Leiti 8 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
670 Press any key to continue... Bitball [Python3 Longplay] 0 2026-03-07 In case you were wondering, yes I made this game. It was first developed in late 2019 with the last update made in 2022. It's a simple brick breaker, but with a bit more realistic physics system compared to most standard implementations and it features a few different game modes.

Source code: https://github.com/MarkusMaal/Bitball
Sound effects: https://freesound.org/people/mmaal/

The general goal of the game is to get the highest score compared to your opponents.

Here are the game modes:
- Classic: The original game mode, you start with 1 ball, but you can earn 1 extra ball on each area. The game ends if you lose all balls.
- Zen: A time attack mode. You have infinite number of balls, but you're playing on a timer. The game ends when that timer reaches zero. The timer is paused when you respawn.
- Survival: A hardcore game mode. You have 5 balls in total from the start, but you can't earn any more balls throughout the game (apart from multiball). The game ends if you lose all balls.
- Eliminator: Elimination rounds based mode. You have infinite number of balls, but everyone is playing on the same timer. Once the timer reaches 0, the player with the lowest score is eliminated and the game ends for that player. At this point the timer resets and the cycle repeats. The game ends when only 1 player remains and their timer runs out.
- Developer (a.k.a. Void): A sandbox mode. By default, it acts similar to classic mode, however unlike other game modes, this one allows you to activate various cheats during gameplay.

Special bricks that you may encounter:
- Orange: Multiball trigger. As you hit other bricks, the bonus multiplier increases. That bonus is given out as soon as you hit the orange brick, at which point multiple balls appear. You may lose every ball except for one before your ball counter goes down.
- Cyan: Extra ball. This adds 1 extra ball to the reserve (Classic and Developer modes only).
- Gray: Obstacles. These may appear when you reach specific level counts. You can't break these and you don't have to hit them to clear an area.

The game has two physics engines - the new and old one. The new one is the default and allows balls to collide with each other and when bouncing from a paddle, the ball bounces back in the direction relative to where the ball lands on the paddle. The old physics don't have these two things.

Credits:
Game logic/level design/graphics/sound effects by me :)
Music by 8-Bit Misfits
0 1 0 1 https://www.youtube.com/watch?v=yO-nafWCBxE 0 Bitball [Python3 Longplay] Bitball [Python3 Longplay] In case you were wondering, yes I made this game. It was first developed in late 2019 with the last update made in 2022. It's a simple brick breaker, but with a bit more realistic physics system compared to most standard implementations and it features a few different game modes.

Source code: https://github.com/MarkusMaal/Bitball
Sound effects: https://freesound.org/people/mmaal/

The general goal of the game is to get the highest score compared to your opponents.

Here are the game modes:
- Classic: The original game mode, you start with 1 ball, but you can earn 1 extra ball on each area. The game ends if you lose all balls.
- Zen: A time attack mode. You have infinite number of balls, but you're playing on a timer. The game ends when that timer reaches zero. The timer is paused when you respawn.
- Survival: A hardcore game mode. You have 5 balls in total from the start, but you can't earn any more balls throughout the game (apart from multiball). The game ends if you lose all balls.
- Eliminator: Elimination rounds based mode. You have infinite number of balls, but everyone is playing on the same timer. Once the timer reaches 0, the player with the lowest score is eliminated and the game ends for that player. At this point the timer resets and the cycle repeats. The game ends when only 1 player remains and their timer runs out.
- Developer (a.k.a. Void): A sandbox mode. By default, it acts similar to classic mode, however unlike other game modes, this one allows you to activate various cheats during gameplay.

Special bricks that you may encounter:
- Orange: Multiball trigger. As you hit other bricks, the bonus multiplier increases. That bonus is given out as soon as you hit the orange brick, at which point multiple balls appear. You may lose every ball except for one before your ball counter goes down.
- Cyan: Extra ball. This adds 1 extra ball to the reserve (Classic and Developer modes only).
- Gray: Obstacles. These may appear when you reach specific level counts. You can't break these and you don't have to hit them to clear an area.

The game has two physics engines - the new and old one. The new one is the default and allows balls to collide with each other and when bouncing from a paddle, the ball bounces back in the direction relative to where the ball lands on the paddle. The old physics don't have these two things.

Credits:
Game logic/level design/graphics/sound effects by me :)
Music by 8-Bit Misfits
In case you were wondering, yes I made this game. It was first developed in late 2019 with the last update made in 2022. It's a simple brick breaker, but with a bit more realistic physics system compared to most standard implementations and it features a few different game modes.

Source code: https://github.com/MarkusMaal/Bitball
Sound effects: https://freesound.org/people/mmaal/

The general goal of the game is to get the highest score compared to your opponents.

Here are the game modes:
- Classic: The original game mode, you start with 1 ball, but you can earn 1 extra ball on each area. The game ends if you lose all balls.
- Zen: A time attack mode. You have infinite number of balls, but you're playing on a timer. The game ends when that timer reaches zero. The timer is paused when you respawn.
- Survival: A hardcore game mode. You have 5 balls in total from the start, but you can't earn any more balls throughout the game (apart from multiball). The game ends if you lose all balls.
- Eliminator: Elimination rounds based mode. You have infinite number of balls, but everyone is playing on the same timer. Once the timer reaches 0, the player with the lowest score is eliminated and the game ends for that player. At this point the timer resets and the cycle repeats. The game ends when only 1 player remains and their timer runs out.
- Developer (a.k.a. Void): A sandbox mode. By default, it acts similar to classic mode, however unlike other game modes, this one allows you to activate various cheats during gameplay.

Special bricks that you may encounter:
- Orange: Multiball trigger. As you hit other bricks, the bonus multiplier increases. That bonus is given out as soon as you hit the orange brick, at which point multiple balls appear. You may lose every ball except for one before your ball counter goes down.
- Cyan: Extra ball. This adds 1 extra ball to the reserve (Classic and Developer modes only).
- Gray: Obstacles. These may appear when you reach specific level counts. You can't break these and you don't have to hit them to clear an area.

The game has two physics engines - the new and old one. The new one is the default and allows balls to collide with each other and when bouncing from a paddle, the ball bounces back in the direction relative to where the ball lands on the paddle. The old physics don't have these two things.

Credits:
Game logic/level design/graphics/sound effects by me :)
Music by 8-Bit Misfits
bitball.mp4 Muud mängimise videod Other gameplay videos Python3,pygame,self-made,video game,breakout clone,brick breaker N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/670.jpg N/A N/A N/A N/A
667 Press any key to continue... Xonix 3D [Flash Longplay] 0 2026-02-07 Gameplay of a classic Flash game without commentary. 0 1 0 1 https://www.youtube.com/watch?v=pkkvWKAcIuM 0 Xonix 3D [Flash Longplay] Xonix 3D [Flash Longplay] Gameplay of a classic Flash game without commentary. Gameplay of a classic Flash game without commentary. xonix3d.mp4 Muud mängimise videod Other gameplay videos xonix,3d,flash,adobe flash,myplayyard games,spiky,chomp,arcade,action https://odysee.com/@Press_any_key_to_continue:2/xonix3d:3 Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/667.jpg N/A N/A N/A N/A
661 Press any key to continue... Fishing Fantasy: Buzzrod (Post-Credits) [PCSX2 Longplay] 0 2025-12-24 Gameplay of Fishing Fantasy: BuzzRod without commentary. This video showcases the epilogue part of the game that occurs after you beat it for the first time and then reload the save file.

Pre-credits gameplay: https://www.youtube.com/watch?v=d1AzWnvNr4E
0 1 0 1 https://www.youtube.com/watch?v=_v-gsoQy73c 0 Fishing Fantasy: Buzzrod (Post-Credits) [PCSX2 Longplay] Fishing Fantasy: Buzzrod (Post-Credits) [PCSX2 Longplay] Gameplay of Fishing Fantasy: BuzzRod without commentary. This video showcases the epilogue part of the game that occurs after you beat it for the first time and then reload the save file.

Pre-credits gameplay: https://www.youtube.com/watch?v=d1AzWnvNr4E
Gameplay of Fishing Fantasy: BuzzRod without commentary. This video showcases the epilogue part of the game that occurs after you beat it for the first time and then reload the save file.

Pre-credits gameplay: https://www.youtube.com/watch?v=d1AzWnvNr4E
brff_longplay_postcredits.mp4 Muud mängimise videod Other gameplay videos Fishing Fantasy,Buzzrod,PlayStation,PS2,fishing,Opa,Tifoss N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/661.jpg N/A N/A N/A N/A
641 Press any key to continue... Fishing Fantasy: Buzzrod (Pre-Credits) [PCSX2 Longplay] 0 2025-08-31 Gameplay of Fishing Fantasy: BuzzRod without commentary. This game has a glitch, which prevents you from progressing further, so I used a save file editor to get past that part.

This gameplay DOES NOT include any content past the credits sequence (at the end you see the game asking to save, because something good may happen if you load it the next time, that's the post-credits content).
0 1 0 1 https://www.youtube.com/watch?v=d1AzWnvNr4E 0 Fishing Fantasy: Buzzrod (Pre-Credits) [PCSX2 Longplay] Fishing Fantasy: Buzzrod (Pre-Credits) [PCSX2 Longplay] Gameplay of Fishing Fantasy: BuzzRod without commentary. This game has a glitch, which prevents you from progressing further, so I used a save file editor to get past that part.

This gameplay DOES NOT include any content past the credits sequence (at the end you see the game asking to save, because something good may happen if you load it the next time, that's the post-credits content).
Gameplay of Fishing Fantasy: BuzzRod without commentary. This game has a glitch, which prevents you from progressing further, so I used a save file editor to get past that part.

This gameplay DOES NOT include any content past the credits sequence (at the end you see the game asking to save, because something good may happen if you load it the next time, that's the post-credits content).
BRFF_longplay1.mp4 Muud mängimise videod Other gameplay videos Fishing Fantasy,Buzzrod,PlayStation,PS2,fishing,Skullcanth,Buzz N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/641.jpg N/A N/A N/A N/A
612 Press any key to continue... Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] 0 2025-04-07 Every failed attempt from my PC Longplay video for Minesweeper. 0 1 0 1 https://www.youtube.com/watch?v=KIKZVYEPXLk 0 Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] Trying to beat Expert difficulty in Minesweeper be like [Minesweeper Longplay BTS] Every failed attempt from my PC Longplay video for Minesweeper. Every failed attempt from my PC Longplay video for Minesweeper. minesweeper_bts.mp4 Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/612.jpg N/A N/A N/A N/A
610 Press any key to continue... Minesweeper [PC Longplay] 0 2025-04-01 Full gameplay for the Windows XP version of Minesweeper without commentary.

Chapters:
0:00 Beginner
0:46 Intermediate
5:01 Expert
0 1 0 1 https://www.youtube.com/watch?v=NhrS3xDpgPU 0 Minesweeper [PC Longplay] Minesweeper [PC Longplay] Full gameplay for the Windows XP version of Minesweeper without commentary.

Chapters:
0:00 Beginner
0:46 Intermediate
5:01 Expert
Full gameplay for the Windows XP version of Minesweeper without commentary.

Chapters:
0:00 Beginner
0:46 Intermediate
5:01 Expert
minesweeper.mp4 Muud mängimise videod Other gameplay videos Windows XP,Minesweeper,gameplay,longplay,no commentary,Expert difficulty,how to win at minesweeper,why did i spend 4 hours of my life trying to beat the expert difficulty,Intermediate difficulty,Beginner difficulty,speedrun,100% speedrun,Microsoft,Microsoft Minesweeper,flags,question mark N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/610.jpg N/A N/A N/A N/A
541 MarkusTegelane Markus Maal mängib VI - Trials Rising (Gigatrack rada) 0 2023-07-07 Selles videos mängin lihtsalt pikka rada mängust Trials Rising. Midagi muud pole vaja öelda.

Peaksin mainima ka seda, et jah, see pole just video, mida ma lubasid avaldada. Ma lükkan tolle natuke edasi ja avaldan siis, kui see on valmis :)

► *Lingid*
Ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebileht: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Lisainfo*
Faili nimi: trials_fail.mp4
Renderdamise aeg: 14 minutit, 15 sekundit
Stiil: Sära
Tarkvara: DaVinci Resolve 18, Geforce Experience
Lindistamise kuupäev: 7. juuli 2023

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Lisakanal: youtube.com/@markusTegelanePlus
Programmeerimise kanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2023 Markuse videod

► *Teemaviited*
#trials #gigatrack #markustation
1 1 0 1 https://www.youtube.com/watch?v=SAUc71BNK5Y 0 Markus Maal plays VI - Trials Rising (the Gigatrack) Markus Maal mängib VI - Trials Rising (Gigatrack rada) This video is just me playing this long track from the Trials Rising game. Nothing else needs to be said really.

I should also mention that yes, this isn't quite the video I promised to release. I am going to delay that one until it's ready :)

► *Links*
Blog: https://markustegelane-en.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane)
Website: https://markustegelane.eu
Random video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Additional information*
Filename: trials_fail.mp4
Render time: 14 minutes, 15 seconds
Style: Shine
Software used: DaVinci Resolve 18, Geforce Experience
Recording date: 7th July 2023

► *Channels*
Main channel: youtube.com/@markusTegelane
Secondary channel: youtube.com/@markusTegelanePlus
Programming channel: youtube.com/@hashMarkusTegelane
Markus' stuff: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Thank you for watching!*
© 2023 Markus' videos

► *Hashtags*
#trials #gigatrack #markustation
Selles videos mängin lihtsalt pikka rada mängust Trials Rising. Midagi muud pole vaja öelda.

Peaksin mainima ka seda, et jah, see pole just video, mida ma lubasid avaldada. Ma lükkan tolle natuke edasi ja avaldan siis, kui see on valmis :)

► *Lingid*
Ajaveeb: https://markustegelane.blogspot.com (Feedburner/RSS: https://feeds.feedburner.com/markustegelane_ee)
Veebileht: https://markustegelane.eu
Juhuslik video: https://markustegelane.eu/markustegelane/random/?c=mt

► *Lisainfo*
Faili nimi: trials_fail.mp4
Renderdamise aeg: 14 minutit, 15 sekundit
Stiil: Sära
Tarkvara: DaVinci Resolve 18, Geforce Experience
Lindistamise kuupäev: 7. juuli 2023

► *Kanalid*
Põhikanal: youtube.com/@markusTegelane
Lisakanal: youtube.com/@markusTegelanePlus
Programmeerimise kanal: youtube.com/@hashMarkusTegelane
Markuse asjad: youtube.com/@markuseasjad
Press any key to continue: youtube.com/@PAKTC
Markus Maal: youtube.com/@MarkusMaal

► *Aitäh, et vaatasite!*
© 2023 Markuse videod

► *Teemaviited*
#trials #gigatrack #markustation
trials_fail.mp4 Markus Maal mängib Markus Maal plays markustegelane,Markus Maal,Tegelane Markus,mmaal,TheMarkusGuy,computers,trials,bike,rising,bmx,MarkuStation,video game,videomäng,gameplay,longplay,gigatrack,fire,tuli,kosmos,space,SPAAAAAAAAAAACE,lumi,snow,snowflake,lumehelves,dünaamiline päevatsükkel,dynamic daylight cycle https://odysee.com/@MarkusTegelane:8/markus-maal-plays-vi-trials-rising-(the:7 MarkusTegelane . 0 /channel_db_lite/web/thumbs/541.jpg N/A /channel_db_lite/web/json/541.json N/A N/A
473 Press any key to continue... Beetle Crazy Cup (a.k.a. Beetle Buggin) [PC Longplay] 0 2022-07-27 Full gameplay of Beetle Crazy Cup (2000) without commentary. 0 1 0 0 https://www.youtube.com/watch?v=xsL3shSyn4A 0 . . . . Beetle-1.m4v Muud mängimise videod Other gameplay videos N/A Press any key to continue... Press any key to continue... 1 /channel_db_lite/web/thumbs/473.jpg N/A /channel_db_lite/web/json/473.json N/A N/A