Leiti 7 vastet.
ID | Kanal | Video | Kustutatud | Kuupäev | Kirjeldus | Subtiitrid | Avalik | Ülekanne | HD | URL | PRIVATE | TitleMUI_en | TitleMUI_et | KirjeldusMUI_en | KirjeldusMUI_et | Filename | Category | CategoryMUI_en | Tags | OdyseeURL | KanalMUI_en | KanalMUI_et | Translated | has_thumbnail | local_stream | ytdlp_meta | est_subs | eng_subs |
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616 | Press any key to continue... | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | 0 | 2025-04-26 | Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=FBDma-tPlJw | 0 | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | Bad Apple, but it's in Flipnic (FMV replacement attempt) [PS2 Romhack] | Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
Through a very involved process, I was able to successfully play a custom video clip in Flipnic. The audio is stuttery for reasons I don't really understand yet, but I was able to have the game play back a custom video with alpha mask. Steps that I took to replace the FMV: 1. Create an AVI video file with 256x512 resolution where the first half is RGB data and the second half is alpha mask. 2. Separate audio/video 3. Convert video to m2v with this ffmpeg command (currently only tested with low-res FMVs): ffmpeg -i badapplefmv.avi -c:v mpeg2video -profile:v main -level:v 8 -b:v 4.531M -maxrate 5M -minrate 4.531M -bufsize 1835k -pix_fmt yuv420p -g 1 -bf 0 -flags +ildct+ilme -top 1 -r 50 -s 256x512 badapplefmv.m2v 4. Convert audio to WAV with these settings: - PCM - Signed 16-bit little endian - 44.1 kHz 5. Convert WAV file to INT in MFAudio with these settings: - [File format] RAW - Raw Sound Data - Compressed ADPCM - Frequency: 44100Hz - Interleave: 400 Bytes - Samples: 16 bits - Channels: 2 (Stereo) 6. Convert m2v video to .ipu using ps2str.exe - IPU Convert (tab) - Add your .m2v file - Choose "MPEG Video Elementary Stream" - Choose where the output file should be - Press "Start" - It may say bad video file, but in the end you should have an .ipu file regardless (just make sure it's bigger than a few kilobytes) 7. Patch the .ipu file using a hex editor - Change first 4 bytes to 69 70 75 6D - For hi-res FMVs: set bytes 8 to B as "00 02 C0 01" (width and height btw) - For low-res FMVs: set bytes 8 to B as "00 01 00 02" - At offset 0x0C, it should have 32-bit int corresponding to the number of frames in little endian byte order - At offset 0x04, it should have the size of the file (including this patched header) - At the end of the file, insert 8 bytes with the following values: "00 00 01 B0 00 00 01 B1" 8. Mux IPU and INT files - Currently this relies on using an existing .PSS file (I used STAFF_ROLL1.PSS for this video) - Replace the contents of the audio and video streams with the contents of INT and IPU files respectively. There is currently no other way to do this other than coding (I might release a tool that could do the patching and muxing for you). 9. Repack STR.BIN with the modified video file - You can use FlipnicFS or FlipnicBinExtractor to do this - You may want to replace an existing .PSS file 10. Replace STR.BIN in the ISO file - I used Apache1.1 in this demonstration (ISO tools - Update selected file) - You should backup the original ISO file first 11. Load the modified file in an emulator or OpenPS2Loader if you want to use original hardware |
2025-04-26 16-12-25.mkv | Videomängude analüüs | Video game analysis | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/616.jpg | N/A | N/A | N/A | N/A | |
615 | Press any key to continue... | Save file editor for Flipnic [Feature showcase] | 0 | 2025-04-25 | Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Tk6KGdcUYkY | 0 | Save file editor for Flipnic [Feature showcase] | Save file editor for Flipnic [Feature showcase] | Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
Hello world! After 1.5 years of trying to figure out how the save files in this game work, I've finally done it! I just finished making a save editor for a PlayStation 2 video game called Flipnic (a.k.a. Flipnic - Ultimate Pinball/フリップニック). Compatible game saves: NTSC-U, PAL, NTSC-J* (with some caveats) I know it's been almost 22 years since the game launched, but I think this save editor may be useful for people regardless. This video shows some of the things this save editor can do. More info & downloads: https://github.com/MarkusMaal/FlipnicSaveEditor (downloads are in the "Releases" section) In addtion, if you want to mess with the save binary yourself and want to know what each one of the bytes are for, you can download a hexpat file here: https://raw.githubusercontent.com/MarkusMaal/FlipnicSaveEditor/refs/heads/master/flipnicsave.hexpat Flipnic™ Save Editor is an enjoyable easy to use save file editor for you. (re-upload to fix low render quality) |
Timeline 1.mp4 | Videomängude analüüs | Video game analysis | save file editor,video game,PlayStation 2,Sony PlayStation,Flipnic,Flipnic: Ultimate Pinball,Flipnic™,フリップニック,is an enjoyable simple-action amazing pinball game for you,Ultimate Pinball,Ubisoft,Capcom,Sony Computer Entertainment Inc.,emulator,PCSX2 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/615.jpg | N/A | N/A | N/A | N/A |
612 | Press any key to continue... | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | 0 | 2025-04-07 | Every failed attempt from my PC Longplay video for Minesweeper. | 0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KIKZVYEPXLk | 0 | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] | Every failed attempt from my PC Longplay video for Minesweeper. | Every failed attempt from my PC Longplay video for Minesweeper. | minesweeper_bts.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/612.jpg | N/A | N/A | N/A | N/A | |
610 | Press any key to continue... | Minesweeper [PC Longplay] | 0 | 2025-04-01 | Full gameplay for the Windows XP version of Minesweeper without commentary. Chapters: 0:00 Beginner 0:46 Intermediate 5:01 Expert |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=NhrS3xDpgPU | 0 | Minesweeper [PC Longplay] | Minesweeper [PC Longplay] | Full gameplay for the Windows XP version of Minesweeper without commentary. Chapters: 0:00 Beginner 0:46 Intermediate 5:01 Expert |
Full gameplay for the Windows XP version of Minesweeper without commentary. Chapters: 0:00 Beginner 0:46 Intermediate 5:01 Expert |
minesweeper.mp4 | Muud mängimise videod | Other gameplay videos | Windows XP,Minesweeper,gameplay,longplay,no commentary,Expert difficulty,how to win at minesweeper,why did i spend 4 hours of my life trying to beat the expert difficulty,Intermediate difficulty,Beginner difficulty,speedrun,100% speedrun,Microsoft,Microsoft Minesweeper,flags,question mark | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/610.jpg | N/A | N/A | N/A | N/A |
603 | Press any key to continue... | Uninstall Ubuntu Ad Commercial (Unofficial) | 0 | 2025-02-05 | *BEFORE YOU COMMENT* I have nothing against Linux, I just dislike Ubuntu specifically. This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well. Source: https://www.youtube.com/watch?v=jdoh992pJK0 |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=XlbG8HxTlG0 | 0 | Uninstall Ubuntu Ad Commercial (Unofficial) | Uninstall Ubuntu Ad Commercial (Unofficial) | *BEFORE YOU COMMENT* I have nothing against Linux, I just dislike Ubuntu specifically. This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well. Source: https://www.youtube.com/watch?v=jdoh992pJK0 |
*BEFORE YOU COMMENT* I have nothing against Linux, I just dislike Ubuntu specifically. This video is an edited version of an Ubuntu ad that makes you think. Made in Windows, but to be fair, the source video probably was as well. Source: https://www.youtube.com/watch?v=jdoh992pJK0 |
potato-2x-RIFE-RIFE3.1-59.94006fps.mkv | Naljavideod | Joke videos | Linux,Ubuntu,14.04 | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/603.jpg | N/A | N/A | N/A | N/A |
594 | Press any key to continue... | PlayStation 2 - Delete failed | 0 | 2025-01-04 | Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
0 | 1 | 0 | 1 | https://www.youtube.com/watch?v=Mp4vlV2D0NA | 0 | PlayStation 2 - Delete failed | PlayStation 2 - Delete failed | Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
Demonstrates what happens when PlayStation 2 is unable to delete a save file from the file browser. I've dumped a real memory card from a heavily soft-modded PS2 slim console and used it in an emulator for this video. However, I happened to have made an undeletable save at some point. I suspect it's because the file browser is unable to accurately determine the file size, it refuses to delete it. If this happens on a real console, the only way to fix it is to format the memory card using homebrew, such as Memory Card Annihilator. Doing so will get rid of all your saves tough. Console: SCPH-90004 (batch: 8D) |
deletefailed.mp4 | Muud mängimise videod | Other gameplay videos | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/594.jpg | N/A | /channel_db_lite/web/json/594.json | N/A | N/A | |
593 | Press any key to continue... | Constructor - Flicks and sound effects [DOS FLC RIP] | 0 | 2025-01-01 | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
1 | 1 | 0 | 1 | https://www.youtube.com/watch?v=KwRIcbXnGkQ | 0 | Constructor - Flicks and sound effects [DOS FLC RIP] | Constructor - Flicks and sound effects [DOS FLC RIP] | All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
All incidental video clips and sound effects found in the video game Constructor (1997). The video has been upscaled with nearest neighbor algorithm to compensate for video compression. Win, Lose and Intro FMVs: https://www.youtube.com/watch?v=QH0Q5yded0s Extraction tools: constructor-fil: https://github.com/jimmypw/constructor-fil fli2gif: https://github.com/bovine/fli2gif and some custom batch scripts to perform bulk actions --Timestamps-- 00:00 Park 00:10 Homebase 00:22 Hospital 00:35 Gadget Factory 00:45 Gadget: Burglar Alarm 00:50 Gadget: Computer 00:56 Gadget: Rat Trap 01:02 Gadget: Repair Kit 01:08 Gadget: Window Shutters 01:14 Gadget: Double Glazing 01:20 School 01:40 Brick Factory 01:46 Cement Factory 01:58 Steel Factory 02:03 Wood Factory 02:11 Bank Teller 02:18 Prison 02:25 System3 logo 02:28 Haunted House 02:39 House Party 02:48 Squatter 02:58 Mob Boss 03:08 House of Fun 03:16 Mr. Fixit 03:21 Ghost Mansion 03:27 Hippy Commune 03:33 Biker Bar 03:38 Pawn House 03:44 Tenant Block 03:50 Weapons 04:12 Police --- Phone calls --- 04:17 Child (Call) - Variation 1 04:23 Child (Call) - Variation 2 04:29 Child (Call) - Variation 3 04:35 Clown (Call) 04:40 Delivery (Call) 04:46 Dog (Call) 04:52 Female Tenant (Call) 04:58 Male Tenant (Call) 05:05 Mr. Fixit (Call) 05:10 Foreman (Call) 05:17 Gangster (Call) 05:23 Skeleton (Call) 05:28 Hippy (Call) 05:34 Police (Call) 05:40 Psycho (Call) 05:45 Repairman (Call) 05:57 Roach (Call) 06:01 Thief (Call) 06:07 Thug (Call) 06:13 Builder (Call) 06:19 Zombie (Call) -- Complaining tenants -- 06:26 Stockbrokers (var. 1) 06:32 Stockbrokers (var. 2) 06:38 Stockbrokers (var. 3) 06:44 Greasers (var. 1) 06:51 Greasers (var. 2) 06:57 Greasers (var. 3) 07:04 Hippies (var. 1) 07:12 Hippies (var. 2) 07:19 Hippies (var. 3) 07:27 Major (var. 1) 07:35 Major (var. 2) 07:43 Major (var. 3) 07:51 Nerds (var. 1) 08:00 Nerds (var. 2) 08:08 Nerds (var. 3) 08:16 Professors (var. 1) 08:22 Professors (var. 2) 08:29 Professors (var. 3) 08:36 Punks (var. 1) 08:41 Punks (var. 2) 08:45 Punks (var. 3) 08:50 Slobs (var. 1) 08:59 Slobs (var. 2) 09:08 Slobs (var. 3) 09:17 Sloanes (var. 1) 09:26 Sloanes (var. 2) 09:34 Sloanes (var. 3) 09:43 Yuppies (var. 1) 09:51 Yuppies (var. 2) 09:59 Yuppies (var. 3) 10:06 Bathroom 1 10:16 Bathroom 2 10:26 Bathroom 3 10:36 Bathroom 4 10:54 Bathroom 5 11:11 Bedroom 1 11:21 Bedroom 2 11:39 Bedroom 3 11:49 Bedroom 4 12:07 Bedroom 5 12:24 Kitchen 1 12:42 Kitchen 2 12:52 Kitchen 3 13:09 Kitchen 4 13:27 Kitchen 5 13:37 Living Room 1 13:54 Living Room 2 14:04 Living Room 3 14:22 Living Room 4 14:39 Living Room 5 14:49 Building -- Vacant Buildings -- 15:06 House: 1920s 15:24 House: Adams 15:42 Arcade 16:00 House: Atlandic 16:18 Biker Bar 16:36 House: Bungalow 16:54 House: Cabin 17:12 Apartment Block 17:30 more house 17:48 even more house 18:06 House: Dutch 18:24 Fighting 18:32 Flood 18:40 House: Georg 18:58 House: Gothic 19:16 House: Japan 19:34 House: Lodge 19:52 House: Midwest 20:10 House: NewYork 20:28 House: North 20:46 House: Ohio 21:04 Pawn House 21:23 Hospital 21:41 Pub 21:59 House: Pyramid 22:17 House: Russian 22:35 House: Scottish 22:53 Mr. Fixit 23:11 noob house 23:29 Commune 23:47 funny house 24:05 House: Welsh -- LoopFX--- 24:23 Lose game 24:28 Happy tenants 24:36 Unhappy tenants 24:44 Sad tenants 24:52 Win game 24:59 Council 25:13 Infestation 25:20 Other sound effects |
ConstructorFlicks.mp4 | FMV klipid | FMV clips | N/A | Press any key to continue... | Press any key to continue... | 0 | /channel_db_lite/web/thumbs/593.jpg | N/A | /channel_db_lite/web/json/593.json | N/A | N/A |