Leiti 1 vastet.

ID Kanal Video Kustutatud Kuupäev Kirjeldus Subtiitrid Avalik Ülekanne HD URL PRIVATE TitleMUI_en TitleMUI_et KirjeldusMUI_en KirjeldusMUI_et Filename Category CategoryMUI_en Tags OdyseeURL KanalMUI_en KanalMUI_et Translated has_thumbnail local_stream ytdlp_meta est_subs eng_subs
649 Press any key to continue... Onestop.mid, but with Flipnic soundfont [MIDI Waveform Deconstruction] 0 2025-10-18 This is the classic Windows MIDI played with the soundfont, which originates from 2P Geometry in Flipnic (RETRO_0.HD/.BD).

I did cheat a little here, because I forced specific MIDI channels to play a specific instrument from the soundfont (otherwise it would just be xylophones, which is kind of boring).

The soundbank conversion is still not 100% accurate (but it is getting closer), if you want to see the current state of things, clone and compile FlipnicFileTools here: https://github.com/MarkusMaal/FlipnicFileTools

Main issues unresolved include: loopings aren't perfectly aligned, the output .SF2 file isn't 100% spec compliant and velocity adjustments break stuff.
0 1 0 1 https://www.youtube.com/watch?v=Gf-_X251U4A 0 Onestop.mid, but with Flipnic soundfont [MIDI Waveform Deconstruction] Onestop.mid, but with Flipnic soundfont [MIDI Waveform Deconstruction] This is the classic Windows MIDI played with the soundfont, which originates from 2P Geometry in Flipnic (RETRO_0.HD/.BD).

I did cheat a little here, because I forced specific MIDI channels to play a specific instrument from the soundfont (otherwise it would just be xylophones, which is kind of boring).

The soundbank conversion is still not 100% accurate (but it is getting closer), if you want to see the current state of things, clone and compile FlipnicFileTools here: https://github.com/MarkusMaal/FlipnicFileTools

Main issues unresolved include: loopings aren't perfectly aligned, the output .SF2 file isn't 100% spec compliant and velocity adjustments break stuff.
This is the classic Windows MIDI played with the soundfont, which originates from 2P Geometry in Flipnic (RETRO_0.HD/.BD).

I did cheat a little here, because I forced specific MIDI channels to play a specific instrument from the soundfont (otherwise it would just be xylophones, which is kind of boring).

The soundbank conversion is still not 100% accurate (but it is getting closer), if you want to see the current state of things, clone and compile FlipnicFileTools here: https://github.com/MarkusMaal/FlipnicFileTools

Main issues unresolved include: loopings aren't perfectly aligned, the output .SF2 file isn't 100% spec compliant and velocity adjustments break stuff.
2025-10-18 22-14-04.mp4 Varia Joke videos midi,one stop,onestop.mid,Flipnic,pinball,video game music,bgm,background music,2 players,versus,VS4,RETRO_0.HD N/A Press any key to continue... Press any key to continue... 0 /channel_db_lite/web/thumbs/649.jpg N/A N/A N/A N/A