] 17.45 - Top 10 kõige populaarsemat markustegelane videot (maraton) [VIDEO] 19.40 - markustegelane 2021. aasta videote maraton [VIDEO] 22.15 - Pythoni mäng: Bitball 2.0 eelvaade [VIDEO] 22.40 - Minu kõige esimene pakkfail: TrackMania Launcher launcher (ajalugu) [VIDEO] 23.15 - tl;dw Markuse videod aastal 2021 [VIDEO] 23.22 - Juhuslikud A+Ö+S laused [TEKST] 23.30 - Microsoft Solitaire Collection, aga kui mulle reklaami näidatakse, saab video läbi [VIDEO] 23.47 - 2021. aasta viimane muusikapaus [MUUSIKA] 23.58 - Uue aasta vastuvõtt [2022] 00.01 - Ilutulestik Minecraftis [2022] 00.10 - Juhuslik Markuse asjad/Ert aasta video (vol 1) [VIDEO] 00.20 - Juhuslik Markuse asjad/Ert aasta video (vol 2) [VIDEO] 00.30 - Juhuslik Markuse asjad/Ert aasta video (vol 3) [VIDEO] 00.40 - Juhuslik Markuse asjad/Ert aasta video (vol 4) [VIDEO] 00.50 - Juhuslik Markuse asjad/Ert aasta video (vol 5) [VIDEO] 01.00 - Kuidas ma koostasin uue aasta vastuvõtu otseülekande? [VIDEO] 01.01 - Muusika 10.00 - Ülekande lõpp Eriprogrammide vahel võivad olla lühemad muusikapausid (tavaliselt 5-20 minutit). Pikemad muusikapausid on mainitud kavas. Kell 1.01-9.55 esitatakse ainult muusikat ja näidatakse pilte. |
0 | 0 | 1 | 1 | https://www.youtube.com/watch?v=cilCXhwRwwU | 0 | New Year's 2022 celebration and Markus' Videos Productions 10th Anniversary (Estonian only) | Aasta 2022 vastuvõtt ja Markuse Videod Productions 10. aastapäeva tähistamine | Like in previous years, we'll also be making a new year's celebration live stream. This time we are also celebrating Markus' Videos Productions 10th anniversary with various special programmes, which talk about Markus' videos. The stream is in 1080p quality (unlike previous years, which have been 720p) We are using New Year's celebrator 4.0 for doing this live stream, which allows us to schedule different programmes and which has a bunch of new features. We are streaming this through OBS studio broadcasting software. !!!SCHEDULE UPDATE!!! Live stream schedule: 14:00 - Official start of stream + New Year's celebrator 4.0 introduction [VIDEO] 14:01 - Introduction speech for the live stream [AUDIO] 14:04 - Long music break [MUSIC] 16:00 - Markus' stuff in 2021 [VIDEO] 16:20 - Surprise [VIDEO] 17:45 - Top 10 most popular markustegelane videos (marathon) [VIDEO] 19:40 - markustegelane all 2021 videos marathon [VIDEO] 22:15 - Python game: Bitball 2.0 preview [VIDEO] 22:40 - My first batch file: TrackMania Launcher Launcher (history) [VIDEO] 23:15 - tl;dw Markus' videos in 2021 [VIDEO] 23:22 - Random sentences [TEXT] 23:30 - Microsoft Solitaire Collection, but when I get an ad, the video ends [VIDEO] 23:47 - Final music break of 2021 [MUSIC] 23:58 - New Year's celebration [2022] 00:01 - Fireworks in Minecraft [2022] 00:10 - Random Markus' stuff/Ert year video (vol 1) [VIDEO] 00:20 - Random Markus' stuff/Ert year video (vol 2) [VIDEO] 00:30 - Random Markus' stuff/Ert year video (vol 3) [VIDEO] 00:40 - Random Markus' stuff/Ert year video (vol 4) [VIDEO] 00:50 - Random Markus' stuff/Ert year video (vol 5) [VIDEO] 01:00 - How I organized New Year's live stream? [VIDEO] 01:01 - Music 10:00 - End of live stream There may be shorter music breaks in between special programmes (typically 5-20 minutes). Longer music breaks are mentioned on the schedule. At 1:01-9:55, only music is played and pictures are shown. |
Nagu varasematel aastatel, teeme ka sellel aastal uue aasta vastuvõtu ülekande. Seekord tähistame ka Markuse Videod Productions 10. aastapäeva erinevate eriprogrammidega, mis räägivad Markuse videotest. Ülekanne algab 31. detsembril kell 14.00 ja lõpeb 1. jaanuaril kell 10.00. Ülekande viivitusega arvestatakse. Suur osa ülekandest on muusika, kuid kellaaegadel 16.00-1.00 esitame ka erinevaid eriprogramme. Ülekanne on 1080p kvaliteedis (erinevalt eelnevatest aastatest, mis olid 720p kvaliteedis) Ülekande korraldamiseks kasutame Uue aasta vastuvõtja 4.0 tarkvara, mis teeb erinevate programmide ajastamise võimalikuks ja milles on palju uut funktsionaalsust. Pildi toome teieni OBS studio voogedastustarkvara abil. !!!KAVA MUUDATUS!!! Otseülekande kava: 14.00 - Ülekande ametlik algus + Uue aasta vastuvõtja 4.0 tutvustus [VIDEO] 14.01 - Ülekande sissejuhatav kõne [AUDIO] 14.04 - Pikk muusikapaus [MUUSIKA] 16.00 - Markuse asjad aastal 2021 [VIDEO] 16.20 - Üllatus [VIDEO] 17.45 - Top 10 kõige populaarsemat markustegelane videot (maraton) [VIDEO] 19.40 - markustegelane 2021. aasta videote maraton [VIDEO] 22.15 - Pythoni mäng: Bitball 2.0 eelvaade [VIDEO] 22.40 - Minu kõige esimene pakkfail: TrackMania Launcher launcher (ajalugu) [VIDEO] 23.15 - tl;dw Markuse videod aastal 2021 [VIDEO] 23.22 - Juhuslikud A+Ö+S laused [TEKST] 23.30 - Microsoft Solitaire Collection, aga kui mulle reklaami näidatakse, saab video läbi [VIDEO] 23.47 - 2021. aasta viimane muusikapaus [MUUSIKA] 23.58 - Uue aasta vastuvõtt [2022] 00.01 - Ilutulestik Minecraftis [2022] 00.10 - Juhuslik Markuse asjad/Ert aasta video (vol 1) [VIDEO] 00.20 - Juhuslik Markuse asjad/Ert aasta video (vol 2) [VIDEO] 00.30 - Juhuslik Markuse asjad/Ert aasta video (vol 3) [VIDEO] 00.40 - Juhuslik Markuse asjad/Ert aasta video (vol 4) [VIDEO] 00.50 - Juhuslik Markuse asjad/Ert aasta video (vol 5) [VIDEO] 01.00 - Kuidas ma koostasin uue aasta vastuvõtu otseülekande? [VIDEO] 01.01 - Muusika 10.00 - Ülekande lõpp Eriprogrammide vahel võivad olla lühemad muusikapausid (tavaliselt 5-20 minutit). Pikemad muusikapausid on mainitud kavas. Kell 1.01-9.55 esitatakse ainult muusikat ja näidatakse pilte. |
livestream.str | Otseülekandearhiiv | Live stream archive | N/A | Markus' stuff | Markuse asjad | 1 | /channel_db_lite/web/thumbs/400.jpg | N/A | N/A | N/A | N/A | |
373 | MarkusTegelane+ | Milkdrop in VLC Media Player using ProjectM in Pop!_OS (Linux) | 1 | 2021-03-28 | I finally got projectM to work with the Linux binary of VLC. I had some Milkdrop visualizers lying around that I could import into projectM and use as audio visualizers in VLC media player. This video plays some demoscene music in addition to showing off the visualizers working in VLC media player. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=OJ_xcUG4Xuk | 0 | . | . | . | . | 2021-03-27 23-59-08.mkv | Varia | Miscellaneous | audio visualizations,multimedia,VLC Media Player,Linux,free and open source software,demoscene music,chiptune music,module files,projectM,visualizers,milkdrop | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/373.jpg | N/A | /channel_db_lite/web/json/373.json | N/A | N/A |
367 | Markuse asjad | Uue aasta vastuvõtt 2021 | 0 | 2020-12-31 | Nagu ka eelmisel aastal teeme me automatiseeritud ülekande enne ja pärast uut aastat. Enne uue aasta algust saate kuulata muusikat, näha täiesti uusi videosid, tagasivaateid ja kuulata ka nalju. Kasutan täiesti uut uue aasta vastuvõtja tarkvara. Ülekande viivitusega on arvestatud. 31. detsembril 18.00 uuendati kava (ajavöönd: GMT+2 talveaeg) 31. detsembril, kell... 11.00 - Ülekande testimine (pole avalik) 21.50 - Ülekanne muutub avalikuks 21.57 - Ülekande algus üllatusvideoga [VIDEO] 22.00 - TrackMania 2020. aasta rajad [VIDEO] 22.14 - TrackMania rekonstrueeritud videod [VIDEO] 22.29 - Väike nali [AUDIO] 22.30 - Minecraft, aga video lõpeb kui end vigastan [VIDEO] 22.48 - Markuse videod aastal 2020 [VIDEO] 22.55 - Markuse asjad aastal 2020 [VIDEO] 22.58 - Halb muusika, mille tegin Beepboxis [AUDIO] 23.05 - Muusikapaus [MUUSIKA] 23.58 - Uue aasta vastuvõtt [VASTUVÕTT] 00.00 - Uus aasta 2021 00.03 - Muusikapaus [MUUSIKA] 01.30 - Sõnavõtt/vastan vestluse küsimustele [OTSE] 02.30 - Ülekande plaanitud lõpp Vahepeal on ka natuke muusikat enne uuele programmile üleminekut. |
0 | 0 | 1 | 1 | https://www.youtube.com/watch?v=xkwbcpvVyM8 | 0 | Uue aasta vastuvõtt 2021 | Uue aasta vastuvõtt 2021 | Nagu ka eelmisel aastal teeme me automatiseeritud ülekande enne ja pärast uut aastat. Enne uue aasta algust saate kuulata muusikat, näha täiesti uusi videosid, tagasivaateid ja kuulata ka nalju. Kasutan täiesti uut uue aasta vastuvõtja tarkvara. Ülekande viivitusega on arvestatud. | Nagu ka eelmisel aastal teeme me automatiseeritud ülekande enne ja pärast uut aastat. Enne uue aasta algust saate kuulata muusikat, näha täiesti uusi videosid, tagasivaateid ja kuulata ka nalju. Kasutan täiesti uut uue aasta vastuvõtja tarkvara. Ülekande viivitusega on arvestatud. 31. detsembril 18.00 uuendati kava (ajavöönd: GMT+2 talveaeg) 31. detsembril, kell... 11.00 - Ülekande testimine (pole avalik) 21.50 - Ülekanne muutub avalikuks 21.57 - Ülekande algus üllatusvideoga [VIDEO] 22.00 - TrackMania 2020. aasta rajad [VIDEO] 22.14 - TrackMania rekonstrueeritud videod [VIDEO] 22.29 - Väike nali [AUDIO] 22.30 - Minecraft, aga video lõpeb kui end vigastan [VIDEO] 22.48 - Markuse videod aastal 2020 [VIDEO] 22.55 - Markuse asjad aastal 2020 [VIDEO] 22.58 - Halb muusika, mille tegin Beepboxis [AUDIO] 23.05 - Muusikapaus [MUUSIKA] 23.58 - Uue aasta vastuvõtt [VASTUVÕTT] 00.00 - Uus aasta 2021 00.03 - Muusikapaus [MUUSIKA] 01.30 - Sõnavõtt/vastan vestluse küsimustele [OTSE] 02.30 - Ülekande plaanitud lõpp Vahepeal on ka natuke muusikat enne uuele programmile üleminekut. |
livestream.str | Otseülekandearhiiv | Live stream archive | N/A | Markus' stuff | Markuse asjad | 1 | /channel_db_lite/web/thumbs/367.jpg | N/A | /channel_db_lite/web/json/367.json | N/A | N/A | |
301 | MarkusTegelane+ | Secret project encoded as audio | 1 | 2020-05-31 | ASCII encoded to hexadecimal Generated using a custom Python script (audio stuffer) using pydub libraries. Single tones generated using Audacity. |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=yClJma0R7h4 | 0 | . | . | ASCII encoded to hexadecimal Generated using a custom Python script (audio stuffer) using pydub libraries. Single tones generated using Audacity. Reverse engineering tips: First tones: 23212f Last tones: 690a7d (ignoring separators) Single tone length: 0,015 s A bunch of zeroes (can be heard as a low pitched constant square wave in the video) signifies a file separator. The file separator contains 332 zeroes. Bash shell (or compatible) is required to run (the) decoded script(s). Tone to character index: 0 - 100Hz Square wave (┌─┐ ) 1 - 200Hz Square wave (┌─┐ ) 2 - 300Hz Square wave (┌─┐ ) 3 - 400Hz Square wave (┌─┐ ) 4 - 500Hz Square wave (┌─┐ ) 5 - 600Hz Square wave (┌─┐ ) 6 - 700Hz Square wave (┌─┐ ) 7 - 800Hz Square wave (┌─┐ ) 8 - 900Hz Square wave (┌─┐ ) 9 - 1000Hz Square wave (┌─┐ ) a - 100Hz Sawtooth (//) b - 300Hz Sawtooth (//) c - 500Hz Sawtooth (//) d - 700Hz Sawtooth (//) e - 900Hz Sawtooth (//) f - 1100Hz Sawtooth (//) |
. | lol.mp4 | Varia | Miscellaneous | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/301.jpg | N/A | /channel_db_lite/web/json/301.json | N/A | N/A | |
360 | MarkusTegelane+ | [Flashing lights warning] Batch file: Video player for Log OS plays Out-Oh-Mat by Brainstorm | 1 | 2019-10-13 | A simple text video player I've implemented in Log OS (a batch file operating environment) plays a textmode demo converted into text using a special conversion process: 0. The video is rendered into a sequence of bitmap images in 150x45 resolution 1. PICTOASCII - converts a batch of images into a batch of ASCII images 2. ASCVID maker - converts raw ascii frame files into a playable text video file 3. ASCAUD file is also made for audio (just a low quality 8kHz wave file) 4. ASCII video player (video_player.bat) - plays back the text video |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=sUNwGZuosds | 0 | . | . | A simple text video player I've implemented in Log OS (a batch file operating environment) plays a textmode demo converted into text using a special conversion process: 0. The video is rendered into a sequence of bitmap images in 150x45 resolution 1. PICTOASCII - converts a batch of images into a batch of ASCII images 2. ASCVID maker - converts raw ascii frame files into a playable text video file 3. ASCAUD file is also made for audio (just a low quality 8kHz wave file) 4. ASCII video player (video_player.bat) - plays back the text video Original video before conversion: https://www.youtube.com/watch?v=LnQtJFGJmj4 An old video showing off an old version of Log OS (not the most advanced batch file os by the way): https://www.youtube.com/watch?v=JUvTQ8L9a7k This batch file currently allows you to: play back video files (black and white only), manually adjust framerate (if not specified by the file), enable or disable the audio I also demonstrate the bitmap image viewer I've also implemented (using INSERTBMP.exe plugin). |
. | 2019-10-13 21-22-52.mp4 | Pakkfailid | Batch files | Log OS,batch files,programming,demos,batch demos,brainstorm,out oh mat,out-oh-mat,MarkusTegelane,Log Operating System,batch file OS,batch os | N/A | MarkusTegelane+ | . | 1 | /channel_db_lite/web/thumbs/360.jpg | N/A | /channel_db_lite/web/json/360.json | N/A | N/A |