Leiti 4 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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562 | Press any key to continue... | Pac-Man Rally (PS2 FMV/BGM Rip) | 0 | 2024-02-02 | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=raX-LEe08b4 | 0 | Pac-Man Rally (PS2 FMV/BGM Rip) | Pac-Man Rally (PS2 FMV/BGM Rip) | Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
Background music and intro movie from Pac-Man Rally (PS2). This is the EU name for this game, everywhere else it's known as "Pac-Man World Rally". Everything you hear and see in the video has been directly extracted and converted from game files. Chapters: 0:00 Arctic Iceberg (ArticIc.mib) 2:01 Award Ceremony/Artic Iceberg (Award.mib) 3:58 Canyon Crusade (CanyonCr.mib) 5:50 Cloud Garden (CloudGar.mib) 8:04 Toc-Man's Factory (DarkFact.mib) 10:01 Funhouse of Terror (Funhouse.mib) 11:58 Ghost Mansion (GhostMan.mib) 13:58 Intro (Intro.pss) 15:04 Jungle Safari (JungleSa.mib) 17:07 Galactic Outpost a.k.a. Lunar Launch (LunarLau.mib) 19:04 Molten Mountain (MoltenMo.mib) 21:03 Pirate Cove (PirateCo.mib) 22:52 Retro Maze/Menu (RetroMaz.mib) 25:02 Rolling Hills (RollingH.mib) 26:58 Spookys Castle (SpookysC.mib) 29:01 Subterranean Speedway? (Subterra.mib) 31:26 Winding Wetlands (WindingW.mib) 33:22 Menu music? (oldMidi.mib) 35:32 Unknown (songSnip.mib) Technical info: Intro movie: Container .PSS Format: PS2 Movie Audio Stream Codec: MPEG-1/2 Resolution: 640x448 Framerate: 29.97 fps Audio: Uncompressed PCM (freq. 48000 Hz, interleave 200 bytes, 1 audio stream) Background music (header files) Container .MIH 0x00 - 0x03 = Length of header 0x04 = Unknown 0x05 - 0x07 = Length of sample file ? 0x08 - 0x0B = Channels (e.g. 1 = mono, 2 = stereo) 0x0C - 0x0F = Audio frequency 0x10 - 0x13 = Interleave 0x14 - 0x17 = Unknown (Buffer size? Loop count?) 0x18 - 0x3F = Empty space Background music (samples) Container .MIB Format: Compressed Sony ADPCM audio Interleave, frequency, channels = Based on corresponding header file |
pmr.mov | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/562.jpg | N/A | /channel_db_lite/web/json/562.json | N/A | N/A | |
542 | Press any key to continue... | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | 0 | 2023-06-04 | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FCJHOQe-feA | 0 | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | BuzzRod: Fishing Fantasy [PS2 BGM SF2+MIDI Conversion] | I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
I converted the background music used in BuzzRod: Fishing Fantasy to SF2 and MIDI formats. Each track is made of 2 parts (with exceptions): the beginning and the loop. For this video, I play the beginning part and then the loop part 10 times, creating extended versions of each track. I also display some of the textures from the game in this video. Download: https://drive.google.com/file/d/12GCyMugomj9kZtRL3WYaZFoqCDjWvSHA/view?usp=sharing Chapters: 0:00 Title screen (TITLE.SQ) 7:21 Options/Load/Save (OPTION.SQ) 16:38 Opening cutscene (OE_01.SQ) 24:01 Replay cutscene (OE_02.SQ) 31:48 Ending credits (OE_03.SQ) 39:18 Unknown (BATTLE.SQ) 53:06 Fish battle (BATTLE1.SQ) 57:25 Congratulations (FANFARE.SQ) 59:51 Congratulations alt. (FANFARE1.SQ) 1:02:19 Fish get/Stage clear (FANFARE2.SQ) 1:04:57 The Lost Ruins (MAP_00.SQ) 1:15:53 The Missing Jungle (MAP_01.SQ) 1:21:01 The Big Tree (MAP_02.SQ) 1:36:26 The Dish Pond (MAP_03.SQ) 1:43:21 The Haunted Cave (MAP_04.SQ) 1:54:47 The Bush River (MAP_05.SQ) 2:04:57 The Pocket Sea (MAP_07.SQ) 2:12:38 The Last Jungle (MAP_08.SQ) |
FishingFantasyOSTrip.mp4 | Muusika | Music | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/542.jpg | N/A | /channel_db_lite/web/json/542.json | N/A | N/A | |
537 | Press any key to continue... | Flipnic - Full soundtrack [BGM] | 0 | 2023-04-23 | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=9Hkis0fJdWc | 0 | Flipnic - Full soundtrack [BGM] | . | There are already some uploads of the soundtrack for this game, but they're incomplete and missing tracks. This one should include every single background music from Flipnic, which has a corresponding .MID, .BD and .HD file. The images are backgrounds used in certain menu screens. I was able to record these soundtracks by muting the sound effects, then replacing a music track that was supposed to play with another one using Cheat Engine. Finally, I recorded all of the background music by setting the record source to loopback in Audacity and then exported each recording into a file. Download: https://drive.google.com/drive/folders/1KFpF4nAqi68JKX4AmXRx5hiu29KSBjcV?usp=sharing Timestamps: ------------ Biology ------------ 0:00 Stage main (Biology) [NATURE_0.MID] 2:17 UFO warning [NATURE_1.MID] 3:44 Multiball [NATURE_2.MID] 4:43 Bonus missions [POSITIVE.MID] --------- Metallurgy ---------- 6:25 Stage main (Metallurgy) [ISEKI_0.MID] 8:55 Spider crab [ISEKI_1.MID] 10:17 Multiball/Shoot down the shafts [ISEKI_2.MID] ------------ Optics -------------- 11:37 Stage main (Optics) [HIKARI_0.MID] 13:36 Non-stop area/Bumper village [HIKARI_1.MID] 15:05 Multiball/Loop the loop [HIKARI_2.MID] ---------- Evolution ------------ 16:31 Stage main (Evolution) [BOSS_1.MID] --------- Geometry ------------ 18:14 Stage main (Geometry) [LOAD_RETRO_3.MID] 18:59 Chu chu multiball [LOAD_RETRO_4.MID] 19:29 Alien hill [LOAD_RETRO_5.MID] 20:08 Area 74 [LOAD_RETRO_6.MID] 20:51 Galaxy Tennis [LOAD_RETRO_7.MID] --------- Incidentals ---------- 21:46 Red mission [LOAD_0.MID] 21:50 Yellow mission [LOAD_1.MID] 21:56 Geometry mission 0 (unused ver.) [LOAD_RETRO_0.MID] 21:59 Geometry mission 1 [LOAD_RETRO_1.MID] 22:03 Geometry mission 2 [LOAD_RETRO_2.MID] ------- Miscellaneous -------- 22:07 Zero gravity [SERIOUS.MID] 23:24 Geometry 2P [RETRO_0.MID] 24:43 Geometry 2P (unused ver.) [RETRO_1.MID] 25:44 Main menu [MENU_1.MID] |
. | flipnic_ost_full.mp4 | Muusika | Music | Flipnic,bgm,background music,Ultimate Pinball,NATURE_0,NATURE_1,NATURE_2,POSITIVE,ISEKI_0,ISEKI_1,ISEKI_2,HIKARI_0,HIKARI_1,HIKARI_2,BOSS_1,LOAD_RETRO_3,LOAD_RETRO_4,LOAD_RETRO_5,LOAD_RETRO_6,LOAD_RETRO_7,LOAD_0,LOAD_1,LOAD_RETRO_0,LOAD_RETRO_1,LOAD_RETRO_2,SERIOUS,RETRO_0,RETRO_1,MENU_1,Menu theme,Biology,Metallurgy,Theology,Evolution,Optics,Geometry,Staff credits,stage music,original soundtrack,OST | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/537.jpg | N/A | /channel_db_lite/web/json/537.json | N/A | N/A |
395 | Press any key to continue... | Tiger Woods PGA Tour(R) 2003 [BGM] | 0 | 2021-10-08 | Background music used in a golf game called TW PGA Tour 2003. These soundtracks are from the PC version of the game and were easy to import, since they are just MP3 files. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=oNowBInyGms | 0 | . | . | Background music used in a golf game called TW PGA Tour 2003. These soundtracks are from the PC version of the game and were easy to import, since they are just MP3 files. Table of Contents: --------------------Menu music--------------------- 0:00 Career Menu Theme (CareerMain.mp3) 2:30 Menu Theme 1 (shell1.mp3) 5:30 Menu Theme 2 (shell2.mp3) 8:24 Menu Theme 3 (shell3.mp3) ------------Course selection music------------ 10:30 Bay Hill (BayHill.mp3) 11:49 Royal Birkdale (Birkdale.mp3) 12:37 Colonial Country Club (Colonial.mp3) 13:48 Pebble Beach (Pebble.mp3) 14:53 Poppy Hills (Poppy.mp3) 15:44 Princeville Resort (Prince.mp3) 16:52 Sahalee Country Club (Sahalee.mp3) 18:57 TPC Sawgrass (Sawgrass.mp3) 20:05 TPC Scottsdale (Scottsdale.mp3) 21:39 Custom Courses (skillZone.mp3) 22:37 Spyglass Hill (Spyglass.mp3) 23:31 St. Andrew's (standrews.mp3) 24:29 Torrey Pines (TorreyPines.mp3) |
. | tiger2003.mp4 | Muusika | Music | https://odysee.com/@Press_any_key_to_continue:2/Tiger2003_BGM:4 | Press any key to continue... | Press any key to continue... | 1 | /channel_db_lite/web/thumbs/395.jpg | N/A | /channel_db_lite/web/json/395.json | N/A | N/A |